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Now that we match SSCI behavior when it comes to interrupting samples when new samples play, we need to implement kDoAudio(13) so that the CD version of Freddy Pharkas can detect these interruptions. Otherwise, the game will softlock if the points sound effect or narration is interrupted.
495 lines
16 KiB
C++
495 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "sci/sci.h"
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#include "sci/engine/features.h"
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#include "sci/engine/state.h"
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#include "sci/engine/kernel.h"
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#include "sci/engine/vm.h" // for Object
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#include "sci/sound/audio.h"
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#ifdef ENABLE_SCI32
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#include "sci/sound/audio32.h"
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#endif
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#include "sci/sound/soundcmd.h"
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#include "sci/sound/sync.h"
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#include "audio/mixer.h"
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#include "common/system.h"
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namespace Sci {
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/**
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* Used for synthesized music playback
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*/
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reg_t kDoSound(EngineState *s, int argc, reg_t *argv) {
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if (!s)
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return make_reg(0, g_sci->_features->detectDoSoundType());
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error("not supposed to call this");
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}
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#define CREATE_DOSOUND_FORWARD(_name_) reg_t k##_name_(EngineState *s, int argc, reg_t *argv) { return g_sci->_soundCmd->k##_name_(s, argc, argv); }
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CREATE_DOSOUND_FORWARD(DoSoundInit)
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CREATE_DOSOUND_FORWARD(DoSoundPlay)
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CREATE_DOSOUND_FORWARD(DoSoundDispose)
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CREATE_DOSOUND_FORWARD(DoSoundMute)
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CREATE_DOSOUND_FORWARD(DoSoundStop)
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CREATE_DOSOUND_FORWARD(DoSoundStopAll)
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CREATE_DOSOUND_FORWARD(DoSoundPause)
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CREATE_DOSOUND_FORWARD(DoSoundResumeAfterRestore)
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CREATE_DOSOUND_FORWARD(DoSoundMasterVolume)
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CREATE_DOSOUND_FORWARD(DoSoundUpdate)
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CREATE_DOSOUND_FORWARD(DoSoundFade)
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CREATE_DOSOUND_FORWARD(DoSoundGetPolyphony)
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CREATE_DOSOUND_FORWARD(DoSoundUpdateCues)
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CREATE_DOSOUND_FORWARD(DoSoundSendMidi)
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CREATE_DOSOUND_FORWARD(DoSoundGlobalReverb)
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CREATE_DOSOUND_FORWARD(DoSoundSetHold)
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CREATE_DOSOUND_FORWARD(DoSoundGetAudioCapability)
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CREATE_DOSOUND_FORWARD(DoSoundSuspend)
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CREATE_DOSOUND_FORWARD(DoSoundSetVolume)
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CREATE_DOSOUND_FORWARD(DoSoundSetPriority)
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CREATE_DOSOUND_FORWARD(DoSoundSetLoop)
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#ifdef ENABLE_SCI32
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reg_t kDoSoundMac32(EngineState *s, int argc, reg_t *argv) {
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// Several SCI 2.1 Middle Mac games, but not all, contain a modified kDoSound
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// in which all but eleven subops were removed, changing their subop values to
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// zero through ten. PQSWAT then restored all of the subops, but kept the new
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// subop values that removing caused in the first place, and assigned new
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// values to the restored subops. It is the only game that does this and it
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// only uses two of them.
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switch (argv[0].toUint16()) {
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case 0:
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return g_sci->_soundCmd->kDoSoundMasterVolume(s, argc - 1, argv + 1);
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case 1:
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return g_sci->_soundCmd->kDoSoundGetAudioCapability(s, argc - 1, argv + 1);
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case 2:
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return g_sci->_soundCmd->kDoSoundInit(s, argc - 1, argv + 1);
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case 3:
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return g_sci->_soundCmd->kDoSoundDispose(s, argc - 1, argv + 1);
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case 4:
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return g_sci->_soundCmd->kDoSoundPlay(s, argc - 1, argv + 1);
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case 5:
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return g_sci->_soundCmd->kDoSoundStop(s, argc - 1, argv + 1);
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case 6:
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return g_sci->_soundCmd->kDoSoundPause(s, argc - 1, argv + 1);
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case 7:
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return g_sci->_soundCmd->kDoSoundFade(s, argc - 1, argv + 1);
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case 8:
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return g_sci->_soundCmd->kDoSoundSetVolume(s, argc - 1, argv + 1);
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case 9:
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return g_sci->_soundCmd->kDoSoundSetLoop(s, argc - 1, argv + 1);
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case 10:
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return g_sci->_soundCmd->kDoSoundUpdateCues(s, argc - 1, argv + 1);
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// PQSWAT only
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case 12: // kDoSoundRestore
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return kEmpty(s, argc - 1, argv + 1);
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case 13:
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return g_sci->_soundCmd->kDoSoundGetPolyphony(s, argc - 1, argv + 1);
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default:
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break;
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}
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error("Unknown kDoSoundMac32 subop %d", argv[0].toUint16());
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return s->r_acc;
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}
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#endif
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reg_t kDoCdAudio(EngineState *s, int argc, reg_t *argv) {
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switch (argv[0].toUint16()) {
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case kSciAudioPlay: {
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if (argc < 2)
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return NULL_REG;
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uint16 track = argv[1].toUint16();
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uint32 startFrame = (argc > 2) ? argv[2].toUint16() * 75 : 0;
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uint32 totalFrames = (argc > 3) ? argv[3].toUint16() * 75 : 0;
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return make_reg(0, g_sci->_audio->audioCdPlay(track, startFrame, totalFrames));
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}
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case kSciAudioStop:
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g_sci->_audio->audioCdStop();
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if (getSciVersion() == SCI_VERSION_1_1)
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return make_reg(0, 1);
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break;
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case kSciAudioPause:
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warning("Can't pause CD Audio");
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break;
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case kSciAudioResume:
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// This seems to be hacked up to update the CD instead of resuming
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// audio like kDoAudio does.
