Files
scummvm/backends/events/atari/atari-events.cpp
T
Miro Kropacek 9152c3dc4e BACKENDS: ATARI: Buffer also mouse buttons state
Now double-click works also on really slow hardware. And Hatari.

Also, partially revert commit 01a2d2ed because events can't be passed
to the (multitasking) OS. So basically let's hope that it works fine now
even without handling IKBD overruns. I'm not able to replicate the issue
with Hatari + FF + slow UI + mouse movement anymore.
2024-02-24 06:21:43 +01:00

278 lines
8.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_FILE // atari-graphics.h's unordered_set
#include "backends/events/atari/atari-events.h"
#include <mint/osbind.h>
#include "backends/graphics/atari/atari-graphics.h"
#include "backends/platform/atari/osystem_atari.h"
#include "common/rect.h"
#define SCANCODES_SIZE 256
volatile uint8 g_atari_ikbd_scancodes[SCANCODES_SIZE];
uint16 g_atari_ikbd_scancodes_mask = SCANCODES_SIZE-1;
volatile uint16 g_atari_ikbd_scancodes_head = 0;
static uint16 g_atari_ikbd_scancodes_tail = 0;
//! bit 0: rmb
//! bit 1: lmb
#define MOUSEBUTTONS_SIZE 4
volatile uint8 g_atari_ikbd_mousebuttons[MOUSEBUTTONS_SIZE];
uint16 g_atari_ikbd_mousebuttons_mask = MOUSEBUTTONS_SIZE-1;
volatile uint16 g_atari_ikbd_mousebuttons_head = 0;
static uint16 g_atari_ikbd_mousebuttons_tail = 0;
volatile int16 g_atari_ikbd_mouse_delta_x = 0;
volatile int16 g_atari_ikbd_mouse_delta_y = 0;
AtariEventSource::AtariEventSource() {
_system = dynamic_cast<OSystem_Atari*>(g_system);
assert(_system != nullptr);
_KEYTAB *pKeyTables = (_KEYTAB*)Keytbl(KT_NOCHANGE, KT_NOCHANGE, KT_NOCHANGE);
memcpy(_unshiftToAscii, pKeyTables->unshift, 128);
memcpy(_shiftToAscii, pKeyTables->shift, 128);
memcpy(_capsToAscii, pKeyTables->caps, 128);
_scancodeToKeycode[0x01] = Common::KEYCODE_ESCAPE;
_scancodeToKeycode[0x0e] = Common::KEYCODE_BACKSPACE;
_scancodeToKeycode[0x0f] = Common::KEYCODE_TAB;
_scancodeToKeycode[0x1c] = Common::KEYCODE_RETURN;
_scancodeToKeycode[0x39] = Common::KEYCODE_SPACE;
_scancodeToKeycode[0x3b] = Common::KEYCODE_F1;
_scancodeToKeycode[0x3c] = Common::KEYCODE_F2;
_scancodeToKeycode[0x3d] = Common::KEYCODE_F3;
_scancodeToKeycode[0x3e] = Common::KEYCODE_F4;
_scancodeToKeycode[0x3f] = Common::KEYCODE_F5;
_scancodeToKeycode[0x40] = Common::KEYCODE_F6;
_scancodeToKeycode[0x41] = Common::KEYCODE_F7;
_scancodeToKeycode[0x42] = Common::KEYCODE_F8;
_scancodeToKeycode[0x43] = Common::KEYCODE_F9;
_scancodeToKeycode[0x44] = Common::KEYCODE_F10;
_scancodeToKeycode[0x45] = Common::KEYCODE_PAGEUP; // Eiffel only
_scancodeToKeycode[0x46] = Common::KEYCODE_PAGEDOWN; // Eiffel only
_scancodeToKeycode[0x47] = Common::KEYCODE_HOME;
_scancodeToKeycode[0x48] = Common::KEYCODE_UP;
_scancodeToKeycode[0x4a] = Common::KEYCODE_KP_MINUS;
_scancodeToKeycode[0x4b] = Common::KEYCODE_LEFT;
