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c593159dd84aef234cda170fbe5dedec0a8f9d63
scummvm
/
engines
/
neverhood
T
History
Bastien Bouclet
9a4c0ae281
ENGINES: Normalize the getName() result of metaengines
...
Also-By: Matthew Hoops <
clone2727@gmail.com
>
2018-12-10 06:47:27 +01:00
..
modules
…
background.cpp
…
background.h
…
blbarchive.cpp
…
blbarchive.h
…
configure.engine
…
console.cpp
…
console.h
…
detection.cpp
ENGINES: Normalize the getName() result of metaengines
2018-12-10 06:47:27 +01:00
diskplayerscene.cpp
…
diskplayerscene.h
…
entity.cpp
…
entity.h
…
gamemodule.cpp
…
gamemodule.h
…
gamevars.cpp
…
gamevars.h
…
graphics.cpp
…
graphics.h
…
klaymen.cpp
…
klaymen.h
…
menumodule.cpp
ALL: Load savegame thumbnail only when necessary
2018-04-07 09:26:20 +02:00
menumodule.h
…
messages.h
…
microtiles.cpp
…
microtiles.h
…
module.cpp
…
module.h
…
module.mk
…
mouse.cpp
…
mouse.h
…
navigationscene.cpp
…
navigationscene.h
…
neverhood.cpp
NEVERHOOD: Graceful shutdown of the engine
2018-01-02 09:03:31 +01:00
neverhood.h
ALL: Load savegame thumbnail only when necessary
2018-04-07 09:26:20 +02:00
palette.cpp
…
palette.h
…
POTFILES
…
resource.cpp
…
resource.h
…
resourceman.cpp
NEVERHOOD: fix late game notes crash in DR
2017-11-26 11:24:17 +01:00
resourceman.h
…
saveload.cpp
ALL: Load savegame thumbnail only when necessary
2018-04-07 09:26:20 +02:00
scene.cpp
…
scene.h
…
screen.cpp
…
screen.h
…
smackerplayer.cpp
…
smackerplayer.h
…
smackerscene.cpp
…
smackerscene.h
…
sound.cpp
…
sound.h
…
sprite.cpp
…
sprite.h
…
staticdata.cpp
…
staticdata.h
…