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g_sci->_audio->audioCdUpdate();
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break;
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case kSciAudioPosition:
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return make_reg(0, g_sci->_audio->audioCdPosition());
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case kSciAudioWPlay: // CD Audio can't be preloaded
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case kSciAudioRate: // No need to set the audio rate
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case kSciAudioVolume: // The speech setting isn't used by CD Audio
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case kSciAudioLanguage: // No need to set the language
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break;
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case kSciAudioCD:
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// Init
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return make_reg(0, 1);
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default:
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error("kCdDoAudio: Unhandled case %d", argv[0].toUint16());
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}
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return s->r_acc;
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}
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/**
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* Used for speech playback and digital soundtracks in CD games.
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* This is the SCI16 version; SCI32 is handled separately.
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*/
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reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
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// JonesCD uses different functions based on the cdaudio.map file
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// to use red book tracks.
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if (g_sci->_features->usesCdTrack())
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return kDoCdAudio(s, argc, argv);
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Audio::Mixer *mixer = g_system->getMixer();
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switch (argv[0].toUint16()) {
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case kSciAudioWPlay:
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case kSciAudioPlay: {
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uint16 module;
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uint32 number;
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g_sci->_audio->stopAudio();
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// In SSCI, kDoAudio handles all samples, even if started by kDoSound.
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// We manage samples started by kDoSound in SoundCommandParser.
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g_sci->_soundCmd->stopAllSamples();
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if (argc == 2) {
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module = 65535;
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number = argv[1].toUint16();
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} else if (argc == 6 || argc == 8) {
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module = argv[1].toUint16();
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number = ((argv[2].toUint16() & 0xff) << 24) |
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((argv[3].toUint16() & 0xff) << 16) |
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((argv[4].toUint16() & 0xff) << 8) |
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(argv[5].toUint16() & 0xff);
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} else {
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warning("kDoAudio: Play called with an unknown number of parameters (%d)", argc);
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return NULL_REG;
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}
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if (argv[0].toUint16() == kSciAudioPlay) {
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g_sci->_audio->incrementPlayCounter();
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}
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debugC(kDebugLevelSound, "kDoAudio: play sample %d, module %d", number, module);
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// return sample length in ticks
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if (argv[0].toUint16() == kSciAudioWPlay)
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return make_reg(0, g_sci->_audio->wPlayAudio(module, number));
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else
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return make_reg(0, g_sci->_audio->startAudio(module, number));
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}
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case kSciAudioStop:
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debugC(kDebugLevelSound, "kDoAudio: stop");
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g_sci->_audio->stopAudio();
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// In SSCI, kDoAudio handles all samples, even if started by kDoSound.
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// We manage samples started by kDoSound in SoundCommandParser.
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g_sci->_soundCmd->stopAllSamples();
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break;
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case kSciAudioPause:
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debugC(kDebugLevelSound, "kDoAudio: pause");
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g_sci->_audio->pauseAudio();
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break;
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case kSciAudioResume:
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debugC(kDebugLevelSound, "kDoAudio: resume");
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g_sci->_audio->resumeAudio();
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break;
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case kSciAudioPosition:
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//debugC(kDebugLevelSound, "kDoAudio: get position"); // too verbose
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return make_reg(0, g_sci->_audio->getAudioPosition());
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case kSciAudioRate:
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debugC(kDebugLevelSound, "kDoAudio: set audio rate to %d", argv[1].toUint16());
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g_sci->_audio->setAudioRate(argv[1].toUint16());
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break;
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case kSciAudioVolume: {
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int16 volume = argv[1].toUint16();
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volume = CLIP<int16>(volume, 0, AUDIO_VOLUME_MAX);
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debugC(kDebugLevelSound, "kDoAudio: set volume to %d", volume);
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mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volume * 2);
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break;
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}
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case kSciAudioLanguage:
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// In SCI1.1: tests for digital audio support
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if (getSciVersion() == SCI_VERSION_1_1) {
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debugC(kDebugLevelSound, "kDoAudio: audio capability test");
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return make_reg(0, 1);
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} else {
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int16 language = argv[1].toSint16();
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// athrxx: It seems from disasm that the original KQ5 FM-Towns loads a default language (Japanese) audio map at the beginning
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// right after loading the video and audio drivers. The -1 language argument in here simply means that the original will stick
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// with Japanese. Instead of doing that we switch to the language selected in the launcher.
