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scummvm/engines/ags/shared/util/filestream.cpp
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2021-02-16 19:45:02 -08:00

219 lines
5.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "ags/shared/util/filestream.h"
#include "ags/shared/util/stdio_compat.h"
#include "ags/shared/util/string.h"
#include "ags/shared/util/directory.h"
#include "ags/ags.h"
#include "common/file.h"
#include "common/system.h"
namespace AGS3 {
namespace AGS {
namespace Shared {
FileStream::FileStream(const String &file_name, FileOpenMode open_mode, FileWorkMode work_mode,
DataEndianess stream_endianess)
: DataStream(stream_endianess), _writeBuffer(DisposeAfterUse::YES),
_openMode(open_mode), _workMode(work_mode), _file(nullptr), _outSave(nullptr) {
Open(file_name, open_mode, work_mode);
}
FileStream::~FileStream() {
FileStream::Close();
}
bool FileStream::HasErrors() const {
return IsValid() && _file->err();
}
void FileStream::Close() {
if (_outSave) {
_outSave->write(_writeBuffer.getData(), _writeBuffer.size());
_outSave->finalize();
delete _outSave;
} else if (_file) {
delete _file;
}
_file = nullptr;
}
bool FileStream::Flush() {
Common::WriteStream *ws = dynamic_cast<Common::WriteStream *>(_file);
if (ws)
ws->flush();
return false;
}
bool FileStream::IsValid() const {
return _file != nullptr;
}
bool FileStream::EOS() const {
Common::ReadStream *rs = dynamic_cast<Common::ReadStream *>(_file);
return !rs || rs->eos();
}
soff_t FileStream::GetLength() const {
if (IsValid()) {
soff_t pos = (soff_t)ags_ftell(_file);
ags_fseek(_file, 0, SEEK_END);
soff_t end = (soff_t)ags_ftell(_file);
ags_fseek(_file, pos, SEEK_SET);
return end;
}
return 0;
}
soff_t FileStream::GetPosition() const {
if (IsValid()) {
return (soff_t)ags_ftell(_file);
}
return -1;
}
bool FileStream::CanRead() const {
return IsValid() && _workMode != kFile_Write;
}
bool FileStream::CanWrite() const {
return IsValid() && _workMode != kFile_Read;
}
bool FileStream::CanSeek() const {
return IsValid();
}
size_t FileStream::Read(void *buffer, size_t size) {
Common::ReadStream *rs = dynamic_cast<Common::ReadStream *>(_file);
if (rs && buffer) {
return rs->read(buffer, size);
}
return 0;
}
int32_t FileStream::ReadByte() {
Common::ReadStream *rs = dynamic_cast<Common::ReadStream *>(_file);
if (rs) {
return rs->eos() ? -1 : (int32_t)rs->readByte();
}
return -1;
}
size_t FileStream::Write(const void *buffer, size_t size) {
Common::WriteStream *ws = dynamic_cast<Common::WriteStream *>(_file);
if (ws && buffer) {
return ws->write(buffer, size);
}
return 0;
}
int32_t FileStream::WriteByte(uint8_t val) {
Common::WriteStream *ws = dynamic_cast<Common::WriteStream *>(_file);
if (ws) {
ws->writeByte(val);
return 1;
}
return -1;
}
bool FileStream::Seek(soff_t offset, StreamSeek origin) {
if (!_file) {
return false;
}
int stdclib_origin;
switch (origin) {
case kSeekBegin:
stdclib_origin = SEEK_SET;
break;
case kSeekCurrent:
stdclib_origin = SEEK_CUR;
break;
case kSeekEnd:
stdclib_origin = SEEK_END;
break;
default:
// TODO: warning to the log
return false;
}
return ags_fseek(_file, (file_off_t)offset, stdclib_origin) == 0;
}
void FileStream::Open(const String &file_name, FileOpenMode open_mode, FileWorkMode work_mode) {
if (open_mode == kFile_Open) {
if (!file_name.CompareLeftNoCase(SAVE_FOLDER_PREFIX)) {
_file = g_system->getSavefileManager()->openForLoading(
file_name.GetNullableCStr() + strlen(SAVE_FOLDER_PREFIX));
} else {
// First try to open file in game folder
Common::File *f = new Common::File();
if (!f->open(getFSNode(file_name.GetNullableCStr()))) {
delete f;
_file = nullptr;
} else {
_file = f;
}
}
} else {
if (!file_name.CompareLeftNoCase(SAVE_FOLDER_PREFIX)) {
_outSave = g_system->getSavefileManager()->openForSaving(
file_name + strlen(SAVE_FOLDER_PREFIX), false);
} else if (!file_name.CompareRightNoCase(".log")) {
Common::String fname = file_name;
if (fname.hasPrefix("./"))
fname = fname.substr(2);
else if (fname.hasPrefix("/"))
fname.deleteChar(0);
_outSave = g_system->getSavefileManager()->openForSaving(fname, false);
} else {
error("Creating files is only supported for savegames");
}
if (_outSave)
// Any data written has to first go through the memory stream buffer,
// since the savegame code uses Seeks, which OutSaveFile doesn't support
_file = &_writeBuffer;
}
}
} // namespace Shared
} // namespace AGS
} // namespace AGS3