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a5656fa83e17d74a7e695fcb0bd5fcabba3ca4f2
scummvm/base
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Max Horn b15d92e470 Fix running ScummVM in plugin-mode
svn-id: r16360
2004-12-28 20:29:42 +00:00
..
.cvsignore
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
engine.cpp
Reducing header dependencies a bit
2004-12-27 22:08:20 +00:00
engine.h
Reducing header dependencies a bit
2004-12-27 22:08:20 +00:00
gameDetector.cpp
Reducing header dependencies a bit
2004-12-27 22:08:20 +00:00
gameDetector.h
Reducing header dependencies a bit
2004-12-27 22:08:20 +00:00
main.cpp
Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out querying the debuglevel from the config-manager very often is too slow
2004-12-27 21:54:20 +00:00
module.mk
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
2004-01-30 21:54:28 +00:00
plugins.cpp
Fix running ScummVM in plugin-mode
2004-12-28 20:29:42 +00:00
plugins.h
Provide unloading of unneeded plugins.
2004-08-29 19:08:08 +00:00
version.h
Modified version of patch #892795 (Let scumvm -v show supported libs)
2004-02-09 01:27:27 +00:00
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