_scancodeToKeycode[0x4c] = Common::KEYCODE_LMETA;
_scancodeToKeycode[0x4d] = Common::KEYCODE_RIGHT;
_scancodeToKeycode[0x4e] = Common::KEYCODE_KP_PLUS;
_scancodeToKeycode[0x4f] = Common::KEYCODE_PAUSE; // Eiffel only
_scancodeToKeycode[0x50] = Common::KEYCODE_DOWN;
_scancodeToKeycode[0x52] = Common::KEYCODE_INSERT;
_scancodeToKeycode[0x53] = Common::KEYCODE_DELETE;
_scancodeToKeycode[0x55] = Common::KEYCODE_END; // Eiffel only
_scancodeToKeycode[0x5b] = Common::KEYCODE_TILDE; // Eiffel only
_scancodeToKeycode[0x61] = Common::KEYCODE_F12; // UNDO
_scancodeToKeycode[0x62] = Common::KEYCODE_F11; // HELP
_scancodeToKeycode[0x63] = Common::KEYCODE_SLASH; // KEYPAD /
_scancodeToKeycode[0x64] = Common::KEYCODE_KP_DIVIDE;
_scancodeToKeycode[0x65] = Common::KEYCODE_KP_MULTIPLY;
_scancodeToKeycode[0x66] = Common::KEYCODE_KP_MULTIPLY; // duplicate?
_scancodeToKeycode[0x67] = Common::KEYCODE_7; // KEYPAD 7
_scancodeToKeycode[0x68] = Common::KEYCODE_8; // KEYPAD 8
_scancodeToKeycode[0x69] = Common::KEYCODE_9; // KEYPAD 9
_scancodeToKeycode[0x6a] = Common::KEYCODE_4; // KEYPAD 4
_scancodeToKeycode[0x6b] = Common::KEYCODE_5; // KEYPAD 5
_scancodeToKeycode[0x6c] = Common::KEYCODE_6; // KEYPAD 6
_scancodeToKeycode[0x6d] = Common::KEYCODE_1; // KEYPAD 1
_scancodeToKeycode[0x6e] = Common::KEYCODE_2; // KEYPAD 2
_scancodeToKeycode[0x6f] = Common::KEYCODE_3; // KEYPAD 3
_scancodeToKeycode[0x70] = Common::KEYCODE_0; // KEYPAD 0
_scancodeToKeycode[0x71] = Common::KEYCODE_KP_PERIOD;
_scancodeToKeycode[0x72] = Common::KEYCODE_KP_ENTER;
}
bool AtariEventSource::pollEvent(Common::Event &event) {
if (!_graphicsManager)
return false;
_system->update();
if (g_atari_ikbd_mousebuttons_head != g_atari_ikbd_mousebuttons_tail) {
byte buttonState = g_atari_ikbd_mousebuttons[g_atari_ikbd_mousebuttons_tail++];
g_atari_ikbd_mousebuttons_tail &= MOUSEBUTTONS_SIZE-1;
if (buttonState & 0x01) {
_rmbDown = true;
event.type = Common::EVENT_RBUTTONDOWN;
event.mouse = _graphicsManager->getMousePosition();
return true;
} else if (_rmbDown) {
_rmbDown = false;
event.type = Common::EVENT_RBUTTONUP;
event.mouse = _graphicsManager->getMousePosition();
return true;
}
if (buttonState & 0x02) {
_lmbDown = true;
event.type = Common::EVENT_LBUTTONDOWN;
event.mouse = _graphicsManager->getMousePosition();
return true;
} else if (_lmbDown) {
_lmbDown = false;
event.type = Common::EVENT_LBUTTONUP;
event.mouse = _graphicsManager->getMousePosition();
return true;
}
}
if (g_atari_ikbd_mouse_delta_x != 0 || g_atari_ikbd_mouse_delta_y != 0) {
const int deltaX = g_atari_ikbd_mouse_delta_x;
const int deltaY = g_atari_ikbd_mouse_delta_y;
g_atari_ikbd_mouse_delta_x = g_atari_ikbd_mouse_delta_y = 0;
_graphicsManager->updateMousePosition(deltaX, deltaY);
event.type = Common::EVENT_MOUSEMOVE;
