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scummvm/engines/bladerunner/script/ai_00_mccoy.cpp
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1853 lines
47 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "bladerunner/script/ai_00_mccoy.h"
namespace BladeRunner {
AIScript_McCoy::AIScript_McCoy(BladeRunnerEngine *vm)
: AIScriptBase(vm) {
}
void AIScript_McCoy::Initialize() {
dword_45A0D0_animation_state = 0;
dword_45A0D4_animation_frame = 0;
dword_45A0D8 = 0;
dword_45A0DC = 30;
dword_45A0E0 = 1;
dword_45A0E4 = 0;
off_45A0EC = 0;
dword_45A0E8 = 3;
dword_45A0F0 = 3;
dword_45A0F4 = 20;
dword_45A0F8 = -1;
dword_45A0FC = 0;
off_45A100 = 0;
Actor_Set_Goal_Number(0, 0);
}
bool AIScript_McCoy::Update() {
if (dword_45A0F8 != -1) {
Sound_Play(dword_45A0F8, 100, 0, 0, 50);
dword_45A0F8 = -1;
}
switch (Actor_Query_Goal_Number(0)) {
case 101:
Actor_Set_Goal_Number(0, 102);
return true;
case 102:
if (Actor_Query_Inch_Distance_From_Waypoint(0, 316) < 36 && !Game_Flag_Query(375)) {
Actor_Change_Animation_Mode(0, 21);
Game_Flag_Set(375);
}
if (Actor_Query_Inch_Distance_From_Waypoint(0, 316) < 4) {
Actor_Set_Goal_Number(0, 103);
}
return true;
case 201:
Actor_Set_Goal_Number(0, 0);
if (Player_Query_Current_Set() == 55) {
Loop_Actor_Walk_To_XYZ(0, -166.0f, -70.19f, -501.0f, 0, 0, false, 0);
Actor_Face_Heading(0, 300, false);
} else {
Loop_Actor_Walk_To_XYZ(0, -461.0f, 0.0f, -373.0f, 0, 0, false, 0);
}
Player_Gains_Control();
return true;
case 212:
if (Global_Variable_Query(47) >= 13) {
Global_Variable_Set(47, 500);
} else if (Global_Variable_Query(47) > 0) {
Global_Variable_Decrement(47, 1);
}
break;
case 221:
Actor_Set_Goal_Number(0, 0);
Actor_Set_Goal_Number(18, 212);
return true;
case 309:
sub_4053E0();
break;
case 391:
Actor_Retired_Here(0, 12, 48, 1, -1);
Actor_Set_Goal_Number(0, 599);
break;
case 231:
sub_4053E0();
break;
}
return false;
}
void AIScript_McCoy::TimerExpired(int timer) {
}
void AIScript_McCoy::CompletedMovementTrack() {
}
void AIScript_McCoy::ReceivedClue(int clueId, int fromActorId) {
switch (clueId) {
case 8:
case 9:
Spinner_Set_Selectable_Destination_Flag(3, 1);
break;
case 44:
case 47:
Spinner_Set_Selectable_Destination_Flag(4, 1);
break;
case 53:
case 263:
if (Query_Difficulty_Level() == 0) {
Spinner_Set_Selectable_Destination_Flag(4, 1);
}
break;
case 90:
Spinner_Set_Selectable_Destination_Flag(8, 1);
break;
case 84:
case 113:
case 114:
case 115:
case 118:
Spinner_Set_Selectable_Destination_Flag(9, 1);
Spinner_Set_Selectable_Destination_Flag(8, 1);
break;
case 66:
case 80:
case 82:
case 83:
Global_Variable_Increment(49, 1);
break;
case 125:
Global_Variable_Increment(49, 5);
break;
case 124:
case 128:
Global_Variable_Increment(49, 3);
break;
case 120:
case 121:
Global_Variable_Increment(49, 2);
break;
case 147:
case 148:
case 149:
case 150:
case 151:
case 152:
Global_Variable_Increment(48, 1);
break;
}
if (Global_Variable_Query(49) > 6 && Global_Variable_Query(1) > 3 && !Actor_Clue_Query(0, 126)) {
Delay(500);
Actor_Voice_Over(3320, 99);
switch (clueId) {
case 66:
case 80:
case 82:
case 83:
case 121:
case 128:
Actor_Voice_Over(3340, 99);
Actor_Voice_Over(3350, 99);
Actor_Voice_Over(3360, 99);
Actor_Voice_Over(3370, 99);
Actor_Voice_Over(3380, 99);
break;
case 124:
Actor_Voice_Over(3330, 99);
break;
case 120:
Actor_Voice_Over(3390, 99);
Actor_Voice_Over(3400, 99);
Actor_Voice_Over(3420, 99);
break;
}
Actor_Clue_Acquire(0, 126, 1, -1);
if (clueId == 125) {
Actor_Voice_Over(2780, 99);
Actor_Voice_Over(2800, 99);
Actor_Voice_Over(2810, 99);
} else if (Actor_Clue_Query(0, 125)) {
Actor_Voice_Over(3430, 99);
Actor_Voice_Over(3440, 99);
Actor_Voice_Over(3450, 99);
Actor_Voice_Over(3460, 99);
Actor_Voice_Over(3470, 99);
Actor_Voice_Over(3480, 99);
Actor_Voice_Over(3490, 99);
Actor_Voice_Over(3500, 99);
} else {
Actor_Voice_Over(3510, 99);
Actor_Voice_Over(3520, 99);
Actor_Voice_Over(3530, 99);
Actor_Voice_Over(3540, 99);
}
}
}
void AIScript_McCoy::ClickedByPlayer() {
}
void AIScript_McCoy::EnteredScene(int sceneId) {
}
void AIScript_McCoy::OtherAgentEnteredThisScene() {
}
void AIScript_McCoy::OtherAgentExitedThisScene() {
}
void AIScript_McCoy::OtherAgentEnteredCombatMode() {
}
void AIScript_McCoy::ShotAtAndMissed() {
}
void AIScript_McCoy::ShotAtAndHit() {
}
void AIScript_McCoy::Retired(int byActorId) {
if (byActorId == 1 && Actor_Query_In_Set(1, 42)) {
if (Actor_Query_In_Set(3, 42) && Actor_Query_Goal_Number(3) != 599) {
Non_Player_Actor_Combat_Mode_On(1, 3, 1, 3, 15, 4, 7, 8, 0, 0, 100, 25, 300, 0);
} else if (Actor_Query_In_Set(6, 42) && Actor_Query_Goal_Number(6) != 599) {
