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scummvm/engines/twp/thread.cpp
T

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3.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "twp/twp.h"
#include "twp/detection.h"
#include "twp/ids.h"
#include "twp/resmanager.h"
#include "twp/squtil.h"
#include "twp/thread.h"
namespace Twp {
Thread::Thread(const Common::String &name, bool global, HSQOBJECT threadObj, HSQOBJECT envObj, HSQOBJECT closureObj, const Common::Array<HSQOBJECT> args) {
_id = g_twp->_resManager->newThreadId();
_name = name;
_global = global;
_threadObj = threadObj;
_envObj = envObj;
_closureObj = closureObj;
_args = args;
_pauseable = true;
HSQUIRRELVM v = g_twp->getVm();
for (auto &_arg : _args) {
sq_addref(v, &_arg);
}
sq_addref(v, &_threadObj);
sq_addref(v, &_envObj);
sq_addref(v, &_closureObj);
}
Thread::~Thread() {
debugC(kDebugGame, "delete thread %d, %s, global: %s", _id, _name.c_str(), _global ? "yes" : "no");
HSQUIRRELVM v = g_twp->getVm();
for (auto &_arg : _args) {
sq_release(v, &_arg);
}
sq_release(v, &_threadObj);
sq_release(v, &_envObj);
sq_release(v, &_closureObj);
}
void Thread::pause() {
if (_pauseable) {
_paused = true;
suspend();
}
}
void Thread::unpause() {
_paused = false;
resume();
}
bool Thread::isDead() const {
SQInteger state = sq_getvmstate(getThread());
return _stopRequest || state == SQ_VMSTATE_IDLE;
}
bool Thread::isSuspended() const {
SQInteger state = sq_getvmstate(getThread());
return state != SQ_VMSTATE_RUNNING;
}
void Thread::suspend() {
if (_pauseable && !isSuspended()) {
sq_suspendvm(getThread());
}
}
void Thread::resume() {
if (!isDead() && isSuspended()) {
sq_wakeupvm(getThread(), SQFalse, SQFalse, SQTrue, SQFalse);
}
}
bool Thread::call() {
HSQUIRRELVM v = _threadObj._unVal.pThread;
// call the closure in the thread
SQInteger top = sq_gettop(v);
sq_pushobject(v, _closureObj);
sq_pushobject(v, _envObj);
for (auto _arg : _args) {
sq_pushobject(v, _arg);
}
if (SQ_FAILED(sq_call(v, 1 + _args.size(), SQFalse, SQTrue))) {
sq_settop(v, top);
return false;
}
return true;
}
bool Thread::update(float elapsed) {
uint32 startTime = g_system->getMillis();
if (_paused) {
} else if (_waitTime > 0) {
_waitTime -= elapsed;
if (_waitTime <= 0) {
_waitTime = 0;
resume();
}
} else if (_numFrames > 0) {
_numFrames--;
if (_numFrames <= 0) {
_numFrames = 0;
resume();
}
}
_lastUpdateTime = g_system->getMillis() - startTime;
return isDead();
}
void Thread::stop() {
_stopRequest = true;
suspend();
}
} // namespace Twp