Files
scummvm/engines/mohawk/myst.cpp
T
Thierry Crozat 191a9a0c64 MOHAWK: Load games from outside the options dialog loop
Loading games from inside the dialog loop may cause cursor
glitches. This commits applies the same fix to the
MohawkOptionsDialog as the one that already existed for
the global main menu. This finished to fix bug #7164.
2016-08-03 22:50:06 +01:00

1242 lines
35 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "common/debug-channels.h"
#include "common/system.h"
#include "common/translation.h"
#include "common/textconsole.h"
#include "mohawk/cursors.h"
#include "mohawk/myst.h"
#include "mohawk/myst_areas.h"
#include "mohawk/myst_graphics.h"
#include "mohawk/myst_scripts.h"
#include "mohawk/myst_state.h"
#include "mohawk/dialogs.h"
#include "mohawk/resource.h"
#include "mohawk/resource_cache.h"
#include "mohawk/sound.h"
#include "mohawk/video.h"
// The stacks
#include "mohawk/myst_stacks/channelwood.h"
#include "mohawk/myst_stacks/credits.h"
#include "mohawk/myst_stacks/demo.h"
#include "mohawk/myst_stacks/dni.h"
#include "mohawk/myst_stacks/intro.h"
#include "mohawk/myst_stacks/makingof.h"
#include "mohawk/myst_stacks/mechanical.h"
#include "mohawk/myst_stacks/myst.h"
#include "mohawk/myst_stacks/preview.h"
#include "mohawk/myst_stacks/selenitic.h"
#include "mohawk/myst_stacks/slides.h"
#include "mohawk/myst_stacks/stoneship.h"
namespace Mohawk {
MohawkEngine_Myst::MohawkEngine_Myst(OSystem *syst, const MohawkGameDescription *gamedesc) : MohawkEngine(syst, gamedesc) {
DebugMan.addDebugChannel(kDebugVariable, "Variable", "Track Variable Accesses");
DebugMan.addDebugChannel(kDebugSaveLoad, "SaveLoad", "Track Save/Load Function");
DebugMan.addDebugChannel(kDebugView, "View", "Track Card File (VIEW) Parsing");
DebugMan.addDebugChannel(kDebugHint, "Hint", "Track Cursor Hints (HINT) Parsing");
DebugMan.addDebugChannel(kDebugResource, "Resource", "Track Resource (RLST) Parsing");
DebugMan.addDebugChannel(kDebugINIT, "Init", "Track Card Init Script (INIT) Parsing");
DebugMan.addDebugChannel(kDebugEXIT, "Exit", "Track Card Exit Script (EXIT) Parsing");
DebugMan.addDebugChannel(kDebugScript, "Script", "Track Script Execution");
DebugMan.addDebugChannel(kDebugHelp, "Help", "Track Help File (HELP) Parsing");
DebugMan.addDebugChannel(kDebugCache, "Cache", "Track Resource Cache Accesses");
_currentCursor = 0;
_mainCursor = kDefaultMystCursor;
_showResourceRects = false;
_curCard = 0;
_needsUpdate = false;
_canSafelySaveLoad = false;
_curResource = -1;
_hoverResource = nullptr;
_gfx = nullptr;
_console = nullptr;
_scriptParser = nullptr;
_gameState = nullptr;
_optionsDialog = nullptr;
_prevStack = nullptr;
}
MohawkEngine_Myst::~MohawkEngine_Myst() {
DebugMan.clearAllDebugChannels();
delete _gfx;
delete _console;
delete _scriptParser;
delete _gameState;
delete _optionsDialog;
delete _prevStack;
delete _rnd;
for (uint32 i = 0; i < _resources.size(); i++)
delete _resources[i];
}
// Uses cached data objects in preference to disk access
Common::SeekableReadStream *MohawkEngine_Myst::getResource(uint32 tag, uint16 id) {
Common::SeekableReadStream *ret = _cache.search(tag, id);
if (ret)
return ret;
for (uint32 i = 0; i < _mhk.size(); i++)
if (_mhk[i]->hasResource(tag, id)) {
ret = _mhk[i]->getResource(tag, id);
_cache.add(tag, id, ret);
return ret;
}
error("Could not find a \'%s\' resource with ID %04x", tag2str(tag), id);
return nullptr;
}
Common::Array<uint16> MohawkEngine_Myst::getResourceIDList(uint32 type) const {
return _mhk[0]->getResourceIDList(type);
}
void MohawkEngine_Myst::cachePreload(uint32 tag, uint16 id) {
if (!_cache.enabled)
return;
for (uint32 i = 0; i < _mhk.size(); i++) {
// Check for MJMP in Myst ME
if ((getFeatures() & GF_ME) && tag == ID_MSND && _mhk[i]->hasResource(ID_MJMP, id)) {
Common::SeekableReadStream *tempData = _mhk[i]->getResource(ID_MJMP, id);
uint16 msndId = tempData->readUint16LE();
delete tempData;
// We've found where the real MSND data is, so go get that
tempData = _mhk[i]->getResource(tag, msndId);
_cache.add(tag, id, tempData);
delete tempData;
return;
}
if (_mhk[i]->hasResource(tag, id)) {
Common::SeekableReadStream *tempData = _mhk[i]->getResource(tag, id);
_cache.add(tag, id, tempData);
delete tempData;
return;
}
}
warning("cachePreload: Could not find a \'%s\' resource with ID %04x", tag2str(tag), id);
}
static const char *mystFiles[] = {
"channel.dat",
"credits.dat",
"demo.dat",
"dunny.dat",
"intro.dat",
"making.dat",
"mechan.dat",
"myst.dat",
"selen.dat",
"slides.dat",
"sneak.dat",
"stone.dat"
};
// Myst Hardcoded Movie Paths
// Mechanical Stack Movie "sstairs" referenced in executable, but not used?
