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67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef DIRECTOR_CURSOR_H
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#define DIRECTOR_CURSOR_H
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#include "graphics/maccursor.h"
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#include "graphics/macgui/macwindowmanager.h"
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namespace Graphics {
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class ManagedSurface;
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class MacCursor;
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}
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namespace Director {
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class Cursor : public Graphics::MacCursor {
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public:
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Cursor();
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void readFromCast(uint cursorId, uint maskId);
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void readFromResource(int resourceId);
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bool isEmpty() { return !(_cursorResId || _cursorCastId); }
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bool operator==(const Cursor &c);
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virtual byte getKeyColor() const override { return _keyColor; }
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virtual const byte *getPalette() const override { return _usePalette ? _palette : nullptr; }
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public:
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Graphics::MacCursorType _cursorType;
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int _cursorResId;
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uint _cursorCastId;
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uint _cursorMaskId;
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private:
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void resetCursor(Graphics::MacCursorType type, bool shouldClear = false, int resId = 0, uint castId = 0, uint maskId = 0);
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private:
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bool _usePalette;
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byte _keyColor;
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};
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} // End of namespace Director
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#endif
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