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scummvm/engines/director/debugtools.cpp
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#define IMGUI_DEFINE_MATH_OPERATORS
#include "backends/imgui/imgui.h"
#include "backends/imgui/imgui_fonts.h"
#include "common/config-manager.h"
#include "graphics/surface.h"
#include "graphics/opengl/shader.h"
#include "image/png.h"
#include "director/director.h"
#include "director/lingo/lingo.h"
#include "director/lingo/lingo-object.h"
#include "director/cast.h"
#include "director/castmember/bitmap.h"
#include "director/castmember/castmember.h"
#include "director/castmember/text.h"
#include "director/castmember/script.h"
#include "director/channel.h"
#include "director/debugtools.h"
#include "director/frame.h"
#include "director/movie.h"
#include "director/picture.h"
#include "director/score.h"
#include "director/sprite.h"
#include "director/types.h"
namespace Director {
typedef struct ImGuiImage {
ImTextureID id;
int16 width;
int16 height;
} ImGuiImage;
typedef struct ImGuiScriptCode {
uint pc;
Common::String code;
} ImGuiScriptCode;
typedef struct ImGuiScript {
bool score = false;
CastMemberID id;
ScriptType type;
Common::String handlerId;
Common::String handlerName;
Common::String moviePath;
Common::Array<ImGuiScriptCode> code;
bool operator==(const ImGuiScript &c) const {
return moviePath == c.moviePath && score == c.score && id == c.id && type == c.type && handlerId == c.handlerId;
}
bool operator!=(const ImGuiScript &c) const {
return !(*this == c);
}
} ImGuiScript;
typedef struct ImGuiState {
struct {
Common::HashMap<Graphics::Surface *, ImGuiImage> _textures;
bool _listView = true;
int _thumbnailSize = 64;
ImGuiTextFilter _nameFilter;
int _typeFilter = 0x7FFF;
} _cast;
struct {
ImGuiScript _script;
ImGuiTextFilter _nameFilter;
bool _showScript = false;
} _functions;
bool _showControlPanel = true;
bool _showCallStack = false;
bool _showVars = false;
bool _showChannels = false;
bool _showCast = false;
bool _showFuncList = false;
Common::List<CastMemberID> _scriptCasts;
Common::HashMap<Common::String, bool, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _breakpoints;
Common::HashMap<Common::String, bool, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _variables;
int _prevFrame = -1;
} ImGuiState;
ImGuiState *_state = nullptr;
static void showControlPanel() {
if (!_state->_showControlPanel)
return;
ImVec2 vp(ImGui::GetMainViewport()->Size);
ImGui::SetNextWindowPos(ImVec2(vp.x - 220.0f, 20.0f), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSize(ImVec2(200, 80), ImGuiCond_FirstUseEver);
if (ImGui::Begin("Control Panel", &_state->_showControlPanel)) {
Score *score = g_director->getCurrentMovie()->getScore();
ImDrawList *dl = ImGui::GetWindowDrawList();
ImU32 color = ImGui::GetColorU32(ImVec4(0.8f, 0.8f, 0.8f, 1.0f));
ImU32 color_red = ImGui::GetColorU32(ImVec4(1.0f, 0.6f, 0.6f, 1.0f));
ImU32 active_color = ImGui::GetColorU32(ImVec4(1.0f, 1.0f, 0.4f, 1.0f));
ImU32 bgcolor = ImGui::GetColorU32(ImVec4(0.2f, 0.2f, 1.0f, 1.0f));
ImVec2 p = ImGui::GetCursorScreenPos();
ImVec2 buttonSize(20, 14);
float bgX1 = -4.0f, bgX2 = 21.0f;
int frameNum = score->getCurrentFrameNum();
if (_state->_prevFrame != -1 && _state->_prevFrame != frameNum) {
score->_playState = kPlayPaused;
_state->_prevFrame = -1;
}
{ // Rewind
ImGui::InvisibleButton("Rewind", buttonSize);
if (ImGui::IsItemClicked(0)) {
score->_playState = kPlayStarted;
score->setCurrentFrame(1);
}
if (ImGui::IsItemHovered())
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
dl->AddTriangleFilled(ImVec2(p.x, p.y + 8), ImVec2(p.x + 8, p.y), ImVec2(p.x + 8, p.y + 16), color);
dl->AddTriangleFilled(ImVec2(p.x + 8, p.y + 8), ImVec2(p.x + 16, p.y), ImVec2(p.x + 16, p.y + 16), color);
ImGui::SetItemTooltip("Rewind");
ImGui::SameLine();
}
{ // Step Back
p = ImGui::GetCursorScreenPos();
ImGui::InvisibleButton("Step Back", ImVec2(18, 16));
if (ImGui::IsItemClicked(0)) {
score->_playState = kPlayStarted;
score->setCurrentFrame(frameNum - 1);
_state->_prevFrame = frameNum;
}
if (ImGui::IsItemHovered())
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
dl->AddTriangleFilled(ImVec2(p.x, p.y + 8), ImVec2(p.x + 9, p.y), ImVec2(p.x + 9, p.y + 16), color);
dl->AddRectFilled(ImVec2(p.x + 11, p.y), ImVec2(p.x + 17, p.y + 16), color);
ImGui::SetItemTooltip("Step Back");
ImGui::SameLine();
}
{ // Stop
p = ImGui::GetCursorScreenPos();
ImGui::InvisibleButton("Stop", buttonSize);
if (ImGui::IsItemClicked(0))
score->_playState = kPlayPaused;
if (ImGui::IsItemHovered())
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
ImU32 stopColor = (score->_playState == kPlayPaused) ? active_color : color;
dl->AddRectFilled(ImVec2(p.x, p.y), ImVec2(p.x + 16, p.y + 16), stopColor);
ImGui::SetItemTooltip("Stop");
ImGui::SameLine();
}
{ // Step
p = ImGui::GetCursorScreenPos();