// NOTE: cl1wg1.mov etc. found in the root directory in versions of Myst
// Original are duplicates of those in qtw/myst directory and thus not necessary.
// However, this *is* a problem for Myst ME Mac. Right now it will use the qtw/myst
// video, but this is most likely going to fail for the standalone Mac version.
// The following movies are not referenced in RLST or hardcoded into the executables.
// It is likely they are unused:
// qtw/mech/lwrgear2.mov + lwrgears.mov: I have no idea what these are; perhaps replaced by an animated image in-game?
// qtw/myst/gar4wbf1.mov: gar4wbf2.mov has two butterflies instead of one
// qtw/myst/libelev.mov: libup.mov is basically the same with sound
Common::String MohawkEngine_Myst::wrapMovieFilename(const Common::String &movieName, uint16 stack) {
Common::String prefix;
switch (stack) {
case kIntroStack:
prefix = "intro/";
break;
case kChannelwoodStack:
// The Windmill videos like to hide in a different folder
if (movieName.contains("wmill"))
prefix = "channel2/";
else
prefix = "channel/";
break;
case kDniStack:
prefix = "dunny/";
break;
case kMechanicalStack:
prefix = "mech/";
break;
case kMystStack:
prefix = "myst/";
break;
case kSeleniticStack:
prefix = "selen/";
break;
case kStoneshipStack:
prefix = "stone/";
break;
default:
// Masterpiece Edition Only Movies
break;
}
return Common::String("qtw/") + prefix + movieName + ".mov";
}
Common::Error MohawkEngine_Myst::run() {
MohawkEngine::run();
_gfx = new MystGraphics(this);
_console = new MystConsole(this);
_gameState = new MystGameState(this, _saveFileMan);
_optionsDialog = new MystOptionsDialog(this);
_cursor = new MystCursorManager(this);
_rnd = new Common::RandomSource("myst");
// Cursor is visible by default
_cursor->showCursor();
// Load game from launcher/command line if requested
if (ConfMan.hasKey("save_slot") && hasGameSaveSupport()) {
int saveSlot = ConfMan.getInt("save_slot");
if (!_gameState->load(saveSlot))
error("Failed to load save game from slot %i", saveSlot);
} else {
// Start us on the first stack.
if (getGameType() == GType_MAKINGOF)
changeToStack(kMakingOfStack, 1, 0, 0);
else if (getFeatures() & GF_DEMO)
changeToStack(kDemoStack, 2000, 0, 0);
else
changeToStack(kIntroStack, 1, 0, 0);
}
// Load Help System (Masterpiece Edition Only)
if (getFeatures() & GF_ME) {
MohawkArchive *mhk = new MohawkArchive();
if (!mhk->openFile("help.dat"))
error("Could not load help.dat");
_mhk.push_back(mhk);
}
// Test Load Function...
