mirror of
https://github.com/scummvm/scummvm.git
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341 lines
9.2 KiB
C++
341 lines
9.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "twine/renderer/screens.h"
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#include "common/file.h"
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#include "common/str.h"
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#include "common/system.h"
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#include "graphics/managed_surface.h"
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#include "graphics/pixelformat.h"
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#include "graphics/surface.h"
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#include "image/bmp.h"
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#include "image/image_decoder.h"
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#include "image/png.h"
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#include "twine/audio/music.h"
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#include "twine/resources/hqr.h"
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#include "twine/resources/resources.h"
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#include "twine/twine.h"
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namespace TwinE {
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bool Screens::adelineLogo() {
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_engine->_music->playMidiMusic(31);
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return loadImageDelay(_engine->_resources->adelineLogo(), 7);
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}
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void Screens::loadMenuImage(bool fadeIn) {
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loadImage(_engine->_resources->menuBackground(), fadeIn);
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_engine->_workVideoBuffer.blitFrom(_engine->_frontVideoBuffer);
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}
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void Screens::loadCustomPalette(const TwineResource &resource) {
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const int32 size = HQR::getEntry(_palette, resource.hqr, resource.index);
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if (size == 0) {
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warning("Failed to load custom palette %s:%i", resource.hqr, resource.index);
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return;
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}
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if (size != (int32)sizeof(_palette)) {
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warning("Unexpected palette size %s:%i", resource.hqr, resource.index);
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}
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debug(3, "palette %s:%i with size %i", resource.hqr, resource.index, size);
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convertPalToRGBA(_palette, _paletteRGBACustom);
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}
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void Screens::convertPalToRGBA(const uint8 *in, uint32 *out) {
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uint8 *paletteOut = (uint8 *)out;
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for (int i = 0; i < NUMOFCOLORS; i++) {
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paletteOut[0] = in[0];
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paletteOut[1] = in[1];
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paletteOut[2] = in[2];
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paletteOut[3] = 0xFF;
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paletteOut += 4;
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in += 3;
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}
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}
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void Screens::loadImage(TwineImage image, bool fadeIn) {
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Graphics::ManagedSurface& src = _engine->_imageBuffer;
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if (HQR::getEntry((uint8 *)src.getPixels(), image.image) == 0) {
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warning("Failed to load image with index %i", image.image.index);
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return;
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}
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debug(0, "Load image: %i", image.image.index);
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Graphics::ManagedSurface& target = _engine->_frontVideoBuffer;
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target.transBlitFrom(src, src.getBounds(), target.getBounds(), 0, false, 0, 0xff, nullptr, true);
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const uint32 *pal = _paletteRGBA;
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if (image.palette.index != -1) {
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loadCustomPalette(image.palette);
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pal = _paletteRGBACustom;
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}
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if (fadeIn) {
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fadeToPal(pal);
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} else {
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_engine->setPalette(pal);
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}
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}
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bool Screens::loadImageDelay(TwineImage image, int32 seconds) {
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loadImage(image);
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if (_engine->delaySkip(1000 * seconds)) {
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adjustPalette(0, 0, 0, _paletteRGBACustom, 100);
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return true;
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}
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fadeOut(_paletteRGBACustom);
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return false;
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}
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template<class ImageDecoder>
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static bool loadImageDelayViaDecoder(TwinEEngine *engine, const Common::String &fileName, int32 seconds) {
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ImageDecoder decoder;
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Common::File fileHandle;
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if (!fileHandle.open(fileName)) {
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warning("Failed to open %s", fileName.c_str());
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return false;
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}
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if (!decoder.loadStream(fileHandle)) {
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warning("Failed to load %s", fileName.c_str());
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return false;
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}
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const Graphics::Surface *src = decoder.getSurface();
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if (src == nullptr) {
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warning("Failed to decode %s", fileName.c_str());
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return false;
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}
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Graphics::ManagedSurface &target = engine->_frontVideoBuffer;
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Common::Rect rect(src->w, src->h);
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if (decoder.getPaletteColorCount() == 0) {
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uint8 pal[PALETTE_SIZE];
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engine->_frontVideoBuffer.getPalette(pal, 0, 256);
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Graphics::Surface *source = decoder.getSurface()->convertTo(target.format, nullptr, 0, pal, 256);
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target.blitFrom(*source, rect, target.getBounds());
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source->free();
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delete source;
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} else {
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engine->setPalette(decoder.getPaletteStartIndex(), decoder.getPaletteColorCount(), decoder.getPalette());
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target.transBlitFrom(*src, rect, target.getBounds(), 0, false, 0, 0xff, nullptr, true);
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}
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if (engine->delaySkip(1000 * seconds)) {
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return true;
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}
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return false;
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}
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bool Screens::loadBitmapDelay(const char *image, int32 seconds) {
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Common::String filename(image);
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size_t extPos = filename.rfind(".");
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if (extPos == Common::String::npos) {
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warning("Failed to extract extension %s", image);
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return false;
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}
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struct ImageLoader {
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const char *extension;
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bool (*loadImageDelay)(TwinEEngine *engine, const Common::String &fileName, int32 seconds);
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};
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static const ImageLoader s_imageLoaders[] = {
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{ "bmp", loadImageDelayViaDecoder<Image::BitmapDecoder> },
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{ "png", loadImageDelayViaDecoder<Image::PNGDecoder> },
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{ nullptr, nullptr }
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};
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const Common::String &ext = filename.substr(extPos + 1);
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for (const ImageLoader *loader = s_imageLoaders; loader->extension; ++loader) {
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if (!scumm_stricmp(loader->extension, ext.c_str())) {
