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47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "watchmaker/init/nl_parse.h"
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#include "common/stream.h"
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#include "common/textconsole.h"
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namespace Watchmaker {
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unsigned int jStringLimit = J_MAXSTRLEN, jTillEOL = 0, jUsingComments = 0;
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// PELS: supporto per il parsing dei .nl **********************************
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static void (*ErrorFunc)() = nullptr;
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int ParseError(const char *ln, ...) {
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char err[J_MAXSTRLEN];
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va_list ap;
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if (ErrorFunc)
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ErrorFunc();
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va_start(ap, ln);
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vsnprintf(err, J_MAXSTRLEN, ln, ap);
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va_end(ap);
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warning("%s", err);
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return 0;
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}
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} // End of namespace Watchmaker
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