mirror of
https://github.com/scummvm/scummvm.git
synced 2026-05-21 05:40:43 +00:00
1aad68f13c
Move test runner null OSystem implementation in subfolders. MSVC resolves relative includes using the including file but also the including parents. This leads to clashes when including the code under test from the runner or the null system code. By moving everything inside their own folder, the clash is avoided as relative paths don't resolve anymore from there.
822 lines
36 KiB
C++
822 lines
36 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "msbuild.h"
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#include "config.h"
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#include <algorithm>
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#include <fstream>
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namespace CreateProjectTool {
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//////////////////////////////////////////////////////////////////////////
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// MSBuild Provider (Visual Studio 2010 and later)
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//////////////////////////////////////////////////////////////////////////
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MSBuildProvider::MSBuildProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, StringList &global_errors, const int version, const MSVCVersion &msvc)
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: MSVCProvider(global_warnings, project_warnings, global_errors, version, msvc) {
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_archs.push_back(ARCH_X86);
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_archs.push_back(ARCH_AMD64);
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_archs.push_back(ARCH_ARM64);
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}
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const char *MSBuildProvider::getProjectExtension() {
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return ".vcxproj";
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}
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const char *MSBuildProvider::getPropertiesExtension() {
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return ".props";
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}
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namespace {
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inline void outputConfiguration(std::ostream &project, const std::string &config, MSVC_Architecture arch) {
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project << "\t\t<ProjectConfiguration Include=\"" << config << "|" << getMSVCConfigName(arch) << "\">\n"
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<< "\t\t\t<Configuration>" << config << "</Configuration>\n"
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<< "\t\t\t<Platform>" << getMSVCConfigName(arch) << "</Platform>\n"
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<< "\t\t</ProjectConfiguration>\n";
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}
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inline void outputConfigurationType(const BuildSetup &setup, std::ostream &project, const std::string &name, const std::string &config, MSVC_Architecture arch, const MSVCVersion &msvc) {
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project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << getMSVCConfigName(arch) << "'\" Label=\"Configuration\">\n";
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if (name == setup.projectName || setup.devTools || setup.tests) {
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project << "\t\t<ConfigurationType>Application</ConfigurationType>\n";
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} else {
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project << "\t\t<ConfigurationType>StaticLibrary</ConfigurationType>\n";
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}
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project << "\t\t<PlatformToolset>" << (config == "LLVM" ? msvc.toolsetLLVM : msvc.toolsetMSVC ) << "</PlatformToolset>\n";
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project << "\t\t<CharacterSet>" << (setup.useWindowsUnicode ? "Unicode" : "NotSet") << "</CharacterSet>\n";
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if (msvc.version >= 16 && config == "ASan") {
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project << "\t\t<EnableASAN>true</EnableASAN>\n";
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}
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project << "\t</PropertyGroup>\n";
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}
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inline void outputProperties(const BuildSetup &setup, std::ostream &project, const std::string &config, MSVC_Architecture arch) {
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project << "\t<ImportGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << getMSVCConfigName(arch) << "'\" Label=\"PropertySheets\">\n"
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<< "\t\t<Import Project=\"$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n"
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<< "\t\t<Import Project=\"" << setup.projectDescription + '_' << config << getMSVCArchName(arch) << ".props" << "\" />\n"
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<< "\t</ImportGroup>\n";
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}
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} // End of anonymous namespace
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void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
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const StringList &includeList, const StringList &excludeList, const std::string &pchIncludeRoot, const StringList &pchDirs, const StringList &pchExclude) {
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const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
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std::ofstream project(projectFile.c_str());
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if (!project || !project.is_open()) {
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error("Could not open \"" + projectFile + "\" for writing");
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return;
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}
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project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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<< "<Project DefaultTargets=\"Build\" ToolsVersion=\"" << _msvcVersion.project << "\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
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<< "\t<ItemGroup Label=\"ProjectConfigurations\">\n";
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for (std::list<MSVC_Architecture>::const_iterator arch = _archs.begin(); arch != _archs.end(); ++arch) {
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outputConfiguration(project, "Debug", *arch);
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outputConfiguration(project, "ASan", *arch);
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outputConfiguration(project, "LLVM", *arch);
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outputConfiguration(project, "Release", *arch);
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}
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project << "\t</ItemGroup>\n";
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// Project name & Guid
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project << "\t<PropertyGroup Label=\"Globals\">\n"