Non_Player_Actor_Combat_Mode_On(1, 3, 1, 6, 15, 4, 7, 8, 0, 0, 100, 25, 300, 0);
}
}
if (Actor_Query_In_Set(0, 41) && Actor_Query_In_Set(23, 41) && Actor_Query_In_Set(3, 41) && Actor_Query_Goal_Number(3) != 599) {
Non_Player_Actor_Combat_Mode_On(23, 3, 1, 3, 4, 4, 7, 8, 0, 0, 100, 25, 300, 0);
}
if (Actor_Query_In_Set(0, 41) && Actor_Query_In_Set(24, 41) && Actor_Query_In_Set(3, 41) && Actor_Query_Goal_Number(3) != 599) {
Non_Player_Actor_Combat_Mode_On(24, 3, 1, 3, 4, 4, 7, 8, 0, 0, 100, 25, 300, 0);
}
if (Actor_Query_In_Set(0, 41) && Actor_Query_In_Set(23, 41) && Actor_Query_In_Set(6, 41) && Actor_Query_Goal_Number(6) != 599) {
Non_Player_Actor_Combat_Mode_On(23, 3, 1, 6, 4, 4, 7, 8, 0, 0, 100, 25, 300, 0);
}
if (Actor_Query_In_Set(0, 41) && Actor_Query_In_Set(24, 41) && Actor_Query_In_Set(6, 41) && Actor_Query_Goal_Number(6) != 599) {
Non_Player_Actor_Combat_Mode_On(24, 3, 1, 6, 4, 4, 7, 8, 0, 0, 100, 25, 300, 0);
}
}
void AIScript_McCoy::GetFriendlinessModifierIfGetsClue() {
}
bool AIScript_McCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
unsigned int v5;
unsigned int v7;
switch (newGoalNumber) {
case 0:
return true;
case 1:
sub_4058B0();
return true;
case 2:
sub_405920();
return true;
case 100:
Actor_Set_At_Waypoint(0, 315, 263);
dword_45A0D0_animation_state = 53;
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1;
Actor_Set_Invisible(0, false);
return true;
case 102:
Async_Actor_Walk_To_Waypoint(0, 316, 0, 1);
return true;
case 103:
Actor_Face_Actor(0, 8, true);
return true;
case 231:
Player_Set_Combat_Mode(false);
Preload(18);
Set_Enter(59, 63);
Player_Loses_Control();
Actor_Force_Stop_Walking(0);
Actor_Put_In_Set(0, 59);
Actor_Set_At_XYZ(0, 14.0f, 110.84f, -300.0f, 926);
Actor_Change_Animation_Mode(0, 48);
dword_45A0D0_animation_state = 27;
dword_45A0D4_animation_frame = 0;
flt_462714 = 2.84f;
flt_462710 = 110.84f;
off_45A100 = -6.0f;
return true;
case 230:
dword_45A0FC = Actor_Query_Goal_Number(1) == 215;
Actor_Change_Animation_Mode(0, 6);
return true;
case 220:
Actor_Change_Animation_Mode(0, 75);
return true;
case 212:
Global_Variable_Set(47, 0);
Player_Set_Combat_Mode_Access(false);
Player_Gains_Control();
Scene_Exits_Disable();
dword_45A0D0_animation_state = 68;
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1;
return true;
case 211:
Actor_Face_Heading(0, 512, false);
Actor_Face_Heading(0, 768, true);
if (Random_Query(0, 1)) {
Actor_Change_Animation_Mode(0, 18);
} else {
Actor_Change_Animation_Mode(0, 16);
}
Delay(150);
Actor_Change_Animation_Mode(0, 0);
Actor_Set_Goal_Number(0, 0);
Player_Gains_Control();
return true;
case 210:
Actor_Put_In_Set(0, 54);
Actor_Set_At_XYZ(0, -204.0, 24.0, -817.0, 256);
Actor_Set_Invisible(0, false);
if (Game_Flag_Query(627)) {
Actor_Set_Goal_Number(0, 212);
} else {
dword_45A0D0_animation_state = 53;
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1;
Actor_Set_Invisible(0, false);
}
return true;
case 200:
Player_Loses_Control();
Actor_Change_Animation_Mode(0, 0);
return true;
case 301:
dword_45A0D0_animation_state = 62;
dword_45A0D4_animation_frame = 0;
return true;
case 302:
dword_45A0D0_animation_state = 64;
dword_45A0D4_animation_frame = 0;
return true;
case 303:
dword_45A0D0_animation_state = 65;
dword_45A0D4_animation_frame = 0;
return true;
case 350:
Sound_Play(123, 50, 0, 0, 50);
Delay(1000);
Sound_Play(403, 30, 0, 0, 50);
Delay(1000);
Sound_Play(123, 50, 0, 0, 50);
Actor_Says(4, 1380, 3);
Actor_Says(0, 6610, 13);
Actor_Says(4, 1390, 3);
Actor_Says(0, 6615, 18);
Actor_Says(4, 1420, 3);
Actor_Says(0, 6625, 11);
Actor_Says(4, 1430, 3);
Actor_Says(0, 6630, 12);
Actor_Says(0, 6635, 17);
Actor_Says(0, 6640, 13);
Actor_Says(0, 6645, 19);
Actor_Says(0, 6650, 18);
Actor_Says(0, 6655, 11);
Actor_Says(4, 1440, 3);
Actor_Says(0, 6660, 17);
Actor_Says(0, 6665, 13);
Delay(1000);
Actor_Says(4, 1450, 3);
Actor_Says(0, 6670, 14);
Actor_Says(0, 6675, 11);
Actor_Says(4, 1460, 3);
Actor_Says(0, 6680, 12);
Actor_Says(4, 1470, 3);
Actor_Says(0, 6685, 13);
Delay(500);
Actor_Says(0, 6695, 16);
Actor_Says(0, 6700, 17);
Actor_Says(4, 1480, 3);
Actor_Says(0, 6705, 11);
Sound_Play(123, 50, 0, 0, 50);
return true;
case 390:
Actor_Force_Stop_Walking(0);
Player_Loses_Control();
flt_462710 = 48.07f;
off_45A100 = -4.0f;
flt_462714 = -20.0f;
if (dword_45A0D0_animation_state != 27 && dword_45A0D0_animation_state != 50) {
dword_45A0D0_animation_state = 50;
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1;
}
return true;
case 400:
Actor_Set_Health(0, 50, 50);
Game_Flag_Set(373);
v5 = Global_Variable_Query(45);
if (v5 == 1) {
