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https://github.com/scummvm/scummvm.git
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- seamless resolution/palette switching (at least in theory, it still isn't artifact-free, no clue why) - bugfixes (shake offset, some s_screenSurf corner cases) - simplification the triple-buffering code
159 lines
5.0 KiB
C++
159 lines
5.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "atari-pendingscreenchanges.h"
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#include <cassert>
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#include <mint/falcon.h>
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#include "backends/platform/atari/atari-debug.h"
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#include "graphics/surface.h"
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#include "atari-graphics.h"
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#include "atari-graphics-superblitter.h"
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void PendingScreenChanges::queueAll() {
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_changes |= kAll;
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if (_manager->_tt)
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_changes &= ~kAspectRatioCorrection;
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}
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/*
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* VsetRGB() - stores the palette in a buffer and applyBeforeVblLock in nearest VBL
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* EsetPalette() - immediatelly applies the palette
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* (V)SetScreen() - immediatelly sets physbase/logbase but explicitly calls Vsync() for resolution changes
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* VsetMode() - explicitly calls Vsync()
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*/
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void PendingScreenChanges::applyBeforeVblLock() {
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_resetSuperVidel = false;
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_switchToBlackPalette = (_changes & kVideoMode);
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_aspectRatioCorrectionYOffset.second = false;
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_setScreenOffsets.second = false;
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_shrinkVidelVisibleArea.second = false;
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if (_changes & kAspectRatioCorrection) {
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processAspectRatioCorrection();
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_changes &= ~kAspectRatioCorrection;
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}
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_switchToBlackPalette |= _resetSuperVidel;
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if (_changes & kVideoMode) {
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processVideoMode();
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// don't reset kVideoMode yet
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}
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}
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void PendingScreenChanges::applyAfterVblLock() {
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// VBL doesn't process new palette nor screen address updates
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if (_changes & kShakeScreen) {
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_setScreenOffsets = std::make_pair(true, true);
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_changes &= ~kShakeScreen;
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}
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// restore current (kVideoMode) or set new (kPalette) palette
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if (_changes & (kVideoMode | kPalette)) {
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if (_switchToBlackPalette || (_changes & kPalette)) {
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if (_manager->_tt) {
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if (_changes & kPalette)
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Vsync();
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EsetPalette(0, _manager->isOverlayVisible() ? _manager->getOverlayPaletteSize() : 256, _manager->_workScreen->palette->tt);
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} else {
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VsetRGB(0, _manager->isOverlayVisible() ? _manager->getOverlayPaletteSize() : 256, _manager->_workScreen->palette->falcon);
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if (_changes & kPalette)
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Vsync();
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}
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}
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_changes &= ~(kVideoMode | kPalette);
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}
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assert(_changes == kNone);
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}
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void PendingScreenChanges::processAspectRatioCorrection() {
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assert(!_manager->_tt);
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if (_manager->_aspectRatioCorrection && _manager->_currentState.height == 200 && !_manager->isOverlayVisible()) {
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// apply machine-specific aspect ratio correction
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if (!_manager->_vgaMonitor) {
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_manager->_workScreen->mode &= ~PAL;
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// 60 Hz
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_manager->_workScreen->mode |= NTSC;
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_changes |= kVideoMode;
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} else {
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_aspectRatioCorrectionYOffset =
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std::make_pair((_manager->_workScreen->surf.h - 2*MAX_V_SHAKE - _manager->_workScreen->offsettedSurf->h) / 2, true);
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_shrinkVidelVisibleArea = std::make_pair(true, true);
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}
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} else {
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// reset back to default mode
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if (!_manager->_vgaMonitor) {
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_manager->_workScreen->mode &= ~NTSC;
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// 50 Hz
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_manager->_workScreen->mode |= PAL;
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_changes |= kVideoMode;
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} else {
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_aspectRatioCorrectionYOffset = std::make_pair(0, true);
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_shrinkVidelVisibleArea = std::make_pair(false, true);
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if (hasSuperVidel())
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_resetSuperVidel = true;
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// kPendingVideoMode will reset the shrunken Videl area
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_changes |= kVideoMode;
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}
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}
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// for VsetMode() and/or _aspectRatioCorrectionYOffset
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_setScreenOffsets = std::make_pair(true, true);
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}
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void PendingScreenChanges::processVideoMode() {
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// changing video mode implies an additional Vsync(): there's no way to change resolution
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// and set new screen address (and/or shake offsets etc) in one go
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if (_manager->_workScreen->rez != -1) {
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if (_switchToBlackPalette) {
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static uint16 black[256];
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EsetPalette(0, _manager->isOverlayVisible() ? _manager->getOverlayPaletteSize() : 256, black);
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}
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// unfortunately this reinitializes VDI, too
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Setscreen(SCR_NOCHANGE, SCR_NOCHANGE, _manager->_workScreen->rez);
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} else if (_manager->_workScreen->mode != -1) {
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if (_switchToBlackPalette) {
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static _RGB black[256];
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VsetRGB(0, _manager->isOverlayVisible() ? _manager->getOverlayPaletteSize() : 256, black);
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}
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// VsetMode() must be called first: it resets all hz/v, scrolling and line width registers
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if (_resetSuperVidel)
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VsetMode(SVEXT | SVEXT_BASERES(0) | COL80 | BPS8C); // resync to proper 640x480
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atari_debug("VsetMode: %04x", _manager->_workScreen->mode);
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VsetMode(_manager->_workScreen->mode);
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}
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}
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