loadHelp(10000);
Common::Event event;
while (!shouldQuit()) {
// Update any background videos
_needsUpdate = _video->updateMovies();
_scriptParser->runPersistentScripts();
while (pollEvent(event)) {
switch (event.type) {
case Common::EVENT_MOUSEMOVE: {
_needsUpdate = true;
bool mouseClicked = _system->getEventManager()->getButtonState() & 1;
// Keep the same resource when dragging
if (!mouseClicked) {
checkCurrentResource();
}
if (_curResource >= 0 && _resources[_curResource]->isEnabled() && mouseClicked) {
debug(2, "Sending mouse move event to resource %d", _curResource);
_resources[_curResource]->handleMouseDrag();
}
break;
}
case Common::EVENT_LBUTTONUP:
if (_curResource >= 0 && _resources[_curResource]->isEnabled()) {
debug(2, "Sending mouse up event to resource %d", _curResource);
_resources[_curResource]->handleMouseUp();
}
checkCurrentResource();
break;
case Common::EVENT_LBUTTONDOWN:
if (_curResource >= 0 && _resources[_curResource]->isEnabled()) {
debug(2, "Sending mouse up event to resource %d", _curResource);
_resources[_curResource]->handleMouseDown();
}
break;
case Common::EVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_d:
if (event.kbd.flags & Common::KBD_CTRL) {
_console->attach();
_console->onFrame();
}
break;
case Common::KEYCODE_SPACE:
pauseGame();
break;
case Common::KEYCODE_F5:
_needsPageDrop = false;
_needsShowMap = false;
_needsShowDemoMenu = false;
_needsShowCredits = false;
_canSafelySaveLoad = true;
runDialog(*_optionsDialog);
if (_optionsDialog->getLoadSlot() >= 0)
loadGameState(_optionsDialog->getLoadSlot());
_canSafelySaveLoad = false;
if (_needsPageDrop) {
dropPage();
_needsPageDrop = false;
}
if (_needsShowMap) {
_scriptParser->showMap();
_needsShowMap = false;
}
if (_needsShowDemoMenu) {
changeToStack(kDemoStack, 2002, 0, 0);
_needsShowDemoMenu = false;
}
if (_needsShowCredits) {
_cursor->hideCursor();
changeToStack(kCreditsStack, 10000, 0, 0);
_needsShowCredits = false;
}
break;
default:
break;
}
break;
default:
break;
}
}
if (_needsUpdate) {
_system->updateScreen();
_needsUpdate = false;
}
// Cut down on CPU usage
_system->delayMillis(10);
}
return Common::kNoError;
}
bool MohawkEngine_Myst::pollEvent(Common::Event &event) {
// Saving / Loading is allowed from the GMM only when the main event loop is running
_canSafelySaveLoad = true;
bool eventReturned = _eventMan->pollEvent(event);
_canSafelySaveLoad = false;
return eventReturned;
}
bool MohawkEngine_Myst::skippableWait(uint32 duration) {
uint32 end = _system->getMillis() + duration;
bool skipped = false;
while (_system->getMillis() < end && !skipped) {
Common::Event event;
while (_system->getEventManager()->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_LBUTTONUP:
skipped = true;
break;
case Common::EVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_SPACE:
pauseGame();
break;
case Common::KEYCODE_ESCAPE:
skipped = true;
break;
default:
break;
}
default:
break;
}
}
// Cut down on CPU usage
_system->delayMillis(10);
}
return skipped;
}
void MohawkEngine_Myst::changeToStack(uint16 stack, uint16 card, uint16 linkSrcSound, uint16 linkDstSound) {
debug(2, "changeToStack(%d)", stack);
_curStack = stack;
// Fill screen with black and empty cursor
_cursor->setCursor(0);
_currentCursor = 0;
if (getFeatures() & GF_ME)
_system->fillScreen(_system->getScreenFormat().RGBToColor(0, 0, 0));
else
_gfx->clearScreenPalette();
_system->updateScreen();
_sound->stopSound();
_sound->stopBackgroundMyst();
_video->stopVideos();
if (linkSrcSound)
_sound->playSoundBlocking(linkSrcSound);
// Delete the previous stack and move the current stack to the previous one
// There's probably a better way to do this, but the script classes shouldn't
// take up much memory.
delete _prevStack;
_prevStack = _scriptParser;
switch (_curStack) {
case kChannelwoodStack:
_gameState->_globals.currentAge = 4;
_scriptParser = new MystStacks::Channelwood(this);
break;
case kCreditsStack:
_scriptParser = new MystStacks::Credits(this);
break;
case kDemoStack:
_gameState->_globals.currentAge = 0;
_scriptParser = new MystStacks::Demo(this);
break;
case kDniStack:
_gameState->_globals.currentAge = 6;
_scriptParser = new MystStacks::Dni(this);
break;
case kIntroStack:
_scriptParser = new MystStacks::Intro(this);
break;
case kMakingOfStack:
_scriptParser = new MystStacks::MakingOf(this);
break;
case kMechanicalStack:
_gameState->_globals.currentAge = 3;
_scriptParser = new MystStacks::Mechanical(this);
break;
case kMystStack:
_gameState->_globals.currentAge = 2;
_scriptParser = new MystStacks::Myst(this);
break;
case kDemoPreviewStack:
_scriptParser = new MystStacks::Preview(this);
break;
case kSeleniticStack:
_gameState->_globals.currentAge = 0;
_scriptParser = new MystStacks::Selenitic(this);
break;
case kDemoSlidesStack:
_gameState->_globals.currentAge = 1;
_scriptParser = new MystStacks::Slides(this);
break;
case kStoneshipStack:
_gameState->_globals.currentAge = 1;
_scriptParser = new MystStacks::Stoneship(this);
break;
default:
error("Unknown Myst stack");
}
// If the array is empty, add a new one. Otherwise, delete the first
// entry which is the stack file (the second, if there, is the help file).
