mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
70 lines
2.5 KiB
C++
70 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef AGS_ENGINE_DYNOBJ__SCRIPTFILE_H
|
|
#define AGS_ENGINE_DYNOBJ__SCRIPTFILE_H
|
|
|
|
#include "ags/engine/ac/dynobj/cc_dynamic_object.h"
|
|
#include "ags/shared/util/file.h"
|
|
|
|
namespace AGS3 {
|
|
|
|
using namespace AGS; // FIXME later
|
|
|
|
#define scFileRead 1
|
|
#define scFileWrite 2
|
|
#define scFileAppend 3
|
|
|
|
struct sc_File final : ICCDynamicObject {
|
|
int32_t handle;
|
|
|
|
static const Shared::FileOpenMode fopenModes[];
|
|
static const Shared::FileWorkMode fworkModes[];
|
|
|
|
int Dispose(const char *address, bool force) override;
|
|
|
|
const char *GetType() override;
|
|
|
|
int Serialize(const char *address, char *buffer, int bufsize) override;
|
|
|
|
int OpenFile(const char *filename, int mode);
|
|
void Close();
|
|
|
|
sc_File();
|
|
|
|
// Legacy support for reading and writing object values by their relative offset
|
|
const char *GetFieldPtr(const char *address, intptr_t offset) override;
|
|
void Read(const char *address, intptr_t offset, void *dest, int size) override;
|
|
uint8_t ReadInt8(const char *address, intptr_t offset) override;
|
|
int16_t ReadInt16(const char *address, intptr_t offset) override;
|
|
int32_t ReadInt32(const char *address, intptr_t offset) override;
|
|
float ReadFloat(const char *address, intptr_t offset) override;
|
|
void Write(const char *address, intptr_t offset, void *src, int size) override;
|
|
void WriteInt8(const char *address, intptr_t offset, uint8_t val) override;
|
|
void WriteInt16(const char *address, intptr_t offset, int16_t val) override;
|
|
void WriteInt32(const char *address, intptr_t offset, int32_t val) override;
|
|
void WriteFloat(const char *address, intptr_t offset, float val) override;
|
|
};
|
|
|
|
} // namespace AGS3
|
|
|
|
#endif
|