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return loader->loadImageDelay(_engine, filename, seconds);
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}
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}
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warning("Failed to find suitable image handler %s", image);
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return false;
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}
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void Screens::fadeIn(const uint32 *pal) {
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fadeToPal(pal);
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_engine->setPalette(pal);
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}
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void Screens::fadeOut(const uint32 *pal) {
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fadeToBlack(pal);
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}
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int32 Screens::lerp(int32 val1, int32 val2, int32 nbstep, int32 step) { // RegleTrois32
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if (nbstep < 0) {
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return val2;
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}
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return (((val2 - val1) * step) / nbstep) + val1;
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}
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void Screens::adjustPalette(uint8 r, uint8 g, uint8 b, const uint32 *rgbaPal, int32 intensity) {
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uint32 pal[NUMOFCOLORS];
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int32 counter = 0;
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const uint8 *paletteIn = (const uint8 *)rgbaPal;
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uint8 *paletteOut = (uint8 *)pal;
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uint8 *newR = &paletteOut[0];
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uint8 *newG = &paletteOut[1];
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uint8 *newB = &paletteOut[2];
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uint8 *newA = &paletteOut[3];
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for (int32 i = 0; i < NUMOFCOLORS; i++) {
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*newR = lerp(r, paletteIn[counter], 100, intensity);
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*newG = lerp(g, paletteIn[counter + 1], 100, intensity);
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*newB = lerp(b, paletteIn[counter + 2], 100, intensity);
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*newA = 0xFF;
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newR += 4;
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newG += 4;
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newB += 4;
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newA += 4;
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counter += 4;
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}
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_engine->setPalette(pal);
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_engine->_frontVideoBuffer.update();
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}
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void Screens::adjustCrossPalette(const uint32 *pal1, const uint32 *pal2) {
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uint32 pal[NUMOFCOLORS];
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int32 counter = 0;
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int32 intensity = 0;
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const uint8 *pal1p = (const uint8 *)pal1;
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const uint8 *pal2p = (const uint8 *)pal2;
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uint8 *paletteOut = (uint8 *)pal;
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do {
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FrameMarker frame(_engine, DEFAULT_HZ);
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counter = 0;
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uint8 *newR = &paletteOut[counter];
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uint8 *newG = &paletteOut[counter + 1];
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uint8 *newB = &paletteOut[counter + 2];
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uint8 *newA = &paletteOut[counter + 3];
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for (int32 i = 0; i < NUMOFCOLORS; i++) {
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*newR = lerp(pal1p[counter + 0], pal2p[counter + 0], 100, intensity);
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*newG = lerp(pal1p[counter + 1], pal2p[counter + 1], 100, intensity);
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*newB = lerp(pal1p[counter + 2], pal2p[counter + 2], 100, intensity);
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*newA = 0xFF;
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newR += 4;
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newG += 4;
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newB += 4;
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newA += 4;
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counter += 4;
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}
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_engine->setPalette(pal);
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intensity++;
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_engine->_frontVideoBuffer.update();
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} while (intensity <= 100);
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}
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void Screens::fadeToBlack(const uint32 *pal) {
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if (_palResetted) {
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return;
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}
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for (int32 i = 100; i >= 0; i -= 3) {
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FrameMarker frame(_engine, DEFAULT_HZ);
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adjustPalette(0, 0, 0, pal, i);
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}
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_palResetted = true;
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}
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void Screens::fadeToPal(const uint32 *pal) {
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for (int32 i = 0; i <= 100; i += 3) {
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FrameMarker frame(_engine, DEFAULT_HZ);
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adjustPalette(0, 0, 0, pal, i);
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}
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_engine->setPalette(pal);
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_palResetted = false;
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}
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void Screens::blackToWhite() {
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uint32 pal[NUMOFCOLORS];
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for (int32 i = 0; i < NUMOFCOLORS; i += 3) {
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memset(pal, i, sizeof(pal));
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_engine->setPalette(pal);
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_engine->_frontVideoBuffer.update();
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}
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}
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void Screens::setDarkPal() {
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ScopedEngineFreeze scoped(_engine);
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HQR::getEntry(_palette, Resources::HQR_RESS_FILE, RESSHQR_DARKPAL);
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convertPalToRGBA(_palette, _paletteRGBA);
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if (!_fadePalette) {
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// set the palette hard if it should not get faded
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_engine->setPalette(_paletteRGBA);
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}
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_useAlternatePalette = true;
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}
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void Screens::setNormalPal() {
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_useAlternatePalette = false;
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if (!_fadePalette) {
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// reset the palette hard if it should not get faded
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_engine->setPalette(_mainPaletteRGBA);
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}
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}
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void Screens::setBackPal() {
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memset(_palette, 0, sizeof(_palette));
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memset(_paletteRGBA, 0, sizeof(_paletteRGBA));
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_engine->setPalette(_paletteRGBA);
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_palResetted = true;
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}
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void Screens::fadePalRed(const uint32 *pal) {
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for (int32 i = 100; i >= 0; i -= 2) {
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FrameMarker frame(_engine, DEFAULT_HZ);
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adjustPalette(0xFF, 0, 0, pal, i);
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}
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}
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void Screens::fadeRedPal(const uint32 *pal) {
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for (int32 i = 0; i <= 100; i += 2) {
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FrameMarker frame(_engine, DEFAULT_HZ);
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adjustPalette(0xFF, 0, 0, pal, i);
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}
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}
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void Screens::copyScreen(const Graphics::ManagedSurface &source, Graphics::ManagedSurface &destination) {
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destination.blitFrom(source);
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}
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void Screens::clearScreen() {
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_engine->_frontVideoBuffer.clear(0);
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}
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} // namespace TwinE
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