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if (g_sci->getPlatform() == Common::kPlatformFMTowns && language == -1) {
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// FM-Towns calls us to get the current language / also set the default language
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// This doesn't just happen right at the start, but also when the user clicks on the Sierra logo in the game menu
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// It uses the result of this call to either show "English Voices" or "Japanese Voices".
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// Language should have been set by setLauncherLanguage() already (or could have been modified by the scripts).
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// Get this language setting, so that the chosen language will get set for resource manager.
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language = g_sci->getSciLanguage();
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}
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debugC(kDebugLevelSound, "kDoAudio: set language to %d", language);
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if (language != -1)
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g_sci->getResMan()->setAudioLanguage(language);
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kLanguage kLang = g_sci->getSciLanguage();
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g_sci->setSciLanguage(kLang);
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return make_reg(0, kLang);
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}
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break;
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case kSciAudioCD:
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debugC(kDebugLevelSound, "kDoAudio: CD audio subop");
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return kDoCdAudio(s, argc - 1, argv + 1);
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// 3 new subops in Pharkas CD (including CD demo). kDoAudio in Pharkas sits at seg026:038C
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case 11:
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// Not sure where this is used yet
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warning("kDoAudio: Unhandled case 11, %d extra arguments passed", argc - 1);
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break;
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case 12:
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// SSCI calls this function with no parameters from
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// the TalkRandCycle class and branches on the return
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// value like a boolean. The conjectured purpose of
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// this function is to ensure that the talker's mouth
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// does not move if there is read jitter (slow CD
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// drive, scratched CD). The old behavior here of not
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// doing anything caused a nonzero value to be left in
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// the accumulator by chance. This is equivalent, but
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// more explicit.
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return make_reg(0, 1);
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case 13:
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// SSCI returns a counter that increments each time a sample
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// is played. This is used by the PointsSound and Narrator
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// classes to detect if their sound was interrupted by
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// another sample playing, since only one can play at a time.
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// The counter is incremented on each kDoAudio(Play) and on
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// each kDoSound(Play) when the sound is a sample, since SSCI
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// just passes those on to kDoAudio.
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//
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// When awarding points, the icon bar is often disabled, and
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// PointsSound:check polls its signal to detect when the
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// sound is completed so that it can re-enable the icon bar.
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// If the sound is interrupted by another sample then the icon
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// bar could remain permanently disabled, so the play counter
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// is stored before playing and PointsSound:check polls for
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// a change. The Narrator class also does this to detect
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// if speech was interrupted so that the game can continue.
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return make_reg(0, g_sci->_audio->getPlayCounter());
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case 17:
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// Seems to be some sort of audio sync, used in SQ6. Silenced the
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// warning due to the high level of spam it produces. (takes no params)
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//warning("kDoAudio: Unhandled case 17, %d extra arguments passed", argc - 1);
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break;
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default:
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warning("kDoAudio: Unhandled case %d, %d extra arguments passed", argv[0].toUint16(), argc - 1);
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}
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return s->r_acc;
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}
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reg_t kDoSync(EngineState *s, int argc, reg_t *argv) {
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switch (argv[0].toUint16()) {
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case kSciAudioSyncStart: {
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ResourceId id;
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g_sci->_sync->stop();
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if (argc == 3) {
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id = ResourceId(kResourceTypeSync, argv[2].toUint16());
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} else if (argc == 7) {
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id = ResourceId(kResourceTypeSync36, argv[2].toUint16(), argv[3].toUint16(), argv[4].toUint16(),
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argv[5].toUint16(), argv[6].toUint16());
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} else {
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warning("kDoSync: Start called with an unknown number of parameters (%d)", argc);
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return s->r_acc;
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}
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g_sci->_sync->start(id, argv[1]);
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break;
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}
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case kSciAudioSyncNext:
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g_sci->_sync->next(argv[1]);
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break;
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case kSciAudioSyncStop:
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g_sci->_sync->stop();