if (_mhk.empty())
_mhk.push_back(new MohawkArchive());
else {
delete _mhk[0];
_mhk[0] = new MohawkArchive();
}
if (!_mhk[0]->openFile(mystFiles[_curStack]))
error("Could not open %s", mystFiles[_curStack]);
_runExitScript = false;
// Clear the resource cache and the image cache
_cache.clear();
_gfx->clearCache();
if (getFeatures() & GF_ME) {
// Play Flyby Entry Movie on Masterpiece Edition.
const char *flyby = nullptr;
switch (_curStack) {
case kSeleniticStack:
flyby = "selenitic flyby";
break;
case kStoneshipStack:
flyby = "stoneship flyby";
break;
// Myst Flyby Movie not used in Original Masterpiece Edition Engine
// We play it when first arriving on Myst, and if the user has chosen so.
case kMystStack:
if (ConfMan.getBool("playmystflyby") && card == 4134)
flyby = "myst flyby";
break;
case kMechanicalStack:
flyby = "mech age flyby";
break;
case kChannelwoodStack:
flyby = "channelwood flyby";
break;
default:
break;
}
if (flyby)
_video->playMovieBlockingCentered(wrapMovieFilename(flyby, kMasterpieceOnly));
}
changeToCard(card, kTransitionCopy);
if (linkDstSound)
_sound->playSoundBlocking(linkDstSound);
}
uint16 MohawkEngine_Myst::getCardBackgroundId() {
uint16 imageToDraw = 0;
if (_view.conditionalImages.size() == 0)
imageToDraw = _view.mainImage;
else {
for (uint16 i = 0; i < _view.conditionalImages.size(); i++) {
uint16 varValue = _scriptParser->getVar(_view.conditionalImages[i].var);
if (varValue < _view.conditionalImages[i].values.size())
imageToDraw = _view.conditionalImages[i].values[varValue];
}
}
return imageToDraw;
}
void MohawkEngine_Myst::drawCardBackground() {
_gfx->copyImageToBackBuffer(getCardBackgroundId(), Common::Rect(0, 0, 544, 332));
}
void MohawkEngine_Myst::changeToCard(uint16 card, TransitionType transition) {
debug(2, "changeToCard(%d)", card);
_scriptParser->disablePersistentScripts();
_video->stopVideos();
// Run exit script from last card (if present)
if (_runExitScript)
runExitScript();
_runExitScript = true;
unloadCard();
// Clear the resource cache and image cache
_cache.clear();
_gfx->clearCache();
_curCard = card;
// Load a bunch of stuff
loadCard();
loadResources();
loadCursorHints();
// Handle images
drawCardBackground();
// Handle sound
applySoundBlock(_view.soundBlock);
if (_view.flags & kMystZipDestination)
_gameState->addZipDest(_curStack, card);
// Run the entrance script (if present)
runInitScript();
// Update the images of each area too
drawResourceImages();
for (uint16 i = 0; i < _resources.size(); i++)
_resources[i]->handleCardChange();
// The demo resets the cursor at each card change except when in the library
if (getFeatures() & GF_DEMO
&& _gameState->_globals.currentAge != 2) {
_cursor->setDefaultCursor();
}
// Make sure the screen is updated
if (transition != kNoTransition) {
if (_gameState->_globals.transitions) {
_gfx->runTransition(transition, Common::Rect(544, 333), 10, 0);
} else {
_gfx->copyBackBufferToScreen(Common::Rect(544, 333));
_system->updateScreen();
_needsUpdate = false;
}
}
// Make sure we have the right cursor showing
_hoverResource = nullptr;
_curResource = -1;
checkCurrentResource();
// Debug: Show resource rects
if (_showResourceRects)
drawResourceRects();
}
void MohawkEngine_Myst::drawResourceRects() {
for (uint16 i = 0; i < _resources.size(); i++) {
_resources[i]->getRect().debugPrint(0);
_resources[i]->drawBoundingRect();
}
_system->updateScreen();
}
void MohawkEngine_Myst::checkCurrentResource() {
// See what resource we're over
bool foundResource = false;
const Common::Point &mouse = _system->getEventManager()->getMousePos();
// Tell previous resource the mouse is no longer hovering it
if (_hoverResource && !_hoverResource->contains(mouse)) {
_hoverResource->handleMouseLeave();
_hoverResource = nullptr;
}
for (uint16 i = 0; i < _resources.size(); i++)
if (_resources[i]->contains(mouse)) {