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<< "\t\t<ProjectGuid>{" << uuid << "}</ProjectGuid>\n"
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<< "\t\t<RootNamespace>" << name << "</RootNamespace>\n"
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<< "\t\t<Keyword>Win32Proj</Keyword>\n"
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<< "\t\t<VCTargetsPath Condition=\"'$(VCTargetsPath" << _version << ")' != '' and '$(VSVersion)' == '' and $(VisualStudioVersion) == ''\">$(VCTargetsPath" << _version << ")</VCTargetsPath>\n"
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<< "\t</PropertyGroup>\n";
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// Shared configuration
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project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n";
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for (std::list<MSVC_Architecture>::const_iterator arch = _archs.begin(); arch != _archs.end(); ++arch) {
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outputConfigurationType(setup, project, name, "Release", *arch, _msvcVersion);
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outputConfigurationType(setup, project, name, "ASan", *arch, _msvcVersion);
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outputConfigurationType(setup, project, name, "LLVM", *arch, _msvcVersion);
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outputConfigurationType(setup, project, name, "Debug", *arch, _msvcVersion);
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}
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project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n"
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<< "\t<ImportGroup Label=\"ExtensionSettings\">\n"
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<< "\t</ImportGroup>\n";
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for (std::list<MSVC_Architecture>::const_iterator arch = _archs.begin(); arch != _archs.end(); ++arch) {
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outputProperties(setup, project, "Release", *arch);
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outputProperties(setup, project, "ASan", *arch);
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outputProperties(setup, project, "LLVM", *arch);
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outputProperties(setup, project, "Debug", *arch);
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}
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project << "\t<PropertyGroup Label=\"UserMacros\" />\n";
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// Project-specific settings (asan uses debug properties)
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for (std::list<MSVC_Architecture>::const_iterator arch = _archs.begin(); arch != _archs.end(); ++arch) {
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BuildSetup archsetup = setup;
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std::map<MSVC_Architecture, StringList>::const_iterator disabled_features_it = _arch_disabled_features.find(*arch);
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if (disabled_features_it != _arch_disabled_features.end()) {
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for (StringList::const_iterator j = disabled_features_it->second.begin(); j != disabled_features_it->second.end(); ++j) {
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archsetup = removeFeatureFromSetup(archsetup, *j);
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}
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}
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outputProjectSettings(project, name, archsetup, false, *arch, "Debug");
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outputProjectSettings(project, name, archsetup, false, *arch, "ASan");
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outputProjectSettings(project, name, archsetup, false, *arch, "LLVM");
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outputProjectSettings(project, name, archsetup, true, *arch, "Release");
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}
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// Files
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std::string modulePath;
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if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
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modulePath = moduleDir.substr(setup.srcDir.size());
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if (!modulePath.empty() && modulePath.at(0) == '/')
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modulePath.erase(0, 1);
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}
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if (!modulePath.empty())
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addFilesToProject(moduleDir, project, includeList, excludeList, pchIncludeRoot, pchDirs, pchExclude, setup.filePrefix + '/' + modulePath);
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else
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addFilesToProject(moduleDir, project, includeList, excludeList, pchIncludeRoot, pchDirs, pchExclude, setup.filePrefix);
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// Output references for the main project
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if (name == setup.projectName)
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writeReferences(setup, project);
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// Output auto-generated test runner
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if (setup.tests) {
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project << "\t<ItemGroup>\n";
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project << "\t\t<ClCompile Include=\"test/runner/test_runner.cpp\" />\n";
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project << "\t\t<ClCompile Include=\"" << setup.srcDir << "/test/system/null_osystem.cpp\" />\n";
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project << "\t\t<ClCompile Remove=\"" << setup.srcDir << "/backends/base-backend.cpp\" />\n"; // symbols are already defined in null_osystem.cpp
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project << "\t</ItemGroup>\n";
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}
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// Visual Studio 2015 and up automatically import natvis files that are part of the project
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if (name == PROJECT_NAME && _version >= 14) {
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project << "\t<ItemGroup>\n";
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project << "\t\t<None Include=\"" << setup.srcDir << "/devtools/create_project/scripts/scummvm.natvis\" />\n";
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project << "\t</ItemGroup>\n";
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}
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project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n"
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"\t<ImportGroup Label=\"ExtensionTargets\">\n"
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"\t</ImportGroup>\n";
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if (setup.tests) {
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// We override the normal target to ignore the exit code (this allows us to have a clean output and not message about the command exit code)
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project << "\t\t<Target Name=\"PostBuildEvent\">\n"
