mirror of
https://github.com/scummvm/scummvm.git
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631 lines
16 KiB
C++
631 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_STD_VECTOR_H
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#define AGS_STD_VECTOR_H
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#include "ags/lib/std/type_traits.h"
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#include "ags/lib/std/utility.h"
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#include "common/scummsys.h"
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#include "common/algorithm.h"
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#include "common/memory.h"
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namespace AGS3 {
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namespace std {
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template<class In, class Type>
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Type *uninitialized_move(In first, In last, Type *dst) {
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while (first != last) {
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Type &t = *new ((void *)dst++) Type();
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t = std::move(*first++);
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}
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return dst;
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}
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template<class T>
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class vector {
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public:
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typedef T *iterator; /*!< vector iterator. */
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typedef const T *const_iterator; /*!< Const-qualified array iterator. */
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typedef T value_type; /*!< Value type of the array. */
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typedef uint size_type; /*!< Size type of the array. */
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protected:
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size_type _capacity; /*!< Maximum number of elements the array can hold. */
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size_type _size; /*!< How many elements the array holds. */
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T *_storage; /*!< Memory used for element storage. */
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public:
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struct reverse_iterator {
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private:
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vector<T> *_owner;
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int _index;
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public:
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reverse_iterator(vector<T> *owner, int index) : _owner(owner), _index(index) {
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}
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reverse_iterator() : _owner(0), _index(-1) {
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}
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T &operator*() {
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return (*_owner)[_index];
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}
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reverse_iterator &operator++() {
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--_index;
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return *this;
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}
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bool operator==(const reverse_iterator &rhs) {
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return _owner == rhs._owner && _index == rhs._index;
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}
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bool operator!=(const reverse_iterator &rhs) {
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return !operator==(rhs);
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}
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};
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struct const_reverse_iterator {
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private:
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const vector<T> *_owner;
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int _index;
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public:
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const_reverse_iterator(const vector<T> *owner, int index) : _owner(owner), _index(index) {
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}
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const_reverse_iterator() : _owner(0), _index(-1) {
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}
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const T operator*() const {
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return (*_owner)[_index];
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}
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const_reverse_iterator &operator++() {
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--_index;
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return *this;
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}
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bool operator==(const const_reverse_iterator &rhs) const {
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return _owner == rhs._owner && _index == rhs._index;
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}
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bool operator!=(const const_reverse_iterator &rhs) const {
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return !operator==(rhs);
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}
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bool operator<(const const_reverse_iterator &rhs) const {
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return _index > rhs._index;
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}
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};
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public:
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vector() : _capacity(0), _size(0), _storage(nullptr) {
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}
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/**
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* Construct an array with @p count default-inserted instances of @p T. No
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* copies are made.
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*/
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explicit vector(size_type count) : _size(count) {
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allocCapacity(count);
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for (size_type i = 0; i < count; ++i)
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new ((void *)&_storage[i]) T();
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}
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/**
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* Construct an array with @p count copies of elements with value @p value.
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*/
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vector(size_type count, const T &value) : _size(count) {
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allocCapacity(count);
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Common::uninitialized_fill_n(_storage, count, value);
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}
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/**
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* Construct an array as a copy of the given @p array.
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*/
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vector(const vector<T> &array) : _capacity(array._size), _size(array._size), _storage(nullptr) {
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if (array._storage) {
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allocCapacity(_size);
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Common::uninitialized_copy(array._storage, array._storage + _size, _storage);
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}
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}
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/**
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* Construct an array as a copy of the given array using the C++11 move semantic.
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*/
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vector(vector<T> &&old) : _capacity(old._capacity), _size(old._size), _storage(old._storage) {
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old._storage = nullptr;
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old._capacity = 0;
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old._size = 0;
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}
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/**
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* Construct an array using list initialization.
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* For example:
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* @code
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* Common::vector<int> myArray = {1, 7, 42};
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* @endcode
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* constructs an array with 3 elements whose values are 1, 7, and 42 respectively.
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* @note
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* This constructor is only available when C++11 support is enabled.
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*/
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vector(::std::initializer_list<T> list) : _size(list.size()) {
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allocCapacity(list.size());
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if (_storage)
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Common::uninitialized_copy(list.begin(), list.end(), _storage);
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}
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/**
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* Construct an array by copying data from a regular array.
