Files
scummvm/engines/cryomni3d/module.mk
T
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00

45 lines
820 B
Makefile

MODULE := engines/cryomni3d
MODULE_OBJS = \
fonts/cryoextfont.o \
fonts/cryofont.o \
image/codecs/hlz.o \
image/hlz.o \
video/hnm_decoder.o \
cryomni3d.o \
datstream.o \
dialogs_manager.o \
fixed_image.o \
font_manager.o \
metaengine.o \
mouse_boxes.o \
objects.o \
omni3d.o \
sprites.o \
wam_parser.o
ifdef ENABLE_VERSAILLES
MODULE_OBJS += \
versailles/data.o \
versailles/dialogs_manager.o \
versailles/dialogs.o \
versailles/documentation.o \
versailles/engine.o \
versailles/logic.o \
versailles/menus.o \
versailles/music.o \
versailles/saveload.o \
versailles/toolbar.o
endif
# This module can be built as a plugin
ifeq ($(ENABLE_CRYOMNI3D), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o