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<< "\t\t\t<Message Text=\"Description: Run tests\" />\n"
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<< "\t\t\t<Copy SourceFiles=\"" + setup.filePrefix + "/dists/engine-data/encoding.dat\" DestinationFolder=\"$(ProjectDir)test/engine-data\" SkipUnchangedFiles=\"true\" />\n"
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<< "\t\t\t<Exec Command=\"$(TargetPath)\" IgnoreExitCode=\"true\" />\n"
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<< "\t\t</Target>\n";
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}
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project << "</Project>\n";
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// Output filter file if necessary
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createFiltersFile(setup, name);
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}
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void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) {
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// No filters => no need to create a filter file
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if (_filters.empty())
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return;
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// Sort all list alphabetically
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_filters.sort();
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_compileFiles.sort();
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_includeFiles.sort();
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_otherFiles.sort();
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_resourceFiles.sort();
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_asmFiles.sort();
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const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters";
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std::ofstream filters(filtersFile.c_str());
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if (!filters || !filters.is_open()) {
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error("Could not open \"" + filtersFile + "\" for writing");
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return;
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}
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filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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<< "<Project ToolsVersion=\"" << _msvcVersion.project << "\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
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// Output the list of filters
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filters << "\t<ItemGroup>\n";
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for (std::list<std::string>::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) {
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filters << "\t\t<Filter Include=\"" << *filter << "\">\n"
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<< "\t\t\t<UniqueIdentifier>" << createUUID() << "</UniqueIdentifier>\n"
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<< "\t\t</Filter>\n";
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}
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filters << "\t</ItemGroup>\n";
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// Output files
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outputFilter(filters, _compileFiles, "ClCompile");
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outputFilter(filters, _includeFiles, "ClInclude");
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outputFilter(filters, _otherFiles, "None");
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outputFilter(filters, _resourceFiles, "ResourceCompile");
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outputFilter(filters, _asmFiles, "CustomBuild");
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filters << "</Project>";
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}
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void MSBuildProvider::outputFilter(std::ostream &filters, const FileEntries &files, const std::string &action) {
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if (!files.empty()) {
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filters << "\t<ItemGroup>\n";
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for (FileEntries::const_iterator entry = files.begin(), end = files.end(); entry != end; ++entry) {
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if ((*entry).filter != "") {
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filters << "\t\t<" << action << " Include=\"" << (*entry).path << "\">\n"
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<< "\t\t\t<Filter>" << (*entry).filter << "</Filter>\n"
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<< "\t\t</" << action << ">\n";
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} else {
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filters << "\t\t<" << action << " Include=\"" << (*entry).path << "\" />\n";
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}
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}
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filters << "\t</ItemGroup>\n";
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}
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}
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void MSBuildProvider::writeReferences(const BuildSetup &setup, std::ofstream &output) {
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output << "\t<ItemGroup>\n";
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for (UUIDMap::const_iterator i = _engineUuidMap.begin(); i != _engineUuidMap.end(); ++i) {
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output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n"
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<< "\t\t<Project>{" << i->second << "}</Project>\n"
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<< "\t</ProjectReference>\n";
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}
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output << "\t</ItemGroup>\n";
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}
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void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, MSVC_Architecture arch, const std::string &configuration) {
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// Check for project-specific warnings:
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std::map<std::string, StringList>::iterator warningsIterator = _projectWarnings.find(name);
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bool enableLanguageExtensions = find(_enableLanguageExtensions.begin(), _enableLanguageExtensions.end(), name) != _enableLanguageExtensions.end();
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bool disableEditAndContinue = find(_disableEditAndContinue.begin(), _disableEditAndContinue.end(), name) != _disableEditAndContinue.end();
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// Nothing to add here, move along!
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if (!setup.devTools && !setup.tests && name != setup.projectName && !enableLanguageExtensions && !disableEditAndContinue && warningsIterator == _projectWarnings.end())
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return;
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std::string warnings = "";
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if (warningsIterator != _projectWarnings.end())
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for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