ImGui::InvisibleButton("Step", buttonSize);
if (ImGui::IsItemClicked(0)) {
score->_playState = kPlayStarted;
score->setCurrentFrame(frameNum + 1);
_state->_prevFrame = frameNum;
}
if (ImGui::IsItemHovered())
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
dl->AddRectFilled(ImVec2(p.x, p.y), ImVec2(p.x + 6, p.y + 16), color);
dl->AddTriangleFilled(ImVec2(p.x + 8, p.y + 2), ImVec2(p.x + 8, p.y + 14), ImVec2(p.x + 16, p.y + 8), color);
ImGui::SetItemTooltip("Step");
ImGui::SameLine();
}
{ // Play
p = ImGui::GetCursorScreenPos();
ImGui::InvisibleButton("Play", buttonSize);
if (ImGui::IsItemClicked(0))
score->_playState = kPlayStarted;
if (ImGui::IsItemHovered())
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
dl->AddTriangleFilled(ImVec2(p.x, p.y), ImVec2(p.x, p.y + 16), ImVec2(p.x + 14, p.y + 8), color);
ImGui::SetItemTooltip("Play");
ImGui::SameLine();
}
char buf[6];
snprintf(buf, 6, "%d", score->getCurrentFrameNum());
ImGui::SetNextItemWidth(30);
ImGui::InputText("##frame", buf, 5, ImGuiInputTextFlags_CharsDecimal);
ImGui::SetItemTooltip("Frame");
ImGui::Separator();
ImGui::Separator();
ImGui::Text("Lingo:");
ImGui::SameLine();
{ // Step over
p = ImGui::GetCursorScreenPos();
ImGui::InvisibleButton("Step Over", buttonSize);
if (ImGui::IsItemClicked(0))
score->_playState = kPlayStarted;
if (ImGui::IsItemHovered())
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
dl->PathArcToFast(ImVec2(p.x + 9, p.y + 15), 10.0f, 7, 11);
dl->PathStroke(color_red, 0, 2);
dl->AddLine(ImVec2(p.x + 18, p.y + 5), ImVec2(p.x + 18, p.y + 10), color_red, 2);
dl->AddLine(ImVec2(p.x + 14, p.y + 10), ImVec2(p.x + 18, p.y + 10), color_red, 2);
dl->AddCircleFilled(ImVec2(p.x + 9, p.y + 15), 2.0f, color);
ImGui::SetItemTooltip("Step Over");
ImGui::SameLine();
}
{ // Step into
p = ImGui::GetCursorScreenPos();
ImGui::InvisibleButton("Step Into", buttonSize);
if (ImGui::IsItemClicked(0))
score->_playState = kPlayStarted;
if (ImGui::IsItemHovered())
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
dl->AddLine(ImVec2(p.x + 8.5f, p.y + 1), ImVec2(p.x + 8.5f, p.y + 10), color_red, 2);
dl->AddLine(ImVec2(p.x + 5.5f, p.y + 6), ImVec2(p.x + 8.5f, p.y + 9), color_red, 2);
dl->AddLine(ImVec2(p.x + 12, p.y + 6), ImVec2(p.x + 8.5f, p.y + 9), color_red, 2);
dl->AddCircleFilled(ImVec2(p.x + 9, p.y + 15), 2.0f, color);
ImGui::SetItemTooltip("Step Into");
ImGui::SameLine();
}
{ // Step out
p = ImGui::GetCursorScreenPos();
ImGui::InvisibleButton("Step Out", buttonSize);
if (ImGui::IsItemClicked(0))
score->_playState = kPlayStarted;
if (ImGui::IsItemHovered())
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
dl->AddLine(ImVec2(p.x + 8.5f, p.y + 1), ImVec2(p.x + 8.5f, p.y + 10), color_red, 2);
dl->AddLine(ImVec2(p.x + 5.5f, p.y + 5), ImVec2(p.x + 8.5f, p.y + 1), color_red, 2);
dl->AddLine(ImVec2(p.x + 12, p.y + 5), ImVec2(p.x + 8.5f, p.y + 1), color_red, 2);
dl->AddCircleFilled(ImVec2(p.x + 9, p.y + 15), 2.0f, color);
ImGui::SetItemTooltip("Step Out");
ImGui::SameLine();
}
}
ImGui::End();
}
static void showCallStack() {
if (!_state->_showCallStack)
return;
Director::Lingo *lingo = g_director->getLingo();
ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSize(ImVec2(120, 120), ImGuiCond_FirstUseEver);
if (ImGui::Begin("CallStack", &_state->_showCallStack)) {
ImGui::Text("%s", lingo->formatCallStack(lingo->_state->pc).c_str());
}
ImGui::End();
}
static GLuint loadTextureFromSurface(Graphics::Surface *surface, const byte *palette, int palCount) {
// Create a OpenGL texture identifier
GLuint image_texture;
glGenTextures(1, &image_texture);
glBindTexture(GL_TEXTURE_2D, image_texture);
// Setup filtering parameters for display
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); // This is required on WebGL for non power-of-two textures
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); // Same
// Upload pixels into texture
Graphics::Surface *s = surface->convertTo(Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 8, 16, 0), palette, palCount);
glPixelStorei(GL_UNPACK_ALIGNMENT, s->format.bytesPerPixel);
GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, s->w, s->h, 0, GL_RGB, GL_UNSIGNED_BYTE, s->getPixels()));
s->free();
delete s;
return image_texture;
}
static const char *toString(ScriptType scriptType) {
static const char *scriptTypes[] = {
"Score",
"Cast",
"Movie",
"Event",
"Test",
"???",
"???",
"Parent",
};
if (scriptType < 0 || scriptType > kMaxScriptType)
return "???";
return scriptTypes[(int)scriptType];
}
static const char *toIcon(CastType castType) {
static const char *castTypes[] = {
"", // Empty
"\ue075", // Bitmap
"\ue062", // FilmLoop
"\ue0e1", // Text
"\ue055", // Palette
"\ue075", // Picture
"\ue0f1", // Sound
"\ue0cb", // Button
"\ue058", // Shape
"\ue0ee", // Movie
"\ue062", // DigitalVideo
"\ue0bc", // Script
"", // RTE
"", // ???