if (_hoverResource != _resources[i] && _resources[i]->type == kMystAreaHover) {
_hoverResource = static_cast<MystAreaHover *>(_resources[i]);
_hoverResource->handleMouseEnter();
}
if (!foundResource && _resources[i]->canBecomeActive()) {
_curResource = i;
foundResource = true;
}
}
// Set the resource to none if we're not over any
if (!foundResource)
_curResource = -1;
checkCursorHints();
}
MystArea *MohawkEngine_Myst::updateCurrentResource() {
checkCurrentResource();
if (_curResource >= 0)
return _resources[_curResource];
else
return nullptr;
}
void MohawkEngine_Myst::loadCard() {
debugC(kDebugView, "Loading Card View: %d", _curCard);
Common::SeekableReadStream *viewStream = getResource(ID_VIEW, _curCard);
// Card Flags
_view.flags = viewStream->readUint16LE();
debugC(kDebugView, "Flags: 0x%04X", _view.flags);
// The Image Block (Reminiscent of Riven PLST resources)
uint16 conditionalImageCount = viewStream->readUint16LE();
debugC(kDebugView, "Conditional Image Count: %d", conditionalImageCount);
if (conditionalImageCount != 0) {
for (uint16 i = 0; i < conditionalImageCount; i++) {
MystCondition conditionalImage;
debugC(kDebugView, "\tImage %d:", i);
conditionalImage.var = viewStream->readUint16LE();
debugC(kDebugView, "\t\tVar: %d", conditionalImage.var);
uint16 numStates = viewStream->readUint16LE();
debugC(kDebugView, "\t\tNumber of States: %d", numStates);
for (uint16 j = 0; j < numStates; j++) {
conditionalImage.values.push_back(viewStream->readUint16LE());
debugC(kDebugView, "\t\tState %d -> Value %d", j, conditionalImage.values[j]);
}
_view.conditionalImages.push_back(conditionalImage);
}
_view.mainImage = 0;
} else {
_view.mainImage = viewStream->readUint16LE();
debugC(kDebugView, "Main Image: %d", _view.mainImage);
}
// The Sound Block (Reminiscent of Riven SLST resources)
_view.soundBlock = readSoundBlock(viewStream);
// Resources that scripts can call upon
uint16 scriptResCount = viewStream->readUint16LE();
debugC(kDebugView, "Script Resource Count: %d", scriptResCount);
for (uint16 i = 0; i < scriptResCount; i++) {
MystView::ScriptResource scriptResource;
debugC(kDebugView, "\tResource %d:", i);
scriptResource.type = (MystView::ScriptResourceType) viewStream->readUint16LE();
debugC(kDebugView, "\t\t Type: %d", scriptResource.type);
switch (scriptResource.type) {
case MystView::kResourceImage:
debugC(kDebugView, "\t\t\t\t= Image");
break;
case MystView::kResourceSound:
debugC(kDebugView, "\t\t\t\t= Sound");
break;
case MystView::kResourceSwitch:
debugC(kDebugView, "\t\t\t\t= Resource Switch");
break;
case MystView::kResourceImageNoCache:
debugC(kDebugView, "\t\t\t\t= Image - Caching disabled");
break;
case MystView::kResourceSoundNoCache:
debugC(kDebugView, "\t\t\t\t= Sound - Caching disabled");
break;
default:
debugC(kDebugView, "\t\t\t\t= Unknown");
warning("Unknown script resource type '%d' in card '%d'", scriptResource.type, _curCard);
break;
}
if (scriptResource.type == MystView::kResourceSwitch) {
scriptResource.switchVar = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Var: %d", scriptResource.switchVar);
uint16 count = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Resource List Count: %d", count);
scriptResource.switchResourceType = (MystView::ScriptResourceType) viewStream->readUint16LE();
debugC(kDebugView, "\t\t u0: %d", scriptResource.switchResourceType);
for (uint16 j = 0; j < count; j++) {
scriptResource.switchResourceIds.push_back(viewStream->readSint16LE());
debugC(kDebugView, "\t\t Resource List %d: %d", j, scriptResource.switchResourceIds[j]);
}
} else {
scriptResource.id = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Id: %d", scriptResource.id);
}
_view.scriptResources.push_back(scriptResource);
}
// Identifiers for other resources. 0 if non existent. There is always an RLST.