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warnings += *i + ';';
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project << "\t<ItemDefinitionGroup Condition=\"'$(Configuration)|$(Platform)'=='" << configuration << "|" << getMSVCConfigName(arch) << "'\">\n"
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<< "\t\t<ClCompile>\n";
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// Language Extensions
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if (setup.devTools || setup.tests || name == setup.projectName || enableLanguageExtensions) {
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project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n";
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project << "\t\t\t<ConformanceMode>false</ConformanceMode>\n"; // Required for Windows SDK 8.1
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}
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// Edit and Continue
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if ((name == setup.projectName || disableEditAndContinue) && !isRelease)
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project << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n";
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// Warnings
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if (warningsIterator != _projectWarnings.end())
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project << "\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n";
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project << "\t\t</ClCompile>\n";
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// Link configuration for main project
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if (name == setup.projectName || setup.devTools || setup.tests) {
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std::string libraries = outputLibraryDependencies(setup, isRelease);
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// MSBuild uses ; for separators instead of spaces
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for (std::string::iterator i = libraries.begin(); i != libraries.end(); ++i) {
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if (*i == ' ') {
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*i = ';';
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}
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}
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project << "\t\t<Link>\n"
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<< "\t\t\t<OutputFile>$(OutDir)" << ((setup.devTools || setup.tests) ? name : setup.projectName) << ".exe</OutputFile>\n"
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<< "\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n"
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<< "\t\t</Link>\n";
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if (!setup.devTools && !setup.tests && setup.runBuildEvents) {
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project << "\t\t<PreBuildEvent>\n"
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<< "\t\t\t<Message>Generate revision</Message>\n"
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<< "\t\t\t<Command>" << getPreBuildEvent(setup) << "</Command>\n"
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<< "\t\t</PreBuildEvent>\n";
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// Copy data files to the build folder
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project << "\t\t<PostBuildEvent>\n"
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<< "\t\t\t<Message>Copy data files to the build folder</Message>\n"
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<< "\t\t\t<Command>" << getPostBuildEvent(arch, setup, isRelease) << "</Command>\n"
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<< "\t\t</PostBuildEvent>\n";
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} else if (setup.tests) {
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project << "\t\t<PreBuildEvent>\n"
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<< "\t\t\t<Message>Generate runner.cpp</Message>\n"
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<< "\t\t\t<Command>" << getTestPreBuildEvent(setup) << "</Command>\n"
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<< "\t\t</PreBuildEvent>\n";
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}
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}
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project << "\t</ItemDefinitionGroup>\n";
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}
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void MSBuildProvider::outputGlobalPropFile(const BuildSetup &setup, std::ofstream &properties, MSVC_Architecture arch, const StringList &defines, const std::string &prefix) {
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std::string warnings;
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for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
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warnings += *i + ';';
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std::string warningsAsErrors;
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for (StringList::const_iterator i = _globalErrors.begin(); i != _globalErrors.end(); ++i)
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warningsAsErrors += "/we\"" + (*i) + "\" ";
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std::string definesList;
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for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i)
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definesList += *i + ';';
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// Add define to include revision header
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if (setup.runBuildEvents)
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definesList += REVISION_DEFINE ";";
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std::string includeSDL = setup.getSDLName();
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properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
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<< "<Project DefaultTargets=\"Build\" ToolsVersion=\"" << _msvcVersion.project << "\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
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<< "\t<PropertyGroup>\n"
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<< "\t\t<_PropertySheetDisplayName>" << setup.projectDescription << "_Global</_PropertySheetDisplayName>\n"
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<< "\t\t<OutDir>$(Configuration)" << getMSVCArchName(arch) << "\\</OutDir>\n"
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<< "\t\t<IntDir>$(Configuration)" << getMSVCArchName(arch) << "\\$(ProjectName)\\</IntDir>\n";
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if (_msvcVersion.version >= 17 && setup.useVcpkg)
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properties << "\t\t<VcpkgEnableManifest>true</VcpkgEnableManifest>\n";
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properties << "\t</PropertyGroup>\n"
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<< "\t<ItemDefinitionGroup>\n"
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<< "\t\t<ClCompile>\n"
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<< "\t\t\t<DisableLanguageExtensions>true</DisableLanguageExtensions>\n"
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<< "\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"
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<< "\t\t\t<AdditionalIncludeDirectories>.;" << prefix << ";" << prefix << "\\engines;";
