mirror of
https://github.com/scummvm/scummvm.git
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418 lines
12 KiB
C++
418 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "audio/mixer.h"
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#include "common/config-manager.h"
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#include "sci/console.h"
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#include "sci/event.h"
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#include "sci/graphics/cursor.h"
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#include "sci/graphics/frameout.h"
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#include "sci/graphics/palette32.h"
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#include "sci/graphics/text32.h"
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#include "sci/graphics/video32.h"
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#include "sci/sci.h"
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#include "video/coktel_decoder.h"
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namespace Sci {
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#pragma mark VMDPlayer
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VMDPlayer::VMDPlayer(SegManager *segMan, EventManager *eventMan) :
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_segMan(segMan),
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_eventMan(eventMan),
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_decoder(new Video::AdvancedVMDDecoder(Audio::Mixer::kSFXSoundType)),
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_isOpen(false),
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_isInitialized(false),
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_yieldInterval(0),
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_lastYieldedFrameNo(0),
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_plane(nullptr),
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_screenItem(nullptr),
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_planeIsOwned(true),
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_priority(0),
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_doublePixels(false),
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_stretchVertical(false),
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_blackLines(false),
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_leaveScreenBlack(false),
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_leaveLastFrame(false),
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_blackoutPlane(nullptr),
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_startColor(0),
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_endColor(255),
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_blackPalette(false),
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_boostPercent(100),
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_boostStartColor(0),
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_boostEndColor(255),
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_showCursor(false) {}
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VMDPlayer::~VMDPlayer() {
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close();
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delete _decoder;
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}
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#pragma mark -
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#pragma mark VMDPlayer - Playback
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VMDPlayer::IOStatus VMDPlayer::open(const Common::String &fileName, const OpenFlags flags) {
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if (_isOpen) {
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error("Attempted to play %s, but another VMD was loaded", fileName.c_str());
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}
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if (_decoder->loadFile(fileName)) {
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if (flags & kOpenFlagMute) {
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_decoder->setVolume(0);
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}
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_isOpen = true;
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return kIOSuccess;
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} else {
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return kIOError;
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}
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}
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void VMDPlayer::init(const int16 x, const int16 y, const PlayFlags flags, const int16 boostPercent, const int16 boostStartColor, const int16 boostEndColor) {
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_x = getSciVersion() >= SCI_VERSION_3 ? x : (x & ~1);
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_y = y;
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_doublePixels = flags & kPlayFlagDoublePixels;
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_blackLines = ConfMan.getBool("enable_black_lined_video") && (flags & kPlayFlagBlackLines);
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_boostPercent = 100 + (flags & kPlayFlagBoost ? boostPercent : 0);
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_boostStartColor = CLIP<int16>(boostStartColor, 0, 255);
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_boostEndColor = CLIP<int16>(boostEndColor, 0, 255);
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_leaveScreenBlack = flags & kPlayFlagLeaveScreenBlack;
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_leaveLastFrame = flags & kPlayFlagLeaveLastFrame;
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_blackPalette = flags & kPlayFlagBlackPalette;
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_stretchVertical = flags & kPlayFlagStretchVertical;
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}
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VMDPlayer::IOStatus VMDPlayer::close() {
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if (!_isOpen) {
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return kIOSuccess;
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}
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_decoder->close();
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_isOpen = false;
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_isInitialized = false;
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if (!_planeIsOwned && _screenItem != nullptr) {
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g_sci->_gfxFrameout->deleteScreenItem(*_screenItem);
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g_sci->getEngineState()->_segMan->freeBitmap(_screenItem->_celInfo.bitmap);
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_screenItem = nullptr;
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} else if (_plane != nullptr) {
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g_sci->_gfxFrameout->deletePlane(*_plane);
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_plane = nullptr;
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}
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if (!_leaveLastFrame && _leaveScreenBlack) {
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// This call *actually* deletes the plane/screen item
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g_sci->_gfxFrameout->frameOut(true);
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}
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if (_blackoutPlane != nullptr) {
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g_sci->_gfxFrameout->deletePlane(*_blackoutPlane);
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_blackoutPlane = nullptr;
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}
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if (!_leaveLastFrame && !_leaveScreenBlack) {
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// This call *actually* deletes the blackout plane
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g_sci->_gfxFrameout->frameOut(true);
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}
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if (!_showCursor) {
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g_sci->_gfxCursor->kernelShow();
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}
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_lastYieldedFrameNo = 0;
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_planeIsOwned = true;
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_priority = 0;
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return kIOSuccess;
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}
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VMDPlayer::EventFlags VMDPlayer::kernelPlayUntilEvent(const EventFlags flags, const int16 lastFrameNo, const int16 yieldInterval) {
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assert(lastFrameNo >= -1);
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const int32 maxFrameNo = (int32)(_decoder->getFrameCount() - 1);
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if ((flags & kEventFlagToFrame) && lastFrameNo > 0) {
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_decoder->setEndFrame(MIN((int32)lastFrameNo, maxFrameNo));
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} else {
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_decoder->setEndFrame(maxFrameNo);
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}
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if (flags & kEventFlagYieldToVM) {
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_yieldInterval = 3;
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if (yieldInterval == -1 && !(flags & kEventFlagToFrame)) {
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_yieldInterval = lastFrameNo;
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} else if (yieldInterval != -1) {
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_yieldInterval = MIN((int32)yieldInterval, maxFrameNo);
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}
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} else {
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_yieldInterval = maxFrameNo;
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}
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return playUntilEvent(flags);
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}
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VMDPlayer::EventFlags VMDPlayer::playUntilEvent(const EventFlags flags) {
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// Flushing all the keyboard and mouse events out of the event manager to
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// avoid letting any events queued from before the video started from
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// accidentally activating an event callback
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for (;;) {
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const SciEvent event = _eventMan->getSciEvent(SCI_EVENT_KEYBOARD | SCI_EVENT_MOUSE_PRESS | SCI_EVENT_MOUSE_RELEASE | SCI_EVENT_QUIT);
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if (event.type == SCI_EVENT_NONE) {
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break;
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} else if (event.type == SCI_EVENT_QUIT) {
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return kEventFlagEnd;
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}
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}
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_decoder->pauseVideo(false);
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if (flags & kEventFlagReverse) {
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// NOTE: This flag may not work properly since SSCI does not care
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// if a video has audio, but the VMD decoder does.
