mirror of
https://github.com/scummvm/scummvm.git
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270 lines
6.9 KiB
C++
270 lines
6.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "qdengine/qd_precomp.h"
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#include "qdengine/parser/qdscr_parser.h"
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#include "qdengine/parser/xml_tag_buffer.h"
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#include "qdengine/system/sound/snd_dispatcher.h"
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#include "qdengine/qdcore/qd_sound.h"
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#include "qdengine/qdcore/qd_interface_screen.h"
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#include "qdengine/qdcore/qd_interface_element.h"
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#include "qdengine/qdcore/qd_interface_element_state.h"
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#include "qdengine/qdcore/qd_interface_background.h"
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#include "qdengine/qdcore/qd_interface_counter.h"
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#include "qdengine/qdcore/qd_interface_button.h"
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#include "qdengine/qdcore/qd_interface_save.h"
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#include "qdengine/qdcore/qd_interface_slider.h"
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#include "qdengine/qdcore/qd_interface_text_window.h"
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namespace QDEngine {
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Vect2i qdInterfaceElement::screen_offset_ = Vect2i(0, 0);
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qdInterfaceElement::qdInterfaceElement() : r_(0, 0),
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option_ID_(OPTION_NONE),
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screen_depth_(0),
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is_visible_(true),
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is_locked_(false),
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last_animation_frame_(NULL) {
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}
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qdInterfaceElement::qdInterfaceElement(const qdInterfaceElement &el) : qdInterfaceObjectBase(el),
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r_(el.r_),
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option_ID_(el.option_ID_),
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option_data_(el.option_data_),
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screen_depth_(el.screen_depth_),
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is_visible_(el.is_visible_),
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last_animation_frame_(NULL) {
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}
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qdInterfaceElement::~qdInterfaceElement() {
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}
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qdInterfaceElement &qdInterfaceElement::operator = (const qdInterfaceElement &el) {
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if (this == &el) return *this;
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this->qdInterfaceObjectBase::operator = (el);
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r_ = el.r_;
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option_ID_ = el.option_ID_;
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option_data_ = el.option_data_;
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screen_depth_ = el.screen_depth_;
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is_visible_ = el.is_visible_;
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return *this;
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}
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bool qdInterfaceElement::set_animation(const qdAnimation *anm, int anm_flags) {
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if (anm) {
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anm->create_reference(&animation_);
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if (anm_flags & QD_ANIMATION_FLAG_LOOP)
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animation_.set_flag(QD_ANIMATION_FLAG_LOOP);
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if (anm_flags & QD_ANIMATION_FLAG_FLIP_HORIZONTAL)
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animation_.set_flag(QD_ANIMATION_FLAG_FLIP_HORIZONTAL);
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if (anm_flags & QD_ANIMATION_FLAG_FLIP_VERTICAL)
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animation_.set_flag(QD_ANIMATION_FLAG_FLIP_VERTICAL);
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animation_.start();
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} else
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animation_.clear();
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return true;
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}
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bool qdInterfaceElement::set_state(const qdInterfaceElementState *p) {
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qdInterfaceElementState::state_mode_t mode = p->state_mode();
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set_animation(p->animation(mode), p->animation_flags(mode));
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if (p->sound(mode)) {
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if (sndDispatcher * dp = sndDispatcher::get_dispatcher())
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dp->stop_sound(&sound_handle_);
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p->sound(mode)->play(&sound_handle_);
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}
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return true;
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}
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bool qdInterfaceElement::redraw() const {
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animation_.redraw(r().x, r().y, 0);
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return true;
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}
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bool qdInterfaceElement::need_redraw() const {
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if (last_animation_frame_ != animation_.get_cur_frame())
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return true;
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if (last_screen_region_ != screen_region())
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return true;
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return false;
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}
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bool qdInterfaceElement::post_redraw() {
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last_screen_region_ = screen_region();
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last_animation_frame_ = animation_.get_cur_frame();
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return true;
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}
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bool qdInterfaceElement::quant(float dt) {
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animation_.quant(dt);
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return true;
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}
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grScreenRegion qdInterfaceElement::screen_region() const {
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if (!animation_.is_empty()) {
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grScreenRegion reg = animation_.screen_region();
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reg.move(r().x, r().y);
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return reg;
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} else