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if (setup.tests) {
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properties << prefix << "\\test\\cxxtest;";
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}
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// HACK to workaround SDL/SDL.h includes
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if (setup.useVcpkg) {
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properties << "$(_ZVcpkgCurrentInstalledDir)include\\" << includeSDL;
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}
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properties << "%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
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<< "\t\t\t<PreprocessorDefinitions>" << definesList << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
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<< "\t\t\t<ExceptionHandling>" << ((setup.devTools || setup.tests) ? "Sync" : "") << "</ExceptionHandling>\n";
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#if NEEDS_RTTI
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properties << "\t\t\t<RuntimeTypeInfo>true</RuntimeTypeInfo>\n";
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#else
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properties << "\t\t\t<RuntimeTypeInfo>false</RuntimeTypeInfo>\n";
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#endif
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// Print a bit more context for warnings, like modern GCC/Clang do
|
|
if (_msvcVersion.version >= 15)
|
|
properties << "\t\t\t<DiagnosticsFormat>Caret</DiagnosticsFormat>\n";
|
|
|
|
properties << "\t\t\t<WarningLevel>Level4</WarningLevel>\n"
|
|
<< "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
|
|
<< "\t\t\t<CompileAs>Default</CompileAs>\n"
|
|
<< "\t\t\t<MultiProcessorCompilation>true</MultiProcessorCompilation>\n"
|
|
<< "\t\t\t<ConformanceMode>true</ConformanceMode>\n"
|
|
<< "\t\t\t<ObjectFileName>$(IntDir)dists\\msvc\\%(RelativeDir)</ObjectFileName>\n"
|
|
<< "\t\t\t<AdditionalOptions>/utf-8 " << (_msvcVersion.version >= 15 ? "/Zc:__cplusplus " : "") << warningsAsErrors << "%(AdditionalOptions)</AdditionalOptions>\n"
|
|
<< "\t\t</ClCompile>\n"
|
|
<< "\t\t<Link>\n"
|
|
<< "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n";
|
|
// console subsystem is required for text-console, tools, and tests
|
|
if (!setup.useWindowsSubsystem || setup.featureEnabled("text-console") || setup.devTools || setup.tests) {
|
|
properties << "\t\t\t<SubSystem>Console</SubSystem>\n";
|
|
} else {
|
|
properties << "\t\t\t<SubSystem>Windows</SubSystem>\n";
|
|
}
|
|
|
|
if (!setup.devTools && !setup.tests)
|
|
properties << "\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n";
|
|
|
|
properties << "\t\t</Link>\n"
|
|
<< "\t\t<ResourceCompile>\n"
|
|
<< "\t\t\t<AdditionalIncludeDirectories>.;" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
|
|
<< "\t\t\t<PreprocessorDefinitions>" << definesList << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
|
|
<< "\t\t</ResourceCompile>\n"
|
|
<< "\t</ItemDefinitionGroup>\n"
|
|
<< "</Project>\n";
|
|
|
|
properties.flush();
|
|
}
|
|
|
|
void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, MSVC_Architecture arch, const std::string &configuration) {
|
|
std::ofstream properties((setup.outputDir + '/' + setup.projectDescription + "_" + configuration + getMSVCArchName(arch) + getPropertiesExtension()).c_str());
|
|
if (!properties || !properties.is_open()) {
|
|
error("Could not open \"" + setup.outputDir + '/' + setup.projectDescription + "_" + configuration + getMSVCArchName(arch) + getPropertiesExtension() + "\" for writing");
|
|
return;
|
|
}
|
|
|
|
std::string includeDirsList;
|
|
for (StringList::const_iterator i = setup.includeDirs.begin(); i != setup.includeDirs.end(); ++i)
|
|
includeDirsList += convertPathToWin(*i) + ';';
|
|
|
|
std::string includeSDL = setup.getSDLName();
|
|
|
|
std::string libraryDirsList;
|
|
for (StringList::const_iterator i = setup.libraryDirs.begin(); i != setup.libraryDirs.end(); ++i)
|
|
libraryDirsList += convertPathToWin(*i) + ';';
|
|
|
|
std::string libsPath;
|
|
if (setup.libsDir.empty())
|
|
libsPath = "$(" LIBS_DEFINE ")";
|
|
else
|
|
libsPath = convertPathToWin(setup.libsDir);
|
|
|
|
std::string cfgPath = (isRelease ? "Release" : "Debug");
|
|
|
|
properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
|
|
<< "<Project DefaultTargets=\"Build\" ToolsVersion=\"" << _msvcVersion.project << "\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
|
|
<< "\t<ImportGroup Label=\"PropertySheets\">\n"
|
|
<< "\t\t<Import Project=\"" << setup.projectDescription << "_Global" << getMSVCArchName(arch) << ".props\" />\n"
|
|
<< "\t</ImportGroup>\n"
|
|
<< "\t<PropertyGroup>\n"
|
|
<< "\t\t<_PropertySheetDisplayName>" << setup.projectDescription << "_" << configuration << getMSVCArchName(arch) << "</_PropertySheetDisplayName>\n"
|
|
<< "\t\t<LinkIncremental>" << ((isRelease || configuration == "ASan") ? "false" : "true") << "</LinkIncremental>\n"
|
|
<< "\t\t<GenerateManifest>false</GenerateManifest>\n";
|
|
|
|
if (!setup.useVcpkg) {
|
|
properties << "\t\t<ExecutablePath>" << libsPath << "\\bin;" << libsPath << "\\bin\\" << getMSVCArchName(arch) << ";" << libsPath << "\\" << cfgPath << "\\bin;$(ExecutablePath)</ExecutablePath>\n"
|
|
<< "\t\t<LibraryPath>" << libraryDirsList << libsPath << "\\lib\\" << getMSVCArchName(arch) << ";" << libsPath << "\\lib\\" << getMSVCArchName(arch) << "\\" << cfgPath << ";" << libsPath << "\\lib;" << libsPath << "\\" << cfgPath << "\\lib;$(LibraryPath)</LibraryPath>\n"
|
|
<< "\t\t<IncludePath>" << includeDirsList << libsPath << "\\include;" << libsPath << "\\include\\" << includeSDL << ";$(IncludePath)</IncludePath>\n";
|
|
} else {
|
|
properties << "\t\t<VcpkgTriplet>" << getMSVCArchName(arch) << "-windows</VcpkgTriplet>\n";
|
|
properties << "\t\t<VcpkgConfiguration>" << cfgPath << "</VcpkgConfiguration>\n";
|
|
}
|
|
|
|
properties << "\t</PropertyGroup>\n"
|
|
<< "\t<ItemDefinitionGroup>\n"
|
|
<< "\t\t<ClCompile>\n";
|
|
|
|
if (isRelease) {
|
|
properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n"
|
|
<< "\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n"
|
|
<< "\t\t\t<PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
|
|
<< "\t\t\t<StringPooling>true</StringPooling>\n"
|
|
<< "\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n"
|
|
<< "\t\t\t<DebugInformationFormat></DebugInformationFormat>\n"
|
|
<< "\t\t\t<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\n"
|
|
<< "\t\t\t<EnablePREfast>false</EnablePREfast>\n"
|
|
<< "\t\t</ClCompile>\n"
|
|
<< "\t\t<Lib>\n"
|
|
<< "\t\t\t<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>\n"
|
|
<< "\t\t</Lib>\n"
|
|
<< "\t\t<Link>\n"
|
|
<< "\t\t\t<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>\n"
|
|
<< "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
|
|
<< "\t\t\t<SetChecksum>true</SetChecksum>\n";
|
|
} else {
|
|
properties << "\t\t\t<Optimization>Disabled</Optimization>\n"
|
|
<< "\t\t\t<PreprocessorDefinitions>WIN32;" << (configuration == "LLVM" ? "_CRT_SECURE_NO_WARNINGS;" : "") << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
|
|
<< "\t\t\t<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\n"
|
|
<< "\t\t\t<FunctionLevelLinking>true</FunctionLevelLinking>\n"
|
|
<< "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n";
|
|
if (configuration != "ASan") {
|
|
properties << "\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n";
|
|
}
|
|
// Since MSVC 2015 Edit and Continue is supported for x86 and x86-64, but not for ARM.
