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The fix deals with a bug in the original that if an item was used that the drop target didn't handle, the item wouldn't be returned to the player's inventory
70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "titanic/core/multi_drop_target.h"
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#include "titanic/support/string_parser.h"
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#include "titanic/carry/carry.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CMultiDropTarget, CDropTarget)
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ON_MESSAGE(DropObjectMsg)
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END_MESSAGE_MAP()
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void CMultiDropTarget::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeQuotedLine(_dropFrames, indent);
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file->writeQuotedLine(_dropNames, indent);
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CDropTarget::save(file, indent);
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}
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void CMultiDropTarget::load(SimpleFile *file) {
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file->readNumber();
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_dropFrames = file->readString();
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_dropNames = file->readString();
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CDropTarget::load(file);
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}
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bool CMultiDropTarget::DropObjectMsg(CDropObjectMsg *msg) {
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CStringParser parser1(_dropFrames);
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CStringParser parser2(_dropNames);
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CString seperatorChars = ",";
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// WORKAROUND: The original didn't break out of loop if a drop target
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// succeeded, nor did it return the item to the inventory if incorrect
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while (parser2.parse(_itemMatchName, seperatorChars)) {
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_dropFrame = parser1.readInt();
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if (CDropTarget::DropObjectMsg(msg))
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return true;
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parser1.skipSeperators(seperatorChars);
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parser2.skipSeperators(seperatorChars);
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}
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msg->_item->petAddToInventory();
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return true;
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}
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} // End of namespace Titanic
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