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The script handling part of the engine appeared to be too fragile and dependent on a precise timing of **deleting** a ccInstance. For example, restoring a saved game may execute in the midst of the call to RunScriptFunction(), at the "post script cleanup" stage, while there are still references to ccInstance on the engine's call stack (and few other places). If anything prevents ccInstance's disposal at this moment, that would in turn lead to logical errors due to the game scripts "instances" counting. The most outstanding consequence is that the script exports are kept pointing into the deleted memory and not re-registered after the save is restored. Overall, the script handling part of the engine would benefit from a major refactor, with a goal to make it safe and consistent, but this is not something I might do at the moment. From upstream 1f6abf4b678f77825c710d4ae18b57ff8f882c93
2054 lines
69 KiB
C++
2054 lines
69 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/debug-channels.h"
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#include "ags/shared/ac/common.h"
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#include "ags/engine/ac/dynobj/cc_dynamic_array.h"
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#include "ags/engine/ac/dynobj/managed_object_pool.h"
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#include "ags/engine/ac/dynobj/dynobj_manager.h"
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#include "ags/shared/gui/gui_defines.h"
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#include "ags/shared/script/cc_common.h"
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#include "ags/engine/script/cc_instance.h"
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#include "ags/engine/debugging/debug_log.h"
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#include "ags/shared/debugging/out.h"
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#include "ags/engine/script/script.h"
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#include "ags/engine/script/script_runtime.h"
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#include "ags/engine/script/system_imports.h"
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#include "ags/shared/util/bbop.h"
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#include "ags/shared/util/file.h"
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#include "ags/shared/util/stream.h"
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#include "ags/shared/util/text_stream_writer.h"
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#include "ags/engine/ac/dynobj/script_string.h"
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#include "ags/engine/ac/dynobj/script_user_object.h"
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#include "ags/engine/ac/sys_events.h"
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#include "ags/shared/util/memory.h"
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#include "ags/shared/util/string_utils.h" // linux strnicmp definition
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#include "ags/detection.h"
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#include "ags/globals.h"
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namespace AGS3 {
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using namespace AGS::Shared;
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using namespace AGS::Shared::Memory;
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enum ScriptOpArgIsReg {
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kScOpNoArgIsReg = 0,
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kScOpArg1IsReg = 0x0001,
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kScOpArg2IsReg = 0x0002,
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kScOpArg3IsReg = 0x0004,
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kScOpOneArgIsReg = kScOpArg1IsReg,
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kScOpTwoArgsAreReg = kScOpArg1IsReg | kScOpArg2IsReg,
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kScOpTreeArgsAreReg = kScOpArg1IsReg | kScOpArg2IsReg | kScOpArg3IsReg
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};
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struct ScriptCommandInfo {
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ScriptCommandInfo(int32_t code, const char *cmdname, int arg_count, ScriptOpArgIsReg arg_is_reg)
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: Code(code), CmdName(cmdname), ArgCount(arg_count), ArgIsReg{
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(arg_is_reg & kScOpArg1IsReg) != 0,
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(arg_is_reg & kScOpArg2IsReg) != 0,
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(arg_is_reg & kScOpArg3IsReg) != 0
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}
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{}
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const int32_t Code = 0;
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const char *CmdName = nullptr;
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const int ArgCount = 0;
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const bool ArgIsReg[3]{};
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};
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struct ScriptCommands {
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const ScriptCommandInfo _items[CC_NUM_SCCMDS] = {
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ScriptCommandInfo(0 , "NULL" , 0, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_ADD , "addi" , 2, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_SUB , "subi" , 2, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_REGTOREG , "mov" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_WRITELIT , "memwritelit" , 2, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_RET , "ret" , 0, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_LITTOREG , "movl" , 2, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_MEMREAD , "memread4" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_MEMWRITE , "memwrite4" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_MULREG , "mul" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_DIVREG , "div" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_ADDREG , "add" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_SUBREG , "sub" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_BITAND , "and" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_BITOR , "or" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_ISEQUAL , "cmpeq" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_NOTEQUAL , "cmpne" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_GREATER , "gt" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_LESSTHAN , "lt" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_GTE , "gte" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_LTE , "lte" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_AND , "land" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_OR , "lor" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_CALL , "call" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_MEMREADB , "memread1" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_MEMREADW , "memread2" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_MEMWRITEB , "memwrite1" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_MEMWRITEW , "memwrite2" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_JZ , "jzi" , 1, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_PUSHREG , "push" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_POPREG , "pop" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_JMP , "jmpi" , 1, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_MUL , "muli" , 2, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_CALLEXT , "farcall" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_PUSHREAL , "farpush" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_SUBREALSTACK , "farsubsp" , 1, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_LINENUM , "sourceline" , 1, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_CALLAS , "callscr" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_THISBASE , "thisaddr" , 1, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_NUMFUNCARGS , "setfuncargs" , 1, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_MODREG , "mod" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_XORREG , "xor" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_NOTREG , "not" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_SHIFTLEFT , "shl" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_SHIFTRIGHT , "shr" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_CALLOBJ , "callobj" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_CHECKBOUNDS , "checkbounds" , 2, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_MEMWRITEPTR , "memwrite.ptr" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_MEMREADPTR , "memread.ptr" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_MEMZEROPTR , "memwrite.ptr.0" , 0, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_MEMINITPTR , "meminit.ptr" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_LOADSPOFFS , "load.sp.offs" , 1, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_CHECKNULL , "checknull.ptr" , 0, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_FADD , "faddi" , 2, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_FSUB , "fsubi" , 2, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_FMULREG , "fmul" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_FDIVREG , "fdiv" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_FADDREG , "fadd" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_FSUBREG , "fsub" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_FGREATER , "fgt" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_FLESSTHAN , "flt" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_FGTE , "fgte" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_FLTE , "flte" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_ZEROMEMORY , "zeromem" , 1, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_CREATESTRING , "newstring" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_STRINGSEQUAL , "streq" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_STRINGSNOTEQ , "strne" , 2, kScOpTwoArgsAreReg),
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ScriptCommandInfo(SCMD_CHECKNULLREG , "checknull" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_LOOPCHECKOFF , "loopcheckoff" , 0, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_MEMZEROPTRND , "memwrite.ptr.0.nd" , 0, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_JNZ , "jnzi" , 1, kScOpNoArgIsReg),
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ScriptCommandInfo(SCMD_DYNAMICBOUNDS , "dynamicbounds" , 1, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_NEWARRAY , "newarray" , 3, kScOpOneArgIsReg),