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*/
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template<class T2>
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vector(const T2 *array, size_type n) {
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_size = n;
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allocCapacity(n);
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Common::uninitialized_copy(array, array + _size, _storage);
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}
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~vector() {
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freeStorage(_storage, _size);
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_storage = nullptr;
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_capacity = _size = 0;
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}
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/** Append an element to the end of the array. */
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void push_back(const T &element) {
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if (_size + 1 <= _capacity)
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new ((void *)&_storage[_size++]) T(element);
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else
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insert_aux(end(), &element, &element + 1);
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}
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template<class... Args>
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void emplace_back(Args... args) {
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T tmp(args...);
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push_back(tmp);
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}
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/** Append an element to the end of the array. */
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void push_back(const vector<T> &array) {
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if (_size + array.size() <= _capacity) {
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Common::uninitialized_copy(array.begin(), array.end(), end());
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_size += array.size();
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} else
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insert_aux(end(), array.begin(), array.end());
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}
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void insert(const T &element) {
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this->push_back(element);
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}
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/**
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* Adds a range of items at the specified position in the array
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*/
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void insert(iterator position, const_iterator first, const_iterator last) {
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int destIndex = position - this->begin();
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for (; first != last; ++first) {
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insert_at(destIndex++, *first);
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}
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}
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/** Remove the last element of the array. */
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void pop_back() {
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assert(_size > 0);
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_size--;
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// We also need to destroy the last object properly here.
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_storage[_size].~T();
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}
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/** Return a pointer to the underlying memory serving as element storage. */
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const T *data() const {
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return _storage;
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}
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/** Return a pointer to the underlying memory serving as element storage. */
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T *data() {
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return _storage;
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}
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/** Return a reference to the first element of the array. */
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T &front() {
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assert(_size > 0);
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return _storage[0];
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}
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/** Return a reference to the first element of the array. */
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const T &front() const {
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assert(_size > 0);
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return _storage[0];
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}
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/** Return a reference to the last element of the array. */
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T &back() {
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assert(_size > 0);
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return _storage[_size - 1];
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}
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/** Return a reference to the last element of the array. */
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const T &back() const {
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assert(_size > 0);
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return _storage[_size - 1];
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}
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/** Insert an element into the array at the given position. */
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void insert_at(size_type idx, const T &element) {
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assert(idx <= _size);
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insert_aux(_storage + idx, &element, &element + 1);
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}
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/** Insert copies of all the elements from the given array into this array at the given position. */
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void insert_at(size_type idx, const vector<T> &array) {
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assert(idx <= _size);
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insert_aux(_storage + idx, array.begin(), array.end());
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}
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/**
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* Insert an element before @p pos.
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*/
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void insert(iterator pos, const T &element) {
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insert_aux(pos, &element, &element + 1);
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}
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/** Remove an element at the given position from the array and return the value of that element. */
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T remove_at(size_type idx) {
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assert(idx < _size);
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T tmp = _storage[idx];
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Common::copy(_storage + idx + 1, _storage + _size, _storage + idx);
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_size--;
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// We also need to destroy the last object properly here.
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_storage[_size].~T();
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return tmp;
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}
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// TODO: insert, remove, ...
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T &at(size_t index) {
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return (*this)[index];
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}
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const T &at(size_t index) const {
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return (*this)[index];
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}
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/** Return a reference to the element at the given position in the array. */
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T &operator[](size_type idx) {
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assert(idx < _size);
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return _storage[idx];
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}
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/** Return a const reference to the element at the given position in the array. */
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const T &operator[](size_type idx) const {
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assert(idx < _size);
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return _storage[idx];
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}
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/** Assign the given @p array to this array. */
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vector<T> &operator=(const vector<T> &array) {
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if (this == &array)
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return *this;
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freeStorage(_storage, _size);
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_size = array._size;
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allocCapacity(_size);
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Common::uninitialized_copy(array._storage, array._storage + _size, _storage);
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return *this;
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}
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/** Assign the given array to this array using the C++11 move semantic. */
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vector &operator=(vector<T> &&old) {
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if (this == &old)
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return *this;
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freeStorage(_storage, _size);
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_capacity = old._capacity;
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_size = old._size;
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_storage = old._storage;
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old._storage = nullptr;
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old._capacity = 0;
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old._size = 0;
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return *this;
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}
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/** Return the size of the array. */
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size_type size() const {
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return _size;
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}
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/** Clear the array of all its elements. */
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void clear() {
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freeStorage(_storage, _size);
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_storage = nullptr;
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_size = 0;
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_capacity = 0;
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}
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/** Erase the element at @p pos position and return an iterator pointing to the next element in the array. */
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iterator erase(iterator pos) {
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Common::copy(pos + 1, _storage + _size, pos);
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_size--;
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// We also need to destroy the last object properly here.
