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95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "pink/pink.h"
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#include "pink/utils.h"
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#include "pink/constants.h"
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#include "pink/cursor_mgr.h"
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#include "pink/objects/inventory.h"
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#include "pink/objects/actions/action.h"
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#include "pink/objects/actors/supporting_actor.h"
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namespace Pink {
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void SupportingActor::deserialize(Archive &archive) {
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Actor::deserialize(archive);
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_location = archive.readString();
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_pdaLink = archive.readString();
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_cursor = archive.readString();
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_handlerMgr.deserialize(archive);
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}
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void SupportingActor::toConsole() const {
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debugC(6, kPinkDebugLoadingObjects, "SupportingActor: _name = %s, _location=%s, _pdaLink=%s, _cursor=%s",
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_name.c_str(), _location.c_str(), _pdaLink.c_str(), _cursor.c_str());
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for (uint i = 0; i < _actions.size(); ++i) {
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_actions[i]->toConsole();
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}
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_handlerMgr.toConsole();
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}
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bool SupportingActor::isLeftClickHandlers() const {
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return _handlerMgr.findSuitableHandlerLeftClick(this);
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}
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bool SupportingActor::isUseClickHandlers(InventoryItem *item) const {
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return _handlerMgr.findSuitableHandlerUseClick(this, item->getName());
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}
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void SupportingActor::onMouseOver(Common::Point point, CursorMgr *mgr) {
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if (isLeftClickHandlers()) {
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if (!_cursor.empty())
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mgr->setCursor(_cursor, point);
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else
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mgr->setCursor(kClickableFirstFrameCursor, point, Common::String());
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} else
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Actor::onMouseOver(point, mgr);
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}
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void SupportingActor::onMouseOverWithItem(Common::Point point, const Common::String &itemName, CursorMgr *cursorMgr) {
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Common::String item = itemName;
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if (_handlerMgr.findSuitableHandlerUseClick(this, itemName))
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item += kClickable;
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cursorMgr->setCursor(kHoldingItemCursor, point, item);
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}
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void SupportingActor::onTimerMessage() {
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_handlerMgr.onTimerMessage(this);
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}
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void SupportingActor::onLeftClickMessage() {
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_handlerMgr.onLeftClickMessage(this);
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}
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void SupportingActor::onUseClickMessage(InventoryItem *item, InventoryMgr *mgr) {
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_handlerMgr.onUseClickMessage(this, item, mgr);
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}
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Common::String SupportingActor::getLocation() const {
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return _location;
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}
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Common::String SupportingActor::getPDALink() const {
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return _pdaLink;
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}
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} // End of namespace Pink
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