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return grScreenRegion::EMPTY;
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}
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bool qdInterfaceElement::save_script(Common::SeekableWriteStream &fh, int indent) const {
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for (int i = 0; i < indent; i++) {
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fh.writeString("\t");
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}
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fh.writeString("<interface_element");
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fh.writeString(Common::String::format(" type=\"%d\"", static_cast<int>(get_element_type())));
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if (name()) {
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fh.writeString(Common::String::format(" name=\"%s\"", qdscr_XML_string(name())));
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}
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fh.writeString(Common::String::format(" pos=\"%d %d %d\"", r_.x, r_.y, screen_depth_));
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if (option_ID_ != OPTION_NONE) {
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fh.writeString(Common::String::format(" option_id=\"%d\"", (int)option_ID_));
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}
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fh.writeString(">\r\n");
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if (!save_script_body(fh, indent)) {
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return false;
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}
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for (int i = 0; i < indent; i++) {
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fh.writeString("\t");
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}
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fh.writeString("</interface_element>\r\n");
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return true;
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}
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bool qdInterfaceElement::load_script(const xml::tag *p) {
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for (xml::tag::subtag_iterator it = p->subtags_begin(); it != p->subtags_end(); ++it) {
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switch (it->ID()) {
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case QDSCR_NAME:
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set_name(it->data());
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break;
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case QDSCR_INTERFACE_ELEMENT_POS:
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xml::tag_buffer(*it) > r_.x > r_.y > screen_depth_;
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break;
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case QDSCR_INTERFACE_OPTION_ID:
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option_ID_ = option_ID_t(xml::tag_buffer(*it).get_int());
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break;
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}
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}
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return load_script_body(p);
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}
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qdResource *qdInterfaceElement::add_resource(const char *file_name, const qdInterfaceElementState *res_owner) {
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if (qdInterfaceScreen * p = dynamic_cast<qdInterfaceScreen * >(owner()))
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return p->add_resource(file_name, res_owner);
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return NULL;
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}
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bool qdInterfaceElement::remove_resource(const char *file_name, const qdInterfaceElementState *res_owner) {
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if (qdInterfaceScreen * p = dynamic_cast<qdInterfaceScreen * >(owner()))
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return p->remove_resource(file_name, res_owner);
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return false;
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}
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qdInterfaceElement *qdInterfaceElement::create_element(element_type tp) {
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switch (tp) {
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case EL_BACKGROUND:
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return new qdInterfaceBackground;
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case EL_BUTTON:
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return new qdInterfaceButton;
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case EL_SLIDER:
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return new qdInterfaceSlider;
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case EL_SAVE:
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return new qdInterfaceSave;
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case EL_TEXT_WINDOW:
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return new qdInterfaceTextWindow;
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case EL_COUNTER:
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return new qdInterfaceCounter;
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}
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return NULL;
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}
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void qdInterfaceElement::destroy_element(qdInterfaceElement *p) {
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delete p;
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}
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bool qdInterfaceElement::hit_test(int x, int y) const {
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if (!animation_.is_empty()) {
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x -= r().x;
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y -= r().y;
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return animation_.hit(x, y);
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}
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return false;
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}
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qdInterfaceElement::state_status_t qdInterfaceElement::state_status(const qdInterfaceElementState *p) const {
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qdInterfaceElementState::state_mode_t mode = p->state_mode();
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if (p->animation(mode)) {
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if (p->animation(mode)->is_reference(&animation_)) {
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if (!animation_.is_finished())
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return STATE_ACTIVE;
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} else
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return STATE_INACTIVE;
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} else {
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if (!animation_.is_empty())
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return STATE_INACTIVE;
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}
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if (p->sound(mode)) {
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if (!p->sound(mode)->is_stopped(&sound_handle_))
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return STATE_ACTIVE;
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}
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return STATE_DONE;
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}
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} // namespace QDEngine
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