Files
scummvm/dists/devcpp/residual.dev
T
2004-03-18 06:42:49 +00:00

1037 lines
12 KiB
Plaintext

[Project]
FileName=residual.dev
Name=residual
UnitCount=65
Type=1
Ver=1
ObjFiles=
Includes=..\..\lua\include;..\..\
Libs=
PrivateResource=residual_private.rc
ResourceIncludes=
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[VersionInfo]
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LanguageID=1033
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FileDescription=Developed using the Dev-C++ IDE
InternalName=
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[Unit1]
FileName=..\..\actor.cpp
CompileCpp=1
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[Unit2]
FileName=..\..\actor.h
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[Unit3]
FileName=..\..\bitmap.cpp
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[Unit4]
FileName=..\..\bitmap.h
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[Unit5]
FileName=..\..\bits.h
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[Unit6]
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[Unit7]
FileName=..\..\blocky16.h
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[Unit8]
FileName=..\..\color.h
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[Unit9]
FileName=..\..\colormap.h
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[Unit10]
FileName=..\..\costume.cpp
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[Unit11]
FileName=..\..\costume.h
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[Unit12]
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[Unit13]
FileName=..\..\debug.h
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[Unit14]
FileName=..\..\driver_gl.cpp
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[Unit15]
FileName=..\..\driver_gl.h
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[Unit16]
FileName=..\..\engine.cpp
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[Unit17]
FileName=..\..\engine.h
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[Unit18]
FileName=..\..\keyframe.cpp
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[Unit19]
FileName=..\..\keyframe.h
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[Unit20]
FileName=..\..\lab.cpp
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[Unit21]
FileName=..\..\lab.h
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[Unit22]
FileName=..\..\localize.cpp
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[Unit23]
FileName=..\..\localize.h
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[Unit24]
FileName=..\..\lua.cpp
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[Unit25]
FileName=..\..\lua.h
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[Unit26]
FileName=..\..\main.cpp
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[Unit27]
FileName=..\..\material.cpp
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[Unit28]
FileName=..\..\material.h
CompileCpp=1
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[Unit29]
FileName=..\..\matrix3.cpp
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[Unit30]
FileName=..\..\matrix3.h
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[Unit31]
FileName=..\..\matrix4.cpp
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[Unit32]
FileName=..\..\matrix4.h
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[Unit33]
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[Unit34]
FileName=..\..\model.h
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[Unit35]
FileName=..\..\registry.cpp
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[Unit36]
FileName=..\..\registry.h
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[Unit37]
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[Unit38]
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[Unit39]
FileName=..\..\resource.h
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[Unit40]
FileName=..\..\scene.cpp
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[Unit41]
FileName=..\..\scene.h
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[Unit42]
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[Unit43]
FileName=..\..\screen.h
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[Unit44]
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[Unit45]
FileName=..\..\smush.h
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[Unit46]
FileName=..\..\sound.cpp
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[Unit47]
FileName=..\..\sound.h
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[Unit48]
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[Unit49]
FileName=..\..\textobject.cpp
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[Unit50]
FileName=..\..\textobject.h
CompileCpp=1
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[Unit51]
FileName=..\..\textsplit.cpp
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[Unit52]
FileName=..\..\textsplit.h
CompileCpp=1
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[Unit53]
FileName=..\..\timer.cpp
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[Unit54]
FileName=..\..\timer.h
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[Unit55]
FileName=..\..\vector3d.h
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[Unit56]
FileName=..\..\vima.cpp
CompileCpp=1
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[Unit57]
FileName=..\..\walkplane.cpp
CompileCpp=1
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[Unit58]
FileName=..\..\walkplane.h
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[Unit59]
FileName=..\..\mixer\audiostream.cpp
CompileCpp=1
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[Unit60]
FileName=..\..\mixer\audiostream.h
CompileCpp=1
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[Unit61]
FileName=..\..\mixer\mixer.cpp
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[Unit62]
FileName=..\..\mixer\mixer.h
CompileCpp=1
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[Unit63]
FileName=..\..\mixer\rate.cpp
CompileCpp=1
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Priority=1000
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[Unit64]
FileName=..\..\mixer\rate.h
CompileCpp=1
Folder=mixer
Compile=1
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Priority=1000
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[Unit77]
FileName=..\..\lua\src\llex.c
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[Unit78]
FileName=..\..\lua\src\llex.h
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[Unit79]
FileName=..\..\lua\src\lmem.c
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[Unit80]
FileName=..\..\lua\src\lmem.h
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[Unit81]
FileName=..\..\lua\src\lobject.c
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[Unit82]
FileName=..\..\lua\src\lobject.h
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[Unit83]
FileName=..\..\lua\src\lopcodes.h
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[Unit84]
FileName=..\..\lua\src\lparser.c
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[Unit85]
FileName=..\..\lua\src\lparser.h
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[Unit86]
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[Unit87]
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[Unit89]
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[Unit91]
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[Unit92]
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[Unit93]
FileName=..\..\lua\src\ltask.h
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[Unit94]
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[Unit95]
FileName=..\..\lua\src\ltm.h
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[Unit97]
FileName=..\..\lua\src\lundump.h
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[Unit99]
FileName=..\..\lua\src\lvm.h
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[Unit100]
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[Unit101]
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[Unit106]
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[Unit107]
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[Unit108]
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[Unit109]
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