""}; // Transition"
if (castType < 0 || castType > kCastTransition)
return "";
return castTypes[(int)castType];
}
static const char *toString(CastType castType) {
static const char *castTypes[] = {
"Empty",
"Bitmap",
"FilmLoop",
"Text",
"Palette",
"Picture",
"Sound",
"Button",
"Shape",
"Movie",
"DigitalVideo",
"Script",
"RTE",
"???",
"Transition"};
if (castType < 0 || castType > kCastTransition)
return "???";
return castTypes[(int)castType];
}
static ImGuiImage getImageID(CastMember *castMember) {
if (castMember->_type != CastType::kCastBitmap)
return {};
BitmapCastMember *bmpMember = (BitmapCastMember *)castMember;
Common::Rect bbox(bmpMember->getBbox());
Graphics::Surface *bmp = bmpMember->getMatte(bbox);
if (!bmp)
return {};
if (_state->_cast._textures.contains(bmp))
return _state->_cast._textures[bmp];
Picture *pic = bmpMember->_picture;
if (!pic)
return {};
ImTextureID textureID = (ImTextureID)(intptr_t)loadTextureFromSurface(&pic->_surface, pic->_palette, pic->_paletteColors);
_state->_cast._textures[bmp] = {textureID, pic->_surface.w, pic->_surface.h};
return _state->_cast._textures[bmp];
}
static void setToolTipImage(const ImGuiImage &image, const char *name) {
if (ImGui::IsItemHovered() && ImGui::BeginTooltip()) {
ImGui::Text("%s", name);
ImGui::Image(image.id, ImVec2(image.width, image.height), ImVec2(0, 0), ImVec2(1, 1), ImVec4(1, 1, 1, 1), ImVec4(1, 1, 1, 1));
ImGui::EndTooltip();
}
}
static void showImage(const ImGuiImage &image, const char *name, float thumbnailSize) {
ImVec2 size;
if (image.width > image.height) {
size = {thumbnailSize - 2, (thumbnailSize - 2) * image.height / image.width};
} else {
size = {(thumbnailSize - 2) * image.width / image.height, thumbnailSize - 2};
}
ImGui::BeginGroup();
ImVec2 screenPos = ImGui::GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRect(screenPos, screenPos + ImVec2(thumbnailSize, thumbnailSize), 0xFFFFFFFF);
ImVec2 pos = ImGui::GetCursorPos();
ImVec2 imgPos = pos + ImVec2(1 + (thumbnailSize - 2 - size.x) * 0.5f, 1 + (thumbnailSize - 2 - size.y) * 0.5f);
ImGui::SetCursorPos(imgPos);
ImGui::Image(image.id, size);
ImGui::EndGroup();
setToolTipImage(image, name);
}
static Common::String getDisplayName(CastMember *castMember) {
const CastMemberInfo *castMemberInfo = castMember->getInfo();
Common::String name(castMemberInfo ? castMemberInfo->name : "");
if (!name.empty())
return name;
if (castMember->_type == kCastText) {
TextCastMember *textCastMember = (TextCastMember *)castMember;
return textCastMember->getText();
}
return Common::String::format("%u", castMember->getID());
}
static void showCast() {
if (!_state->_showCast)
return;
ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSize(ImVec2(520, 240), ImGuiCond_FirstUseEver);
if (ImGui::Begin("Cast", &_state->_showCast)) {
// display a toolbar with: grid/list/filters buttons + name filter
if (ImGui::Button("\ue07e")) {
_state->_cast._listView = true;
}
ImGui::SameLine();
if (ImGui::Button("\ue06e")) {
_state->_cast._listView = false;
}
ImGui::SameLine();
if (ImGui::Button("\ue063")) {
ImGui::OpenPopup("filters_popup");
}
ImGui::SameLine();
if (ImGui::BeginPopup("filters_popup")) {
ImGui::CheckboxFlags("All", &_state->_cast._typeFilter, 0x7FFF);
ImGui::Separator();
for (int i = 0; i <= 14; i++) {
ImGui::PushID(i);
Common::String option(Common::String::format("%s %s", toIcon((CastType)i), toString((CastType)i)));
ImGui::CheckboxFlags(option.c_str(), &_state->_cast._typeFilter, 1 << i);
ImGui::PopID();
}
ImGui::EndPopup();
}
_state->_cast._nameFilter.Draw();
ImGui::Separator();
// display a list or a grid
const float sliderHeight = _state->_cast._listView ? 0.f : 38.f;
const ImVec2 childsize = ImGui::GetContentRegionAvail();
Movie *movie = g_director->getCurrentMovie();
ImGui::BeginChild("##cast", ImVec2(childsize.x, childsize.y - sliderHeight));
if (_state->_cast._listView) {
if (ImGui::BeginTable("Resources", 5, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg)) {
ImGui::TableSetupColumn("Name", 0, 120.f);
ImGui::TableSetupColumn("#", 0, 20.f);
ImGui::TableSetupColumn("Script", 0, 80.f);
ImGui::TableSetupColumn("Type", 0, 80.f);
ImGui::TableSetupColumn("Preview", 0, 32.f);
ImGui::TableHeadersRow();
for (auto it : *movie->getCasts()) {
Cast *cast = it._value;
if (!cast->_loadedCast)
continue;
for (auto castMember : *cast->_loadedCast) {
if (!castMember._value->isLoaded())
continue;
Common::String name(getDisplayName(castMember._value));
if (!_state->_cast._nameFilter.PassFilter(name.c_str()))
continue;
if ((castMember._value->_type != kCastTypeAny) && !(_state->_cast._typeFilter & (1 << (int)castMember._value->_type)))
