Files
scummvm/devtools/create_project/visualstudio.cpp
T
Filippos Karapetis 9feac7215e CREATE_PROJECT: Disable edit and continue in the scummvm project
Edit and continue is not compatible with the coroutine code. Previously,
it was disabled in the tinsel project only, but now that the coroutine
code has been moved into common, we need to disable edit and continue
in the scummvm project instead
2012-05-20 20:57:59 +03:00

385 lines
17 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "visualstudio.h"
#include <fstream>
#include <algorithm>
namespace CreateProjectTool {
//////////////////////////////////////////////////////////////////////////
// Visual Studio Provider (Visual Studio 2005 & 2008)
//////////////////////////////////////////////////////////////////////////
VisualStudioProvider::VisualStudioProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
: MSVCProvider(global_warnings, project_warnings, version) {
}
const char *VisualStudioProvider::getProjectExtension() {
return ".vcproj";
}
const char *VisualStudioProvider::getPropertiesExtension() {
return ".vsprops";
}
int VisualStudioProvider::getVisualStudioVersion() {
if (_version == 9)
return 2008;
if (_version == 8)
return 2005;
error("Unsupported version passed to getVisualStudioVersion");
}
void VisualStudioProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
const StringList &includeList, const StringList &excludeList) {
const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
std::ofstream project(projectFile.c_str());
if (!project)
error("Could not open \"" + projectFile + "\" for writing");
project << "<?xml version=\"1.0\" encoding=\"windows-1252\"?>\n"
"<VisualStudioProject\n"
"\tProjectType=\"Visual C++\"\n"
"\tVersion=\"" << _version << ".00\"\n"
"\tName=\"" << name << "\"\n"
"\tProjectGUID=\"{" << uuid << "}\"\n"
"\tRootNamespace=\"" << name << "\"\n"
"\tKeyword=\"Win32Proj\"\n";
if (_version >= 9)
project << "\tTargetFrameworkVersion=\"131072\"\n";
project << "\t>\n"
"\t<Platforms>\n"
"\t\t<Platform Name=\"Win32\" />\n"
"\t\t<Platform Name=\"x64\" />\n"
"\t</Platforms>\n"
"\t<Configurations>\n";
// Check for project-specific warnings:
std::map< std::string, std::list<std::string> >::iterator warningsIterator = _projectWarnings.find(name);
if (setup.devTools || name == setup.projectName) {
std::string libraries;
for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
libraries += ' ' + *i + ".lib";
// Win32
outputConfiguration(project, setup, libraries, "Debug", "Win32", "", true);
outputConfiguration(project, setup, libraries, "Analysis", "Win32", "", true);
outputConfiguration(project, setup, libraries, "Release", "Win32", "", true);
// x64
// For 'x64' we must disable NASM support. Usually we would need to disable the "nasm" feature for that and
// re-create the library list, BUT since NASM doesn't link any additional libraries, we can just use the
// libraries list created for IA-32. If that changes in the future, we need to adjust this part!
outputConfiguration(project, setup, libraries, "Debug", "x64", "64", false);
outputConfiguration(project, setup, libraries, "Analysis", "x64", "64", false);
outputConfiguration(project, setup, libraries, "Release", "x64", "64", false);
} else {
std::string warnings = "";
if (warningsIterator != _projectWarnings.end())
for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
warnings += *i + ';';
std::string toolConfig;
toolConfig = (!warnings.empty() ? "DisableSpecificWarnings=\"" + warnings + "\"" : "");
toolConfig += (name == "scummvm" ? "DebugInformationFormat=\"3\" " : "");
toolConfig += (name == "sword25" ? "DisableLanguageExtensions=\"false\" " : "");
toolConfig += (name == "grim" ? "DisableLanguageExtensions=\"false\" " : "");
// Win32
outputConfiguration(setup, project, toolConfig, "Debug", "Win32", "");
outputConfiguration(setup, project, toolConfig, "Analysis", "Win32", "");
outputConfiguration(setup, project, toolConfig, "Release", "Win32", "");
outputConfiguration(setup, project, toolConfig, "Debug", "x64", "64");
outputConfiguration(setup, project, toolConfig, "Analysis", "x64", "64");
outputConfiguration(setup, project, toolConfig, "Release", "x64", "64");
}
project << "\t</Configurations>\n"
"\t<Files>\n";
std::string modulePath;
if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
modulePath = moduleDir.substr(setup.srcDir.size());
if (!modulePath.empty() && modulePath.at(0) == '/')
modulePath.erase(0, 1);
}
if (modulePath.size())
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
else