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ScriptCommandInfo(SCMD_NEWUSEROBJECT , "newuserobject" , 2, kScOpOneArgIsReg),
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};
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const ScriptCommandInfo &operator[](uint idx) {
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return _items[idx];
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}
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};
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static ScriptCommands *g_commands;
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void script_commands_init() {
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g_commands = new ScriptCommands();
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}
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void script_commands_free() {
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delete g_commands;
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}
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const char *regnames[] = { "null", "sp", "mar", "ax", "bx", "cx", "op", "dx" };
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const char *fixupnames[] = { "null", "fix_gldata", "fix_func", "fix_string", "fix_import", "fix_datadata", "fix_stack" };
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String cc_get_callstack(int max_lines) {
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String callstack;
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for (auto sci = _GP(InstThreads).crbegin(); sci != _GP(InstThreads).crend(); ++sci) {
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if (callstack.IsEmpty())
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callstack.Append("in the active script:\n");
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else
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callstack.Append("in the waiting script:\n");
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callstack.Append((*sci)->GetCallStack(max_lines));
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}
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return callstack;
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}
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// Function call stack is used to temporarily store
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// values before passing them to script function
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#define MAX_FUNC_PARAMS 20
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// An inverted parameter stack
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struct FunctionCallStack {
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FunctionCallStack() {
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Head = MAX_FUNC_PARAMS - 1;
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Count = 0;
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}
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inline RuntimeScriptValue *GetHead() {
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return &Entries[Head];
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}
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inline RuntimeScriptValue *GetTail() {
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return &Entries[Head + Count];
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}
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RuntimeScriptValue Entries[MAX_FUNC_PARAMS + 1];
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int Head;
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int Count;
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};
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ccInstance *ccInstance::GetCurrentInstance() {
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return _GP(InstThreads).size() > 0 ? _GP(InstThreads).back() : nullptr;
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}
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void ccInstance::FreeInstanceStack() {
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_GP(InstThreads).clear();
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}
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ccInstance *ccInstance::CreateFromScript(PScript scri) {
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return CreateEx(scri, nullptr);
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}
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ccInstance *ccInstance::CreateEx(PScript scri, ccInstance *joined) {
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// allocate and copy all the memory with data, code and strings across
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ccInstance *cinst = new ccInstance();
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if (!cinst->_Create(scri, joined)) {
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return nullptr;
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}
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return cinst;
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}
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void ccInstance::SetExecTimeout(unsigned sys_poll_ms, unsigned abort_ms, unsigned abort_loops) {
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_G(timeoutCheckMs) = sys_poll_ms;
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_G(timeoutAbortMs) = abort_ms;
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_G(maxWhileLoops) = abort_loops;
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}
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ccInstance::ccInstance() {
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flags = 0;
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globaldata = nullptr;
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globaldatasize = 0;
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code = nullptr;
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runningInst = nullptr;
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codesize = 0;
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strings = nullptr;
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stringssize = 0;
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exports = nullptr;
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stack = nullptr;
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num_stackentries = 0;
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stackdata = nullptr;
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stackdatasize = 0;
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stackdata_ptr = nullptr;
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pc = 0;
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line_number = 0;
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callStackSize = 0;
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loadedInstanceId = 0;
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returnValue = 0;
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numimports = 0;
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resolved_imports = nullptr;
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code_fixups = nullptr;
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memset(callStackLineNumber, 0, sizeof(callStackLineNumber));
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memset(callStackAddr, 0, sizeof(callStackAddr));
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memset(callStackCodeInst, 0, sizeof(callStackCodeInst));
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}
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ccInstance::~ccInstance() {
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Free();
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}
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ccInstance *ccInstance::Fork() {
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return CreateEx(instanceof, this);
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}
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void ccInstance::Abort() {
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if (pc != 0) {
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flags |= INSTF_ABORTED;
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}
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}
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void ccInstance::AbortAndDestroy() {
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Abort();
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flags |= INSTF_FREE;
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}
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// ASSERT_CC_OP tests for the internal function call return value and
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// returns failure on error
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#if (DEBUG_CC_EXEC)
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#define CC_ERROR_IF(COND, ERROR, ...) \
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if (COND) \
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{ \
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cc_error(ERROR, ##__VA_ARGS__); \
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return; \
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}
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#define CC_ERROR_IF_RETCODE(COND, ERROR, ...) \
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if (COND) \
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{ \
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cc_error(ERROR, ##__VA_ARGS__); \
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return -1; \
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}
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#define CC_ERROR_IF_RETVAL(COND, T, ERROR, ...) \
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if (COND) \
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{ \
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cc_error(ERROR, ##__VA_ARGS__); \
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return T(); \
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}
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#define ASSERT_CC_ERROR() \
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if (cc_has_error()) \
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{ \
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return -1; \
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}
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#else
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#define CC_ERROR_IF(COND, ERROR, ...)
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#define CC_ERROR_IF_RETCODE(COND, ERROR, ...)
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#define CC_ERROR_IF_RETVAL(COND, T, ERROR, ...)
