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mirror of https://github.com/scummvm/scummvm.git synced 2026-06-20 05:45:29 +00:00
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94de8740870e3152c6ec951e1909005ec8d93975
scummvm/dists/devcpp
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Max Horn 64d9224b54 Renamed base/gameDetector.h/.cpp to base/options.h/.cpp
svn-id: r22347
2006-05-04 23:29:56 +00:00
..
cine.dev
Weekly update to the Bloodshed Dev-C++ project files.
2006-03-04 17:50:45 +00:00
gob.dev
Patch #1476367: "Fix compilation of current SVN with DevCpp". In fact this
2006-04-25 22:29:32 +00:00
kyra.dev
Set prop svn:eol-style
2006-04-25 22:27:29 +00:00
lure.dev
Set prop svn:eol-style
2006-04-25 22:27:29 +00:00
queen.dev
Set prop svn:eol-style
2006-04-25 22:27:29 +00:00
saga.dev
Set prop svn:eol-style
2006-04-25 22:27:29 +00:00
scumm.dev
IMuse SysEx processing now handled by client-specified callbacks. This removes all game-specific references from the Player class. Bloodshed Dev-C++ project file updated.
2006-03-12 18:06:22 +00:00
scummvm.dev
Renamed base/gameDetector.h/.cpp to base/options.h/.cpp
2006-05-04 23:29:56 +00:00
simon.dev
Patch #1476367: "Fix compilation of current SVN with DevCpp". In fact this
2006-04-25 22:29:32 +00:00
sky.dev
Set prop svn:eol-style
2006-04-25 22:27:29 +00:00
sword1.dev
Set prop svn:eol-style
2006-04-25 22:27:29 +00:00
sword2.dev
Patch #1476367: "Fix compilation of current SVN with DevCpp". In fact this
2006-04-25 22:29:32 +00:00
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