|
|
if (configuration != "ASan" && (arch == ARCH_X86 || (arch == ARCH_AMD64 && _version >= 14))) {
|
|
properties << "\t\t\t<DebugInformationFormat>EditAndContinue</DebugInformationFormat>\n";
|
|
} else {
|
|
properties << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n";
|
|
}
|
|
|
|
if (configuration == "LLVM") {
|
|
properties << "\t\t\t<AdditionalOptions>-Wno-microsoft -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder -Wpointer-arith -Wcast-qual -Wshadow -Wnon-virtual-dtor -Wwrite-strings -Wno-conversion -Wno-shorten-64-to-32 -Wno-sign-compare -Wno-four-char-constants -Wno-nested-anon-types -Qunused-arguments %(AdditionalOptions)</AdditionalOptions>\n";
|
|
}
|
|
|
|
properties << "\t\t</ClCompile>\n"
|
|
<< "\t\t<Link>\n"
|
|
<< "\t\t\t<GenerateDebugInformation>true</GenerateDebugInformation>\n"
|
|
<< "\t\t\t<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>\n";
|
|
}
|
|
|
|
properties << "\t\t</Link>\n"
|
|
<< "\t</ItemDefinitionGroup>\n"
|
|
<< "</Project>\n";
|
|
|
|
properties.flush();
|
|
properties.close();
|
|
}
|
|
|
|
bool hasEnding(std::string const &fullString, std::string const &ending) {
|
|
if (fullString.length() > ending.length()) {
|
|
return (0 == fullString.compare(fullString.length() - ending.length(), ending.length(), ending));
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void MSBuildProvider::outputNasmCommand(std::ostream &projectFile, const std::string &config, const std::string &prefix) {
|
|
projectFile << "\t\t\t<Command Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">nasm.exe -f win32 -g -o \"$(IntDir)" << prefix << "%(Filename).obj\" \"%(FullPath)\"</Command>\n"
|
|
<< "\t\t\t<Outputs Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">$(IntDir)" << prefix << "%(Filename).obj;%(Outputs)</Outputs>\n";
|
|
if (_version >= 15) {
|
|
projectFile << "\t\t\t<OutputItemType Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">Object</OutputItemType>\n"
|
|
<< "\t\t\t<BuildInParallel Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">true</BuildInParallel>\n";
|
|
}
|
|
}
|
|
|
|
void MSBuildProvider::insertPathIntoDirectory(FileNode &dir, const std::string &path) {
|
|
size_t separatorLoc = path.find('\\');
|
|
if (separatorLoc != std::string::npos) {
|
|
// Inside of a subdirectory
|
|
|
|
std::string subdirName = path.substr(0, separatorLoc);
|
|
|
|
FileNode::NodeList::iterator dirIt = dir.children.begin();
|
|
FileNode::NodeList::iterator dirItEnd = dir.children.end();
|
|
while (dirIt != dirItEnd) {
|
|
if ((*dirIt)->name == subdirName)
|
|
break;
|
|
|
|
++dirIt;
|
|
}
|
|
|
|
FileNode *dirNode = nullptr;
|
|
if (dirIt == dirItEnd) {
|
|
dirNode = new FileNode(subdirName);
|
|
dir.children.push_back(dirNode);
|
|
} else {
|
|
dirNode = *dirIt;
|
|
}
|
|
|
|
insertPathIntoDirectory(*dirNode, path.substr(separatorLoc + 1));
|
|
} else {
|
|
FileNode *fileNode = new FileNode(path);
|
|
dir.children.push_back(fileNode);
|
|
}
|
|
}
|
|
|
|
void MSBuildProvider::createFileNodesFromPCHList(FileNode &dir, const std::string &pathBase, const StringList &pchCompileFiles) {
|
|
for (StringList::const_iterator it = pchCompileFiles.begin(), itEnd = pchCompileFiles.end(); it != itEnd; ++it) {
|
|
const std::string &pchPath = *it;
|
|
|
|
if (pchPath.size() > pathBase.size() && pchPath.substr(0, pathBase.size()) == pathBase) {
|
|
std::string internalPath = pchPath.substr(pathBase.size());
|
|
|
|
insertPathIntoDirectory(dir, internalPath);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ostream &projectFile, const int,
|
|
const std::string &objPrefix, const std::string &filePrefix,
|
|
const std::string &pchIncludeRoot, const StringList &pchDirs, const StringList &pchExclude) {
|
|
// Reset lists
|
|