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#define ASSERT_CC_ERROR()
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#endif // DEBUG_CC_EXEC
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// Two stack assertions that are always enabled:
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// ASSERT_STACK_SPACE_AVAILABLE tests that we do not exceed stack limit
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#define ASSERT_STACK_SPACE_AVAILABLE(N_VALS, N_BYTES) \
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if ((registers[SREG_SP].RValue + N_VALS - &stack[0]) >= CC_STACK_SIZE || \
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(stackdata_ptr + N_BYTES - stackdata) >= CC_STACK_DATA_SIZE) \
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{ \
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cc_error("stack overflow, attempted to grow from %d by %d bytes", (stackdata_ptr - stackdata), N_BYTES); \
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return -1; \
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}
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// ASSERT_STACK_SPACE_BYTES tests that we do not exceed stack limit
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// if we are going to add N_BYTES bytes to stack
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#define ASSERT_STACK_SPACE_BYTES(N_BYTES) ASSERT_STACK_SPACE_AVAILABLE(1, N_BYTES)
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// ASSERT_STACK_SPACE_VALS tests that we do not exceed stack limit
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// if we are going to add N_VALS values, sizeof(int32) each
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#define ASSERT_STACK_SPACE_VALS(N_VALS) ASSERT_STACK_SPACE_AVAILABLE(N_VALS, sizeof(int32_t) * N_VALS)
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// ASSERT_STACK_SIZE tests that we do not unwind stack past its beginning
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#define ASSERT_STACK_SIZE(N) \
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if (registers[SREG_SP].RValue - N < &stack[0]) \
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{ \
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cc_error("stack underflow"); \
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return -1; \
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}
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// ASSERT_STACK_UNWINDED tests that the stack pointer is at the expected position
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#define ASSERT_STACK_UNWINDED(STACK_VAL, DATA_PTR) \
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if ((registers[SREG_SP].RValue > STACK_VAL.RValue) || \
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(stackdata_ptr > DATA_PTR)) \
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{ \
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cc_error("stack is not unwinded after function call, %d bytes remain", (stackdata_ptr - DATA_PTR)); \
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return -1; \
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}
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int ccInstance::CallScriptFunction(const char *funcname, int32_t numargs, const RuntimeScriptValue *params) {
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cc_clear_error();
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_G(currentline) = 0;
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if (numargs > 0 && !params) {
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cc_error("internal error in ccInstance::CallScriptFunction");
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return -1; // TODO: correct error value
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}
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if ((numargs >= MAX_FUNCTION_PARAMS) || (numargs < 0)) {
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cc_error("too many arguments to function");
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return -3;
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}
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if (pc != 0) {
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cc_error("instance already being executed");
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return -4;
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}
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// NOTE: passing more parameters than expected by the function is fine:
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// the function args are pushed to the stack in REVERSE order, first
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// parameters are always the last, so function code knows how to find them
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// using negative offsets, and does not care about any preceding entries.
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int32_t startat = -1;
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char mangledName[200];
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size_t mangled_len = snprintf(mangledName, sizeof(mangledName), "%s$", funcname);
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int32_t export_args = numargs;
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for (int k = 0; k < instanceof->numexports; k++) {
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char *thisExportName = instanceof->exports[k];
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bool match = false;
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// check for a mangled name match
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if (strncmp(thisExportName, mangledName, mangled_len) == 0) {
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// found, compare the number of parameters
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export_args = atoi(thisExportName + mangled_len);
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if (export_args > numargs) {
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cc_error("Not enough parameters to exported function '%s' (expected %d, supplied %d)",
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funcname, export_args, numargs);
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return -1;
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}
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match = true;
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}
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// check for an exact match (if the script was compiled with an older version)
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if (match || (strcmp(thisExportName, funcname) == 0)) {
|
|
int32_t etype = (instanceof->export_addr[k] >> 24L) & 0x000ff;
|
|
if (etype != EXPORT_FUNCTION) {
|
|
cc_error("symbol is not a function");
|
|
return -1;
|
|
}
|
|
startat = (instanceof->export_addr[k] & 0x00ffffff);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (startat < 0) {
|
|
cc_error("function '%s' not found", funcname);
|
|
return -2;
|
|
}
|
|
|
|
// Prepare instance for run
|
|
flags &= ~INSTF_ABORTED;
|
|
// Allow to pass less parameters if script callback has less declared args
|
|
numargs = MIN(numargs, export_args);
|
|
// object pointer needs to start zeroed
|
|
registers[SREG_OP].SetScriptObject(nullptr, nullptr);
|
|
registers[SREG_SP].SetStackPtr(&stack[0]);
|
|
stackdata_ptr = stackdata;
|
|
// NOTE: Pushing parameters to stack in reverse order
|
|
ASSERT_STACK_SPACE_VALS(numargs + 1 /* return address */);
|
|
for (int i = numargs - 1; i >= 0; --i) {
|
|
PushValueToStack(params[i]);
|
|
}
|
|
// Push placeholder for the return value (it will be popped before ret)
|
|
PushValueToStack(RuntimeScriptValue().SetInt32(0));
|
|
|
|
_GP(InstThreads).push_back(this); // push instance thread
|
|
runningInst = this;
|
|
int reterr = Run(startat);
|
|
// Cleanup before returning, even if error
|
|
ASSERT_STACK_SIZE(numargs);
|
|
PopValuesFromStack(numargs);
|
|
pc = 0;
|
|
_G(currentline) = 0;
|
|
_GP(InstThreads).pop_back(); // pop instance thread
|
|
if (reterr != 0)
|
|
return reterr;
|
|
|
|
// NOTE that if proper multithreading is added this will need
|
|
// to be reconsidered, since the GC could be run in the middle
|
|
// of a RET from a function or something where there is an
|
|
// object with ref count 0 that is in use
|
|
_GP(pool).RunGarbageCollectionIfAppropriate();
|
|
|
|
if (_G(new_line_hook))
|
|
_G(new_line_hook)(nullptr, 0);
|
|
|
|
if (flags & INSTF_ABORTED) {
|
|
flags &= ~INSTF_ABORTED;
|
|
|
|
if (flags & INSTF_FREE)
|
|
Free();
|
|
return 100;
|
|
}
|
|
|
|
ASSERT_STACK_UNWINDED(registers[SREG_SP], stackdata);
|
|
return cc_has_error();
|
|
}
|
|
|
|
// Macros to maintain the call stack
|
|
#define PUSH_CALL_STACK \
|
|
if (callStackSize >= MAX_CALL_STACK) { \
|
|
cc_error("CallScriptFunction stack overflow (recursive call error?)"); \
|
|
return -1; \
|
|
} \
|
|
callStackLineNumber[callStackSize] = line_number; \
|
|
callStackCodeInst[callStackSize] = runningInst; \
|
|
callStackAddr[callStackSize] = pc; \
|
|
callStackSize++
|
|
|
|
#define POP_CALL_STACK \
|
|
if (callStackSize < 1) { \
|
|
cc_error("CallScriptFunction stack underflow -- internal error"); \
|
|
return -1; \
|
|
} \
|
|
callStackSize--;\
|
|
line_number = callStackLineNumber[callStackSize];\
|
|
_G(currentline) = line_number
|
|
|
|
// Return stack ptr at given offset from stack head;
|
|
// Offset is in data bytes; program stack ptr is __not__ changed
|
|
inline RuntimeScriptValue GetStackPtrOffsetFw(RuntimeScriptValue *stack, int32_t fw_offset) {
|
|
int32_t total_off = 0;
|
|
RuntimeScriptValue *stack_entry = stack;
|
|
while (total_off < fw_offset && (stack_entry - stack) < CC_STACK_SIZE) {
|
|
stack_entry++;
|
|
total_off += stack_entry->Size;
|
|
}
|
|
CC_ERROR_IF_RETVAL(total_off < fw_offset, RuntimeScriptValue, "accessing address beyond stack's tail");
|
|
CC_ERROR_IF_RETVAL(total_off > fw_offset, RuntimeScriptValue, "stack offset forward: trying to access stack data inside stack entry, stack corrupted?");
|
|
RuntimeScriptValue stack_ptr;
|
|
stack_ptr.SetStackPtr(stack_entry);
|
|
return stack_ptr;
|
|
}
|
|
|
|
// Applies a runtime fixup to the given arg;
|
|
// Fixup of type `fixup` is applied to the `code` value,
|
|
// the result is assigned to the `arg`.
