Files
scummvm/engines/zvision/scripting/controls/safe_control.cpp
T
Torbjörn Andersson cbbd1a9219 ZVISION: Set safe control state value after animation finishes
If we set it before the animation starts, the final turn of the
wheel won't be animated, because the puzzle will already be solved.
2015-02-08 15:47:20 +01:00

181 lines
5.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "zvision/scripting/controls/safe_control.h"
#include "zvision/zvision.h"
#include "zvision/scripting/script_manager.h"
#include "zvision/graphics/render_manager.h"
#include "zvision/graphics/cursors/cursor_manager.h"
#include "common/stream.h"
#include "common/file.h"
#include "common/tokenizer.h"
#include "common/system.h"
#include "graphics/surface.h"
#include "video/video_decoder.h"
namespace ZVision {
SafeControl::SafeControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream)
: Control(engine, key, CONTROL_SAFE) {
_statesCount = 0;
_curState = 0;
_animation = NULL;
_innerRaduis = 0;
_innerRadiusSqr = 0;
_outerRadius = 0;
_outerRadiusSqr = 0;
_zeroPointer = 0;
_startPointer = 0;
_targetFrame = 0;
// Loop until we find the closing brace
Common::String line = stream.readLine();
_engine->getScriptManager()->trimCommentsAndWhiteSpace(&line);
Common::String param;
Common::String values;
getParams(line, param, values);
while (!stream.eos() && !line.contains('}')) {
if (param.matchString("animation", true)) {
_animation = _engine->loadAnimation(values);
_animation->start();
} else if (param.matchString("rectangle", true)) {
int x;
int y;
int width;
int height;
sscanf(values.c_str(), "%d %d %d %d", &x, &y, &width, &height);
_rectangle = Common::Rect(x, y, width, height);
} else if (param.matchString("num_states", true)) {
_statesCount = atoi(values.c_str());
} else if (param.matchString("center", true)) {
int x;
int y;
sscanf(values.c_str(), "%d %d", &x, &y);
_center = Common::Point(x, y);
} else if (param.matchString("dial_inner_radius", true)) {
_innerRaduis = atoi(values.c_str());
_innerRadiusSqr = _innerRaduis * _innerRaduis;
} else if (param.matchString("radius", true)) {
_outerRadius = atoi(values.c_str());
_outerRadiusSqr = _outerRadius * _outerRadius;
} else if (param.matchString("zero_radians_offset", true)) {
_zeroPointer = atoi(values.c_str());
} else if (param.matchString("pointer_offset", true)) {
_startPointer = atoi(values.c_str());
_curState = _startPointer;
} else if (param.matchString("cursor", true)) {
// Not used
} else if (param.matchString("mirrored", true)) {
// Not used
} else if (param.matchString("venus_id", true)) {
_venusId = atoi(values.c_str());
}
line = stream.readLine();
_engine->getScriptManager()->trimCommentsAndWhiteSpace(&line);
getParams(line, param, values);
}
if (_animation)
_animation->seekToFrame(_curState);
}
SafeControl::~SafeControl() {
if (_animation)
delete _animation;
}
bool SafeControl::process(uint32 deltaTimeInMillis) {
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;
if (_animation && _animation->getCurFrame() != _targetFrame && _animation->needsUpdate()) {
// If we're past the target frame, move back one
if (_animation->getCurFrame() > _targetFrame)
_animation->seekToFrame(_animation->getCurFrame() - 1);
const Graphics::Surface *frameData = _animation->decodeNextFrame();
if (_animation->getCurFrame() == _targetFrame)
_engine->getScriptManager()->setStateValue(_key, _curState);
if (frameData)
_engine->getRenderManager()->blitSurfaceToBkg(*frameData, _rectangle.left, _rectangle.top);
}
return false;
}
bool SafeControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;
if (_rectangle.contains(backgroundImageSpacePos)) {
int32 mR = backgroundImageSpacePos.sqrDist(_center);
if (mR <= _outerRadiusSqr && mR >= _innerRadiusSqr) {
_engine->getCursorManager()->changeCursor(CursorIndex_Active);
return true;
}
}
return false;
}
bool SafeControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;
if (_rectangle.contains(backgroundImageSpacePos)) {
int32 mR = backgroundImageSpacePos.sqrDist(_center);
if (mR <= _outerRadiusSqr && mR >= _innerRadiusSqr) {
setVenus();
Common::Point tmp = backgroundImageSpacePos - _center;
float dd = atan2((float)tmp.x, (float)tmp.y) * 57.29578;
int16 dp_state = 360 / _statesCount;
int16 m_state = (_statesCount - ((((int16)dd + 540) % 360) / dp_state)) % _statesCount;
int16 tmp2 = (m_state + _curState - _zeroPointer + _statesCount - 1) % _statesCount;
if (_animation)
_animation->seekToFrame((_curState + _statesCount - _startPointer) % _statesCount);
_curState = (_statesCount * 2 + tmp2) % _statesCount;
_targetFrame = (_curState + _statesCount - _startPointer) % _statesCount;
return true;
}
}
return false;
}
} // End of namespace ZVision