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const bool success = _decoder->setReverse(true);
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assert(success);
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_decoder->setVolume(0);
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}
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if (!_isInitialized) {
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_isInitialized = true;
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if (!_showCursor) {
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g_sci->_gfxCursor->kernelHide();
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}
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Common::Rect vmdRect(_x,
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_y,
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_x + _decoder->getWidth(),
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_y + _decoder->getHeight());
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ScaleInfo vmdScaleInfo;
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if (!_blackoutRect.isEmpty() && _planeIsOwned) {
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_blackoutPlane = new Plane(_blackoutRect);
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g_sci->_gfxFrameout->addPlane(*_blackoutPlane);
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}
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if (_doublePixels) {
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vmdScaleInfo.x = 256;
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vmdScaleInfo.y = 256;
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vmdScaleInfo.signal = kScaleSignalDoScaling32;
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vmdRect.right += vmdRect.width();
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vmdRect.bottom += vmdRect.height();
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} else if (_stretchVertical) {
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vmdScaleInfo.y = 256;
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vmdScaleInfo.signal = kScaleSignalDoScaling32;
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vmdRect.bottom += vmdRect.height();
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}
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const int16 screenWidth = g_sci->_gfxFrameout->getCurrentBuffer().screenWidth;
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const int16 screenHeight = g_sci->_gfxFrameout->getCurrentBuffer().screenHeight;
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const int16 scriptWidth = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth;
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const int16 scriptHeight = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight;
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reg_t bitmapId;
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SciBitmap &vmdBitmap = *_segMan->allocateBitmap(&bitmapId, vmdRect.width(), vmdRect.height(), 255, 0, 0, screenWidth, screenHeight, 0, false, false);
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if (screenWidth != scriptWidth || screenHeight != scriptHeight) {
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mulru(vmdRect, Ratio(scriptWidth, screenWidth), Ratio(scriptHeight, screenHeight), 1);
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}
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CelInfo32 vmdCelInfo;
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vmdCelInfo.bitmap = bitmapId;
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_decoder->setSurfaceMemory(vmdBitmap.getPixels(), vmdBitmap.getWidth(), vmdBitmap.getHeight(), 1);
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if (_planeIsOwned) {
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_x = 0;
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_y = 0;
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_plane = new Plane(vmdRect, kPlanePicColored);
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if (_priority) {
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_plane->_priority = _priority;
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}
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g_sci->_gfxFrameout->addPlane(*_plane);
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_screenItem = new ScreenItem(_plane->_object, vmdCelInfo, Common::Point(), vmdScaleInfo);
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} else {
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_screenItem = new ScreenItem(_plane->_object, vmdCelInfo, Common::Point(_x, _y), vmdScaleInfo);
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if (_priority) {
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_screenItem->_priority = _priority;
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}
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}
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if (_blackLines) {
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_screenItem->_drawBlackLines = true;
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}
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// NOTE: There was code for positioning the screen item using insetRect
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// here, but none of the game scripts seem to use this functionality.