|
|
inline bool FixupArgument(RuntimeScriptValue &arg, int fixup, uintptr code, RuntimeScriptValue *stack, const char *strings) {
|
|
// could be relative pointer or import address
|
|
switch (fixup) {
|
|
case FIXUP_NOFIXUP:
|
|
return true;
|
|
case FIXUP_GLOBALDATA: {
|
|
ScriptVariable *gl_var = (ScriptVariable *)code;
|
|
arg.SetGlobalVar(&gl_var->RValue);
|
|
}
|
|
return true;
|
|
case FIXUP_FUNCTION:
|
|
// originally commented -- CHECKME: could this be used in very old versions of AGS?
|
|
// code[fixup] += (long)&code[0];
|
|
// This is a program counter value, presumably will be used as SCMD_CALL argument
|
|
arg.SetInt32((int32_t)code);
|
|
return true;
|
|
case FIXUP_STRING:
|
|
arg.SetStringLiteral(strings + code);
|
|
return true;
|
|
case FIXUP_IMPORT: {
|
|
const ScriptImport *import = _GP(simp).getByIndex(static_cast<uint32_t>(code));
|
|
if (import) {
|
|
arg = import->Value;
|
|
} else {
|
|
cc_error("cannot resolve import, key = %ld", code);
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
case FIXUP_DATADATA:
|
|
return false; // placeholder, fail at this as not supposed to be here
|
|
case FIXUP_STACK:
|
|
arg = GetStackPtrOffsetFw(stack, (int32_t)code);
|
|
return true;
|
|
default:
|
|
cc_error("internal fixup type error: %d", fixup);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
#define MAXNEST 50 // number of recursive function calls allowed
|
|
int ccInstance::Run(int32_t curpc) {
|
|
pc = curpc;
|
|
returnValue = -1;
|
|
|
|
if ((curpc < 0) || (curpc >= runningInst->codesize)) {
|
|
cc_error("specified code offset is not valid");
|
|
return -1;
|
|
}
|
|
|
|
int32_t thisbase[MAXNEST], funcstart[MAXNEST];
|
|
int was_just_callas = -1;
|
|
int curnest = 0;
|
|
int num_args_to_func = -1;
|
|
int next_call_needs_object = 0;
|
|
thisbase[0] = 0;
|
|
funcstart[0] = pc;
|
|
ccInstance *codeInst = runningInst;
|
|
ScriptOperation codeOp;
|
|
FunctionCallStack func_callstack;
|
|
#if DEBUG_CC_EXEC
|
|
const bool dump_opcodes = (ccGetOption(SCOPT_DEBUGRUN) != 0) ||
|
|
(gDebugLevel > 0 && DebugMan.isDebugChannelEnabled(::AGS::kDebugScript));
|
|
#endif
|
|
int loopIterationCheckDisabled = 0;
|
|
unsigned loopIterations = 0u; // any loop iterations (needed for timeout test)
|
|
unsigned loopCheckIterations = 0u; // loop iterations accumulated only if check is enabled
|
|
|
|
const auto timeout = std::chrono::milliseconds(_G(timeoutCheckMs));
|
|
// NOTE: removed timeout_abort check for now: was working *logically* wrong;
|
|
//const auto timeout_abort = std::chrono::milliseconds(_G(timeoutAbortMs));
|
|
_lastAliveTs = AGS_Clock::now();
|
|
|
|
/* Main bytecode execution loop */
|
|
//=====================================================================
|
|
while ((flags & INSTF_ABORTED) == 0) {
|
|
// WARNING: a time-critical code ahead;
|
|
// trying to pick some of the code out to separate function(s)
|
|
// may lead to a performance loss in script-heavy games.
|
|
// always compare execution speed before applying any major changes!