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_storage[_size].~T();
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return pos;
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}
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iterator erase(iterator first, iterator last) {
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Common::copy(last, this->_storage + this->_size, first);
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int count = (last - first);
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this->_size -= count;
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// We also need to destroy the objects beyond the new size
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for (uint idx = this->_size; idx < (this->_size + count); ++idx)
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this->_storage[idx].~T();
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return first;
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}
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/**
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* Remove an element
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*/
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void remove(T element) {
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for (uint i = 0; i < this->size(); ++i) {
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if (this->operator[](i) == element) {
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this->remove_at(i);
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return;
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}
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}
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}
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/** Check whether the array is empty. */
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bool empty() const {
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return (_size == 0);
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}
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/** Check whether two arrays are identical. */
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bool operator==(const vector<T> &other) const {
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if (this == &other)
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return true;
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if (_size != other._size)
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return false;
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for (size_type i = 0; i < _size; ++i) {
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if (_storage[i] != other._storage[i])
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return false;
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}
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return true;
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}
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/** Check if two arrays are different. */
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bool operator!=(const vector<T> &other) const {
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return !(*this == other);
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}
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/** Return an iterator pointing to the first element in the array. */
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iterator begin() {
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return _storage;
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}
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/** Return an iterator pointing past the last element in the array. */
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iterator end() {
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return _storage + _size;
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}
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/** Return a const iterator pointing to the first element in the array. */
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const_iterator begin() const {
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return _storage;
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}
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/** Return a const iterator pointing past the last element in the array. */
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const_iterator end() const {
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return _storage + _size;
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}
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void swap(vector &arr) {
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SWAP(this->_capacity, arr._capacity);
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SWAP(this->_size, arr._size);
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SWAP(this->_storage, arr._storage);
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}
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/**
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* Rotates the array so that the item pointed to by the iterator becomes
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* the first item, and the predeceding item becomes the last one
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*/
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void rotate(iterator it) {
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if (it != end()) {
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size_t count = it - begin();
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for (size_t ctr = 0; ctr < count; ++ctr) {
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push_back(front());
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remove_at(0);
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}
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}
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}
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const_iterator cbegin() {
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return this->begin();
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}
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const_iterator cend() {
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return this->end();
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}
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reverse_iterator rbegin() {
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return reverse_iterator(this, (int)size() - 1);
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}
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reverse_iterator rend() {
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return reverse_iterator(this, -1);
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}
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const_reverse_iterator rbegin() const {
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return const_reverse_iterator(this, (int)size() - 1);
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}
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const_reverse_iterator rend() const {
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return const_reverse_iterator(this, -1);
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}
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const_reverse_iterator crbegin() const {
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return const_reverse_iterator(this, (int)size() - 1);
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}
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const_reverse_iterator crend() const {
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return const_reverse_iterator(this, -1);
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}
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/** Reserve enough memory in the array so that it can store at least the given number of elements.
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* The current content of the array is not modified.
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*/
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void reserve(size_type newCapacity) {
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if (newCapacity <= _capacity)
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return;
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T *oldStorage = _storage;
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allocCapacity(newCapacity);
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if (oldStorage) {
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// Copy old data
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uninitialized_move(oldStorage, oldStorage + _size, _storage);
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freeStorage(oldStorage, _size);
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}
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}
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/** Change the size of the array. */
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void resize(size_type newSize) {
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reserve(newSize);
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for (size_type i = newSize; i < _size; ++i)
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_storage[i].~T();
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for (size_type i = _size; i < newSize; ++i)
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new ((void *)&_storage[i]) T();
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_size = newSize;
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}
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void resize(size_t newSize, const T elem) {
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size_t oldSize = size();
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resize(newSize);
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for (size_t idx = oldSize; idx < newSize; ++idx)
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this->operator[](idx) = elem;
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}
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/** Assign to this array the elements between the given iterators from another array,
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* from @p first included to @p last excluded.