continue;
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("%s %s", toIcon(castMember._value->_type), name.c_str());
ImGui::TableNextColumn();
ImGui::Text("%d", castMember._key);
ImGui::TableNextColumn();
if (castMember._value->_type == CastType::kCastLingoScript) {
ScriptCastMember *scriptMember = (ScriptCastMember *)castMember._value;
ImGui::Text("%s", toString(scriptMember->_scriptType));
}
ImGui::TableNextColumn();
ImGui::Text("%s", toString(castMember._value->_type));
ImGui::TableNextColumn();
ImGuiImage imgID = getImageID(castMember._value);
if (imgID.id) {
showImage(imgID, name.c_str(), 32.f);
}
}
}
ImGui::EndTable();
}
} else {
const float thumbnailSize = (float)_state->_cast._thumbnailSize;
const float contentWidth = ImGui::GetContentRegionAvail().x;
int columns = contentWidth / (thumbnailSize + 8.f);
columns = columns < 1 ? 1 : columns;
if (ImGui::BeginTable("Cast", columns)) {
for (auto it : *movie->getCasts()) {
Cast *cast = it._value;
if (!cast->_loadedCast)
continue;
for (auto castMember : *cast->_loadedCast) {
if (!castMember._value->isLoaded())
continue;
Common::String name(getDisplayName(castMember._value));
if (!_state->_cast._nameFilter.PassFilter(name.c_str()))
continue;
if ((castMember._value->_type != kCastTypeAny) && !(_state->_cast._typeFilter & (1 << (int)castMember._value->_type)))
continue;
ImGui::TableNextColumn();
ImGui::BeginGroup();
const ImVec2 textSize = ImGui::CalcTextSize(name.c_str());
float textWidth = textSize.x;
float textHeight = textSize.y;
if (textWidth > thumbnailSize) {
textWidth = thumbnailSize;
textHeight *= (textSize.x / textWidth);
}
ImGuiImage imgID = getImageID(castMember._value);
if (imgID.id) {
showImage(imgID, name.c_str(), thumbnailSize);
} else {
ImGui::PushID(castMember._key);
ImGui::InvisibleButton("##canvas", ImVec2(thumbnailSize, thumbnailSize));
ImGui::PopID();
const ImVec2 p0 = ImGui::GetItemRectMin();
const ImVec2 p1 = ImGui::GetItemRectMax();
ImGui::PushClipRect(p0, p1, true);
ImDrawList *draw_list = ImGui::GetWindowDrawList();
draw_list->AddRect(p0, p1, IM_COL32_WHITE);
const ImVec2 pos = p0 + ImVec2((thumbnailSize - textWidth) * 0.5f, (thumbnailSize - textHeight) * 0.5f);
draw_list->AddText(nullptr, 0.f, pos, IM_COL32_WHITE, name.c_str(), 0, thumbnailSize);
draw_list->AddText(nullptr, 0.f, p1 - ImVec2(16, 16), IM_COL32_WHITE, toIcon(castMember._value->_type));
ImGui::PopClipRect();
}
ImGui::EndGroup();
}
}
ImGui::EndTable();
}
}
ImGui::EndChild();
// in the footer display a slider for the grid view: thumbnail size
if (!_state->_cast._listView) {
ImGui::Spacing();
ImGui::Separator();
ImGui::Spacing();
ImGui::SliderInt("Thumbnail Size", &_state->_cast._thumbnailSize, 32, 256);
}
}
ImGui::End();
}
static void displayVariable(Common::String &name) {
const ImU32 var_color = ImGui::GetColorU32(ImVec4(0.9f, 0.9f, 0.0f, 1.0f));
const ImU32 disp_color_disabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 0.0f));
const ImU32 disp_color_enabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 1.0f));
const ImU32 disp_color_hover = ImGui::GetColorU32(ImVec4(0.42f, 0.17f, 0.13f, 1.0f));
ImU32 color;
color = disp_color_disabled;
if (_state->_variables.contains(name))
color = disp_color_enabled;
ImDrawList *dl = ImGui::GetWindowDrawList();
ImVec2 pos = ImGui::GetCursorScreenPos();
ImVec2 eyeSize = ImGui::CalcTextSize("\ue05b ");
ImVec2 textSize = ImGui::CalcTextSize(name.c_str());
ImGui::InvisibleButton("Line", ImVec2(textSize.x + eyeSize.x, textSize.y));
if (ImGui::IsItemClicked(0)) {
if (color == disp_color_enabled) {
_state->_variables.erase(name);
color = disp_color_disabled;
} else {
_state->_variables[name] = true;
color = disp_color_enabled;
}
}
if (color == disp_color_disabled && ImGui::IsItemHovered()) {
color = disp_color_hover;
}
dl->AddText(pos, color, "\ue05b ");
dl->AddText(ImVec2(pos.x + eyeSize.x, pos.y), var_color, name.c_str());
}
static void showVars() {
if (!_state->_showVars)
return;
Director::Lingo *lingo = g_director->getLingo();
ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSize(ImVec2(300, 250), ImGuiCond_FirstUseEver);
if (ImGui::Begin("Vars", &_state->_showVars)) {
Common::Array<Common::String> keyBuffer;
const ImVec4 head_color = ImVec4(0.9f, 0.08f, 0.0f, 1.0f);
ImGui::TextColored(head_color, "Local vars:");
if (lingo->_state->localVars) {
for (auto &it : *lingo->_state->localVars) {
keyBuffer.push_back(it._key);
}
Common::sort(keyBuffer.begin(), keyBuffer.end());
for (auto &i : keyBuffer) {
Datum &val = lingo->_state->localVars->getVal(i);
displayVariable(i);
