mirror of
https://github.com/scummvm/scummvm.git
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171 lines
5.6 KiB
C++
171 lines
5.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#include "crab/crab.h"
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#include "crab/ui/GeneralSettingMenu.h"
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namespace Crab {
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using namespace pyrodactyl::ui;
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using namespace pyrodactyl::music;
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//------------------------------------------------------------------------
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// Purpose: Load components from file
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//------------------------------------------------------------------------
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void GeneralSettingMenu::load(rapidxml::xml_node<char> *node) {
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if (nodeValid("volume", node)) {
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rapidxml::xml_node<char> *musnode = node->first_node("volume");
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if (nodeValid("desc", musnode))
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notice_volume.load(musnode->first_node("desc"));
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// if (nodeValid("music", musnode))
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// vol_music.load(musnode->first_node("music"), 0, MIX_MAX_VOLUME, g_engine->_musicManager->VolMusic());
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// if (nodeValid("effects", musnode))
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// vol_effects.load(musnode->first_node("effects"), 0, MIX_MAX_VOLUME, g_engine->_musicManager->VolEffects());
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}
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if (nodeValid("mouse_trap", node))
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mouse_trap.load(node->first_node("mouse_trap"));
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if (nodeValid("save_on_exit", node))
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save_on_exit.load(node->first_node("save_on_exit"));
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if (nodeValid("text_speed", node))
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text_speed.load(node->first_node("text_speed"));
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// Sync popup text value with actual value
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for (auto &i : text_speed.element)
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i._state = (i._val == g_engine->_screenSettings->text_speed);
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}
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//------------------------------------------------------------------------
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// Purpose: Handle user input
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//------------------------------------------------------------------------
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void GeneralSettingMenu::handleEvents(const Common::Event &Event) {
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if (vol_music.handleEvents(Event))
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g_engine->_musicManager->volMusic(vol_music.Value());
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if (vol_effects.handleEvents(Event))
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g_engine->_musicManager->volEffects(vol_effects.Value());
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// No need to change screen here
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if (save_on_exit.handleEvents(Event))
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g_engine->_screenSettings->save_on_exit = !g_engine->_screenSettings->save_on_exit;
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if (mouse_trap.handleEvents(Event)) {
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g_engine->_screenSettings->mouse_trap = !g_engine->_screenSettings->mouse_trap;
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g_engine->_screenSettings->SetMouseTrap();
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}
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int result = text_speed.handleEvents(Event);
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if (result >= 0)
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g_engine->_screenSettings->text_speed = text_speed.element[result]._val;
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}
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#if 0
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//------------------------------------------------------------------------
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// Purpose: Handle user input
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//------------------------------------------------------------------------
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void GeneralSettingMenu::handleEvents(const SDL_Event &Event) {
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if (vol_music.handleEvents(Event))
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g_engine->_musicManager->VolMusic(vol_music.Value());
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if (vol_effects.handleEvents(Event))
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g_engine->_musicManager->VolEffects(vol_effects.Value());
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// No need to change screen here
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if (save_on_exit.handleEvents(Event))
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g_engine->_screenSettings->save_on_exit = !g_engine->_screenSettings->save_on_exit;
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if (mouse_trap.handleEvents(Event)) {
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g_engine->_screenSettings->mouse_trap = !g_engine->_screenSettings->mouse_trap;
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g_engine->_screenSettings->SetMouseTrap();
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}
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int result = text_speed.handleEvents(Event);
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if (result >= 0)
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g_engine->_screenSettings->text_speed = text_speed.element[result].val;
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}
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#endif
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//------------------------------------------------------------------------
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// Purpose: Sync our buttons with screen settings
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//------------------------------------------------------------------------
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void GeneralSettingMenu::internalEvents() {
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save_on_exit._state = g_engine->_screenSettings->save_on_exit;
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mouse_trap._state = g_engine->_screenSettings->mouse_trap;
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}
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//------------------------------------------------------------------------
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// Purpose: Draw stuff
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//------------------------------------------------------------------------
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void GeneralSettingMenu::draw() {
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// Draw volume sliders
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notice_volume.draw();
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vol_music.draw();
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vol_effects.draw();
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// Draw the auto-save on exit option
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save_on_exit.draw();
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mouse_trap.draw();
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// Text speed radio button menu
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text_speed.draw();
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}
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//------------------------------------------------------------------------
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// Purpose: Revert to previously backed up settings
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//------------------------------------------------------------------------
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void GeneralSettingMenu::RestoreBackup() {
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vol_music.RestoreBackup();
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g_engine->_musicManager->volMusic(vol_music.Value());
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vol_effects.RestoreBackup();
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g_engine->_musicManager->volEffects(vol_effects.Value());
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}
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//------------------------------------------------------------------------
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// Purpose: Set UI positioned on screen size change
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//------------------------------------------------------------------------
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void GeneralSettingMenu::setUI() {
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save_on_exit.setUI();
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mouse_trap.setUI();
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vol_music.setUI();
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vol_effects.setUI();
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text_speed.setUI();
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}
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} // End of namespace Crab
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