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g_sci->_gfxFrameout->addScreenItem(*_screenItem);
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_decoder->start();
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}
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EventFlags stopFlag = kEventFlagNone;
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while (!g_engine->shouldQuit()) {
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if (_decoder->endOfVideo()) {
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stopFlag = kEventFlagEnd;
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break;
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}
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g_sci->getEngineState()->speedThrottler(_decoder->getTimeToNextFrame());
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g_sci->getEngineState()->_throttleTrigger = true;
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if (_decoder->needsUpdate()) {
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renderFrame();
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}
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const int currentFrameNo = _decoder->getCurFrame();
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if (_yieldInterval > 0 &&
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currentFrameNo != _lastYieldedFrameNo &&
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(currentFrameNo % _yieldInterval) == 0
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) {
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_lastYieldedFrameNo = currentFrameNo;
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stopFlag = kEventFlagYieldToVM;
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break;
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}
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SciEvent event = _eventMan->getSciEvent(SCI_EVENT_MOUSE_PRESS | SCI_EVENT_PEEK);
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if ((flags & kEventFlagMouseDown) && event.type == SCI_EVENT_MOUSE_PRESS) {
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stopFlag = kEventFlagMouseDown;
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break;
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}
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event = _eventMan->getSciEvent(SCI_EVENT_KEYBOARD | SCI_EVENT_PEEK);
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if ((flags & kEventFlagEscapeKey) && event.type == SCI_EVENT_KEYBOARD) {
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bool stop = false;
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if (getSciVersion() < SCI_VERSION_3) {
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while ((event = _eventMan->getSciEvent(SCI_EVENT_KEYBOARD)),
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event.type != SCI_EVENT_NONE) {
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if (event.character == SCI_KEY_ESC) {
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stop = true;
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break;
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}
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}
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} else {
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stop = (event.character == SCI_KEY_ESC);
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}
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if (stop) {
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stopFlag = kEventFlagEscapeKey;
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break;
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}
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}
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// TODO: Hot rectangles
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if ((flags & kEventFlagHotRectangle) /* && event.type == SCI_EVENT_HOT_RECTANGLE */) {
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warning("Hot rectangles not implemented in VMD player");
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stopFlag = kEventFlagHotRectangle;
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break;
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}
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}
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_decoder->pauseVideo(true);
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return stopFlag;
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}
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#pragma mark -
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#pragma mark VMDPlayer - Rendering
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void VMDPlayer::renderFrame() const {
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// This writes directly to the CelObjMem we already created,
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// so no need to take its return value
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_decoder->decodeNextFrame();
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// NOTE: Normally this would write a hunk palette at the end of the
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// video bitmap that CelObjMem would read out and submit, but instead
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// we are just submitting it directly here because the decoder exposes
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// this information a little bit differently than the one in SSCI
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const bool dirtyPalette = _decoder->hasDirtyPalette();
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if (dirtyPalette) {
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Palette palette;
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palette.timestamp = g_sci->getTickCount();
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for (uint16 i = 0; i < _startColor; ++i) {
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palette.colors[i].used = false;
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}
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for (uint16 i = _endColor; i < 256; ++i) {
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palette.colors[i].used = false;
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}
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if (_blackPalette) {
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for (uint16 i = _startColor; i <= _endColor; ++i) {
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palette.colors[i].r = palette.colors[i].g = palette.colors[i].b = 0;
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palette.colors[i].used = true;
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}
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} else {
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fillPalette(palette);
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}
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g_sci->_gfxPalette32->submit(palette);
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g_sci->_gfxFrameout->updateScreenItem(*_screenItem);
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g_sci->_gfxFrameout->frameOut(true);
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if (_blackPalette) {
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fillPalette(palette);
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g_sci->_gfxPalette32->submit(palette);
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g_sci->_gfxPalette32->updateForFrame();
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g_sci->_gfxPalette32->updateHardware();
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}
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} else {
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g_sci->_gfxFrameout->updateScreenItem(*_screenItem);
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g_sci->getSciDebugger()->onFrame();
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g_sci->_gfxFrameout->frameOut(true);
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g_sci->_gfxFrameout->throttle();
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}
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}
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void VMDPlayer::fillPalette(Palette &palette) const {
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const byte *vmdPalette = _decoder->getPalette() + _startColor * 3;
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for (uint16 i = _startColor; i <= _endColor; ++i) {
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int16 r = *vmdPalette++;
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int16 g = *vmdPalette++;
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int16 b = *vmdPalette++;
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if (_boostPercent != 100 && i >= _boostStartColor && i <= _boostEndColor) {
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r = CLIP<int16>(r * _boostPercent / 100, 0, 255);
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g = CLIP<int16>(g * _boostPercent / 100, 0, 255);
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b = CLIP<int16>(b * _boostPercent / 100, 0, 255);
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}
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palette.colors[i].r = r;
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palette.colors[i].g = g;
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palette.colors[i].b = b;
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palette.colors[i].used = true;
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}
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}
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#pragma mark -
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#pragma mark VMDPlayer - Palette
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void VMDPlayer::restrictPalette(const uint8 startColor, const int16 endColor) {
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_startColor = startColor;
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// At least GK2 sends 256 as the end color, which is wrong,
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// but works in the original engine as the storage size is 4 bytes
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// and used values are clamped to 0-255
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_endColor = MIN((int16)255, endColor);
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}
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} // End of namespace Sci
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