ImGui::SameLine();
ImGui::Text(" - [%s] %s", val.type2str(), formatStringForDump(val.asString(true)).c_str());
}
keyBuffer.clear();
} else {
ImGui::Text(" (no local vars)");
}
if (lingo->_state->me.type == OBJECT && lingo->_state->me.u.obj->getObjType() & (kFactoryObj | kScriptObj)) {
ScriptContext *script = static_cast<ScriptContext *>(lingo->_state->me.u.obj);
ImGui::TextColored(head_color, "Instance/property vars:");
for (uint32 i = 1; i <= script->getPropCount(); i++) {
keyBuffer.push_back(script->getPropAt(i));
}
Common::sort(keyBuffer.begin(), keyBuffer.end());
for (auto &i : keyBuffer) {
Datum val = script->getProp(i);
displayVariable(i);
ImGui::SameLine();
ImGui::Text(" - [%s] %s", val.type2str(), formatStringForDump(val.asString(true)).c_str());
}
keyBuffer.clear();
}
ImGui::TextColored(head_color, "Global vars:");
for (auto &it : lingo->_globalvars) {
keyBuffer.push_back(it._key);
}
Common::sort(keyBuffer.begin(), keyBuffer.end());
for (auto &i : keyBuffer) {
Datum &val = lingo->_globalvars.getVal(i);
displayVariable(i);
ImGui::SameLine();
ImGui::Text(" - [%s] %s", val.type2str(), formatStringForDump(val.asString(true)).c_str());
}
keyBuffer.clear();
}
ImGui::End();
}
static ImVec4 convertColor(uint32 color) {
if (g_director->_colorDepth <= 8) {
float r = g_director->getPalette()[color * 3 + 0] * 1.0 / 255.0;
float g = g_director->getPalette()[color * 3 + 1] * 1.0 / 255.0;
float b = g_director->getPalette()[color * 3 + 2] * 1.0 / 255.0;
return ImVec4(r, g, b, 1.0);
}
return ImGui::ColorConvertU32ToFloat4(color);
}
static void addScriptCastToDisplay(CastMemberID &id) {
_state->_scriptCasts.remove(id);
_state->_scriptCasts.push_back(id);
}
static void setScriptToDisplay(ImGuiScript &script) {
_state->_functions._script = script;
_state->_functions._showScript = true;
}
static void showChannels() {
if (!_state->_showChannels)
return;
ImVec2 pos(40, 40);
ImGui::SetNextWindowPos(pos, ImGuiCond_FirstUseEver);
ImVec2 windowSize = ImGui::GetMainViewport()->Size - pos - pos;
ImGui::SetNextWindowSize(windowSize, ImGuiCond_FirstUseEver);
if (ImGui::Begin("Channels", &_state->_showChannels)) {
Score *score = g_director->getCurrentMovie()->getScore();
Frame &frame = *score->_currentFrame;
CastMemberID defaultPalette = g_director->getCurrentMovie()->getCast()->_defaultPalette;
ImGui::Text("TMPO: tempo: %d, skipFrameFlag: %d, blend: %d, currentFPS: %d",
frame._mainChannels.tempo, frame._mainChannels.skipFrameFlag, frame._mainChannels.blend, score->_currentFrameRate);
if (!frame._mainChannels.palette.paletteId.isNull()) {
ImGui::Text("PAL: paletteId: %s, firstColor: %d, lastColor: %d, flags: %d, cycleCount: %d, speed: %d, frameCount: %d, fade: %d, delay: %d, style: %d, currentId: %s, defaultId: %s",
frame._mainChannels.palette.paletteId.asString().c_str(), frame._mainChannels.palette.firstColor, frame._mainChannels.palette.lastColor, frame._mainChannels.palette.flags,
frame._mainChannels.palette.cycleCount, frame._mainChannels.palette.speed, frame._mainChannels.palette.frameCount,
frame._mainChannels.palette.fade, frame._mainChannels.palette.delay, frame._mainChannels.palette.style, g_director->_lastPalette.asString().c_str(), defaultPalette.asString().c_str());
} else {
ImGui::Text("PAL: paletteId: 000, currentId: %s, defaultId: %s\n", g_director->_lastPalette.asString().c_str(), defaultPalette.asString().c_str());
}
ImGui::Text("TRAN: transType: %d, transDuration: %d, transChunkSize: %d",
frame._mainChannels.transType, frame._mainChannels.transDuration, frame._mainChannels.transChunkSize);
ImGui::Text("SND: 1 sound1: %d, soundType1: %d", frame._mainChannels.sound1.member, frame._mainChannels.soundType1);
ImGui::Text("SND: 2 sound2: %d, soundType2: %d", frame._mainChannels.sound2.member, frame._mainChannels.soundType2);
ImGui::Text("LSCR: actionId: %d", frame._mainChannels.actionId.member);
if (ImGui::BeginTable("Channels", 21, ImGuiTableFlags_Borders)) {
ImGuiTableFlags flags = ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_AngledHeader;
ImGui::TableSetupColumn("CH", flags);
ImGui::TableSetupColumn("castId", flags);
ImGui::TableSetupColumn("vis", flags);
ImGui::TableSetupColumn("inkData", flags);
ImGui::TableSetupColumn("ink", flags);
ImGui::TableSetupColumn("trails", flags);
ImGui::TableSetupColumn("stretch", flags);
ImGui::TableSetupColumn("line", flags);
ImGui::TableSetupColumn("dims", flags);
ImGui::TableSetupColumn("type", flags);
ImGui::TableSetupColumn("fg", flags);
ImGui::TableSetupColumn("bg", flags);
ImGui::TableSetupColumn("script", flags);
ImGui::TableSetupColumn("colorcode", flags);
