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scummvm/engines/director/lingo/lingo-funcs.cpp
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "audio/audiostream.h"
#include "audio/decoders/wave.h"
#include "common/file.h"
#include "common/macresman.h"
#include "common/system.h"
#include "graphics/macgui/macwindowmanager.h"
#include "director/director.h"
#include "director/castmember.h"
#include "director/cursor.h"
#include "director/movie.h"
#include "director/score.h"
#include "director/sound.h"
#include "director/window.h"
#include "director/util.h"
#include "director/lingo/lingo.h"
#include "director/lingo/lingo-builtins.h"
namespace Director {
enum MCITokenType {
kMCITokenNone,
kMCITokenOpen,
kMCITokenWait,
kMCITokenPlay,
kMCITokenType,
kMCITokenAlias,
kMCITokenBuffer,
kMCITokenFrom,
kMCITokenTo,
kMCITokenRepeat
};
struct MCIToken {
MCITokenType command; // Command this flag belongs to
MCITokenType flag;
const char *token;
int pos; // Position of parameter to store. 0 is always filename. Negative parameters mean boolean
} MCITokens[] = {
{ kMCITokenNone, kMCITokenOpen, "open", 0 },
{ kMCITokenOpen, kMCITokenType, "type", 1 },
{ kMCITokenOpen, kMCITokenAlias, "alias", 2 },
{ kMCITokenOpen, kMCITokenBuffer, "buffer", 3 },
{ kMCITokenNone, kMCITokenPlay, "play", 0 },
{ kMCITokenPlay, kMCITokenFrom, "from", 1 },
{ kMCITokenPlay, kMCITokenTo, "to", 2 },
{ kMCITokenPlay, kMCITokenRepeat, "repeat", -3 }, // This is boolean parameter
{ kMCITokenNone, kMCITokenWait, "wait", 0 },
{ kMCITokenNone, kMCITokenNone, nullptr, 0 }
};
void Lingo::func_mci(const Common::String &name) {
Common::String params[5];
MCITokenType command = kMCITokenNone;
Common::String s = name;
s.trim();
s.toLowercase();
MCITokenType state = kMCITokenNone;
Common::String token;
const char *ptr = s.c_str();
int respos = -1;
while (*ptr) {
while (*ptr && *ptr == ' ')
ptr++;
token.clear();
while (*ptr && *ptr != ' ')
token += *ptr++;
switch (state) {
case kMCITokenNone:
{
MCIToken *f = MCITokens;
while (f->token) {
if (command == f->command && token == f->token)
break;
f++;
}
if (command == kMCITokenNone) { // We caught command
command = f->flag; // Switching to processing this command parameters
} else if (f->flag == kMCITokenNone) { // Unmatched token, storing as filename
if (!params[0].empty())
warning("Duplicate filename in MCI command: %s -> %s", params[0].c_str(), token.c_str());
params[0] = token;
} else { // This is normal parameter, storing next token to designated position
if (f->pos > 0) { // This is normal parameter
state = f->flag;
respos = f->pos;
} else { // This is boolean
params[-f->pos] = "true";
state = kMCITokenNone;
}
}
break;
}
default:
params[respos] = token;
state = kMCITokenNone;
break;
}
}
switch (command) {
case kMCITokenOpen:
{
warning("MCI open file: %s, type: %s, alias: %s buffer: %s", params[0].c_str(), params[1].c_str(), params[2].c_str(), params[3].c_str());
Common::File *file = new Common::File();
if (!file->open(params[0])) {
warning("Failed to open %s", params[0].c_str());
delete file;
return;
}
if (params[1] == "waveaudio") {
Audio::AudioStream *sound = Audio::makeWAVStream(file, DisposeAfterUse::YES);
_audioAliases[params[2]] = sound;
} else {
warning("Unhandled audio type %s", params[2].c_str());
}
}
break;
case kMCITokenPlay:
{
warning("MCI play file: %s, from: %s, to: %s, repeat: %s", params[0].c_str(), params[1].c_str(), params[2].c_str(), params[3].c_str());
if (!_audioAliases.contains(params[0])) {
warning("Unknown alias %s", params[0].c_str());
return;
}
uint32 from = strtol(params[1].c_str(), nullptr, 10);
uint32 to = strtol(params[2].c_str(), nullptr, 10);
_vm->getCurrentWindow()->getSoundManager()->playMCI(*_audioAliases[params[0]], from, to);
}
break;
default:
warning("Unhandled MCI command: %s", s.c_str());
}
}
void Lingo::func_mciwait(const Common::String &name) {
warning("STUB: MCI wait file: %s", name.c_str());
}
void Lingo::func_goto(Datum &frame, Datum &movie) {
_vm->_playbackPaused = false;
if (!_vm->getCurrentMovie())
return;
if (movie.type == VOID && frame.type == VOID)
return;
Window *stage = _vm->getCurrentWindow();
Score *score = _vm->getCurrentMovie()->getScore();
_vm->_skipFrameAdvance = true;
// If there isn't already frozen Lingo (e.g. from a previous func_goto we haven't yet unfrozen),
// freeze this script context. We'll return to it after entering the next frame.
g_lingo->_freezeState = true;
if (movie.type != VOID) {
Common::String movieFilenameRaw = movie.asString();
if (!stage->setNextMovie(movieFilenameRaw))
return;
if (g_lingo->_updateMovieEnabled) {
// Save the movie when branching to another movie.