_view.rlst = viewStream->readUint16LE();
if (!_view.rlst)
error("RLST Index missing");
_view.hint = viewStream->readUint16LE();
_view.init = viewStream->readUint16LE();
_view.exit = viewStream->readUint16LE();
delete viewStream;
// Precache Card Resources
uint32 cacheImageType;
if (getFeatures() & GF_ME)
cacheImageType = ID_PICT;
else
cacheImageType = ID_WDIB;
// Precache Image Block data
if (_view.conditionalImages.size() != 0) {
for (uint16 i = 0; i < _view.conditionalImages.size(); i++) {
uint16 value = _scriptParser->getVar(_view.conditionalImages[i].var);
cachePreload(cacheImageType, _view.conditionalImages[i].values[value]);
}
} else {
cachePreload(cacheImageType, _view.mainImage);
}
// Precache Sound Block data
if (_view.soundBlock.sound > 0)
cachePreload(ID_MSND, _view.soundBlock.sound);
else if (_view.soundBlock.sound == kMystSoundActionConditional) {
uint16 value = _scriptParser->getVar(_view.soundBlock.soundVar);
if (_view.soundBlock.soundList[value].action > 0) {
cachePreload(ID_MSND, _view.soundBlock.soundList[value].action);
}
}
// Precache Script Resources
for (uint16 i = 0; i < _view.scriptResources.size(); i++) {
MystView::ScriptResourceType type;
int16 id;
if (_view.scriptResources[i].type == MystView::kResourceSwitch) {
type = _view.scriptResources[i].switchResourceType;
uint16 value = _scriptParser->getVar(_view.scriptResources[i].switchVar);
id = _view.scriptResources[i].switchResourceIds[value];
} else {
type = _view.scriptResources[i].type;
id = _view.scriptResources[i].id;
}
if (id < 0) continue;
switch (type) {
case MystView::kResourceImage:
cachePreload(cacheImageType, id);
break;
case MystView::kResourceSound:
cachePreload(ID_MSND, id);
break;
default:
// The other resource types should not be cached
break;
}
}
}
void MohawkEngine_Myst::unloadCard() {
_view.conditionalImages.clear();
_view.soundBlock.soundList.clear();
_view.scriptResources.clear();
}
void MohawkEngine_Myst::runInitScript() {
if (!_view.init) {
debugC(kDebugINIT, "No INIT Present");
return;
}
debugC(kDebugINIT, "Running INIT script");
Common::SeekableReadStream *initStream = getResource(ID_INIT, _view.init);
MystScript script = _scriptParser->readScript(initStream, kMystScriptInit);
delete initStream;
_scriptParser->runScript(script);
}
void MohawkEngine_Myst::runExitScript() {
if (!_view.exit) {
debugC(kDebugEXIT, "No EXIT Present");
return;
}
debugC(kDebugEXIT, "Running EXIT script");
Common::SeekableReadStream *exitStream = getResource(ID_EXIT, _view.exit);
MystScript script = _scriptParser->readScript(exitStream, kMystScriptExit);
delete exitStream;
_scriptParser->runScript(script);
}
void MohawkEngine_Myst::loadHelp(uint16 id) {
// The original version did not have the help system
if (!(getFeatures() & GF_ME))
return;
// TODO: Help File contains 5 cards i.e. VIEW, RLST, etc.
// in addition to HELP resources.
// These are Ids 9930 to 9934
// Need to deal with loading and displaying these..
// Current engine structure only supports display of
// card from primary stack MHK
debugC(kDebugHelp, "Loading Help System Data");
Common::SeekableReadStream *helpStream = getResource(ID_HELP, id);
uint16 count = helpStream->readUint16LE();
uint16 *u0 = new uint16[count];
Common::String helpText;
debugC(kDebugHelp, "\tcount: %d", count);
for (uint16 i = 0; i < count; i++) {
u0[i] = helpStream->readUint16LE();
debugC(kDebugHelp, "\tu0[%d]: %d", i, u0[i]);
}
// TODO: Previous values i.e. u0[0] to u0[count - 2]
// appear to be resource ids in the help.dat file..
if (u0[count - 1] != count)
warning("loadHelp(): last u0 value is not equal to count");
do {
helpText += helpStream->readByte();
} while (helpText.lastChar() != 0);
helpText.deleteLastChar();
debugC(kDebugHelp, "\thelpText: \"%s\"", helpText.c_str());
delete[] u0;
delete helpStream;
}
void MohawkEngine_Myst::loadCursorHints() {
_cursorHints.clear();
if (!_view.hint) {
debugC(kDebugHint, "No HINT Present");
return;
}
debugC(kDebugHint, "Loading Cursor Hints:");
Common::SeekableReadStream *hintStream = getResource(ID_HINT, _curCard);
uint16 cursorHintCount = hintStream->readUint16LE();
debugC(kDebugHint, "Cursor Hint Count: %d", cursorHintCount);
for (uint16 i = 0; i < cursorHintCount; i++) {
MystCursorHint hint;
debugC(kDebugHint, "Cursor Hint %d:", i);
hint.id = hintStream->readUint16LE();
debugC(kDebugHint, "\tId: %d", hint.id);
hint.cursor = hintStream->readSint16LE();
debugC(kDebugHint, "\tCursor: %d", hint.cursor);
if (hint.cursor == -1) {
debugC(kDebugHint, "\tConditional Cursor Hints:");
hint.variableHint.var = hintStream->readUint16LE();
debugC(kDebugHint, "\tVar: %d", hint.variableHint.var);
uint16 numStates = hintStream->readUint16LE();
debugC(kDebugHint, "\tNumber of States: %d", numStates);
for (uint16 j = 0; j < numStates; j++) {
hint.variableHint.values.push_back(hintStream->readUint16LE());
debugC(kDebugHint, "\t\t State %d: Cursor %d", j, hint.variableHint.values[j]);
}
} else {
hint.variableHint.var = 0;
}
_cursorHints.push_back(hint);
}
delete hintStream;
}
void MohawkEngine_Myst::setMainCursor(uint16 cursor) {
_currentCursor = _mainCursor = cursor;
_cursor->setCursor(_currentCursor);
}
void MohawkEngine_Myst::checkCursorHints() {
if (!_view.hint) {
// Default to the main cursor when no hints are present
if (_currentCursor != _mainCursor) {
_currentCursor = _mainCursor;
_cursor->setCursor(_currentCursor);
}
return;
}
// Check all the cursor hints to see if we're in a hotspot that contains a hint.
