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mirror of https://github.com/scummvm/scummvm.git synced 2026-06-20 05:45:29 +00:00
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bf26fbcd25977ed359f225d5446600a8699ea4fa
scummvm/backends/graphics
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History
Cameron Cawley a55ea5d152 SDL: Simplify code for taking screenshots
2020-06-13 17:06:02 +02:00
..
downscalesdl
GCW0: Fix compilation
2020-03-27 23:27:37 +00:00
gph
GPH/DINGUX: Unify the downscaling code
2020-03-27 22:50:41 +01:00
maemosdl
MAEMO: Minor cleanup
2019-07-08 11:11:45 -05:00
null
NULL: Store the parameters passed to initSize()
2020-05-27 12:44:59 +02:00
opengl
OPENGL: Use a 4 bytes per pixel mode when taking screenshots
2020-05-27 12:45:50 +02:00
openglsdl
SDL: Move detection of the desktop resolution into the SdlWindow class
2020-05-10 21:53:07 +02:00
openpandora
GPH/DINGUX: Unify the downscaling code
2020-03-27 22:50:41 +01:00
psp2sdl
SDL: Move all shader code into PSP2SdlGraphicsManager
2020-03-09 18:01:14 -05:00
sdl
BACKENDS: Fix inconsistent usage of const modifier
2020-05-30 06:49:09 +01:00
surfacesdl
SDL: Simplify code for taking screenshots
2020-06-13 17:06:02 +02:00
default-palette.h
BACKENDS: Constify PaletteManager::grabPalette implementations
2017-10-15 13:47:19 -05:00
graphics.h
GUI: Store the shader name in the config file instead of the ID
2020-03-09 18:01:14 -05:00
windowed.h
BACKENDS: Fix inconsistent usage of const modifier
2020-05-30 06:49:09 +01:00
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