event.mouse = _graphicsManager->getMousePosition();
event.relMouse = Common::Point(deltaX, deltaY);
return true;
}
if (g_atari_ikbd_scancodes_head != g_atari_ikbd_scancodes_tail) {
byte scancode = g_atari_ikbd_scancodes[g_atari_ikbd_scancodes_tail++];
g_atari_ikbd_scancodes_tail &= SCANCODES_SIZE-1;
bool pressed = !(scancode & 0x80);
scancode &= 0x7f;
if (scancode == 0x1d)
_ctrlActive = pressed;
if (scancode == 0x2a)
_lshiftActive = pressed;
if (scancode == 0x36)
_rshiftActive = pressed;
if (scancode == 0x38)
_altActive = pressed;
if (scancode == 0x3a && pressed)
_capslockActive = !_capslockActive;
// Eiffel only
if (scancode == 0x59) {
event.type = Common::EVENT_WHEELUP;
event.mouse = _graphicsManager->getMousePosition();
return true;
}
// Eiffel only
if (scancode == 0x5a) {
event.type = Common::EVENT_WHEELDOWN;
event.mouse = _graphicsManager->getMousePosition();
return true;
}
uint16 ascii;
if (_lshiftActive || _rshiftActive) {
ascii = _shiftToAscii[scancode];
} else if (_capslockActive) {
ascii = _capsToAscii[scancode];
} else {
ascii = _unshiftToAscii[scancode];
}
Common::KeyCode keycode = _scancodeToKeycode.getValOrDefault(scancode, Common::KEYCODE_INVALID);
switch (keycode) {
case Common::KEYCODE_BACKSPACE:
ascii = Common::ASCII_BACKSPACE;
break;
case Common::KEYCODE_TAB:
ascii = Common::ASCII_TAB;
break;
case Common::KEYCODE_RETURN:
case Common::KEYCODE_KP_ENTER:
ascii = Common::ASCII_RETURN;
break;
case Common::KEYCODE_ESCAPE:
ascii = Common::ASCII_ESCAPE;
break;
case Common::KEYCODE_SPACE:
ascii = Common::ASCII_SPACE;
break;
case Common::KEYCODE_F1:
ascii = Common::ASCII_F1;
break;
case Common::KEYCODE_F2:
ascii = Common::ASCII_F2;
break;
case Common::KEYCODE_F3:
ascii = Common::ASCII_F3;
break;
case Common::KEYCODE_F4:
ascii = Common::ASCII_F4;
break;
case Common::KEYCODE_F5:
ascii = Common::ASCII_F5;
break;
case Common::KEYCODE_F6:
ascii = Common::ASCII_F6;
break;
case Common::KEYCODE_F7:
ascii = Common::ASCII_F7;
break;
case Common::KEYCODE_F8:
ascii = Common::ASCII_F8;
break;
case Common::KEYCODE_F9:
ascii = Common::ASCII_F9;
break;
case Common::KEYCODE_F10:
ascii = Common::ASCII_F10;
break;
case Common::KEYCODE_F11:
ascii = Common::ASCII_F11;
break;
case Common::KEYCODE_F12:
ascii = Common::ASCII_F12;
break;
default:
break;
}
if (ascii >= ' ' && ascii <= '~') {
if (keycode == Common::KEYCODE_INVALID)
keycode = _asciiToKeycode[ascii - ' '];
}
event.type = pressed ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP;
event.kbd = Common::KeyState(keycode, ascii);
event.kbd.flags |= _ctrlActive ? Common::KBD_CTRL : 0;
event.kbd.flags |= _altActive ? Common::KBD_ALT : 0;
event.kbd.flags |= (_lshiftActive || _rshiftActive) ? Common::KBD_SHIFT : 0;
event.kbd.flags |= _capslockActive ? Common::KBD_CAPS : 0;
return true;
}
return false;
}