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
project << "\t</Files>\n"
"</VisualStudioProject>\n";
}
void VisualStudioProvider::outputConfiguration(std::ostream &project, const BuildSetup &setup, const std::string &libraries, const std::string &config, const std::string &platform, const std::string &props, const bool isWin32) {
project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\" << setup.projectDescription << "_" << config << props << ".vsprops\">\n"
"\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" DebugInformationFormat=\"3\" />\n"
"\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/" << setup.projectName << ".exe\"\n"
"\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n"
"\t\t\t/>\n";
outputBuildEvents(project, setup, isWin32);
project << "\t\t</Configuration>\n";
}
void VisualStudioProvider::outputConfiguration(const BuildSetup &setup, std::ostream &project, const std::string &toolConfig, const std::string &config, const std::string &platform, const std::string &props) {
project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\" << setup.projectDescription << "_" << config << props << ".vsprops\">\n"
"\t\t\t<Tool Name=\"VCCLCompilerTool\" "<< toolConfig << "/>\n"
"\t\t</Configuration>\n";
}
void VisualStudioProvider::outputBuildEvents(std::ostream &project, const BuildSetup &setup, const bool isWin32) {
if (!setup.devTools && setup.runBuildEvents) {
project << "\t\t\t<Tool\tName=\"VCPreBuildEventTool\"\n"
"\t\t\t\tCommandLine=\"" << getPreBuildEvent() << "\"\n"
"\t\t\t/>\n"
"\t\t\t<Tool\tName=\"VCPostBuildEventTool\"\n"
"\t\t\t\tCommandLine=\"" << getPostBuildEvent(isWin32, setup.createInstaller) << "\"\n"
"\t\t\t/>\n";
}
}
void VisualStudioProvider::writeReferences(const BuildSetup &setup, std::ofstream &output) {
output << "\tProjectSection(ProjectDependencies) = postProject\n";
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
if (i->first == setup.projectName)
continue;
output << "\t\t{" << i->second << "} = {" << i->second << "}\n";
}
output << "\tEndProjectSection\n";
}
void VisualStudioProvider::outputGlobalPropFile(const BuildSetup &setup, std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents) {
std::string warnings;
for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
warnings += *i + ';';
std::string definesList;
for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i) {
if (i != defines.begin())
definesList += ';';
definesList += *i;
}
// Add define to include revision header
if (runBuildEvents)
definesList += REVISION_DEFINE ";";
properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
"<VisualStudioPropertySheet\n"
"\tProjectType=\"Visual C++\"\n"
"\tVersion=\"8.00\"\n"
"\tName=\"" << setup.projectDescription << "_Global\"\n"
"\tOutputDirectory=\"$(ConfigurationName)" << bits << "\"\n"
"\tIntermediateDirectory=\"$(ConfigurationName)" << bits << "/$(ProjectName)\"\n"
"\t>\n"
"\t<Tool\n"
"\t\tName=\"VCCLCompilerTool\"\n"
"\t\tDisableLanguageExtensions=\"" << (setup.devTools ? "false" : "true") << "\"\n"
"\t\tDisableSpecificWarnings=\"" << warnings << "\"\n"
"\t\tAdditionalIncludeDirectories=\"" << prefix << ";" << prefix << "\\engines;$(" << LIBS_DEFINE << ")\\include;$(TargetDir)\"\n"
"\t\tPreprocessorDefinitions=\"" << definesList << "\"\n"
"\t\tExceptionHandling=\"" << (setup.devTools ? "1" : "0") << "\"\n";
#if NEEDS_RTTI
properties << "\t\tRuntimeTypeInfo=\"true\"\n";
#else
properties << "\t\tRuntimeTypeInfo=\"false\"\n";
#endif
properties << "\t\tWarningLevel=\"4\"\n"
"\t\tWarnAsError=\"false\"\n"
"\t\tCompileAs=\"0\"\n"
"\t\t/>\n"
"\t<Tool\n"
"\t\tName=\"VCLibrarianTool\"\n"
"\t\tIgnoreDefaultLibraryNames=\"\"\n"
"\t/>\n"
"\t<Tool\n"
"\t\tName=\"VCLinkerTool\"\n"
"\t\tIgnoreDefaultLibraryNames=\"\"\n"
"\t\tSubSystem=\"1\"\n";
if (!setup.devTools)
properties << "\t\tEntryPointSymbol=\"WinMainCRTStartup\"\n";
properties << "\t\tAdditionalLibraryDirectories=\"$(" << LIBS_DEFINE << ")\\lib\\" << ((bits == 32) ? "x86" : "x64") << "\"\n"
"\t/>\n"
"\t<Tool\n"
"\t\tName=\"VCResourceCompilerTool\"\n"
"\t\tAdditionalIncludeDirectories=\"" << prefix << "\"\n"
"\t/>\n"
"</VisualStudioPropertySheet>\n";
properties.flush();
}
void VisualStudioProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
const std::string outputBitness = (isWin32 ? "32" : "64");
std::ofstream properties((setup.outputDir + '/' + setup.projectDescription + "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
if (!properties)
error("Could not open \"" + setup.outputDir + '/' + setup.projectDescription + "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