Actor_Modify_Friendliness_To_Other(1, 0, 3);
} else if (v5 == 2) {
Actor_Modify_Friendliness_To_Other(1, 0, -5);
Actor_Modify_Friendliness_To_Other(5, 0, 3);
} else if (v5 == 3) {
Actor_Modify_Friendliness_To_Other(1, 0, -5);
Actor_Modify_Friendliness_To_Other(5, 0, 5);
}
if (Game_Flag_Query(666)) {
Actor_Modify_Friendliness_To_Other(1, 0, 3);
}
if (Actor_Query_Friendliness_To_Other(1, 0) < Actor_Query_Friendliness_To_Other(5, 0)) {
Game_Flag_Set(653);
}
v7 = Global_Variable_Query(45);
if (v7 == 1) {
if (Game_Flag_Query(653)) {
Global_Variable_Set(45, 0);
}
} else if (v7 == 2 || v7 == 3) {
if (!Game_Flag_Query(653)) {
Global_Variable_Set(45, 0);
}
}
if (!Game_Flag_Query(653)) {
Game_Flag_Set(461);
}
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Global_Variable_Set(1, 5);
Outtake_Play(10, 0, -1);
if (Game_Flag_Query(666)) {
Chapter_Enter(5, 53, 53);
} else {
Game_Flag_Set(34);
Chapter_Enter(5, 10, 49);
}
return true;
case 500:
Music_Stop(3);
Player_Set_Combat_Mode(false);
Actor_Change_Animation_Mode(0, 0);
dword_45A0D0_animation_state = 0;
dword_45A0D4_animation_frame = 0;
Game_Flag_Set(465);
Set_Enter(67, 72);
return true;
}
return false;
}
bool AIScript_McCoy::UpdateAnimation(int *animation, int *frame) {
int v7, v18, v19, v46;
switch (dword_45A0D0_animation_state) {
case 71:
*animation = 52;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(52)) {
Actor_Change_Animation_Mode(0, 0);
*animation = 19;
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 0;
Player_Gains_Control();
}
break;
case 70:
*animation = 51;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(51)) {
dword_45A0D4_animation_frame = 0;
}
break;
case 69:
*animation = 50;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(50)) {
Actor_Change_Animation_Mode(0, 53);
*animation = 51;
}
break;
case 68:
*animation = 18;
v7 = Slice_Animation_Query_Number_Of_Frames(*animation) - 1 - Global_Variable_Query(47);
if (dword_45A0D4_animation_frame < v7) {
dword_45A0D4_animation_frame++;
} else if (dword_45A0D4_animation_frame > v7) {
dword_45A0D4_animation_frame--;
}
if (dword_45A0D4_animation_frame <= 0) {
Actor_Change_Animation_Mode(0, 0);
*animation = 19;
dword_45A0D0_animation_state = 0;
dword_45A0D4_animation_frame = 0;
Game_Flag_Reset(627);
Scene_Exits_Enable();
Player_Set_Combat_Mode_Access(true);
Actor_Set_Goal_Number(0, 0);
}
break;
case 67:
*animation = 53;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(53)) {
Actor_Change_Animation_Mode(0, 0);
*animation = 19;
dword_45A0D0_animation_state = 0;
dword_45A0D4_animation_frame = 0;
if (Actor_Query_Goal_Number(0) == 220) {
Actor_Change_Animation_Mode(0, 48);
}
}
break;
case 66:
*animation = 40;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(40)) {
Actor_Change_Animation_Mode(0, 0);
*animation = 19;
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 0;
}
break;
case 65:
*animation = 45;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(45)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 14;
*animation = 0;
Actor_Set_Goal_Number(0, 0);
}
break;
case 64:
*animation = 44;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(44)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 63;
*animation = 43;
}
break;
case 63:
*animation = 43;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(43)) {
dword_45A0D4_animation_frame = 0;
}
break;
case 62:
*animation = 42;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(42)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 63;
*animation = 43;
}
break;
case 61:
*animation = 41;
dword_45A0D4_animation_frame--;
if (dword_45A0D4_animation_frame <= 0) {
*animation = 19;
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 0;
if (Actor_Query_Goal_Number(0) == 200) {
Actor_Set_Goal_Number(0, 201);
}
}
break;
case 60:
*animation = 41;
if (dword_45A0D4_animation_frame < Slice_Animation_Query_Number_Of_Frames(41) - 1) {
dword_45A0D4_animation_frame++;
}
return true;
case 59:
*animation = 48;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(48)) {
*animation = 19;
dword_45A0D4_animation_frame = 0;
dword_45A0DC = 0;
dword_45A0D0_animation_state = 0;
Player_Gains_Control();
Item_Add_To_World(109, 982, 6, -110.0, 0.0, -192.0, 0, 48, 32, false, true, false, false);
}
break;
case 58:
*animation = 47;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame == 6) {
v18 = Random_Query(0, 2);
v19 = 0;
if (v18 == 0) {
v19 = 595;
} else if (v18 == 1) {
v19 = 594;
} else if (v18 == 2) {
v19 = 593;
}
Ambient_Sounds_Play_Sound(v19, 39, 0, 0, 99);
}
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(*animation) - 1) { //why -1?
