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f40ea59b4dabeb58dfd3d5054c0961a6f5cd45fc
scummvm/backends/graphics
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History
scemino 936109fe4f BACKENDS: Update ImGui callbacks in OSystem and fix engines
2024-05-03 20:25:01 +02:00
..
android
ANDROID: Get HiDPI density from Android metrics
2024-01-24 21:53:07 +01:00
atari
GRAPHICS: ATARI: Utilize dlmalloc
2024-02-24 03:54:54 +01:00
gph
…
ios
IOS7: Add touch mode configurations in menu, 2D & 3D games
2023-10-10 20:55:48 +02:00
maemosdl
…
miyoo
RISCOS: Add support for hardware palettes
2023-10-29 02:02:11 +02:00
null
BACKENDS: Allow filling part of the screen with OSystem::fillScreen
2023-08-06 23:03:46 +02:00
opendingux
RISCOS: Add support for hardware palettes
2023-10-29 02:02:11 +02:00
opengl
OPENGL: Don't always force redraw when ImGui is enabled
2024-04-28 21:48:10 +02:00
openglsdl
BACKENDS: Update setImGuiRenderCallback in OSystem
2024-05-03 20:04:30 +02:00
openpandora
…
riscossdl
RISCOS: Add support for hardware palettes
2023-10-29 02:02:11 +02:00
sdl
BACKENDS: Update ImGui callbacks in OSystem and fix engines
2024-05-03 20:25:01 +02:00
surfacesdl
SURFACESDL: Fix crash on specifying gfx mode via command line
2024-04-10 00:14:11 +02:00
default-palette.h
GRAPHICS: Move PaletteManager definition to a separate header
2024-03-12 12:24:00 +02:00
graphics.h
BACKENDS: Update ImGui callbacks in OSystem and fix engines
2024-05-03 20:25:01 +02:00
windowed.h
BACKENDS: Let the backend define how screen should be placed
2023-07-09 11:48:27 +02:00
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