"<VisualStudioPropertySheet\n"
"\tProjectType=\"Visual C++\"\n"
"\tVersion=\"8.00\"\n"
"\tName=\"" << setup.projectDescription << "_" << outputType << outputBitness << "\"\n"
"\tInheritedPropertySheets=\".\\" << setup.projectDescription << "_Global" << (isWin32 ? "" : "64") << ".vsprops\"\n"
"\t>\n"
"\t<Tool\n"
"\t\tName=\"VCCLCompilerTool\"\n";
if (isRelease) {
properties << "\t\tEnableIntrinsicFunctions=\"true\"\n"
"\t\tWholeProgramOptimization=\"true\"\n"
"\t\tPreprocessorDefinitions=\"WIN32;RELEASE_BUILD\"\n"
"\t\tStringPooling=\"true\"\n"
"\t\tBufferSecurityCheck=\"false\"\n"
"\t\tDebugInformationFormat=\"0\"\n"
"\t\tRuntimeLibrary=\"0\"\n"
"\t\tAdditionalOption=\"" << (enableAnalysis ? "/analyze" : "") << "\"\n"
"\t/>\n"
"\t<Tool\n"
"\t\tName=\"VCLinkerTool\"\n"
"\t\tLinkIncremental=\"1\"\n"
"\t\tIgnoreDefaultLibraryNames=\"\"\n"
"\t\tSetChecksum=\"true\"\n";
} else {
properties << "\t\tOptimization=\"0\"\n"
"\t\tPreprocessorDefinitions=\"WIN32\"\n"
"\t\tMinimalRebuild=\"true\"\n"
"\t\tBasicRuntimeChecks=\"3\"\n"
"\t\tRuntimeLibrary=\"1\"\n"
"\t\tEnableFunctionLevelLinking=\"true\"\n"
"\t\tWarnAsError=\"false\"\n"
"\t\tDebugInformationFormat=\"" << (isWin32 ? "4" : "3") << "\"\n" // For x64 format "4" (Edit and continue) is not supported, thus we default to "3"
"\t\tAdditionalOption=\"" << (enableAnalysis ? "/analyze" : "") << "\"\n"
"\t/>\n"
"\t<Tool\n"
"\t\tName=\"VCLinkerTool\"\n"
"\t\tLinkIncremental=\"2\"\n"
"\t\tGenerateDebugInformation=\"true\"\n"
"\t\tIgnoreDefaultLibraryNames=\"libcmt.lib\"\n";
}
properties << "\t/>\n"
"</VisualStudioPropertySheet>\n";
properties.flush();
properties.close();
}
void VisualStudioProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
const std::string indentString = getIndent(indentation + 2);
if (indentation)
projectFile << getIndent(indentation + 1) << "<Filter\tName=\"" << dir.name << "\">\n";
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
const FileNode *node = *i;
if (!node->children.empty()) {
writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
} else {
if (producesObjectFile(node->name)) {
std::string name, ext;
splitFilename(node->name, name, ext);
const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), name + ".o") != duplicate.end());
if (ext == "asm") {
std::string objFileName = "$(IntDir)\\";
if (isDuplicate)
objFileName += objPrefix;
objFileName += "$(InputName).obj";
const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCustomBuildTool\" CommandLine=\"nasm.exe -f win32 -g -o &quot;" + objFileName + "&quot; &quot;$(InputPath)&quot;&#x0D;&#x0A;\" Outputs=\"" + objFileName + "\" />\n";
// NASM is not supported for x64, thus we do not need to add additional entries here :-).
projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
<< indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
<< toolLine
<< indentString << "\t</FileConfiguration>\n"
<< indentString << "\t<FileConfiguration Name=\"Analysis|Win32\">\n"
<< toolLine
<< indentString << "\t</FileConfiguration>\n"
<< indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
<< toolLine
<< indentString << "\t</FileConfiguration>\n"
<< indentString << "</File>\n";
} else {
if (isDuplicate) {
const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCLCompilerTool\" ObjectFile=\"$(IntDir)\\" + objPrefix + "$(InputName).obj\" XMLDocumentationFileName=\"$(IntDir)\\" + objPrefix + "$(InputName).xdc\" />\n";
projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
<< indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
<< toolLine
<< indentString << "\t</FileConfiguration>\n"
<< indentString << "\t<FileConfiguration Name=\"Analysis|Win32\">\n"
<< toolLine
<< indentString << "\t</FileConfiguration>\n"
<< indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
<< toolLine
<< indentString << "\t</FileConfiguration>\n"
<< indentString << "\t<FileConfiguration Name=\"Debug|x64\">\n"
<< toolLine
<< indentString << "\t</FileConfiguration>\n"
<< indentString << "\t<FileConfiguration Name=\"Analysis|x64\">\n"
<< toolLine
<< indentString << "\t</FileConfiguration>\n"
<< indentString << "\t<FileConfiguration Name=\"Release|x64\">\n"
<< toolLine
<< indentString << "\t</FileConfiguration>\n"
<< indentString << "</File>\n";
} else {
projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
}
}
} else {
projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
}
}
}
if (indentation)
projectFile << getIndent(indentation + 1) << "</Filter>\n";
}
} // End of CreateProjectTool namespace