_filters.clear();
|
|
_compileFiles.clear();
|
|
_includeFiles.clear();
|
|
_otherFiles.clear();
|
|
_resourceFiles.clear();
|
|
_asmFiles.clear();
|
|
|
|
// Compute the list of files
|
|
_filters.push_back(""); // init filters
|
|
computeFileList(dir, objPrefix, filePrefix);
|
|
_filters.pop_back(); // remove last empty filter
|
|
|
|
StringList pchCompileFiles;
|
|
|
|
// Output compile, include, other and resource files
|
|
outputCompileFiles(projectFile, pchIncludeRoot, pchDirs, pchExclude, pchCompileFiles);
|
|
outputFiles(projectFile, _includeFiles, "ClInclude");
|
|
outputFiles(projectFile, _otherFiles, "None");
|
|
outputFiles(projectFile, _resourceFiles, "ResourceCompile");
|
|
|
|
if (pchCompileFiles.size() > 0) {
|
|
// Generate filters and additional compile files for PCH files
|
|
FileNode pchDir(dir.name);
|
|
createFileNodesFromPCHList(pchDir, convertPathToWin(dir.name) + '\\', pchCompileFiles);
|
|
|
|
StringList backupFilters = _filters;
|
|
_filters.clear();
|
|
|
|
_filters.push_back(""); // init filters
|
|
computeFileList(pchDir, objPrefix, filePrefix);
|
|
_filters.pop_back(); // remove last empty filter
|
|
|
|
// Combine lists, removing duplicates
|
|
for (StringList::const_iterator it = backupFilters.begin(), itEnd = backupFilters.end(); it != itEnd; ++it) {
|
|
if (std::find(_filters.begin(), _filters.end(), *it) != _filters.end())
|
|
_filters.push_back(*it);
|
|
}
|
|
}
|
|
|
|
// Output asm files
|
|
if (!_asmFiles.empty()) {
|
|
projectFile << "\t<ItemGroup>\n";
|
|
for (std::list<FileEntry>::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) {
|
|
|
|
projectFile << "\t\t<CustomBuild Include=\"" << (*entry).path << "\">\n"
|
|
<< "\t\t\t<FileType>Document</FileType>\n";
|
|
|
|
outputNasmCommand(projectFile, "Debug", (*entry).prefix);
|
|
outputNasmCommand(projectFile, "ASan", (*entry).prefix);
|
|
outputNasmCommand(projectFile, "Release", (*entry).prefix);
|
|
outputNasmCommand(projectFile, "LLVM", (*entry).prefix);
|
|
|
|
projectFile << "\t\t</CustomBuild>\n";
|
|
}
|
|
projectFile << "\t</ItemGroup>\n";
|
|
}
|
|
}
|
|
|
|
void MSBuildProvider::outputFiles(std::ostream &projectFile, const FileEntries &files, const std::string &action) {
|
|
if (!files.empty()) {
|
|
projectFile << "\t<ItemGroup>\n";
|
|
for (FileEntries::const_iterator entry = files.begin(), end = files.end(); entry != end; ++entry) {
|
|
projectFile << "\t\t<" << action << " Include=\"" << (*entry).path << "\" />\n";
|
|
}
|
|
projectFile << "\t</ItemGroup>\n";
|
|
}
|
|
}
|
|
|
|
void MSBuildProvider::outputCompileFiles(std::ostream &projectFile, const std::string &pchIncludeRoot, const StringList &pchDirs, const StringList &pchExclude, StringList &outPCHFiles) {
|
|
const FileEntries &files = _compileFiles;
|
|
|
|
const bool hasPCH = (pchDirs.size() > 0);
|
|
|
|
std::string pchIncludeRootWin;
|
|
StringList pchDirsWin;
|
|
StringList pchExcludeWin;
|
|
|
|
if (hasPCH) {
|
|
pchIncludeRootWin = convertPathToWin(pchIncludeRoot);
|
|
|
|
// Convert PCH paths to Win
|
|
for (StringList::const_iterator entry = pchDirs.begin(), end = pchDirs.end(); entry != end; ++entry) {
|
|
std::string convertedPath = convertPathToWin(*entry);
|
|
if (convertedPath.size() < pchIncludeRootWin.size() || convertedPath.substr(0, pchIncludeRootWin.size()) != pchIncludeRootWin) {
|
|
error("PCH path '" + convertedPath + "' wasn't located under PCH include root '" + pchIncludeRootWin + "'");
|
|
}
|
|
|
|
pchDirsWin.push_back(convertPathToWin(*entry));
|
|
}
|
|
for (StringList::const_iterator entry = pchExclude.begin(), end = pchExclude.end(); entry != end; ++entry) {
|
|
const std::string path = *entry;
|
|
|
|
if (path.size() >= 2 && path[path.size() - 1] == 'o' && path[path.size() - 2] == '.')