ImGui::TableSetupColumn("blendAmount", flags);
ImGui::TableSetupColumn("unk3", flags);
ImGui::TableSetupColumn("constraint", flags);
ImGui::TableSetupColumn("puppet", flags);
ImGui::TableSetupColumn("moveable", flags);
ImGui::TableSetupColumn("movieRate", flags);
ImGui::TableSetupColumn("movieTime", flags);
ImGui::TableAngledHeadersRow();
for (int i = 0; i < frame._numChannels; i++) {
Channel &channel = *score->_channels[i + 1];
Sprite &sprite = *channel._sprite;
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("%-3d", i + 1);
ImGui::TableNextColumn();
if (sprite._castId.member) {
ImGui::Text("%s", sprite._castId.asString().c_str());
ImGui::TableNextColumn();
ImGui::Checkbox("", &channel._visible);
ImGui::TableNextColumn();
ImGui::Text("0x%02x", sprite._inkData);
ImGui::TableNextColumn();
ImGui::Text("%d", sprite._ink);
ImGui::TableNextColumn();
ImGui::Checkbox("", &sprite._trails);
ImGui::TableNextColumn();
ImGui::Checkbox("", &sprite._stretch);
ImGui::TableNextColumn();
ImGui::Text("%d", sprite._thickness);
ImGui::TableNextColumn();
ImGui::Text("%dx%d@%d,%d", channel._width, channel._height, channel._currentPoint.x, channel._currentPoint.y);
ImGui::TableNextColumn();
ImGui::Text("%d (%s)", sprite._spriteType, spriteType2str(sprite._spriteType));
ImGui::TableNextColumn();
ImGui::Text("%3d", sprite._foreColor); ImGui::SameLine();
ImGui::ColorButton("foreColor", convertColor(sprite._foreColor));
ImGui::TableNextColumn();
ImGui::Text("%3d", sprite._backColor); ImGui::SameLine();
ImGui::ColorButton("backColor", convertColor(sprite._backColor));
ImGui::TableNextColumn();
if (sprite._scriptId.member) {
ImGui::TextColored(ImVec4(0.5f, 0.5f, 1.0f, 1.0f), "%s", sprite._scriptId.asString().c_str());
if (ImGui::IsItemClicked(0))
addScriptCastToDisplay(sprite._scriptId);
}
ImGui::TableNextColumn();
ImGui::Text("0x%x", sprite._colorcode);
ImGui::TableNextColumn();
ImGui::Text("0x%x", sprite._blendAmount);
ImGui::TableNextColumn();
ImGui::Text("0x%x", sprite._unk3);
ImGui::TableNextColumn();
ImGui::Text("%d", channel._constraint);
ImGui::TableNextColumn();
ImGui::Checkbox("", &sprite._puppet);
ImGui::TableNextColumn();
ImGui::Checkbox("", &sprite._moveable);
ImGui::TableNextColumn();
if (channel._movieRate)
ImGui::Text("%f", channel._movieRate);
else
ImGui::Text("0");
ImGui::TableNextColumn();
if (channel._movieRate)
ImGui::Text("%d (%f)", channel._movieTime, (float)(channel._movieTime/60.0f));
else
ImGui::Text("0");
} else {
ImGui::Text("000");
}
}
ImGui::EndTable();
}
}
ImGui::End();
}
static void renderCastScript(Symbol &sym) {
if (sym.type != HANDLER)
return;
Director::Lingo *lingo = g_director->getLingo();
Common::String handlerName;
if (sym.ctx && sym.ctx->_id)
handlerName = Common::String::format("%d:", sym.ctx->_id);
handlerName += lingo->formatFunctionName(sym);
ImGui::Text("%s", handlerName.c_str());
ImDrawList *dl = ImGui::GetWindowDrawList();
const ImU32 bp_color_disabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 0.0f));
const ImU32 bp_color_enabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 1.0f));
const ImU32 bp_color_hover = ImGui::GetColorU32(ImVec4(0.42f, 0.17f, 0.13f, 1.0f));
const ImU32 line_color = ImGui::GetColorU32(ImVec4(0.44f, 0.44f, 0.44f, 1.0f));
ImU32 color;
uint pc = 0;
while (pc < sym.u.defn->size()) {
ImVec2 pos = ImGui::GetCursorScreenPos();
const ImVec2 mid(pos.x + 7, pos.y + 7);
Common::String bpName = Common::String::format("%s-%d", handlerName.c_str(), pc);
color = bp_color_disabled;
if (_state->_breakpoints.contains(bpName))
color = bp_color_enabled;
ImGui::InvisibleButton("Line", ImVec2(16, ImGui::GetFontSize()));
if (ImGui::IsItemClicked(0)) {
if (color == bp_color_enabled) {
_state->_breakpoints.erase(bpName);
color = bp_color_disabled;
} else {
_state->_breakpoints[bpName] = true;
color = bp_color_enabled;
}
}
if (color == bp_color_disabled && ImGui::IsItemHovered()) {
color = bp_color_hover;
}
dl->AddCircleFilled(mid, 4.0f, color);
dl->AddLine(ImVec2(pos.x + 16.0f, pos.y), ImVec2(pos.x + 16.0f, pos.y + 17), line_color);
ImGui::SetItemTooltip("Click to add a breakpoint");
ImGui::SameLine();
ImGui::Text("[%5d] ", pc);
ImGui::SameLine();
ImGui::Text("%s", lingo->decodeInstruction(sym.u.defn, pc, &pc).c_str());
}
}
static void renderScript(ImGuiScript &script) {
ImDrawList *dl = ImGui::GetWindowDrawList();
const ImU32 bp_color_disabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 0.0f));
const ImU32 bp_color_enabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 1.0f));
const ImU32 bp_color_hover = ImGui::GetColorU32(ImVec4(0.42f, 0.17f, 0.13f, 1.0f));