for (uint16 i = 0; i < _cursorHints.size(); i++)
if (_cursorHints[i].id == _curResource && _resources[_cursorHints[i].id]->isEnabled()) {
if (_cursorHints[i].cursor == -1) {
uint16 var_value = _scriptParser->getVar(_cursorHints[i].variableHint.var);
if (var_value >= _cursorHints[i].variableHint.values.size())
warning("Variable %d Out of Range in variable HINT Resource %d", _cursorHints[i].variableHint.var, i);
else {
_currentCursor = _cursorHints[i].variableHint.values[var_value];
if (_currentCursor == 0)
_currentCursor = _mainCursor;
_cursor->setCursor(_currentCursor);
}
} else if (_currentCursor != _cursorHints[i].cursor) {
if (_cursorHints[i].cursor == 0)
_currentCursor = _mainCursor;
else
_currentCursor = _cursorHints[i].cursor;
_cursor->setCursor(_currentCursor);
}
return;
}
if (_currentCursor != _mainCursor) {
_currentCursor = _mainCursor;
_cursor->setCursor(_currentCursor);
}
}
void MohawkEngine_Myst::setResourceEnabled(uint16 resourceId, bool enable) {
if (resourceId < _resources.size()) {
_resources[resourceId]->setEnabled(enable);
} else
warning("Attempt to change unknown resource enable state");
}
void MohawkEngine_Myst::drawResourceImages() {
for (uint16 i = 0; i < _resources.size(); i++)
if (_resources[i]->isDrawSubimages())
_resources[i]->drawDataToScreen();
}
void MohawkEngine_Myst::redrawResource(MystAreaImageSwitch *resource, bool update) {
resource->drawConditionalDataToScreen(_scriptParser->getVar(resource->getImageSwitchVar()), update);
}
void MohawkEngine_Myst::redrawArea(uint16 var, bool update) {
for (uint16 i = 0; i < _resources.size(); i++)
if (_resources[i]->type == kMystAreaImageSwitch && _resources[i]->getImageSwitchVar() == var)
redrawResource(static_cast<MystAreaImageSwitch *>(_resources[i]), update);
}
MystArea *MohawkEngine_Myst::loadResource(Common::SeekableReadStream *rlstStream, MystArea *parent) {
MystArea *resource = nullptr;
ResourceType type = static_cast<ResourceType>(rlstStream->readUint16LE());
debugC(kDebugResource, "\tType: %d", type);
debugC(kDebugResource, "\tSub_Record: %d", (parent == nullptr) ? 0 : 1);
switch (type) {
case kMystAreaAction:
resource = new MystAreaAction(this, rlstStream, parent);
break;
case kMystAreaVideo:
resource = new MystAreaVideo(this, rlstStream, parent);
break;
case kMystAreaActionSwitch:
resource = new MystAreaActionSwitch(this, rlstStream, parent);
break;
case kMystAreaImageSwitch:
resource = new MystAreaImageSwitch(this, rlstStream, parent);
break;
case kMystAreaSlider:
resource = new MystAreaSlider(this, rlstStream, parent);
break;
case kMystAreaDrag:
resource = new MystAreaDrag(this, rlstStream, parent);
break;
case kMystVideoInfo:
resource = new MystVideoInfo(this, rlstStream, parent);
break;
case kMystAreaHover:
resource = new MystAreaHover(this, rlstStream, parent);
break;
default:
resource = new MystArea(this, rlstStream, parent);
break;
}
resource->type = type;
return resource;
}
void MohawkEngine_Myst::loadResources() {
for (uint32 i = 0; i < _resources.size(); i++)
delete _resources[i];
_resources.clear();
if (!_view.rlst) {
debugC(kDebugResource, "No RLST present");
return;
}
Common::SeekableReadStream *rlstStream = getResource(ID_RLST, _view.rlst);
uint16 resourceCount = rlstStream->readUint16LE();
debugC(kDebugResource, "RLST Resource Count: %d", resourceCount);
for (uint16 i = 0; i < resourceCount; i++) {
debugC(kDebugResource, "Resource #%d:", i);
_resources.push_back(loadResource(rlstStream, nullptr));
}
delete rlstStream;
}
Common::Error MohawkEngine_Myst::loadGameState(int slot) {
if (_gameState->load(slot))
return Common::kNoError;
return Common::kUnknownError;
}
Common::Error MohawkEngine_Myst::saveGameState(int slot, const Common::String &desc) {
return _gameState->save(slot, desc) ? Common::kNoError : Common::kUnknownError;
}
bool MohawkEngine_Myst::hasGameSaveSupport() const {
return !(getFeatures() & GF_DEMO) && getGameType() != GType_MAKINGOF;
}
bool MohawkEngine_Myst::canLoadGameStateCurrently() {
// No loading in the demo/makingof
