Files
scummvm/graphics/transparent_surface.cpp
T
Wyatt Radkiewicz e7cd583e9f GRAPHICS: Refactor blendBlitUnfiltered
ALL: Fixed last commit not compiling :(

GRAPHICS: Refactoring BlendBlit for SIMD
2023-08-13 00:22:10 +02:00

400 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/algorithm.h"
#include "common/endian.h"
#include "common/util.h"
#include "common/rect.h"
#include "common/math.h"
#include "common/textconsole.h"
#include "graphics/blit.h"
#include "graphics/primitives.h"
#include "graphics/transparent_surface.h"
#include "graphics/transform_tools.h"
#include "graphics/managed_surface.h"
namespace Graphics {
TransparentSurface::TransparentSurface() : Surface(), _alphaMode(ALPHA_FULL) {}
TransparentSurface::TransparentSurface(const Surface &surf, bool copyData) : Surface(), _alphaMode(ALPHA_FULL) {
if (copyData) {
copyFrom(surf);
} else {
w = surf.w;
h = surf.h;
pitch = surf.pitch;
format = surf.format;
// We need to cast the const qualifier away here because 'pixels'
// always needs to be writable. 'surf' however is a constant Surface,
// thus getPixels will always return const pixel data.
pixels = const_cast<void *>(surf.getPixels());
}
}
Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int posY, int flipping, Common::Rect *pPartRect, uint color, int width, int height, TSpriteBlendMode blendMode) {
Common::Rect retSize;
retSize.top = 0;
retSize.left = 0;
retSize.setWidth(0);
retSize.setHeight(0);
// Check if we need to draw anything at all
int ca = (color >> BlendBlit::kAModShift) & 0xff;
if (ca == 0) {
return retSize;
}
// Create an encapsulating surface for the data
TransparentSurface srcImage(*this, false);
// TODO: Is the data really in the screen format?
if (format.bytesPerPixel != 4) {
warning("TransparentSurface can only blit 32bpp images, but got %d", format.bytesPerPixel * 8);
return retSize;
}
if (pPartRect) {
int xOffset = pPartRect->left;
int yOffset = pPartRect->top;
if (flipping & FLIP_V) {
yOffset = srcImage.h - pPartRect->bottom;
}
if (flipping & FLIP_H) {
xOffset = srcImage.w - pPartRect->right;
}
srcImage.pixels = getBasePtr(xOffset, yOffset);
srcImage.w = pPartRect->width();
srcImage.h = pPartRect->height();
}
if (width == -1) {
width = srcImage.w;
}
if (height == -1) {
height = srcImage.h;
}
#ifdef SCALING_TESTING
// Hardcode scaling to 66% to test scaling
width = width * 2 / 3;
height = height * 2 / 3;
#endif
Graphics::Surface *img = nullptr;
Graphics::Surface *imgScaled = nullptr;
byte *savedPixels = nullptr;
if ((width != srcImage.w) || (height != srcImage.h)) {
// Scale the image
img = imgScaled = srcImage.scale(width, height);
savedPixels = (byte *)img->getPixels();
} else {
img = &srcImage;
}
// Handle off-screen clipping
if (posY < 0) {
img->h = MAX(0, (int)img->h - -posY);
if (!(flipping & FLIP_V))
img->setPixels((byte *)img->getBasePtr(0, -posY));
posY = 0;
}
if (posX < 0) {
img->w = MAX(0, (int)img->w - -posX);
if (!(flipping & FLIP_H))
img->setPixels((byte *)img->getBasePtr(-posX, 0));
posX = 0;
}
if (img->w > target.w - posX) {
if (flipping & FLIP_H)
img->setPixels((byte *)img->getBasePtr(img->w - target.w + posX, 0));
img->w = CLIP((int)img->w, 0, (int)MAX((int)target.w - posX, 0));
}
if (img->h > target.h - posY) {
if (flipping & FLIP_V)
img->setPixels((byte *)img->getBasePtr(0, img->h - target.h + posY));
