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scummvm/devtools/create_engine/files
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Eugene Sandulenko 42be31fa93 CREATE_ENGINE: Sync engine skeletons with the current master
palette.h -> paletteman.h
2024-03-14 23:57:53 +01:00
..
configure.engine
…
console.cpp
DEVTOOLS: CREATE_ENGINE: Various small tweaks in generated engine
2022-11-20 15:01:42 +01:00
console.h
DEVTOOLS: CREATE_ENGINE: Various small tweaks in generated engine
2022-11-20 15:01:42 +01:00
credits.pl
…
detection_tables.h
DEVTOOLS: CREATE_ENGINE: Various small tweaks in generated engine
2022-11-20 15:01:42 +01:00
detection.cpp
DEVTOOLS: CREATE_ENGINE: Various small tweaks in generated engine
2022-11-20 15:01:42 +01:00
detection.h
CREATE_ENGINE: Switch debug channels to a sequential enum
2023-12-28 01:41:11 +01:00
metaengine.cpp
DEVTOOLS: CREATE_ENGINE: Changed hasFeature to use checkExtendedSaves
2022-11-26 18:44:08 -08:00
metaengine.h
COMMON: Move achievements.* to engines/
2022-12-02 00:12:22 +01:00
module.mk
…
POTFILES
DEVTOOLS: CREATE_ENGINE: Added GUIO example to the generated engine skeleton
2022-11-20 15:39:13 +01:00
xyzzy.cpp
CREATE_ENGINE: Sync engine skeletons with the current master
2024-03-14 23:57:53 +01:00
xyzzy.h
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
2023-12-08 12:21:16 +01:00
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