mirror of
https://github.com/scummvm/scummvm.git
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219 lines
5.2 KiB
C++
219 lines
5.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "ags/shared/util/filestream.h"
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#include "ags/shared/util/stdio_compat.h"
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#include "ags/shared/util/string.h"
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#include "ags/shared/util/directory.h"
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#include "ags/ags.h"
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#include "common/file.h"
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#include "common/system.h"
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namespace AGS3 {
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namespace AGS {
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namespace Shared {
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FileStream::FileStream(const String &file_name, FileOpenMode open_mode, FileWorkMode work_mode,
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DataEndianess stream_endianess)
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: DataStream(stream_endianess), _writeBuffer(DisposeAfterUse::YES),
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_openMode(open_mode), _workMode(work_mode), _file(nullptr), _outSave(nullptr) {
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Open(file_name, open_mode, work_mode);
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}
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FileStream::~FileStream() {
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FileStream::Close();
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}
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bool FileStream::HasErrors() const {
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return IsValid() && _file->err();
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}
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void FileStream::Close() {
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if (_outSave) {
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_outSave->write(_writeBuffer.getData(), _writeBuffer.size());
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_outSave->finalize();
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delete _outSave;
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} else if (_file) {
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delete _file;
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}
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_file = nullptr;
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}
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bool FileStream::Flush() {
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Common::WriteStream *ws = dynamic_cast<Common::WriteStream *>(_file);
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if (ws)
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ws->flush();
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return false;
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}
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bool FileStream::IsValid() const {
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return _file != nullptr;
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}
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bool FileStream::EOS() const {
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Common::ReadStream *rs = dynamic_cast<Common::ReadStream *>(_file);
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return !rs || rs->eos();
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}
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soff_t FileStream::GetLength() const {
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if (IsValid()) {
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soff_t pos = (soff_t)ags_ftell(_file);
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ags_fseek(_file, 0, SEEK_END);
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soff_t end = (soff_t)ags_ftell(_file);
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ags_fseek(_file, pos, SEEK_SET);
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return end;
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}
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return 0;
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}
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soff_t FileStream::GetPosition() const {
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if (IsValid()) {
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return (soff_t)ags_ftell(_file);
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}
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return -1;
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}
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bool FileStream::CanRead() const {
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return IsValid() && _workMode != kFile_Write;
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}
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bool FileStream::CanWrite() const {
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return IsValid() && _workMode != kFile_Read;
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}
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bool FileStream::CanSeek() const {
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return IsValid();
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}
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size_t FileStream::Read(void *buffer, size_t size) {
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Common::ReadStream *rs = dynamic_cast<Common::ReadStream *>(_file);
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if (rs && buffer) {
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return rs->read(buffer, size);
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}
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return 0;
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}
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int32_t FileStream::ReadByte() {
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Common::ReadStream *rs = dynamic_cast<Common::ReadStream *>(_file);
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if (rs) {
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return rs->eos() ? -1 : (int32_t)rs->readByte();
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}
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return -1;
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}
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size_t FileStream::Write(const void *buffer, size_t size) {
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Common::WriteStream *ws = dynamic_cast<Common::WriteStream *>(_file);
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if (ws && buffer) {
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return ws->write(buffer, size);
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}
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return 0;
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}
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int32_t FileStream::WriteByte(uint8_t val) {
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Common::WriteStream *ws = dynamic_cast<Common::WriteStream *>(_file);
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if (ws) {
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ws->writeByte(val);
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return 1;
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}
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return -1;
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}
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bool FileStream::Seek(soff_t offset, StreamSeek origin) {
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if (!_file) {
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return false;
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}
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int stdclib_origin;
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switch (origin) {
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case kSeekBegin:
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stdclib_origin = SEEK_SET;
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break;
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case kSeekCurrent:
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stdclib_origin = SEEK_CUR;
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break;
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case kSeekEnd:
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stdclib_origin = SEEK_END;
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break;
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default:
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// TODO: warning to the log
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return false;
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}
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return ags_fseek(_file, (file_off_t)offset, stdclib_origin) == 0;
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}
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void FileStream::Open(const String &file_name, FileOpenMode open_mode, FileWorkMode work_mode) {
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if (open_mode == kFile_Open) {
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if (!file_name.CompareLeftNoCase(SAVE_FOLDER_PREFIX)) {
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_file = g_system->getSavefileManager()->openForLoading(
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file_name.GetNullableCStr() + strlen(SAVE_FOLDER_PREFIX));
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} else {
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// First try to open file in game folder
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Common::File *f = new Common::File();
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if (!f->open(getFSNode(file_name.GetNullableCStr()))) {
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delete f;
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_file = nullptr;
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} else {
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_file = f;
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}
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}
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} else {
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if (!file_name.CompareLeftNoCase(SAVE_FOLDER_PREFIX)) {
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_outSave = g_system->getSavefileManager()->openForSaving(
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file_name + strlen(SAVE_FOLDER_PREFIX), false);
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} else if (!file_name.CompareRightNoCase(".log")) {
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Common::String fname = file_name;
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if (fname.hasPrefix("./"))
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fname = fname.substr(2);
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else if (fname.hasPrefix("/"))
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fname.deleteChar(0);
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_outSave = g_system->getSavefileManager()->openForSaving(fname, false);
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} else {
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error("Creating files is only supported for savegames");
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}
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if (_outSave)
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// Any data written has to first go through the memory stream buffer,
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// since the savegame code uses Seeks, which OutSaveFile doesn't support
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_file = &_writeBuffer;
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}
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}
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} // namespace Shared
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} // namespace AGS
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} // namespace AGS3
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