img->h = CLIP((int)img->h, 0, (int)MAX((int)target.h - posY, 0));
}
// Flip surface
if ((img->w > 0) && (img->h > 0)) {
BlendBlit::blit(
(byte *)target.getBasePtr(0, 0),
(byte *)img->getBasePtr(0, 0),
target.pitch, img->pitch,
posX, posY, img->w, img->h, BlendBlit::SCALE_THRESHOLD, BlendBlit::SCALE_THRESHOLD,
color, flipping,
blendMode, _alphaMode);
}
retSize.setWidth(img->w);
retSize.setHeight(img->h);
if (imgScaled) {
imgScaled->setPixels(savedPixels);
imgScaled->free();
delete imgScaled;
}
return retSize;
}
Common::Rect TransparentSurface::blitClip(Graphics::Surface &target, Common::Rect clippingArea, int posX, int posY, int flipping, Common::Rect *pPartRect, uint color, int width, int height, TSpriteBlendMode blendMode) {
Common::Rect retSize;
retSize.top = 0;
retSize.left = 0;
retSize.setWidth(0);
retSize.setHeight(0);
// Check if we need to draw anything at all
int ca = (color >> BlendBlit::kAModShift) & 0xff;
if (ca == 0) {
return retSize;
}
// Create an encapsulating surface for the data
TransparentSurface srcImage(*this, false);
// TODO: Is the data really in the screen format?
if (format.bytesPerPixel != 4) {
warning("TransparentSurface can only blit 32bpp images, but got %d", format.bytesPerPixel * 8);
return retSize;
}
if (pPartRect) {
int xOffset = pPartRect->left;
int yOffset = pPartRect->top;
if (flipping & FLIP_V) {
yOffset = srcImage.h - pPartRect->bottom;
}
if (flipping & FLIP_H) {
xOffset = srcImage.w - pPartRect->right;
}
srcImage.pixels = getBasePtr(xOffset, yOffset);
srcImage.w = pPartRect->width();
srcImage.h = pPartRect->height();
}
if (width == -1) {
width = srcImage.w;
}
if (height == -1) {
height = srcImage.h;
}
#ifdef SCALING_TESTING
// Hardcode scaling to 66% to test scaling
width = width * 2 / 3;
height = height * 2 / 3;
#endif
Graphics::Surface *img = nullptr;
Graphics::Surface *imgScaled = nullptr;
byte *savedPixels = nullptr;
if ((width != srcImage.w) || (height != srcImage.h)) {
// Scale the image
img = imgScaled = srcImage.scale(width, height);
savedPixels = (byte *)img->getPixels();
} else {
img = &srcImage;
}
// Handle off-screen clipping
if (posY < clippingArea.top) {
img->h = MAX(0, (int)img->h - (clippingArea.top - posY));
if (!(flipping & FLIP_V))
img->setPixels((byte *)img->getBasePtr(0, clippingArea.top - posY));
posY = clippingArea.top;
}
if (posX < clippingArea.left) {
img->w = MAX(0, (int)img->w - (clippingArea.left - posX));
if (!(flipping & FLIP_H))
img->setPixels((byte *)img->getBasePtr(clippingArea.left - posX, 0));
posX = clippingArea.left;
}
if (img->w > clippingArea.right - posX) {
if (flipping & FLIP_H)
img->setPixels((byte *)img->getBasePtr(img->w - clippingArea.right + posX, 0));
img->w = CLIP((int)img->w, 0, (int)MAX((int)clippingArea.right - posX, 0));
}
if (img->h > clippingArea.bottom - posY) {
if (flipping & FLIP_V)
img->setPixels((byte *)img->getBasePtr(0, img->h - clippingArea.bottom + posY));
img->h = CLIP((int)img->h, 0, (int)MAX((int)clippingArea.bottom - posY, 0));
}
// Flip surface
if ((img->w > 0) && (img->h > 0)) {
BlendBlit::blit(
(byte *)target.getBasePtr(0, 0),
(byte *)img->getBasePtr(0, 0),
target.pitch, img->pitch,
posX, posY, img->w, img->h, BlendBlit::SCALE_THRESHOLD, BlendBlit::SCALE_THRESHOLD,
color, flipping,