dword_45A0D4_animation_frame = 0;
}
break;
case 57:
*animation = 46;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(46)) {
dword_45A0D4_animation_frame = 0;
}
if (!Game_Flag_Query(550)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 59;
*animation = 48;
}
break;
case 56:
*animation = 49;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(49)) {
dword_45A0D4_animation_frame = 0;
if (Actor_Query_Which_Set_In(0) == 87) {
dword_45A0D0_animation_state = 27;
} else {
*animation = 19;
dword_45A0D0_animation_state = 0;
Actor_Change_Animation_Mode(0, 0);
}
}
break;
case 55:
*animation = 32;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame == 7) {
Actor_Change_Animation_Mode(66, 52);
}
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
*animation = 19;
dword_45A0D0_animation_state = 0;
}
break;
case 53:
*animation = 18;
dword_45A0D4_animation_frame--;
if (dword_45A0D4_animation_frame <= 0) {
Actor_Change_Animation_Mode(0, 0);
*animation = 19;
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 0;
if (Actor_Query_Goal_Number(0) == 100) {
Actor_Set_Goal_Number(0, 101);
}
if (Actor_Query_Goal_Number(0) == 210) {
Actor_Set_Goal_Number(0, 211);
}
}
break;
case 52:
*animation = 31;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(31)) {
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(31) - 1;
dword_45A0D0_animation_state = 50;
}
break;
case 51:
*animation = 28;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(28)) {
Player_Set_Combat_Mode(true);
sub_405800();
Actor_Set_Goal_Number(0, 0);
dword_45A0D4_animation_frame = 0;
Player_Gains_Control();
}
break;
case 50:
*animation = 18;
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1;
break;
case 49:
*animation = 34;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(34)) {
Actor_Set_Goal_Number(0, 0);
*animation = 19;
dword_45A0D4_animation_frame = 0;
sub_405660();
}
break;
case 48:
*animation = 33;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(33)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 49;
*animation = 34;
}
break;
case 47:
*animation = 29;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(29)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 48;
*animation = 33;
}
break;
case 46:
Actor_Set_Invisible(0, false);
*animation = 36;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(36)) {
*animation = 19;
dword_45A0D4_animation_frame = 0;
Player_Gains_Control();
sub_405660();
Actor_Face_Heading(0, (Actor_Query_Facing_1024(0) + 512) & 1023, false);
}
break;
case 45:
*animation = 35;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(35)) {
Actor_Set_Invisible(0, true);
*animation = 19;
dword_45A0D4_animation_frame = 0;
sub_405660();
}
break;
case 44:
*animation = 30;
if (dword_45A0D4_animation_frame++ == 127) {
Game_Flag_Set(325);
}
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(30)) {
*animation = 19;
sub_405660();
Actor_Set_At_XYZ(0, -203.41f, -621.3f, 724.57f, 538);
Player_Gains_Control();
}
break;
case 43:
*animation = 38;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(38) - 1) { //why -1?
dword_45A0D4_animation_frame = 0;
}
switch (dword_45A0D4_animation_frame) {
case 9:
Sound_Left_Footstep_Walk(0);
break;
case 4:
Sound_Right_Footstep_Walk(0);
break;
case 1:
Sound_Right_Footstep_Walk(0);
break;
}
break;
case 42:
*animation = 37;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(37) - 1) { //why -1?
dword_45A0D4_animation_frame = 0;
}
switch (dword_45A0D4_animation_frame) {
case 9:
Sound_Left_Footstep_Walk(0);
break;
case 4:
Sound_Right_Footstep_Walk(0);
break;
case 1:
Sound_Right_Footstep_Walk(0);
break;
}
break;
case 41:
*animation = 7;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(7)) {
dword_45A0D4_animation_frame = 0;
++off_45A0EC;
}
if (dword_45A0D4_animation_frame == 9) {
Sound_Left_Footstep_Walk(0);
} else if (dword_45A0D4_animation_frame == 4) {
Sound_Right_Footstep_Walk(0);
}
if (Game_Flag_Query(359)) {
sub_4059D0(-0.2f);
}
break;
case 40:
*animation = 6;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(6)) {
dword_45A0D4_animation_frame = 0;
++off_45A0EC;
}
if (dword_45A0D4_animation_frame == 8) {
Sound_Left_Footstep_Walk(0);
} else if (dword_45A0D4_animation_frame == 3) {
Sound_Right_Footstep_Walk(0);
}
if (Game_Flag_Query(358)) {
sub_405940(0.5f);
}
break;
case 39:
*animation = 16;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(16)) {
dword_45A0D4_animation_frame = 0;
++off_45A0EC;
}
if (dword_45A0D4_animation_frame == 8) {
Sound_Left_Footstep_Walk(0);
} else if (dword_45A0D4_animation_frame == 3) {
Sound_Right_Footstep_Walk(0);
}
if (Game_Flag_Query(359)) {
sub_4059D0(-0.2f);
}
break;
case 38:
*animation = 15;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(15)) {
dword_45A0D4_animation_frame = 0;
++off_45A0EC;
}
if (dword_45A0D4_animation_frame == 9) {
Sound_Left_Footstep_Walk(0);
} else if (dword_45A0D4_animation_frame == 4) {
Sound_Right_Footstep_Walk(0);
}
if (Game_Flag_Query(358)) {
sub_405940(0.5f);
}
break;
case 37:
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(4)) {
dword_45A0D4_animation_frame = 0;
}
*animation = 4;
if (dword_45A0D4_animation_frame == 6) {
Sound_Left_Footstep_Run(0);
}
if (dword_45A0D4_animation_frame == 0) {
Sound_Right_Footstep_Run(0);
}
break;
