Files
scummvm/backends/platform/dc
Marcus Comstedt 8a87429306 DC: Provide some feedback when loading plugins
Display the names of the plugins being loaded, and display amount
of free memory while doing so.  This should make it easier to spot
the case that too many engine plugins have been placed on the boot
medium.
2011-04-20 23:46:45 +02:00
..
2011-02-09 01:09:01 +00:00
2008-01-27 19:47:41 +00:00
2009-03-21 15:47:45 +00:00
2009-03-17 22:18:33 +00:00
2009-10-17 10:51:14 +00:00
2011-02-18 20:12:16 +01:00
2009-07-26 20:41:33 +00:00
2009-03-21 15:47:45 +00:00

Compiling ScummVM for SEGA Dreamcast
====================================

If you want to compile ScummVM for your Dreamcast,
you'll need the following:

* gcc-3.4.2 configured as a cross-compiler for `sh-elf'

* binutils-2.18 configured likewise

* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.12.0.tar.gz>

* libronin-0.5 : <URL:http://peter.bortas.org/scumm/libronin-0.5.tar.gz>

* libmad : <URL:http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz>

* GNU make


Edit the Makefile to contain the path to libronin if you installed it
somewhere other than /usr/local/ronin, then run `make dist', and you
should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG.

For serial/IP upload, remove the "DYNAMIC_MODULES" line and just run `make',
to get a static binary with the name `scummvm.elf'.