|
|
pchExcludeWin.push_back(convertPathToWin(path.substr(0, path.size() - 2)));
|
|
}
|
|
}
|
|
|
|
std::map<std::string, PCHInfo> pchMap;
|
|
|
|
if (!files.empty()) {
|
|
projectFile << "\t<ItemGroup>\n";
|
|
for (FileEntries::const_iterator entry = files.begin(), end = files.end(); entry != end; ++entry) {
|
|
std::string pchIncludePath, pchFilePath, pchFileName;
|
|
|
|
bool fileHasPCH = false;
|
|
if (hasPCH)
|
|
fileHasPCH = calculatePchPaths(entry->path, pchIncludeRootWin, pchDirsWin, pchExcludeWin, '\\', pchIncludePath, pchFilePath, pchFileName);
|
|
|
|
if (fileHasPCH) {
|
|
std::string pchOutputFileName = "$(IntDir)dists\\msvc\\%(RelativeDir)" + pchFileName.substr(0, pchFileName.size() - 2) + ".pch";
|
|
|
|
PCHInfo &pchInfo = pchMap[pchFilePath];
|
|
pchInfo.file = pchIncludePath;
|
|
pchInfo.outputFile = pchOutputFileName;
|
|
|
|
projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\">\n";
|
|
projectFile << "\t\t\t<PrecompiledHeader>Use</PrecompiledHeader>\n";
|
|
projectFile << "\t\t\t<PrecompiledHeaderFile>" << pchIncludePath << "</PrecompiledHeaderFile>\n";
|
|
projectFile << "\t\t\t<PrecompiledHeaderOutputFile>" << pchOutputFileName << "</PrecompiledHeaderOutputFile>\n";
|
|
projectFile << "\t\t</ClCompile>\n";
|
|
} else {
|
|
projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\" />\n";
|
|
}
|
|
}
|
|
|
|
// Flush PCH files
|
|
for (std::map<std::string, PCHInfo>::const_iterator pchIt = pchMap.begin(), pchItEnd = pchMap.end(); pchIt != pchItEnd; ++pchIt) {
|
|
const PCHInfo &pchInfo = pchIt->second;
|
|
|
|
const std::string &filePath = pchIt->first;
|
|
assert(filePath.size() >= 2 && filePath.substr(filePath.size() - 2) == ".h");
|
|
|
|
std::string cppFilePath = filePath.substr(0, filePath.size() - 2) + ".cpp";
|
|
|
|
std::string expectedContents = "/* This file is automatically generated by create_project */\n"
|
|
"/* DO NOT EDIT MANUALLY */\n"
|
|
"#include \"" + pchInfo.file + "\"\n";
|
|
|
|
// Try to avoid touching the generated .cpp if it's identical to the expected output.
|
|
// If we touch the file, then every file that includes PCH needs to be recompiled.
|
|
std::ifstream pchInputFile(cppFilePath.c_str());
|
|
bool needToEmit = true;
|
|
if (pchInputFile && pchInputFile.is_open()) {
|
|
std::string fileContents;
|
|
for (;;) {
|
|
char buffer[1024];
|
|
size_t numRead = sizeof(buffer) - 1;
|
|
pchInputFile.read(buffer, numRead);
|
|
|
|
buffer[pchInputFile.gcount()] = '\0';
|
|
|
|
fileContents += buffer;
|
|
|
|
if (pchInputFile.eof() || pchInputFile.fail())
|
|
break;
|
|
|
|
if (fileContents.size() > expectedContents.size())
|
|
break;
|
|
}
|
|
|
|
needToEmit = (fileContents != expectedContents);
|
|
pchInputFile.close();
|
|
}
|
|
|
|
if (needToEmit) {
|
|
std::ofstream pchOutputFile(cppFilePath.c_str());
|
|
if (!pchOutputFile || !pchOutputFile.is_open()) {
|
|
error("Could not open \"" + cppFilePath + "\" for writing");
|
|
return;
|
|
}
|
|
|
|
pchOutputFile << expectedContents;
|
|
pchOutputFile.close();
|
|
}
|
|
|
|
projectFile << "\t\t<ClCompile Include=\"" << cppFilePath << "\">\n";
|
|
projectFile << "\t\t\t<PrecompiledHeader>Create</PrecompiledHeader>\n";
|
|
projectFile << "\t\t\t<PrecompiledHeaderFile>" << pchInfo.file << "</PrecompiledHeaderFile>\n";
|
|
projectFile << "\t\t\t<PrecompiledHeaderOutputFile>" << pchInfo.outputFile << "</PrecompiledHeaderOutputFile>\n";
|
|
projectFile << "\t\t</ClCompile>\n";
|
|
|
|
outPCHFiles.push_back(cppFilePath);
|
|
}
|
|
|
|
projectFile << "\t</ItemGroup>\n";
|
|
}
|
|
}
|
|
|
|
void MSBuildProvider::computeFileList(const FileNode &dir, const std::string &objPrefix, const std::string &filePrefix) {
|
|
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
|
|
const FileNode *node = *i;
|
|
|
|
if (!node->children.empty()) {
|
|
// Update filter
|
|
std::string _currentFilter = _filters.back();
|
|
_filters.back().append((_filters.back() == "" ? "" : "\\") + node->name);
|
|
|
|
computeFileList(*node, objPrefix + node->name + '_', filePrefix + node->name + '/');
|
|
|
|
// Reset filter
|
|
_filters.push_back(_currentFilter);
|
|
} else {
|
|
// Filter files by extension
|
|
std::string name, ext;
|
|
splitFilename(node->name, name, ext);
|
|
|
|
FileEntry entry;
|
|
entry.name = name;
|
|
entry.path = convertPathToWin(filePrefix + node->name);
|
|
entry.filter = _filters.back();
|
|
entry.prefix = objPrefix;
|
|
|
|
if (ext == "cpp" || ext == "c")
|
|
_compileFiles.push_back(entry);
|
|
else if (ext == "h")
|
|
_includeFiles.push_back(entry);
|
|
else if (ext == "rc")
|
|
_resourceFiles.push_back(entry);
|
|
else if (ext == "asm")
|
|
_asmFiles.push_back(entry);
|
|
else
|
|
_otherFiles.push_back(entry);
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace CreateProjectTool
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