case 36:
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(3)) {
dword_45A0D4_animation_frame = 0;
}
*animation = 3;
if (dword_45A0D4_animation_frame == 15) {
Sound_Left_Footstep_Walk(0);
}
if (dword_45A0D4_animation_frame == 6) {
Sound_Right_Footstep_Walk(0);
}
break;
case 32:
dword_45A0D4_animation_frame = 1;
dword_45A0D0_animation_state = 30;
*animation = 13;
break;
case 31:
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(14)) {
dword_45A0D4_animation_frame = 0;
}
*animation = 14;
if (dword_45A0D4_animation_frame == 5) {
Sound_Left_Footstep_Run(0);
} else if (dword_45A0D4_animation_frame == 12) {
Sound_Right_Footstep_Run(0);
}
break;
case 30:
*animation = 13;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(13)) {
dword_45A0D4_animation_frame = 0;
}
if (dword_45A0D4_animation_frame == 2) {
Sound_Right_Footstep_Walk(0);
} else if (dword_45A0D4_animation_frame == 10) {
Sound_Left_Footstep_Walk(0);
}
break;
case 29:
v46 = dword_45A0D4_animation_frame + dword_45A0E0;
*animation = 18;
dword_45A0D4_animation_frame = v46;
if (v46 < 14) {
dword_45A0E0 = 1;
}
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
Actor_Change_Animation_Mode(0, 48);
*animation = 18;
dword_45A0D0_animation_state = 27;
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1;
}
break;
case 28:
*animation = 5;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(5)) {
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
dword_45A0D0_animation_state = 50;
sub_4054F0();
}
break;
case 27:
*animation = 18;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(18)) {
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
dword_45A0D0_animation_state = 50;
sub_4054F0();
if (Actor_Query_Goal_Number(0) == 220) {
Actor_Set_Goal_Number(0, 221);
}
}
break;
case 26:
*animation = 17;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(17)) {
*animation = 19;
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 0;
Actor_Change_Animation_Mode(0, 0);
}
break;
case 25:
*animation = 17;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(17)) {
*animation = 19;
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 0;
Actor_Change_Animation_Mode(0, 0);
}
break;
case 24:
*animation = 1;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(1)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 14;
*animation = 0;
Actor_Change_Animation_Mode(0, 4);
}
break;
case 23:
*animation = 1;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(1)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 14;
*animation = 0;
Actor_Change_Animation_Mode(0, 4);
}
break;
case 22:
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 17;
*animation = 12;
break;
case 21:
*animation = 12;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame == 1 && Actor_Query_Goal_Number(0) == 230 && dword_45A0FC == 1) {
dword_45A0F8 = 27;
}
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(12)) {
dword_45A0D0_animation_state = 17;
dword_45A0D4_animation_frame = 0;
*animation = 12;
if (Actor_Query_Goal_Number(0) == 230) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 21;
dword_45A0FC = 1;
*animation = 12;
}
}
break;
case 19:
*animation = 11;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= 12) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 14;
*animation = 0;
}
break;
case 18:
*animation = 10;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(10)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 17;
*animation = 12;
}
break;
case 17:
*animation = 12;
dword_45A0D4_animation_frame = 0;
// weird, but thats in game code
if (Slice_Animation_Query_Number_Of_Frames(12) <= 0) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 17;
}
break;
case 16:
*animation = 9;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(9)) {
*animation = 19;
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 0;
}
break;
case 15:
*animation = 8;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(8)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 14;
*animation = 0;
}
break;
case 14:
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(0)) {
dword_45A0D0_animation_state = 14;
dword_45A0D4_animation_frame = 0;
}
*animation = 0;
break;
case 13:
*animation = 19;
if (dword_45A0D4_animation_frame < Slice_Animation_Query_Number_Of_Frames(19) / 2) {
dword_45A0D4_animation_frame -= 3;
if (dword_45A0D4_animation_frame <= 0) {
dword_45A0D4_animation_frame = 0;
*animation = dword_46271C;
dword_45A0D0_animation_state = dword_462718;
}
} else {
dword_45A0D4_animation_frame += 3;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(19)) {
dword_45A0D4_animation_frame = 0;
*animation = dword_46271C;
dword_45A0D0_animation_state = dword_462718;
}
}
break;
case 12:
*animation = 27;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(27)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 3;
*animation = 20;
}
break;
case 11:
*animation = 26;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(26)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 3;
*animation = 20;
}
break;
case 10:
*animation = 25;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(25)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 3;
*animation = 20;
}
break;
case 9:
*animation = 24;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(24)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 3;
