Logo
Explore Help
Sign In
ScummVM/scummvm
Watch 1
Star 0 Fork 0
mirror of https://github.com/scummvm/scummvm.git synced 2026-06-20 05:45:29 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
fb3f2dad63c8ae7b671fedaeb052d692be07fca4
scummvm/engines/avalanche
T
History
Eugene Sandulenko bb3a9d75bd AVALANCHE: Use AD_ENTRY2s
2020-11-28 13:28:57 +01:00
..
animation.cpp
…
animation.h
…
avalanche.cpp
ENGINES: Cleanup of savegame filenames generation
2020-02-16 15:44:28 -08:00
avalanche.h
ENGINES: Cleanup of savegame filenames generation
2020-02-16 15:44:28 -08:00
avalot.cpp
…
avalot.h
…
background.cpp
…
background.h
…
clock.cpp
…
clock.h
…
closing.cpp
…
closing.h
…
configure.engine
…
console.cpp
…
console.h
AVALANCHE: Add override keywords
2020-02-09 12:43:14 +01:00
detection.cpp
AVALANCHE: Use AD_ENTRY2s
2020-11-28 13:28:57 +01:00
detection.h
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
2020-10-03 14:56:36 +02:00
dialogs.cpp
AVALANCHE: Use memmove for overlapping buffers
2020-04-30 13:51:23 +02:00
dialogs.h
…
dropdown.cpp
…
dropdown.h
…
enums.h
…
ghostroom.cpp
…
ghostroom.h
…
graphics.cpp
…
graphics.h
…
help.cpp
…
help.h
…
highscore.cpp
…
highscore.h
…
mainmenu.cpp
…
mainmenu.h
…
metaengine.cpp
ENGINES: ALL: Finish renaming ME & AME classes
2020-10-03 14:56:36 +02:00
module.mk
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
2020-10-03 14:56:36 +02:00
nim.cpp
…
nim.h
…
parser.cpp
…
parser.h
…
POTFILES
…
sequence.cpp
…
sequence.h
…
shootemup.cpp
…
shootemup.h
…
sound.cpp
…
sound.h
…
timer.cpp
…
timer.h
…
Powered by Gitea Version: 28.2.0 Page: 1316ms Template: 24ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API