blendMode, _alphaMode);
}
retSize.setWidth(img->w);
retSize.setHeight(img->h);
if (imgScaled) {
imgScaled->setPixels(savedPixels);
imgScaled->free();
delete imgScaled;
}
return retSize;
}
AlphaType TransparentSurface::getAlphaMode() const {
return _alphaMode;
}
void TransparentSurface::setAlphaMode(AlphaType mode) {
_alphaMode = mode;
}
TransparentSurface *TransparentSurface::scale(int16 newWidth, int16 newHeight, bool filtering) const {
TransparentSurface *target = new TransparentSurface();
target->create(newWidth, newHeight, format);
if (filtering) {
scaleBlitBilinear((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format);
} else {
scaleBlit((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format);
}
return target;
}
TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transform, bool filtering) const {
Common::Point newHotspot;
Common::Rect rect = TransformTools::newRect(Common::Rect((int16)w, (int16)h), transform, &newHotspot);
TransparentSurface *target = new TransparentSurface();
target->create((uint16)rect.right - rect.left, (uint16)rect.bottom - rect.top, this->format);
if (filtering) {
rotoscaleBlitBilinear((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format, transform, newHotspot);
} else {
rotoscaleBlit((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format, transform, newHotspot);
}
return target;
}
TransparentSurface *TransparentSurface::convertTo(const PixelFormat &dstFormat, const byte *palette) const {
assert(pixels);
TransparentSurface *surface = new TransparentSurface();
// If the target format is the same, just copy
if (format == dstFormat) {
surface->copyFrom(*this);
return surface;
}
if (format.bytesPerPixel == 0 || format.bytesPerPixel > 4)
error("Surface::convertTo(): Can only convert from 1Bpp, 2Bpp, 3Bpp, and 4Bpp");
if (dstFormat.bytesPerPixel != 2 && dstFormat.bytesPerPixel != 4)
error("Surface::convertTo(): Can only convert to 2Bpp and 4Bpp");
surface->create(w, h, dstFormat);
if (format.bytesPerPixel == 1) {
// Converting from paletted to high color
assert(palette);
for (int y = 0; y < h; y++) {
const byte *srcRow = (const byte *)getBasePtr(0, y);
byte *dstRow = (byte *)surface->getBasePtr(0, y);
for (int x = 0; x < w; x++) {
byte index = *srcRow++;
byte r = palette[index * 3];
byte g = palette[index * 3 + 1];
byte b = palette[index * 3 + 2];
uint32 color = dstFormat.RGBToColor(r, g, b);
if (dstFormat.bytesPerPixel == 2)
*((uint16 *)dstRow) = color;
else
*((uint32 *)dstRow) = color;
dstRow += dstFormat.bytesPerPixel;
}
}
} else {
// Converting from high color to high color
for (int y = 0; y < h; y++) {
const byte *srcRow = (const byte *)getBasePtr(0, y);
byte *dstRow = (byte *)surface->getBasePtr(0, y);
for (int x = 0; x < w; x++) {
uint32 srcColor;
if (format.bytesPerPixel == 2)
srcColor = READ_UINT16(srcRow);
else if (format.bytesPerPixel == 3)
srcColor = READ_UINT24(srcRow);
else
srcColor = READ_UINT32(srcRow);
srcRow += format.bytesPerPixel;
// Convert that color to the new format
byte r, g, b, a;
format.colorToARGB(srcColor, a, r, g, b);
uint32 color = dstFormat.ARGBToColor(a, r, g, b);
if (dstFormat.bytesPerPixel == 2)
*((uint16 *)dstRow) = color;
else
*((uint32 *)dstRow) = color;
dstRow += dstFormat.bytesPerPixel;
}
}
}
return surface;
}
} // End of namespace Graphics