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*/
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void assign(const_iterator first, const_iterator last) {
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resize(distance(first, last)); // FIXME: ineffective?
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T *dst = _storage;
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while (first != last)
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*dst++ = *first++;
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}
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protected:
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/** Round up capacity to the next power of 2.
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* A minimal capacity of 8 is used.
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*/
|
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static size_type roundUpCapacity(size_type capacity) {
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size_type capa = 8;
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while (capa < capacity)
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capa <<= 1;
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return capa;
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}
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|
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/** Allocate a specific capacity for the array. */
|
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void allocCapacity(size_type capacity) {
|
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_capacity = capacity;
|
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if (capacity) {
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_storage = (T *)malloc(sizeof(T) * capacity);
|
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if (!_storage)
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::error("Common::vector: failure to allocate %u bytes", capacity * (size_type)sizeof(T));
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} else {
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_storage = nullptr;
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}
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}
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|
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/** Free the storage used by the array. */
|
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void freeStorage(T *storage, const size_type elements) {
|
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for (size_type i = 0; i < elements; ++i)
|
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storage[i].~T();
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free(storage);
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}
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|
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/**
|
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* Insert a range of elements coming from this or another array.
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|
* Unlike std::vector::insert, this method does not accept
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* arbitrary iterators, mainly because our iterator system is
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* seriously limited and does not distinguish between input iterators,
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* output iterators, forward iterators, or random access iterators.
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*
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* So, we simply restrict to vector iterators. Extending this to arbitrary
|
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* random access iterators would be trivial.
|
|
*
|
|
* Moreover, this method does not handle all cases of inserting a subrange
|
|
* of an array into itself; this is why it is private for now.
|
|
*/
|
|
iterator insert_aux(iterator pos, const_iterator first, const_iterator last) {
|
|
assert(_storage <= pos && pos <= _storage + _size);
|
|
assert(first <= last);
|
|
const size_type n = last - first;
|
|
if (n) {
|
|
const size_type idx = pos - _storage;
|
|
if (_size + n > _capacity || (_storage <= first && first <= _storage + _size)) {
|
|
T *const oldStorage = _storage;
|
|
|
|
// If there is not enough space, allocate more.
|
|
// Likewise, if this is a self-insert, we allocate new
|
|
// storage to avoid conflicts.
|
|
allocCapacity(roundUpCapacity(_size + n));
|
|
|
|
// Copy the data from the old storage till the position where
|
|
// we insert new data
|
|
Common::uninitialized_copy(oldStorage, oldStorage + idx, _storage);
|
|
// Copy the data we insert
|
|
Common::uninitialized_copy(first, last, _storage + idx);
|
|
// Afterwards, copy the old data from the position where we
|
|
// insert.
|
|
Common::uninitialized_copy(oldStorage + idx, oldStorage + _size, _storage + idx + n);
|
|
|
|
freeStorage(oldStorage, _size);
|
|
} else if (idx + n <= _size) {
|
|
// Make room for the new elements by shifting back
|
|
// existing ones.
|
|
// 1. Move a part of the data to the uninitialized area
|
|
Common::uninitialized_copy(_storage + _size - n, _storage + _size, _storage + _size);
|
|
// 2. Move a part of the data to the initialized area
|
|
Common::copy_backward(pos, _storage + _size - n, _storage + _size);
|
|
|
|
// Insert the new elements.
|
|
Common::copy(first, last, pos);
|
|
} else {
|
|
// Copy the old data from the position till the end to the new
|
|
// place.
|
|
Common::uninitialized_copy(pos, _storage + _size, _storage + idx + n);
|
|
|
|
// Copy a part of the new data to the position inside the
|
|
// initialized space.
|
|
Common::copy(first, first + (_size - idx), pos);
|
|
|
|
// Copy a part of the new data to the position inside the
|
|
// uninitialized space.
|
|
Common::uninitialized_copy(first + (_size - idx), last, _storage + _size);
|
|
}
|
|
|
|
// Finally, update the internal state
|
|
_size += n;
|
|
}
|
|
return pos;
|
|
}
|
|
};
|
|
|
|
} // namespace std
|
|
} // namespace AGS3
|
|
|
|
#endif
|