Logo
Explore Help
Sign In
ScummVM/scummvm
Watch 1
Star 0
Fork 0
mirror of https://github.com/scummvm/scummvm.git synced 2026-06-20 05:45:29 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
b2aa63a15e2bbba3088972fd044d643d93d18618
scummvm/base
T
History
Max Horn 1e56fb8191 cleanup
svn-id: r10839
2003-10-16 23:16:16 +00:00
..
.cvsignore
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
engine.cpp
Fix WinCE build
2003-10-12 13:03:34 +00:00
engine.h
some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
2003-10-12 18:40:12 +00:00
gameDetector.cpp
cleanup
2003-10-16 23:16:16 +00:00
gameDetector.h
removed the kDefault*Volume constants
2003-10-15 23:16:52 +00:00
main.cpp
use gScummVMFullVersion for initial window caption; use ConfigManager::kApplicationDomain instead of hard-coded 'scummvm'
2003-10-12 18:46:50 +00:00
module.mk
This'll also break Makefile.noconf
2003-09-18 12:07:56 +00:00
plugins.cpp
cleanup
2003-10-16 23:16:16 +00:00
plugins.h
cleanup
2003-10-16 23:16:16 +00:00
Powered by Gitea Version: 1.27.3 Page: 109ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API