const ImU32 line_color = ImGui::GetColorU32(ImVec4(0.44f, 0.44f, 0.44f, 1.0f));
ImU32 color;
for (const auto& line : script.code) {
ImVec2 pos = ImGui::GetCursorScreenPos();
const ImVec2 mid(pos.x + 7, pos.y + 7);
Common::String bpName = Common::String::format("%s-%d", script.handlerId.c_str(), line.pc);
color = bp_color_disabled;
if (_state->_breakpoints.contains(bpName))
color = bp_color_enabled;
ImGui::InvisibleButton("Line", ImVec2(16, ImGui::GetFontSize()));
if (ImGui::IsItemClicked(0)) {
if (color == bp_color_enabled) {
_state->_breakpoints.erase(bpName);
color = bp_color_disabled;
} else {
_state->_breakpoints[bpName] = true;
color = bp_color_enabled;
}
}
if (color == bp_color_disabled && ImGui::IsItemHovered()) {
color = bp_color_hover;
}
dl->AddCircleFilled(mid, 4.0f, color);
dl->AddLine(ImVec2(pos.x + 16.0f, pos.y), ImVec2(pos.x + 16.0f, pos.y + 17), line_color);
ImGui::SetItemTooltip("Click to add a breakpoint");
ImGui::SameLine();
ImGui::Text("[%5d] %s", line.pc, line.code.c_str());
}
}
static bool showScriptCast(CastMemberID &id) {
Common::String wName("Script ");
wName += id.asString();
ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSize(ImVec2(240, 240), ImGuiCond_FirstUseEver);
bool closed = true;
if (ImGui::Begin(wName.c_str(), &closed)) {
Cast *cast = g_director->getCurrentMovie()->getCasts()->getVal(id.castLib);
ScriptContext *ctx = g_director->getCurrentMovie()->getScriptContext(kScoreScript, id);
if (ctx) {
for (auto &handler : ctx->_functionHandlers)
renderCastScript(handler._value);
} else if (cast->_lingoArchive->factoryContexts.contains(id.member)) {
for (auto &it : *cast->_lingoArchive->factoryContexts.getVal(id.member)) {
for (auto &handler : it._value->_functionHandlers)
renderCastScript(handler._value);
}
} else {
ImGui::Text("[Nothing]");
}
}
ImGui::End();
if (!closed)
return false;
return true;
}
/**
* Display all open scripts
*/
static void displayScriptCasts() {
if (_state->_scriptCasts.empty())
return;
for (Common::List<CastMemberID>::iterator scr = _state->_scriptCasts.begin(); scr != _state->_scriptCasts.end();) {
if (!showScriptCast(*scr))
scr = _state->_scriptCasts.erase(scr);
else
scr++;
}
}
static void displayScripts() {
if (!_state->_functions._showScript)
return;
ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSize(ImVec2(240, 240), ImGuiCond_FirstUseEver);
if (ImGui::Begin("Script", &_state->_functions._showScript)) {
ImGui::Text("%s", _state->_functions._script.handlerName.c_str());
renderScript(_state->_functions._script);
}
ImGui::End();
}
static void getScriptCode(ImGuiScript& script, Symbol &sym) {
uint pc = 0;
while (pc < sym.u.defn->size()) {
script.code.push_back({pc, g_lingo->decodeInstruction(sym.u.defn, pc, &pc)});
}
}
static Common::String getHandlerName(Symbol &sym) {
Common::String handlerName;
if (sym.ctx && sym.ctx->_id)
handlerName = Common::String::format("%d:", sym.ctx->_id);
handlerName += g_lingo->formatFunctionName(sym);
return handlerName;
}
static void showFuncList() {
if (!_state->_showFuncList)
return;
ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSize(ImVec2(480, 240), ImGuiCond_FirstUseEver);
if (ImGui::Begin("Functions", &_state->_showFuncList)) {
Lingo *lingo = g_director->getLingo();
Movie *movie = g_director->getCurrentMovie();
ScriptContext *csc = lingo->_state->context;
_state->_functions._nameFilter.Draw();
ImGui::Separator();
const ImVec2 childSize = ImGui::GetContentRegionAvail();
ImGui::BeginChild("##functions", ImVec2(childSize.x, childSize.y));
if (ImGui::BeginTable("Functions", 4, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg)) {
ImGui::TableSetupColumn("Function", 0, 240.f);
ImGui::TableSetupColumn("Movie", 0, 60.f);
ImGui::TableSetupColumn("Cast", 0, 60.f);
ImGui::TableSetupColumn("Type", 0, 80.f);
ImGui::TableHeadersRow();
if (csc) {
Common::String scriptType(scriptType2str(csc->_scriptType));
for (auto &functionHandler : csc->_functionHandlers) {
Common::String function(g_lingo->formatFunctionName(functionHandler._value));
if (!_state->_functions._nameFilter.PassFilter(function.c_str()))
continue;
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(function.c_str())) {
ImGuiScript script;
script.moviePath = movie->getArchive()->getPathName().toString();
script.score = true;
script.type = csc->_scriptType;
script.handlerId = functionHandler._key;
script.handlerName = getHandlerName(functionHandler._value);
getScriptCode(script, functionHandler._value);
setScriptToDisplay(script);
}
ImGui::TableNextColumn();
ImGui::Text("%s", movie->getArchive()->getPathName().toString().c_str());
