Files
scummvm/engine/lua/ltable.h
T
Pawel Kolodziejski 198249fdf4 formating code
2008-07-29 14:57:13 +00:00

26 lines
523 B
C

/*
** $Id$
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#ifndef ltable_h
#define ltable_h
#include "engine/lua/lobject.h"
#define node(t, i) (&(t)->node[i])
#define ref(n) (&(n)->ref)
#define val(n) (&(n)->val)
#define nhash(t) ((t)->nhash)
Hash *luaH_new(int32 nhash);
void luaH_free(Hash *frees);
TObject *luaH_get(Hash *t, TObject *ref);
TObject *luaH_set(Hash *t, TObject *ref);
Node *luaH_next(TObject *o, TObject *r);
Node *hashnodecreate(int32 nhash);
int32 present(Hash *t, TObject *key);
#endif