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Now double-click works also on really slow hardware. And Hatari.
Also, partially revert commit 01a2d2ed because events can't be passed
to the (multitasking) OS. So basically let's hope that it works fine now
even without handling IKBD overruns. I'm not able to replicate the issue
with Hatari + FF + slow UI + mouse movement anymore.
161 lines
3.9 KiB
C++
161 lines
3.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKEND_EVENTS_ATARI_H
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#define BACKEND_EVENTS_ATARI_H
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#include "common/events.h"
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#include "common/hashmap.h"
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class AtariGraphicsManager;
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class OSystem_Atari;
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/**
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* The Atari event source.
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*/
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class AtariEventSource : public Common::EventSource {
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public:
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AtariEventSource();
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bool pollEvent(Common::Event &event) override;
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void setGraphicsManager(AtariGraphicsManager *graphicsManager) { _graphicsManager = graphicsManager; }
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private:
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OSystem_Atari *_system = nullptr;
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AtariGraphicsManager *_graphicsManager = nullptr;
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bool _lmbDown = false;
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bool _rmbDown = false;
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bool _lshiftActive = false;
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bool _rshiftActive = false;
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bool _ctrlActive = false;
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bool _altActive = false;
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bool _capslockActive = false;
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byte _unshiftToAscii[128];
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byte _shiftToAscii[128];
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byte _capsToAscii[128];
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const Common::KeyCode _asciiToKeycode[128 - 32 - 1] = {
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Common::KEYCODE_SPACE,
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Common::KEYCODE_EXCLAIM,
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Common::KEYCODE_QUOTEDBL,
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Common::KEYCODE_HASH,
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Common::KEYCODE_DOLLAR,
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Common::KEYCODE_PERCENT,
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Common::KEYCODE_AMPERSAND,
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Common::KEYCODE_QUOTE,
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Common::KEYCODE_LEFTPAREN,
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Common::KEYCODE_RIGHTPAREN,
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Common::KEYCODE_ASTERISK,
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Common::KEYCODE_PLUS,
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Common::KEYCODE_COMMA,
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Common::KEYCODE_MINUS,
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Common::KEYCODE_PERIOD,
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Common::KEYCODE_SLASH,
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Common::KEYCODE_0,
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Common::KEYCODE_1,
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Common::KEYCODE_2,
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Common::KEYCODE_3,
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Common::KEYCODE_4,
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Common::KEYCODE_5,
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Common::KEYCODE_6,
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Common::KEYCODE_7,
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Common::KEYCODE_8,
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Common::KEYCODE_9,
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Common::KEYCODE_COLON,
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Common::KEYCODE_SEMICOLON,
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Common::KEYCODE_LESS,
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Common::KEYCODE_EQUALS,
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Common::KEYCODE_GREATER,
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Common::KEYCODE_QUESTION,
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Common::KEYCODE_AT,
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Common::KEYCODE_a,
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Common::KEYCODE_b,
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Common::KEYCODE_c,
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Common::KEYCODE_d,
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Common::KEYCODE_e,
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Common::KEYCODE_f,
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Common::KEYCODE_g,
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Common::KEYCODE_h,
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Common::KEYCODE_i,
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Common::KEYCODE_j,
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Common::KEYCODE_k,
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Common::KEYCODE_l,
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Common::KEYCODE_m,
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Common::KEYCODE_n,
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Common::KEYCODE_o,
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Common::KEYCODE_p,
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Common::KEYCODE_q,
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Common::KEYCODE_r,
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Common::KEYCODE_s,
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Common::KEYCODE_t,
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Common::KEYCODE_u,
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Common::KEYCODE_v,
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Common::KEYCODE_w,
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Common::KEYCODE_x,
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Common::KEYCODE_y,
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Common::KEYCODE_z,
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Common::KEYCODE_LEFTBRACKET,
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Common::KEYCODE_BACKSLASH,
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Common::KEYCODE_RIGHTBRACKET,
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Common::KEYCODE_CARET,
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Common::KEYCODE_UNDERSCORE,
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Common::KEYCODE_BACKQUOTE,
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Common::KEYCODE_a,
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Common::KEYCODE_b,
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Common::KEYCODE_c,
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Common::KEYCODE_d,
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Common::KEYCODE_e,
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Common::KEYCODE_f,
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Common::KEYCODE_g,
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Common::KEYCODE_h,
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Common::KEYCODE_i,
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Common::KEYCODE_j,
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Common::KEYCODE_k,
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Common::KEYCODE_l,
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Common::KEYCODE_m,
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Common::KEYCODE_n,
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Common::KEYCODE_o,
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Common::KEYCODE_p,
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Common::KEYCODE_q,
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Common::KEYCODE_r,
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Common::KEYCODE_s,
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Common::KEYCODE_t,
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Common::KEYCODE_u,
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Common::KEYCODE_v,
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Common::KEYCODE_w,
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Common::KEYCODE_x,
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Common::KEYCODE_y,
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Common::KEYCODE_z,
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Common::KEYCODE_INVALID, // {
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Common::KEYCODE_INVALID, // |
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Common::KEYCODE_INVALID, // }
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Common::KEYCODE_TILDE
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};
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Common::HashMap<byte, Common::KeyCode> _scancodeToKeycode;
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};
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#endif
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