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scummvm/engines/pink/objects/actors/audio_info_pda_button.cpp
T

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1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "pink/pink.h"
#include "pink/objects/actors/audio_info_pda_button.h"
#include "pink/objects/actors/lead_actor.h"
#include "pink/objects/pages/page.h"
namespace Pink {
void AudioInfoPDAButton::toConsole() const {
debugC(6, kPinkDebugLoadingObjects, "AudioInfoPDAButton: _name = %s", _name.c_str());
for (uint i = 0; i < _actions.size(); ++i) {
_actions[i]->toConsole();
}
}
void AudioInfoPDAButton::onMouseOver(Common::Point point, CursorMgr *mgr) {
mgr->setCursor(kClickableFirstFrameCursor, point, Common::String());
}
void AudioInfoPDAButton::onMouseOverWithItem(Common::Point point, const Common::String &itemName, CursorMgr *cursorMgr) {
onMouseOver(point, cursorMgr);
}
void AudioInfoPDAButton::onLeftClickMessage() {
AudioInfoMgr *audioInfoMgr = _page->getLeadActor()->getAudioInfoMgr();
audioInfoMgr->onLeftClick();
}
} // End of namespace Pink