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break;
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default:
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error("DoSync: Unhandled subfunction %d", argv[0].toUint16());
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}
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return s->r_acc;
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}
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#ifdef ENABLE_SCI32
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reg_t kDoAudio32(EngineState *s, int argc, reg_t *argv) {
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if (!s)
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return make_reg(0, getSciVersion());
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error("not supposed to call this");
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}
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reg_t kDoAudioInit(EngineState *s, int argc, reg_t *argv) {
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return make_reg(0, 0);
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}
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reg_t kDoAudioWaitForPlay(EngineState *s, int argc, reg_t *argv) {
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if (argc == 0) {
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if (g_sci->_features->hasSci3Audio()) {
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return make_reg(0, g_sci->_audio32->getNumUnlockedChannels());
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} else {
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return make_reg(0, g_sci->_audio32->getNumActiveChannels());
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}
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}
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return g_sci->_audio32->kernelPlay(false, s, argc, argv);
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}
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reg_t kDoAudioPlay(EngineState *s, int argc, reg_t *argv) {
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if (argc == 0) {
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return make_reg(0, g_sci->_audio32->getNumActiveChannels());
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}
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return g_sci->_audio32->kernelPlay(true, s, argc, argv);
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}
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reg_t kDoAudioStop(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelStop(s, argc, argv);
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}
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reg_t kDoAudioPause(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelPause(s, argc, argv);
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}
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reg_t kDoAudioResume(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelResume(s, argc, argv);
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}
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reg_t kDoAudioPosition(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelPosition(s, argc, argv);
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}
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reg_t kDoAudioRate(EngineState *s, int argc, reg_t *argv) {
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if (argc > 0) {
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const uint16 sampleRate = argv[0].toUint16();
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if (sampleRate != 0) {
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g_sci->_audio32->setSampleRate(sampleRate);
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}
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}
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return make_reg(0, g_sci->_audio32->getSampleRate());
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}
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reg_t kDoAudioVolume(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelVolume(s, argc, argv);
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}
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reg_t kDoAudioGetCapability(EngineState *s, int argc, reg_t *argv) {
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return make_reg(0, 1);
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}
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reg_t kDoAudioBitDepth(EngineState *s, int argc, reg_t *argv) {
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if (argc > 0) {
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const uint16 bitDepth = argv[0].toUint16();
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if (bitDepth != 0) {
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g_sci->_audio32->setBitDepth(bitDepth);
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}
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}
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return make_reg(0, g_sci->_audio32->getBitDepth());
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}
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reg_t kDoAudioMixing(EngineState *s, int argc, reg_t *argv) {
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return g_sci->_audio32->kernelMixing(argc, argv);
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}
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reg_t kDoAudioChannels(EngineState *s, int argc, reg_t *argv) {
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if (argc > 0) {
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const int16 numChannels = argv[0].toSint16();
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if (numChannels != 0) {
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g_sci->_audio32->setNumOutputChannels(numChannels);
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}
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}
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return make_reg(0, g_sci->_audio32->getNumOutputChannels());
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}
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reg_t kDoAudioPreload(EngineState *s, int argc, reg_t *argv) {
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if (argc > 0) {
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g_sci->_audio32->setPreload(argv[0].toUint16());
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}
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return make_reg(0, g_sci->_audio32->getPreload());
|
|
}
|
|
|
|
reg_t kDoAudioFade(EngineState *s, int argc, reg_t *argv) {
|
|
return g_sci->_audio32->kernelFade(s, argc, argv);
|
|
}
|
|
|
|
reg_t kDoAudioHasSignal(EngineState *s, int argc, reg_t *argv) {
|
|
return make_reg(0, g_sci->_audio32->hasSignal());
|
|
}
|
|
|
|
reg_t kDoAudioSetLoop(EngineState *s, int argc, reg_t *argv) {
|
|
g_sci->_audio32->kernelLoop(s, argc, argv);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kDoAudioPan(EngineState *s, int argc, reg_t *argv) {
|
|
g_sci->_audio32->kernelPan(s, argc, argv);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kDoAudioPanOff(EngineState *s, int argc, reg_t *argv) {
|
|
g_sci->_audio32->kernelPanOff(s, argc, argv);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kSetLanguage(EngineState *s, int argc, reg_t *argv) {
|
|
// Used by script 90 of MUMG Deluxe from the main menu to toggle between
|
|
// English and Spanish in some versions and English and Spanish and
|
|
// French and German in others.
|
|
const Common::String audioDirectory = s->_segMan->getString(argv[0]);
|
|
if (g_sci->getPlatform() == Common::kPlatformMacintosh) {
|
|
g_sci->getResMan()->changeMacAudioDirectory(audioDirectory);
|
|
} else {
|
|
g_sci->getResMan()->changeAudioDirectory(audioDirectory);
|
|
}
|
|
return s->r_acc;
|
|
}
|
|
|
|
#endif
|
|
|
|
} // End of namespace Sci
|