ImGui::TableNextColumn();
ImGui::Text("-");
ImGui::TableNextColumn();
ImGui::Text("%s", scriptType.c_str());
}
}
for (auto cast : *movie->getCasts()) {
for (int i = 0; i <= kMaxScriptType; i++) {
if (cast._value->_lingoArchive->scriptContexts[i].empty())
continue;
Common::String scriptType(scriptType2str((ScriptType)i));
for (auto &scriptContext : cast._value->_lingoArchive->scriptContexts[i]) {
Common::String name = Common::String::format("%d", scriptContext._key);
CastMemberInfo *cmi = cast._value->getCastMemberInfo(scriptContext._key);
if (cmi && !cmi->name.empty()) {
name += Common::String::format(" \"%s\"", cmi->name.c_str());
}
for (auto &functionHandler : scriptContext._value->_functionHandlers) {
Common::String function = Common::String::format("%s: %s", name.c_str(), g_lingo->formatFunctionName(functionHandler._value).c_str());
if (!_state->_functions._nameFilter.PassFilter(function.c_str()))
continue;
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(function.c_str())) {
CastMemberID memberID(scriptContext._key, cast._key);
ImGuiScript script;
script.moviePath = movie->getArchive()->getPathName().toString();
script.id = memberID;
script.type = (ScriptType)i;
script.handlerId = functionHandler._key;
script.handlerName = getHandlerName(functionHandler._value);
getScriptCode(script, functionHandler._value);
setScriptToDisplay(script);
}
ImGui::TableNextColumn();
ImGui::Text("%s", movie->getArchive()->getPathName().toString().c_str());
ImGui::TableNextColumn();
ImGui::Text("%d", cast._key);
ImGui::TableNextColumn();
ImGui::Text("%s", scriptType.c_str());
}
}
}
}
Cast *sharedCast = movie->getSharedCast();
if (sharedCast && sharedCast->_lingoArchive) {
for (int i = 0; i <= kMaxScriptType; i++) {
if (sharedCast->_lingoArchive->scriptContexts[i].empty())
continue;
Common::String scriptType(scriptType2str((ScriptType)i));
for (auto &scriptContext : sharedCast->_lingoArchive->scriptContexts[i]) {
Common::String name = Common::String::format("%d", scriptContext._key);
CastMemberInfo *cmi = sharedCast->getCastMemberInfo(scriptContext._key);
if (cmi && !cmi->name.empty()) {
name += Common::String::format(" \"%s\"", cmi->name.c_str());
}
for (auto &functionHandler : scriptContext._value->_functionHandlers) {
Common::String function = Common::String::format("%s: %s", name.c_str(), g_lingo->formatFunctionName(functionHandler._value).c_str());
if (!_state->_functions._nameFilter.PassFilter(function.c_str()))
continue;
ImGui::TableNextRow();
ImGui::TableNextColumn();
if (ImGui::Selectable(function.c_str())) {
CastMemberID memberID(scriptContext._key, SHARED_CAST_LIB);
ImGuiScript script;
script.moviePath = movie->getArchive()->getPathName().toString();
script.id = memberID;
script.type = (ScriptType)i;
script.handlerId = functionHandler._key;
script.handlerName = getHandlerName(functionHandler._value);
getScriptCode(script, functionHandler._value);
setScriptToDisplay(script);
}
ImGui::TableNextColumn();
ImGui::Text("%s", movie->getArchive()->getPathName().toString().c_str());
ImGui::TableNextColumn();
ImGui::Text("SHARED");
ImGui::TableNextColumn();
ImGui::Text("%s", scriptType.c_str());
}
}
}
}
ImGui::EndTable();
}
ImGui::EndChild();
}
ImGui::End();
}
void onImGuiInit() {
ImGuiIO &io = ImGui::GetIO();
io.Fonts->AddFontDefault();
ImFontConfig icons_config;
icons_config.MergeMode = true;
icons_config.PixelSnapH = false;
icons_config.OversampleH = 3;
icons_config.OversampleV = 3;
icons_config.GlyphOffset = {0, 3};
static const ImWchar icons_ranges[] = {0xE000, 0xF8FF, 0};
ImGui::addTTFFontFromArchive("OpenFontIcons.ttf", 13.f, &icons_config, icons_ranges);
_state = new ImGuiState();
}
void onImGuiRender() {
if (!debugChannelSet(-1, kDebugImGui)) {
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoMouse;
return;
}
if (!_state)
return;
ImGuiIO &io = ImGui::GetIO();
io.ConfigFlags &= ~(ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoMouse);
if (ImGui::BeginMainMenuBar()) {
if (ImGui::BeginMenu("View")) {
ImGui::MenuItem("Control Panel", NULL, &_state->_showControlPanel);
ImGui::MenuItem("CallStack", NULL, &_state->_showCallStack);
ImGui::MenuItem("Vars", NULL, &_state->_showVars);
ImGui::MenuItem("Channels", NULL, &_state->_showChannels);
ImGui::MenuItem("Cast", NULL, &_state->_showCast);
ImGui::MenuItem("Functions", NULL, &_state->_showFuncList);
ImGui::EndMenu();
}
ImGui::EndMainMenuBar();
}
displayScriptCasts();
displayScripts();
showControlPanel();
showVars();
showCallStack();
showChannels();
showCast();
showFuncList();
}
void onImGuiCleanup() {
delete _state;
_state = nullptr;
}
} // namespace Director