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115 lines
3.2 KiB
C++
115 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef LASTEXPRESS_SOUND_QUEUE_H
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#define LASTEXPRESS_SOUND_QUEUE_H
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#include "lastexpress/shared.h"
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#include "common/array.h"
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#include "common/mutex.h"
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#include "common/serializer.h"
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namespace LastExpress {
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class LastExpressEngine;
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class SoundEntry;
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class SubtitleEntry;
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class SoundQueue : Common::Serializable {
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public:
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SoundQueue(LastExpressEngine *engine);
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~SoundQueue() override;
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// Queue
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void addToQueue(SoundEntry *entry);
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void stop(Common::String filename);
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void stop(EntityIndex entity);
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void updateQueue();
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void stopAmbient();
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void stopAllExcept(SoundTag tag1, SoundTag tag2 = kSoundTagNone);
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void destroyAllSound();
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// State
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void stopAll();
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int getAmbientState() { return _ambientState; }
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void startAmbient() { _ambientState |= kAmbientSoundEnabled; }
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void setAmbientToSteam() { _ambientState |= kAmbientSoundSteam; }
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// Entries
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void assignNISLink(EntityIndex index);
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void fade(EntityIndex entity);
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void fade(SoundTag tag);
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void fade(Common::String filename);
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void endAmbient();
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SoundEntry *getEntry(SoundTag tag);
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SoundEntry *getEntry(EntityIndex index);
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SoundEntry *getEntry(Common::String name);
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uint32 getEntryTime(EntityIndex index);
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bool isBuffered(Common::String filename, bool testForEntity = false);
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bool isBuffered(EntityIndex entity);
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// Subtitles
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void updateSubtitles();
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void addSubtitle(SubtitleEntry *entry) { _subtitles.push_back(entry); }
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void removeSubtitle(SubtitleEntry *entry) { _subtitles.remove(entry); }
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void setCurrentSubtitle(SubtitleEntry *entry) { _currentSubtitle = entry; }
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SubtitleEntry *getCurrentSubtitle() { return _currentSubtitle; }
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// Serializable
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void saveLoadWithSerializer(Common::Serializer &ser) override;
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uint32 count();
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// Accessors
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uint32 getFlag() { return _flag; }
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int getSubtitleFlag() { return _subtitlesFlag; }
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void setSubtitleFlag(int flag) { _subtitlesFlag = flag; }
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int32 generateNextTag() { return _currentTag++; }
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protected:
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// Debug
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void stopAllSound();
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private:
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LastExpressEngine *_engine;
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// State & shared data
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int _ambientState;
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int32 _currentTag;
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uint32 _flag;
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// Entries
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Common::List<SoundEntry *> _soundList; ///< List of all sound entries
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//void *_soundCacheData;
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// Subtitles
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int _subtitlesFlag;
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Common::List<SubtitleEntry *> _subtitles;
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SubtitleEntry *_currentSubtitle;
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friend class Debugger;
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};
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} // End of namespace LastExpress
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#endif // LASTEXPRESS_SOUND_QUEUE_H
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