|
|
//
|
|
/* Read operation */
|
|
//=====================================================================
|
|
codeOp.Instruction.Code = codeInst->code[pc];
|
|
codeOp.Instruction.InstanceId = (codeOp.Instruction.Code >> INSTANCE_ID_SHIFT) & INSTANCE_ID_MASK;
|
|
codeOp.Instruction.Code &= INSTANCE_ID_REMOVEMASK; // now this is pure instruction code
|
|
|
|
CC_ERROR_IF_RETCODE((codeOp.Instruction.Code < 0 || codeOp.Instruction.Code >= CC_NUM_SCCMDS),
|
|
"invalid instruction %d found in code stream", codeOp.Instruction.Code);
|
|
|
|
codeOp.ArgCount = (*g_commands)[codeOp.Instruction.Code].ArgCount;
|
|
|
|
CC_ERROR_IF_RETCODE(pc + codeOp.ArgCount >= codeInst->codesize,
|
|
"unexpected end of code data (%d; %d)", pc + codeOp.ArgCount, codeInst->codesize);
|
|
|
|
|
|
// Read arguments; use switch as it proved to be faster than the loop
|
|
|
|
switch (codeOp.ArgCount) {
|
|
case 3:
|
|
codeOp.Args[2].SetInt32((int32_t)codeInst->code[pc + 3]);
|
|
/* fall-through */
|
|
case 2:
|
|
codeOp.Args[1].SetInt32((int32_t)codeInst->code[pc + 2]);
|
|
/* fall-through */
|
|
case 1:
|
|
codeOp.Args[0].SetInt32((int32_t)codeInst->code[pc + 1]);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
//---------------------------------------------------------------------
|
|
/* End read operation */
|
|
//=====================================================================
|
|
|
|
#if (DEBUG_CC_EXEC)
|
|
if (dump_opcodes) {
|
|
DumpInstruction(codeOp);
|
|
}
|
|
#endif
|
|
|
|
/* Perform operation */
|
|
//=====================================================================
|
|
switch (codeOp.Instruction.Code) {
|
|
case SCMD_LINENUM:
|
|
line_number = codeOp.Arg1i();
|
|
_G(currentline) = line_number;
|
|
if (_G(new_line_hook))
|
|
_G(new_line_hook)(this, _G(currentline));
|
|
break;
|
|
case SCMD_ADD: {
|
|
const auto arg_reg = codeOp.Arg1i();
|
|
const auto arg_lit = codeOp.Arg2i();
|
|
auto ®1 = registers[arg_reg];
|
|
// If the register is SREG_SP, we are allocating new variable on the stack
|
|
if (arg_reg == SREG_SP) {
|
|
// Only allocate new data if current stack entry is invalid;
|
|
// in some cases this may be advancing over value that was written by MEMWRITE*
|
|
// FIXME: this is bad, but seemed to be the way to separate PushValue and PushData
|
|
// find if it's possible to do this in a uniform way (always same operation),
|
|
// and don't rely on stack entries being valid/invalid beyond the stack ptr.
|
|
ASSERT_STACK_SPACE_AVAILABLE(1, arg_lit);
|
|
if (reg1.RValue->IsValid()) {
|
|
// TODO: perhaps should add a flag here to ensure this happens only after MEMWRITE-ing to stack
|
|
registers[SREG_SP].RValue++;
|
|
stackdata_ptr += arg_lit; // formality, to keep data ptr consistent
|
|
} else {
|
|
PushDataToStack(arg_lit);
|
|
ASSERT_CC_ERROR();
|
|
}
|
|
} else {
|
|
reg1.IValue += arg_lit;
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_SUB: {
|
|
const auto arg_reg = codeOp.Arg1i();
|
|
const auto arg_lit = codeOp.Arg2i();
|
|
auto ®1 = registers[arg_reg];
|
|
if (reg1.Type == kScValStackPtr) {
|
|
// If this is SREG_SP, this is stack pop, which frees local variables;
|
|
// Other than SREG_SP this may be AGS 2.x method to offset stack in SREG_MAR;
|
|
// quote JJS:
|
|
// // AGS 2.x games also perform relative stack access by copying SREG_SP to SREG_MAR
|
|
// // and then subtracting from that.
|
|
// FIXME: try to do this in uniform way, call same func, save result in reg1
|
|
if (arg_reg == SREG_SP) {
|
|
PopDataFromStack(arg_lit);
|
|
} else {
|
|
// This is practically LOADSPOFFS
|
|
reg1 = GetStackPtrOffsetRw(arg_lit);
|
|
}
|
|
ASSERT_CC_ERROR();
|
|
} else {
|
|
reg1.IValue -= arg_lit;
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_REGTOREG: {
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
auto ®2 = registers[codeOp.Arg2i()];
|
|
reg2 = reg1;
|
|
break;
|
|
}
|
|
case SCMD_WRITELIT: {
|
|
// Take the data address from reg[MAR] and copy there arg1 bytes from arg2 address
|
|
//
|
|
// NOTE: since it reads directly from arg2 (which originally was
|
|
// long, or rather int32 due x32 build), written value may normally
|
|
// be only up to 4 bytes large;
|
|
// I guess that's an obsolete way to do WRITE, WRITEW and WRITEB
|
|
const auto arg_size = codeOp.Arg1i();
|
|
FixupArgument(codeOp.Args[1], codeInst->code_fixups[pc + 2], codeInst->code[pc + 2], this->stack, codeInst->strings);
|
|
ASSERT_CC_ERROR();
|
|
const auto &arg_value = codeOp.Arg2();
|
|
switch (arg_size) {
|
|
case sizeof(char):
|
|
registers[SREG_MAR].WriteByte(arg_value.IValue);
|
|
break;
|
|
case sizeof(int16_t):
|
|
registers[SREG_MAR].WriteInt16(arg_value.IValue);
|
|
break;
|
|
case sizeof(int32_t):
|
|
// We do not know if this is math integer or some pointer, etc
|
|
registers[SREG_MAR].WriteValue(arg_value);
|
|
break;
|
|
default:
|
|
warning("unexpected data size for WRITELIT op: %d", arg_size);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_RET: {
|
|
if (loopIterationCheckDisabled > 0)
|
|
loopIterationCheckDisabled--;
|
|
|
|
ASSERT_STACK_SIZE(1);
|
|
RuntimeScriptValue rval = PopValueFromStack();
|
|
curnest--;
|
|
pc = rval.IValue;
|
|
if (pc == 0) {
|
|
returnValue = registers[SREG_AX].IValue;
|
|
return 0;
|
|
}
|
|
POP_CALL_STACK;
|
|
continue; // continue so that the PC doesn't get overwritten
|
|
}
|
|
case SCMD_LITTOREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
FixupArgument(codeOp.Args[1], codeInst->code_fixups[pc + 2], codeInst->code[pc + 2], this->stack, codeInst->strings);
|
|
ASSERT_CC_ERROR();
|
|
const auto &arg_value = codeOp.Arg2();
|
|
reg1 = arg_value;
|
|
break;
|
|
}
|
|
case SCMD_MEMREAD: {
|
|
// Take the data address from reg[MAR] and copy int32_t to reg[arg1]
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
reg1 = registers[SREG_MAR].ReadValue();
|
|
break;
|
|
}
|
|
case SCMD_MEMWRITE: {
|
|
// Take the data address from reg[MAR] and copy there int32_t from reg[arg1]
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
registers[SREG_MAR].WriteValue(reg1);
|
|
break;
|
|
}
|
|
case SCMD_LOADSPOFFS: {
|
|
const auto arg_off = codeOp.Arg1i();
|
|
registers[SREG_MAR] = GetStackPtrOffsetRw(arg_off);
|
|
ASSERT_CC_ERROR();
|
|
break;
|
|
}
|
|
case SCMD_MULREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32(reg1.IValue * reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_DIVREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
if (reg2.IValue == 0) {
|
|
cc_error("!Integer divide by zero");
|
|
return -1;
|
|
}
|
|
reg1.SetInt32(reg1.IValue / reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_ADDREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
// This may be pointer arithmetics, in which case IValue stores offset from base pointer
|
|
reg1.IValue += reg2.IValue;
|
|
break;
|
|
}
|
|
