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ScummVM
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scummvm
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8a4d11eb64dff866ecf798df8755154cdca7c1f9
scummvm
/
backends
/
graphics
/
opengl
T
History
Christian Kündig
7bdadaefae
EMSCRIPTEN: GRAPHICS: Fix screenshots
2024-02-27 17:07:13 +01:00
..
pipelines
COMMON: Mark more symbols as const
2023-12-26 20:23:59 +01:00
framebuffer.cpp
BACKENDS: OPENGL: Don't take the alpha channel from the game texture
2024-02-24 16:43:14 +01:00
framebuffer.h
BACKENDS: OPENGL: Don't take the alpha channel from the game texture
2024-02-24 16:43:14 +01:00
opengl-graphics.cpp
EMSCRIPTEN: GRAPHICS: Fix screenshots
2024-02-27 17:07:13 +01:00
opengl-graphics.h
COMMON: Make shaders API use the Path class
2023-12-24 13:19:25 +01:00
shader.cpp
OPENGL: Make sure shader has been created before cloning it
2023-03-19 09:46:03 +01:00
shader.h
…
texture.cpp
BACKENDS: OPENGL: Fix FakeTexture palette init. PVS-Studio V1086
2023-11-20 12:39:29 +02:00
texture.h
BACKENDS: Allow filling part of the screen with OSystem::fillScreen
2023-08-06 23:03:46 +02:00