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scummvm/engines/twine/debugger/debug_scene.h
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TWINE_DEBUG_SCENE_H
#define TWINE_DEBUG_SCENE_H
#include "common/rect.h"
#include "common/scummsys.h"
#include "twine/shared.h"
namespace TwinE {
class TwinEEngine;
class DebugScene {
private:
TwinEEngine *_engine;
void projectBoundingBoxPoints(IVec3 *point3d, IVec3 *point3dProjected);
bool checkZoneType(ZoneType type) const;
bool displayZones();
bool displayActors();
bool displayTracks();
struct ScenePositionsProjected {
IVec3 frontBottomLeftPoint;
IVec3 frontBottomRightPoint;
IVec3 frontTopLeftPoint;
IVec3 frontTopRightPoint;
IVec3 backBottomLeftPoint;
IVec3 backBottomRightPoint;
IVec3 backTopLeftPoint;
IVec3 backTopRightPoint;
IVec3 frontBottomLeftPoint2D;
IVec3 frontBottomRightPoint2D;
IVec3 frontTopLeftPoint2D;
IVec3 frontTopRightPoint2D;
IVec3 backBottomLeftPoint2D;
IVec3 backBottomRightPoint2D;
IVec3 backTopLeftPoint2D;
IVec3 backTopRightPoint2D;
};
ScenePositionsProjected calculateBoxPositions(const IVec3 &mins, const IVec3 &maxs);
bool drawBox(const ScenePositionsProjected &positions, uint8 color);
public:
DebugScene(TwinEEngine *engine);
bool _showingZones = false;
bool _showingActors = false;
bool _showingTracks = false;
bool _showingClips = false;
bool _godMode = false;
int32 _typeZones = 127; // all zones on as default
int16 _onlyLoadActor = -1;
void renderDebugView();
void drawClip(const Common::Rect &rect);
};
} // namespace TwinE
#endif