case SCMD_SUBREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
// This may be pointer arithmetics, in which case IValue stores offset from base pointer
|
|
reg1.IValue -= reg2.IValue;
|
|
break;
|
|
}
|
|
case SCMD_BITAND: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32(reg1.IValue & reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_BITOR: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32(reg1.IValue | reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_ISEQUAL: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32AsBool(reg1 == reg2);
|
|
break;
|
|
}
|
|
case SCMD_NOTEQUAL: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32AsBool(reg1 != reg2);
|
|
break;
|
|
}
|
|
case SCMD_GREATER: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32AsBool(reg1.IValue > reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_LESSTHAN: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32AsBool(reg1.IValue < reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_GTE: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32AsBool(reg1.IValue >= reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_LTE: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32AsBool(reg1.IValue <= reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_AND: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32AsBool(reg1.IValue && reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_OR: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32AsBool(reg1.IValue || reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_XORREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32(reg1.IValue ^ reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_MODREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
if (reg2.IValue == 0) {
|
|
cc_error("!Integer divide by zero");
|
|
return -1;
|
|
}
|
|
reg1.SetInt32(reg1.IValue % reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_NOTREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1 = !(reg1);
|
|
break;
|
|
}
|
|
case SCMD_CALL: {
|
|
// Call another function within same script, just save PC
|
|
// and continue from there
|
|
if (curnest >= MAXNEST - 1) {
|
|
cc_error("!call stack overflow, recursive call problem?");
|
|
return -1;
|
|
}
|
|
|
|
PUSH_CALL_STACK;
|
|
|
|
ASSERT_STACK_SPACE_VALS(1);
|
|
PushValueToStack(RuntimeScriptValue().SetInt32(pc + codeOp.ArgCount + 1));
|
|
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
if (thisbase[curnest] == 0)
|
|
pc = reg1.IValue;
|
|
else {
|
|
pc = funcstart[curnest];
|
|
pc += (reg1.IValue - thisbase[curnest]);
|
|
}
|
|
|
|
next_call_needs_object = 0;
|
|
|
|
if (loopIterationCheckDisabled)
|
|
loopIterationCheckDisabled++;
|
|
|
|
curnest++;
|
|
thisbase[curnest] = 0;
|
|
funcstart[curnest] = pc;
|
|
continue; // continue so that the PC doesn't get overwritten
|
|
}
|
|
case SCMD_MEMREADB: {
|
|
// Take the data address from reg[MAR] and copy byte to reg[arg1]
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
reg1.SetUInt8(registers[SREG_MAR].ReadByte());
|
|
break;
|
|
}
|
|
case SCMD_MEMREADW: {
|
|
// Take the data address from reg[MAR] and copy int16_t to reg[arg1]
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
reg1.SetInt16(registers[SREG_MAR].ReadInt16());
|
|
break;
|
|
}
|
|
case SCMD_MEMWRITEB: {
|
|
// Take the data address from reg[MAR] and copy there byte from reg[arg1]
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
registers[SREG_MAR].WriteByte(reg1.IValue);
|
|
break;
|
|
}
|
|
case SCMD_MEMWRITEW: {
|
|
// Take the data address from reg[MAR] and copy there int16_t from reg[arg1]
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
registers[SREG_MAR].WriteInt16(reg1.IValue);
|
|
break;
|
|
}
|
|
case SCMD_JZ: {
|
|
const auto arg_lit = codeOp.Arg1i();
|
|
if (registers[SREG_AX].IsNull())
|
|
pc += arg_lit;
|
|
break;
|
|
}
|
|
case SCMD_JNZ: {
|
|
const auto arg_lit = codeOp.Arg1i();
|
|
if (!registers[SREG_AX].IsNull())
|
|
pc += arg_lit;
|
|
break;
|
|
}
|
|
case SCMD_PUSHREG: {
|
|
// Push reg[arg1] value to the stack
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
ASSERT_STACK_SPACE_VALS(1);
|
|
PushValueToStack(reg1);
|
|
break;
|
|
}
|
|
case SCMD_POPREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
ASSERT_STACK_SIZE(1);
|
|
reg1 = PopValueFromStack();
|
|
break;
|
|
}
|
|
case SCMD_JMP: {
|
|
const auto arg_lit = codeOp.Arg1i();
|
|
pc += arg_lit;
|
|
|
|
// Make sure it's not stuck in a While loop
|
|
if (arg_lit < 0) {
|
|
++loopIterations;
|
|
if (flags & INSTF_RUNNING) {
|
|
// was notified still running, don't do anything
|
|
flags &= ~INSTF_RUNNING;
|
|
loopIterations = 0u;
|
|
loopCheckIterations = 0u;
|
|
} else if ((loopIterationCheckDisabled == 0) && (_G(maxWhileLoops) > 0) && (++loopCheckIterations > _G(maxWhileLoops))) {
|
|
cc_error("!Script appears to be hung (a while loop ran %d times). The problem may be in a calling function; check the call stack.", (int)loopCheckIterations);
|
|
return -1;
|
|
} else if ((loopIterations & 0x3FF) == 0 && // test each 1024 loops (arbitrary)
|
|
(std::chrono::duration_cast<std::chrono::milliseconds>(AGS_Clock::now() - _lastAliveTs) > timeout)) {
|
|
// minimal timeout occurred
|
|
// NOTE: removed timeout_abort check for now: was working *logically* wrong;
|
|
sys_evt_process_pending();
|
|
_lastAliveTs = AGS_Clock::now();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_MUL: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto arg_lit = codeOp.Arg2i();
|
|
reg1.IValue *= arg_lit;
|
|
break;
|
|
}
|
|
case SCMD_CHECKBOUNDS: {
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto arg_lit = codeOp.Arg2i();
|
|
if ((reg1.IValue < 0) ||
|
|
(reg1.IValue >= arg_lit)) {
|
|
cc_error("!Array index out of bounds (index: %d, bounds: 0..%d)", reg1.IValue, arg_lit - 1);
|
|
return -1;
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_DYNAMICBOUNDS: {
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
// TODO: test reg[MAR] type here;
|
|
// That might be dynamic object, but also a non-managed dynamic array, "allocated"
|
|
// on global or local memspace (buffer)
|
|
void *arr_ptr = registers[SREG_MAR].GetPtrWithOffset();
|
|
const auto &hdr = CCDynamicArray::GetHeader(arr_ptr);
|
|
if ((reg1.IValue < 0) ||
|
|
(static_cast<uint32_t>(reg1.IValue) >= hdr.TotalSize)) {
|
|
int elem_count = hdr.ElemCount & (~ARRAY_MANAGED_TYPE_FLAG);
|
|
if (elem_count <= 0) {
|
|
cc_error("!Array has an invalid size (%d) and cannot be accessed", elem_count);
|
|
} else {
|
|
int elementSize = (hdr.TotalSize / elem_count);
|
|
cc_error("!Array index out of bounds (index: %d, bounds: 0..%d)", reg1.IValue / elementSize, elem_count - 1);
|
|
}
|
|
return -1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// 64 bit: Handles are always 32 bit values. They are not C pointer.