LB::b_saveMovie(0);
}
score->_playState = kPlayStopped;
stage->_nextMovie.frameS.clear();
stage->_nextMovie.frameI = -1;
if (frame.type == STRING) {
debugC(3, kDebugLingoExec, "Lingo::func_goto(): going to movie \"%s\", frame \"%s\"", movieFilenameRaw.c_str(), frame.u.s->c_str());
stage->_nextMovie.frameS = *frame.u.s;
} else if (frame.type != VOID) {
debugC(3, kDebugLingoExec, "Lingo::func_goto(): going to movie \"%s\", frame %d", movieFilenameRaw.c_str(), frame.asInt());
stage->_nextMovie.frameI = frame.asInt();
} else {
debugC(3, kDebugLingoExec, "Lingo::func_goto(): going to start of movie \"%s\"", movieFilenameRaw.c_str());
}
// Set cursor to watch.
score->_defaultCursor.readFromResource(4);
score->renderCursor(stage->getMousePos());
return;
}
if (frame.type == STRING) {
debugC(3, kDebugLingoExec, "Lingo::func_goto(): going to frame \"%s\"", frame.u.s->c_str());
score->setStartToLabel(*frame.u.s);
} else {
debugC(3, kDebugLingoExec, "Lingo::func_goto(): going to frame %d", frame.asInt());
score->setCurrentFrame(frame.asInt());
}
}
void Lingo::func_gotoloop() {
if (!_vm->getCurrentMovie())
return;
Score *score = _vm->getCurrentMovie()->getScore();
debugC(3, kDebugLingoExec, "Lingo::func_gotoloop(): looping frame %d", score->getCurrentFrame());
score->gotoLoop();
_vm->_skipFrameAdvance = true;
}
void Lingo::func_gotonext() {
if (!_vm->getCurrentMovie())
return;
Score *score = _vm->getCurrentMovie()->getScore();
score->gotoNext();
debugC(3, kDebugLingoExec, "Lingo::func_gotonext(): going to next frame %d", score->getNextFrame());
_vm->_skipFrameAdvance = true;
}
void Lingo::func_gotoprevious() {
if (!_vm->getCurrentMovie())
return;
Score *score = _vm->getCurrentMovie()->getScore();
score->gotoPrevious();
debugC(3, kDebugLingoExec, "Lingo::func_gotoprevious(): going to previous frame %d", score->getNextFrame());
_vm->_skipFrameAdvance = true;
}
void Lingo::func_play(Datum &frame, Datum &movie) {
MovieReference ref;
Window *stage = _vm->getCurrentWindow();
// play #done
if (frame.type == SYMBOL) {
if (!frame.u.s->equals("done")) {
warning("Lingo::func_play: unknown symbol: #%s", frame.u.s->c_str());
return;
}
if (stage->_movieStack.empty()) { // No op if no nested movies
return;
}
ref = stage->_movieStack.back();
stage->_movieStack.pop_back();
Datum m, f;
if (ref.movie.empty()) {
m.type = VOID;
} else {
m.type = STRING;
m.u.s = new Common::String(ref.movie);
}
f.type = INT;
f.u.i = ref.frameI;
func_goto(f, m);
return;
}
if (!_vm->getCurrentMovie()) {
warning("Lingo::func_play(): no movie");
return;
}
if (movie.type != VOID) {
ref.movie = _vm->getCurrentMovie()->_movieArchive->getPathName();
}
ref.frameI = _vm->getCurrentMovie()->getScore()->getCurrentFrame();
// if we are issuing play command from script channel script. then play done should return to next frame
if (g_lingo->_currentChannelId == 0)
ref.frameI++;
stage->_movieStack.push_back(ref);
func_goto(frame, movie);
}
void Lingo::func_cursor(Datum cursorDatum) {
Score *score = _vm->getCurrentMovie()->getScore();
if (cursorDatum.type == ARRAY){
score->_defaultCursor.readFromCast(cursorDatum);
} else {
score->_defaultCursor.readFromResource(cursorDatum);
}
score->_cursorDirty = true;
}
void Lingo::func_beep(int repeats) {
for (int r = 1; r <= repeats; r++) {
_vm->getCurrentWindow()->getSoundManager()->systemBeep();
if (r < repeats)
g_system->delayMillis(400);
}
}
int Lingo::func_marker(int m) {
if (!_vm->getCurrentMovie())
return 0;
int labelNumber = _vm->getCurrentMovie()->getScore()->getCurrentLabelNumber();
if (m != 0) {
if (m < 0) {
for (int marker = 0; marker > m; marker--)
labelNumber = _vm->getCurrentMovie()->getScore()->getPreviousLabelNumber(labelNumber);
} else {
for (int marker = 0; marker < m; marker++)
labelNumber = _vm->getCurrentMovie()->getScore()->getNextLabelNumber(labelNumber);
}
}
return labelNumber;
}
uint16 Lingo::func_label(Datum &label) {
Score *score = _vm->getCurrentMovie()->getScore();
if (!score->_labels)
return 0;
if (label.type == STRING)
return score->getLabel(*label.u.s);
int num = CLIP<int>(label.asInt() - 1, 0, score->_labels->size() - 1);
uint16 res = score->getNextLabelNumber(0);
while (--num > 0)
res = score->getNextLabelNumber(res);
return res;
}
} // End of namespace Director