return _canSafelySaveLoad && hasGameSaveSupport();
}
bool MohawkEngine_Myst::canSaveGameStateCurrently() {
if (!_canSafelySaveLoad) {
return false;
}
// There's a limited number of stacks the game can save in
switch (_curStack) {
case kChannelwoodStack:
case kDniStack:
case kMechanicalStack:
case kMystStack:
case kSeleniticStack:
case kStoneshipStack:
return true;
}
return false;
}
void MohawkEngine_Myst::dropPage() {
uint16 page = _gameState->_globals.heldPage;
bool whitePage = page == 13;
bool bluePage = page - 1 < 6;
bool redPage = page - 7 < 6;
// Play drop page sound
_sound->replaceSoundMyst(800);
// Drop page
_gameState->_globals.heldPage = 0;
// Redraw page area
if (whitePage && _gameState->_globals.currentAge == 2) {
redrawArea(41);
} else if (bluePage) {
if (page == 6) {
if (_gameState->_globals.currentAge == 2)
redrawArea(24);
} else {
redrawArea(103);
}
} else if (redPage) {
if (page == 12) {
if (_gameState->_globals.currentAge == 2)
redrawArea(25);
} else if (page == 10) {
if (_gameState->_globals.currentAge == 1)
redrawArea(35);
} else {
redrawArea(102);
}
}
setMainCursor(kDefaultMystCursor);
checkCursorHints();
}
MystSoundBlock MohawkEngine_Myst::readSoundBlock(Common::ReadStream *stream) const {
MystSoundBlock soundBlock;
soundBlock.sound = stream->readSint16LE();
debugCN(kDebugView, "Sound Control: %d = ", soundBlock.sound);
if (soundBlock.sound > 0) {
debugC(kDebugView, "Play new Sound, change volume");
debugC(kDebugView, "\tSound: %d", soundBlock.sound);
soundBlock.soundVolume = stream->readUint16LE();
debugC(kDebugView, "\tVolume: %d", soundBlock.soundVolume);
} else if (soundBlock.sound == kMystSoundActionContinue)
debugC(kDebugView, "Continue current sound");
else if (soundBlock.sound == kMystSoundActionChangeVolume) {
debugC(kDebugView, "Continue current sound, change volume");
soundBlock.soundVolume = stream->readUint16LE();
debugC(kDebugView, "\tVolume: %d", soundBlock.soundVolume);
} else if (soundBlock.sound == kMystSoundActionStop) {
debugC(kDebugView, "Stop sound");
} else if (soundBlock.sound == kMystSoundActionConditional) {
debugC(kDebugView, "Conditional sound list");
soundBlock.soundVar = stream->readUint16LE();
debugC(kDebugView, "\tVar: %d", soundBlock.soundVar);
uint16 soundCount = stream->readUint16LE();
debugC(kDebugView, "\tCount: %d", soundCount);
for (uint16 i = 0; i < soundCount; i++) {
MystSoundBlock::SoundItem sound;
sound.action = stream->readSint16LE();
debugC(kDebugView, "\t\tCondition %d: Action %d", i, sound.action);
if (sound.action == kMystSoundActionChangeVolume || sound.action >= 0) {
sound.volume = stream->readUint16LE();
debugC(kDebugView, "\t\tCondition %d: Volume %d", i, sound.volume);
}
soundBlock.soundList.push_back(sound);
}
} else {
debugC(kDebugView, "Unknown");
warning("Unknown sound control value '%d' in card '%d'", soundBlock.sound, _curCard);
}
return soundBlock;
}
void MohawkEngine_Myst::applySoundBlock(const MystSoundBlock &block) {
int16 soundAction = 0;
uint16 soundActionVolume = 0;
if (block.sound == kMystSoundActionConditional) {
uint16 soundVarValue = _scriptParser->getVar(block.soundVar);
if (soundVarValue >= block.soundList.size())
warning("Conditional sound variable outside range");
else {
soundAction = block.soundList[soundVarValue].action;
soundActionVolume = block.soundList[soundVarValue].volume;
}
} else {
soundAction = block.sound;
soundActionVolume = block.soundVolume;
}
if (soundAction == kMystSoundActionContinue)
debug(2, "Continuing with current sound");
else if (soundAction == kMystSoundActionChangeVolume) {
debug(2, "Continuing with current sound, changing volume");
_sound->changeBackgroundVolumeMyst(soundActionVolume);
} else if (soundAction == kMystSoundActionStop) {
debug(2, "Stopping sound");
_sound->stopBackgroundMyst();
} else if (soundAction > 0) {
debug(2, "Playing new sound %d", soundAction);
_sound->replaceBackgroundMyst(soundAction, soundActionVolume);
} else {
error("Unknown sound action %d", soundAction);
}
}
} // End of namespace Mohawk