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201 lines
4.9 KiB
C++
201 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef AGS_STD_VECTOR_H
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#define AGS_STD_VECTOR_H
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#include "common/array.h"
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namespace AGS3 {
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namespace std {
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template<class T>
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class vector : public Common::Array<T> {
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public:
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struct reverse_iterator {
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private:
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vector<T> *_owner;
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int _index;
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public:
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reverse_iterator(vector<T> *owner, int index) : _owner(owner), _index(index) {
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}
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reverse_iterator() : _owner(0), _index(-1) {
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}
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T &operator*() {
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return (*_owner)[_index];
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}
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reverse_iterator &operator++() {
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--_index;
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return *this;
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}
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bool operator==(const reverse_iterator &rhs) {
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return _owner == rhs._owner && _index == rhs._index;
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}
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bool operator!=(const reverse_iterator &rhs) {
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return !operator==(rhs);
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}
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};
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struct const_reverse_iterator {
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private:
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const vector<T> *_owner;
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int _index;
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public:
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const_reverse_iterator(const vector<T> *owner, int index) : _owner(owner), _index(index) {
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}
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const_reverse_iterator() : _owner(0), _index(-1) {
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}
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const T operator*() const {
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return (*_owner)[_index];
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}
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const_reverse_iterator &operator++() {
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--_index;
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return *this;
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}
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bool operator==(const const_reverse_iterator &rhs) {
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return _owner == rhs._owner && _index == rhs._index;
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}
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bool operator!=(const const_reverse_iterator &rhs) {
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return !operator==(rhs);
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}
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};
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using iterator = typename Common::Array<T>::iterator;
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using const_iterator = typename Common::Array<T>::const_iterator;
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public:
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typedef T reference;
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typedef const T const_reference;
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vector() : Common::Array<T>() {
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}
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vector(size_t newSize) : Common::Array<T>() {
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Common::Array<T>::resize(newSize);
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}
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vector(size_t newSize, const T elem) {
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resize(newSize, elem);
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}
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iterator erase(iterator pos) {
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return Common::Array<T>::erase(pos);
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}
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iterator erase(iterator first,
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iterator last) {
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Common::copy(last, this->_storage + this->_size, first);
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int count = (last - first);
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this->_size -= count;
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// We also need to destroy the objects beyond the new size
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for (uint idx = this->_size; idx < (this->_size + count); ++idx)
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this->_storage[idx].~T();
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return first;
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}
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void swap(vector &arr) {
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SWAP(this->_capacity, arr._capacity);
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SWAP(this->_size, arr._size);
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SWAP(this->_storage, arr._storage);
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}
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/**
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* Rotates the array so that the item pointed to by the iterator becomes
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* the first item, and the predeceding item becomes the last one
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*/
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void rotate(iterator it) {
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if (it != Common::Array<T>::end()) {
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size_t count = it - Common::Array<T>::begin();
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for (size_t ctr = 0; ctr < count; ++ctr) {
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Common::Array<T>::push_back(Common::Array<T>::front());
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Common::Array<T>::remove_at(0);
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}
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}
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}
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reverse_iterator rbegin() {
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return reverse_iterator(this, (int)Common::Array<T>::size() - 1);
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}
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reverse_iterator rend() {
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return reverse_iterator(this, -1);
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}
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const_reverse_iterator rbegin() const {
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return const_reverse_iterator(this, (int)Common::Array<T>::size() - 1);
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}
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const_reverse_iterator rend() const {
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return const_reverse_iterator(this, -1);
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}
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void pop_front() {
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Common::Array<T>::remove_at(0);
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}
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void resize(size_t newSize) {
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Common::Array<T>::resize(newSize);
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}
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void resize(size_t newSize, const T elem) {
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size_t oldSize = Common::Array<T>::size();
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resize(newSize);
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for (size_t idx = oldSize; idx < newSize; ++idx)
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this->operator[](idx) = elem;
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}
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T at(size_t index) const {
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return (*this)[index];
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}
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/**
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* Adds an item to the array
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*/
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void insert(const T &element) {
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Common::Array<T>::push_back(element);
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}
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/**
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* Adds an item to the array at a specified index
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*/
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void insert(iterator pos, const T &element) {
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Common::Array<T>::insert(pos, element);
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}
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/**
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* Adds a range of items at the specified position in the array
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*/
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void insert(iterator position, const_iterator first, const_iterator last) {
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int destIndex = position - this->begin();
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for (; first != last; ++first) {
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this->insert_at(destIndex++, *first);
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}
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}
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};
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} // namespace std
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} // namespace AGS3
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#endif
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