*animation = 20;
}
break;
case 8:
*animation = 23;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(23)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 3;
*animation = 20;
}
break;
case 7:
*animation = 22;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(22)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 3;
*animation = 20;
}
break;
case 6:
*animation = 27;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(27)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 3;
*animation = 20;
}
break;
case 5:
*animation = 21;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(21)) {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 3;
*animation = 20;
}
break;
case 3:
case 4:
if (dword_45A0D4_animation_frame == 0 && !Game_Flag_Query(236)) {
dword_45A0D4_animation_frame = 1;
dword_45A0D0_animation_state = dword_45A0F0;
*animation = dword_45A0F4;
dword_45A0F0 = 4;
dword_45A0F4 = 20;
} else if (dword_45A0D4_animation_frame <= 4 && Game_Flag_Query(236)) {
Game_Flag_Reset(236);
*animation = 19;
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 0;
} else {
*animation = 20;
dword_45A0D4_animation_frame++;
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(20)) {
dword_45A0D4_animation_frame = 0;
}
}
break;
case 0:
*animation = 19;
if (dword_45A0D8 < dword_45A0DC) {
//*frame = dword_45A0E8;
dword_45A0D4_animation_frame += dword_45A0E0;
if (dword_45A0D4_animation_frame > dword_45A0E8) {
dword_45A0D4_animation_frame = dword_45A0E8;
dword_45A0E0 = -1;
} else if (dword_45A0D4_animation_frame < dword_45A0E4) {
dword_45A0D4_animation_frame = dword_45A0E4;
dword_45A0E0 = 1;
}
dword_45A0D8++;
} else {
dword_45A0D4_animation_frame += dword_45A0E0;
dword_45A0DC = 0;
if (dword_45A0D4_animation_frame == 18 && Random_Query(0, 2)) {
dword_45A0E0 = -1;
dword_45A0D8 = 0;
dword_45A0E4 = 14;
dword_45A0E8 = 18;
dword_45A0DC = Random_Query(0, 30);
}
if (dword_45A0D4_animation_frame == 26) {
if (Random_Query(0, 2)) {
dword_45A0E0 = -1;
dword_45A0D8 = 0;
dword_45A0E4 = 23;
dword_45A0E8 = 26;
dword_45A0DC = Random_Query(0, 30);
}
}
if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(19)) {
dword_45A0D4_animation_frame = 0;
if (Random_Query(0, 2)) {
dword_45A0D8 = 0;
dword_45A0E4 = 0;
dword_45A0E8 = 3;
dword_45A0DC = Random_Query(0, 45);
}
}
if (dword_45A0D4_animation_frame < 0) {
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(19) - 1;
}
}
break;
}
*frame = dword_45A0D4_animation_frame;
return true;
}
bool AIScript_McCoy::ChangeAnimationMode(int mode) {
int v2;
switch (mode) {
case 85:
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 69;
return true;
case 75:
dword_45A0D0_animation_state = 67;
dword_45A0D4_animation_frame = 0;
return true;
case 68:
dword_45A0D0_animation_state = 29;
dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1;
dword_45A0E0 = -1;
return true;
case 65:
case 67:
dword_45A0D0_animation_state = 43;
dword_45A0D4_animation_frame = 0;
return true;
case 64:
case 66:
dword_45A0D0_animation_state = 42;
dword_45A0D4_animation_frame = 0;
return true;
case 53:
if (dword_45A0D0_animation_state != 60 && (Player_Query_Current_Set() == 55 || Player_Query_Current_Set() == 13)) {
dword_45A0D0_animation_state = 60;
dword_45A0D4_animation_frame = 0;
} else {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 70;
}
return true;
case 52:
dword_45A0D0_animation_state = 55;
dword_45A0D4_animation_frame = 0;
return true;
case 51:
dword_45A0D0_animation_state = 27;
dword_45A0D4_animation_frame = 0;
return true;
case 49:
dword_45A0D0_animation_state = 28;
dword_45A0D4_animation_frame = 0;
return true;
case 48:
switch (dword_45A0D0_animation_state) {
case 14:
dword_45A0D0_animation_state = 28;
dword_45A0D4_animation_frame = 0;
break;
case 13:
dword_45A0D0_animation_state = 22;
dword_45A0D4_animation_frame = 0;
return true;
case 10:
dword_45A0D0_animation_state = 18;
dword_45A0D4_animation_frame = 8 * (13 - dword_45A0D4_animation_frame) / 13;
return true;
case 8:
case 9:
case 12:
return true;
case 11:
dword_45A0D0_animation_state = 18;
dword_45A0D4_animation_frame = 0;
break;
case 7:
dword_45A0D0_animation_state = 14;
dword_45A0D4_animation_frame = 0;
break;
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
dword_45A0D0_animation_state = 15;
dword_45A0D4_animation_frame = 0;
break;
default:
if (dword_45A0D0_animation_state != 50) {
dword_45A0D0_animation_state = 27;
dword_45A0D4_animation_frame = 0;
}
break;
}
return true;
case 47:
dword_45A0D0_animation_state = 41;
dword_45A0D4_animation_frame = 0;
return true;
case 46:
dword_45A0D0_animation_state = 40;
dword_45A0D4_animation_frame = 0;
return true;
case 45:
dword_45A0D0_animation_state = 39;
dword_45A0D4_animation_frame = 0;
return true;
case 44:
dword_45A0D0_animation_state = 38;
dword_45A0D4_animation_frame = 0;
return true;
case 42:
dword_45A0D0_animation_state = 46;
dword_45A0D4_animation_frame = 0;
Player_Loses_Control();
return true;
case 41:
dword_45A0D0_animation_state = 45;
dword_45A0D4_animation_frame = 0;
return true;
case 40:
dword_45A0D0_animation_state = 44;
dword_45A0D4_animation_frame = 0;
return true;
case 39:
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 52;
if (Player_Query_Current_Set() == 27) {