|
|
|
|
case SCMD_MEMREADPTR: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
int32_t handle = registers[SREG_MAR].ReadInt32();
|
|
// FIXME: make pool return a ready RuntimeScriptValue with these set?
|
|
// or another struct, which may be assigned to RSV
|
|
void *object;
|
|
IScriptObject *manager;
|
|
ScriptValueType obj_type = ccGetObjectAddressAndManagerFromHandle(handle, object, manager);
|
|
reg1.SetScriptObject(obj_type, object, manager);
|
|
ASSERT_CC_ERROR();
|
|
break;
|
|
}
|
|
case SCMD_MEMWRITEPTR: {
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
int32_t handle = registers[SREG_MAR].ReadInt32();
|
|
void *address;
|
|
switch (reg1.Type) {
|
|
case kScValStaticArray:
|
|
// FIXME: return manager type from interface?
|
|
// CC_ERROR_IF_RETCODE(!reg1.ArrMgr->GetDynamicManager(), "internal error: MEMWRITEPTR argument is not a dynamic object");
|
|
address = reg1.ArrMgr->GetElementPtr(reg1.Ptr, reg1.IValue);
|
|
break;
|
|
case kScValScriptObject:
|
|
case kScValPluginObject:
|
|
address = reg1.Ptr;
|
|
break;
|
|
case kScValPluginArg:
|
|
// FIXME: plugin API is currently strictly 32-bit, so this may break on 64-bit systems
|
|
address = Int32ToPtr<char>(reg1.IValue);
|
|
break;
|
|
default:
|
|
// There's one possible case when the reg1 is 0, which means writing nullptr
|
|
CC_ERROR_IF_RETCODE(!reg1.IsNull(), "internal error: MEMWRITEPTR argument is not a dynamic object");
|
|
address = nullptr;
|
|
break;
|
|
}
|
|
|
|
int32_t newHandle = ccGetObjectHandleFromAddress(address);
|
|
if (newHandle == -1)
|
|
return -1;
|
|
|
|
if (handle != newHandle) {
|
|
ccReleaseObjectReference(handle);
|
|
ccAddObjectReference(newHandle);
|
|
registers[SREG_MAR].WriteInt32(newHandle);
|
|
}
|
|
// Assign always, avoid leaving undefined value
|
|
registers[SREG_MAR].WriteInt32(newHandle);
|
|
break;
|
|
}
|
|
case SCMD_MEMINITPTR: {
|
|
void *address;
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
|
|
switch (reg1.Type) {
|
|
case kScValStaticArray:
|
|
// FIXME: return manager type from interface?
|
|
// CC_ERROR_IF_RETCODE(!reg1.ArrMgr->GetDynamicManager(), "internal error: SCMD_MEMINITPTR argument is not a dynamic object");
|
|
address = reg1.ArrMgr->GetElementPtr(reg1.Ptr, reg1.IValue);
|
|
break;
|
|
case kScValScriptObject:
|
|
case kScValPluginObject:
|
|
address = reg1.Ptr;
|
|
break;
|
|
case kScValPluginArg:
|
|
// FIXME: plugin API is currently strictly 32-bit, so this may break on 64-bit systems
|
|
address = Int32ToPtr<uint8_t>(reg1.IValue);
|
|
break;
|
|
default:
|
|
// There's one possible case when the reg1 is 0, which means writing nullptr
|
|
CC_ERROR_IF_RETCODE(!reg1.IsNull(), "internal error: SCMD_MEMINITPTR argument is not a dynamic object");
|
|
address = nullptr;
|
|
break;
|
|
}
|
|
|
|
// like memwriteptr, but doesn't attempt to free the old one
|
|
int32_t newHandle = ccGetObjectHandleFromAddress(address);
|
|
if (newHandle == -1)
|
|
return -1;
|
|
|
|
ccAddObjectReference(newHandle);
|
|
registers[SREG_MAR].WriteInt32(newHandle);
|
|
break;
|
|
}
|
|
case SCMD_MEMZEROPTR: {
|
|
int32_t handle = registers[SREG_MAR].ReadInt32();
|
|
ccReleaseObjectReference(handle);
|
|
registers[SREG_MAR].WriteInt32(0);
|
|
break;
|
|
}
|
|
case SCMD_MEMZEROPTRND: {
|
|
int32_t handle = registers[SREG_MAR].ReadInt32();
|
|
|
|
// don't do the Dispose check for the object being returned -- this is
|
|
// for returning a String (or other pointer) from a custom function.
|
|
// Note: we might be freeing a dynamic array which contains the DisableDispose
|
|
// object, that will be handled inside the recursive call to SubRef.
|
|
// CHECKME!! what type of data may reg1 point to?
