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scummvm/common/iconv.cpp
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <iconv.h>
#include "common/str.h"
#include "common/textconsole.h"
#include "common/ustr.h"
namespace Common {
U32String convertToU32String(const char *fromCode, const String &string) {
// Apparently UTF-32 isn't native endian. Also, UCS4INTERNAL fails
// for me.
iconv_t handle = iconv_open(
#ifdef SCUMM_BIG_ENDIAN
"UTF-32BE",
#else
"UTF-32LE",
#endif
fromCode);
if (handle == ((iconv_t)-1))
error("Failed to initialize UTF-32 conversion from %s", fromCode);
size_t inSize = string.size();
size_t outSize = inSize * 4; // Approximation
size_t originalOutSize = outSize;
char *buffer = new char[outSize];
char *dst = buffer;
#ifdef ICONV_USES_CONST
const char *src = string.c_str();
#else
char *src = const_cast<char *>(string.c_str());
#endif
if (iconv(handle, &src, &inSize, &dst, &outSize) == ((size_t)-1))
error("Failed to convert %s to UTF-32 string", fromCode);
U32String output((const U32String::value_type *)buffer, (originalOutSize - outSize) / 4);
delete[] buffer;
iconv_close(handle);
return output;
}
} // End of namespace Common