dword_45A0D4_animation_frame = 23;
}
return true;
case 38:
dword_45A0D0_animation_state = 47;
dword_45A0D4_animation_frame = 0;
return true;
case 29:
Player_Loses_Control();
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 71;
return true;
case 23:
dword_45A0D0_animation_state = 66;
dword_45A0D4_animation_frame = 0;
return true;
case 22:
if (Random_Query(0, 1)) {
dword_45A0D0_animation_state = 23;
} else {
dword_45A0D0_animation_state = 24;
}
dword_45A0D4_animation_frame = 0;
return true;
case 21:
switch (dword_45A0D0_animation_state) {
case 0:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
dword_45A0D0_animation_state = 28;
dword_45A0D4_animation_frame = 0;
break;
case 1:
case 8:
dword_45A0D0_animation_state = 27;
dword_45A0D4_animation_frame = 0;
break;
default:
if (Random_Query(0, 1)) {
dword_45A0D0_animation_state = 26;
} else {
dword_45A0D0_animation_state = 25;
}
dword_45A0D4_animation_frame = 0;
break;
}
return true;
case 20:
v2 = Actor_Query_Which_Set_In(0);
if (v2 == 27) {
dword_45A0D0_animation_state = 51;
dword_45A0D4_animation_frame = 0;
Player_Loses_Control();
Game_Flag_Set(210);
} else if (v2 == 70 || v2 == 87) {
dword_45A0D0_animation_state = 56;
dword_45A0D4_animation_frame = 0;
}
return true;
case 19:
if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) {
dword_45A0D0_animation_state = 13;
dword_462718 = 12;
dword_46271C = 27;
} else {
Game_Flag_Reset(236);
dword_45A0F0 = 12;
dword_45A0F4 = 27;
}
return true;
case 18:
if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) {
dword_45A0D0_animation_state = 13;
dword_462718 = 11;
dword_46271C = 26;
} else {
Game_Flag_Reset(236);
dword_45A0F0 = 11;
dword_45A0F4 = 26;
}
return true;
case 17:
if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) {
dword_45A0D0_animation_state = 13;
dword_462718 = 10;
dword_46271C = 25;
} else {
Game_Flag_Reset(236);
dword_45A0F0 = 10;
dword_45A0F4 = 25;
}
return true;
case 16:
if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) {
dword_45A0D0_animation_state = 13;
dword_462718 = 9;
dword_46271C = 24;
} else {
Game_Flag_Reset(236);
dword_45A0F0 = 9;
dword_45A0F4 = 24;
}
return true;
case 15:
if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) {
dword_45A0D0_animation_state = 13;
dword_462718 = 8;
dword_46271C = 23;
} else {
Game_Flag_Reset(236);
dword_45A0F0 = 8;
dword_45A0F4 = 23;
}
return true;
case 11:
case 14:
if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) {
dword_45A0D0_animation_state = 13;
dword_462718 = 7;
dword_46271C = 22;
} else {
Game_Flag_Reset(236);
dword_45A0F0 = 7;
dword_45A0F4 = 22;
}
return true;
case 10:
case 13:
if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) {
dword_45A0D0_animation_state = 13;
dword_462718 = 6;
dword_46271C = 27;
} else {
Game_Flag_Reset(236);
dword_45A0F0 = 6;
dword_45A0F4 = 27;
}
return true;
case 9:
case 12:
if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) {
dword_45A0D0_animation_state = 13;
dword_462718 = 5;
dword_46271C = 21;
} else {
Game_Flag_Reset(236);
dword_45A0F0 = 5;
dword_45A0F4 = 21;
}
return true;
case 8:
if (dword_45A0D0_animation_state != 27 && dword_45A0D0_animation_state != 50) {
dword_45A0D0_animation_state = 37;
dword_45A0D4_animation_frame = 0;
}
return true;
case 7:
if (dword_45A0D0_animation_state != 27 && dword_45A0D0_animation_state != 50) {
dword_45A0D0_animation_state = 36;
dword_45A0D4_animation_frame = 0;
}
return true;
case 6:
dword_45A0D0_animation_state = 21;
dword_45A0D4_animation_frame = 0;
return true;
case 5:
switch (dword_45A0D0_animation_state) {
case 1:
case 2:
case 5:
dword_45A0D0_animation_state = 14;
dword_45A0D4_animation_frame = 0;
break;
case 0:
case 3:
case 4:
dword_45A0D0_animation_state = 15;
dword_45A0D4_animation_frame = 0;
break;
default:
dword_45A0D0_animation_state = 18;
dword_45A0D4_animation_frame = 0;
break;
}
return true;
case 4:
switch (dword_45A0D0_animation_state) {
case 22:
dword_45A0D0_animation_state = 19;
dword_45A0D4_animation_frame = 41;
break;
case 18:
dword_45A0D0_animation_state = 19;
dword_45A0D4_animation_frame = 13 * ((8 - dword_45A0D4_animation_frame) / 8);
break;
case 17:
case 20:
dword_45A0D0_animation_state = 19;
dword_45A0D4_animation_frame = 0;
break;
case 16:
dword_45A0D0_animation_state = 15;
dword_45A0D4_animation_frame = 12 - 12 * dword_45A0D4_animation_frame / 16;
break;
case 14:
case 15:
case 19:
case 21:
case 2:
case 3:
return true;
default:
dword_45A0D0_animation_state = 15;
dword_45A0D4_animation_frame = 0;
break;
case 13:
dword_45A0D0_animation_state = 16;
dword_45A0D4_animation_frame = 0;
break;
case 0:
case 1:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
dword_45A0D0_animation_state = 0;
dword_45A0D4_animation_frame = 0;
dword_45A0DC = 0;
break;
}
return true;
case 3:
if (dword_45A0D0_animation_state >= 3 && dword_45A0D0_animation_state <= 12) {
Game_Flag_Reset(236);
dword_45A0F0 = 4;
dword_45A0F4 = 20;
} else {
dword_45A0D0_animation_state = 13;
dword_462718 = 3;
dword_46271C = 20;
}
return true;
case 2:
if (dword_45A0D0_animation_state == 27 || dword_45A0D0_animation_state == 50) {
return true;
}
if (!Game_Flag_Query(550)) {
dword_45A0D0_animation_state = 31;
dword_45A0D4_animation_frame = 0;
return true;
}
dword_45A0D0_animation_state = 58;
dword_45A0D4_animation_frame = 4;
return true;
case 1:
if (dword_45A0D0_animation_state == 27 || dword_45A0D0_animation_state == 50) {
return true;
}
if (!Game_Flag_Query(550)) {
dword_45A0D0_animation_state = 32;
dword_45A0D4_animation_frame = 0;
return true;
}
dword_45A0D0_animation_state = 58;
dword_45A0D4_animation_frame = 0;
return true;
case 0:
if (Game_Flag_Query(550)) {
if (dword_45A0D4_animation_frame > 6) {
dword_45A0D0_animation_state = 57;
dword_45A0D4_animation_frame = 0;
return true;
}
int v3 = Random_Query(0, 2);
int v4 = 0;
if (v3 == 0) {
v4 = 595;
} else if (v3 == 1) {
v4 = 594;
} else if (v3 == 2) {
v4 = 593;
}
Ambient_Sounds_Play_Sound(v4, 39, 0, 0, 99);
dword_45A0D0_animation_state = 57;
dword_45A0D4_animation_frame = 0;
return true;
}
if (dword_45A0D0_animation_state == 60) {
dword_45A0D0_animation_state = 61;
return true;
}
dword_45A0D0_animation_state = 0;
dword_45A0D4_animation_frame = 0;
dword_45A0DC = 0;
return true;
}
return true;
}
void AIScript_McCoy::QueryAnimationState(int *animationState, int *a2, int *a3, int *a4) {
*animationState = dword_45A0D0_animation_state;
*a2 = dword_45A0D4_animation_frame;
*a3 = dword_462718;
*a4 = dword_46271C;
}
void AIScript_McCoy::SetAnimationState(int animationState, int a2, int a3, int a4) {
dword_45A0D0_animation_state = animationState;
dword_45A0D4_animation_frame = a2;
dword_462718 = a3;
dword_46271C = a4;
}
bool AIScript_McCoy::ReachedMovementTrackWaypoint() {
return true;
}
void AIScript_McCoy::sub_4053E0() {
float x, y, z;
Actor_Query_XYZ(0, &x, &y, &z);
flt_462710 = flt_462710 + off_45A100;
if (flt_462714 < flt_462710) {
off_45A100 = off_45A100 - 0.2f;
} else {
flt_462710 = flt_462714;
Actor_Set_Goal_Number(0, 0);
Actor_Retired_Here(0, 12, 48, 1, -1);
}
return Actor_Set_At_XYZ(0, x, flt_462710, z, Actor_Query_Facing_1024(0));
}
void AIScript_McCoy::sub_4054F0() {
if (Actor_Query_Which_Set_In(0) == 87 && Actor_Query_Goal_Number(0) != 390 && !Game_Flag_Query(682)) {
float x, y, z;
Actor_Query_XYZ(0, &x, &y, &z);
if ((z < 220.0f) && (-210.0f < x) && (-70.0f > x)) {
Game_Flag_Set(682);
Scene_Loop_Set_Default(3);
Scene_Loop_Start_Special(2, 2, 1);
Actor_Set_Goal_Number(0, 390);
Actor_Query_XYZ(64, &x, &y, &z);
if (-200.0 < x && -62.0f > x) {
Actor_Set_Goal_Number(64, 309);
}
} else {
Actor_Set_Goal_Number(0, 391);
}
}
}
void AIScript_McCoy::sub_405660() {
if (Game_Flag_Query(550)) {
if (dword_45A0D4_animation_frame <= 6) {
int v1 = Random_Query(0, 2);
int v2 = 0;
if (v1 == 0) {
v2 = 595;
} else if (v1 == 1) {
v2 = 594;
} else if (v1 == 2) {
v2 = 593;
}
Ambient_Sounds_Play_Sound(v2, 39, 0, 0, 99);
}
dword_45A0D0_animation_state = 57;
dword_45A0D4_animation_frame = 0;
return;
}
switch (dword_45A0D0_animation_state) {
case 17:
case 20:
case 21:
case 36:
dword_45A0D0_animation_state = 16;
dword_45A0D4_animation_frame = 0;
break;
case 16:
case 25:
case 26:
break;
case 15:
dword_45A0D0_animation_state = 16;
dword_45A0D4_animation_frame = 16 - 16 * dword_45A0D4_animation_frame / 12;
break;
case 14:
dword_45A0D0_animation_state = 16;
dword_45A0D4_animation_frame = 0;
break;
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
Game_Flag_Set(236);
dword_45A0D8 = 0;
dword_45A0DC = 30;
dword_45A0E4 = 0;
dword_45A0E0 = 1;
dword_45A0E8 = 3;
break;
case 60:
dword_45A0D0_animation_state = 61;
break;
default:
dword_45A0D0_animation_state = 0;
dword_45A0D4_animation_frame = 0;
dword_45A0DC = 0;
}
}
void AIScript_McCoy::sub_405800() {
switch (dword_45A0D0_animation_state) {
case 36:
case 37:
case 40:
case 41:
case 51:
dword_45A0D0_animation_state = 14;
dword_45A0D4_animation_frame = 0;
break;
case 22:
dword_45A0D0_animation_state = 19;
dword_45A0D4_animation_frame = 41;
break;
case 18:
dword_45A0D0_animation_state = 19;
dword_45A0D4_animation_frame = 13 * ((8 - dword_45A0D4_animation_frame) / 8);
break;
case 17:
case 20:
dword_45A0D0_animation_state = 19;
dword_45A0D4_animation_frame = 0;
break;
case 16:
dword_45A0D4_animation_frame = 12 - 12 * dword_45A0D4_animation_frame / 16;
dword_45A0D0_animation_state = 15;
break;
case 14:
case 15:
case 19:
case 21:
break;
default:
dword_45A0D0_animation_state = 15;
dword_45A0D4_animation_frame = 0;
break;
}
}
void AIScript_McCoy::sub_4058B0() {
int v0 = Actor_Query_Which_Set_In(0);
if (v0 == 27) {
dword_45A0D0_animation_state = 51;
dword_45A0D4_animation_frame = 0;
Player_Loses_Control();
Game_Flag_Set(210);
} else if (v0 == 70 || v0 == 87) {
dword_45A0D0_animation_state = 56;
dword_45A0D4_animation_frame = 0;
}
}
void AIScript_McCoy::sub_405920() {
dword_45A0D4_animation_frame = 0;
dword_45A0D0_animation_state = 47;
}
void AIScript_McCoy::sub_405940(float a1) {
float x, y, z;
int currentAngle = Actor_Query_Facing_1024(0);
Actor_Query_XYZ(0, &x, &y, &z);
int angle = currentAngle - 12;
y = y + a1;
if (angle < 0) {
angle = currentAngle + 1012;
}
if (angle > 1023) {
angle -= 1024;
}
Actor_Set_At_XYZ(0, x, y, z, angle);
}
void AIScript_McCoy::sub_4059D0(float a1) {
float x, y, z;
int currentAngle = Actor_Query_Facing_1024(0);
Actor_Query_XYZ(0, &x, &y, &z);
int angle = currentAngle + 15;
y = y + a1;
if (angle < 0) {
angle = currentAngle + 1039;
}
if (angle > 1023) {
angle -= 1024;
}
return Actor_Set_At_XYZ(0, x, y, z, angle);
}
} // End of namespace BladeRunner