|
|
_GP(pool).disableDisposeForObject = registers[SREG_AX].Ptr;
|
|
ccReleaseObjectReference(handle);
|
|
_GP(pool).disableDisposeForObject = nullptr;
|
|
registers[SREG_MAR].WriteInt32(0);
|
|
break;
|
|
}
|
|
case SCMD_CHECKNULL:
|
|
if (registers[SREG_MAR].IsNull()) {
|
|
cc_error("!Null pointer referenced");
|
|
return -1;
|
|
}
|
|
break;
|
|
case SCMD_CHECKNULLREG: {
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
if (reg1.IsNull()) {
|
|
cc_error("!Null string referenced");
|
|
return -1;
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_NUMFUNCARGS: {
|
|
const auto arg_lit = codeOp.Arg1i();
|
|
num_args_to_func = arg_lit;
|
|
break;
|
|
}
|
|
case SCMD_CALLAS: {
|
|
PUSH_CALL_STACK;
|
|
|
|
// Call to a function in another script
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
|
|
// If there are nested CALLAS calls, the stack might
|
|
// contain 2 calls worth of parameters, so only
|
|
// push args for this call
|
|
if (num_args_to_func < 0) {
|
|
num_args_to_func = func_callstack.Count;
|
|
}
|
|
ASSERT_STACK_SPACE_VALS(num_args_to_func + 1 /* return address */);
|
|
for (const RuntimeScriptValue *prval = func_callstack.GetHead() + num_args_to_func;
|
|
prval > func_callstack.GetHead(); --prval) {
|
|
PushValueToStack(*prval);
|
|
}
|
|
|
|
const RuntimeScriptValue oldstack = registers[SREG_SP];
|
|
const char *oldstackdata = stackdata_ptr;
|
|
// Push placeholder for the return value (it will be popped before ret)
|
|
PushValueToStack(RuntimeScriptValue().SetInt32(0));
|
|
|
|
int oldpc = pc;
|
|
ccInstance *wasRunning = runningInst;
|
|
|
|
// extract the instance ID
|
|
int32_t instId = codeOp.Instruction.InstanceId;
|
|
// determine the offset into the code of the instance we want
|
|
runningInst = _G(loadedInstances)[instId];
|
|
intptr_t callAddr = reg1.PtrU8 - reinterpret_cast<uint8_t *>(&runningInst->code[0]);
|
|
if (callAddr % sizeof(intptr_t) != 0) {
|
|
cc_error("call address not aligned");
|
|
return -1;
|
|
}
|
|
callAddr /= sizeof(intptr_t); // size of ccScript::code elements
|
|
|
|
if (Run((int32_t)callAddr))
|
|
return -1;
|
|
|
|
runningInst = wasRunning;
|
|
|
|
if ((flags & INSTF_ABORTED) == 0)
|
|
ASSERT_STACK_UNWINDED(oldstack, oldstackdata);
|
|
|
|
next_call_needs_object = 0;
|
|
|
|
pc = oldpc;
|
|
was_just_callas = func_callstack.Count;
|
|
num_args_to_func = -1;
|
|
POP_CALL_STACK;
|
|
break;
|
|
}
|
|
case SCMD_CALLEXT: {
|
|
// Call to a real 'C' code function
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
|
|
was_just_callas = -1;
|
|
if (num_args_to_func < 0) {
|
|
num_args_to_func = func_callstack.Count;
|
|
}
|
|
|
|
// Convert pointer arguments to simple types
|
|
for (RuntimeScriptValue *prval = func_callstack.GetHead() + num_args_to_func;
|
|
prval > func_callstack.GetHead(); --prval) {
|
|
prval->DirectPtr();
|
|
}
|
|
|
|
RuntimeScriptValue return_value;
|
|
|
|
if (reg1.Type == kScValPluginFunction) {
|
|
_GP(GlobalReturnValue).Invalidate();
|
|
NumberPtr fnResult;
|
|
if (next_call_needs_object) {
|
|
RuntimeScriptValue obj_rval = registers[SREG_OP];
|
|
obj_rval.DirectPtrObj();
|
|
fnResult = call_function(reg1.pluginMethod(),
|
|
&obj_rval, num_args_to_func, func_callstack.GetHead() + 1);
|
|
} else {
|
|
fnResult = call_function(reg1.pluginMethod(),
|
|
nullptr, num_args_to_func, func_callstack.GetHead() + 1);
|
|
}
|
|
|
|
if (_GP(GlobalReturnValue).IsValid()) {
|
|
return_value = _GP(GlobalReturnValue);
|
|
} else {
|
|
// TODO: Though some plugin methods return pointers, the SetPluginArgument
|
|
// call only supports a 32-bit value. This is fine in most cases, since
|
|
// methods mostly set the ptr on GlobalReturnValue, so it doesn't reach here.
|
|
// But just in case, throw a wobbly if it reaches here with a 64-bit pointer
|
|
if (fnResult._ptr > reinterpret_cast<void *>(static_cast<uintptr>(0xffffffffu)))
|
|
error("Uhandled 64-bit pointer result from plugin method call");
|
|
|
|
return_value.SetPluginArgument(fnResult);
|
|
}
|
|
} else if (next_call_needs_object) {
|
|
// member function call
|
|
if (reg1.Type == kScValObjectFunction) {
|
|
RuntimeScriptValue obj_rval = registers[SREG_OP];
|
|
obj_rval.DirectPtrObj();
|
|
return_value = reg1.ObjPfn(obj_rval.Ptr, func_callstack.GetHead() + 1, num_args_to_func);
|
|
} else {
|
|
cc_error("invalid pointer type for object function call: %d", reg1.Type);
|
|
}
|
|
} else if (reg1.Type == kScValStaticFunction) {
|
|
return_value = reg1.SPfn(func_callstack.GetHead() + 1, num_args_to_func);
|
|
} else if (reg1.Type == kScValObjectFunction) {
|
|
cc_error("unexpected object function pointer on SCMD_CALLEXT");
|
|
} else {
|
|
cc_error("invalid pointer type for function call: %d", reg1.Type);
|
|
}
|
|
|
|
if (cc_has_error() || _G(abort_engine)) {
|
|
return -1;
|
|
}
|
|
|
|
registers[SREG_AX] = return_value;
|
|
next_call_needs_object = 0;
|
|
num_args_to_func = -1;
|
|
break;
|
|
}
|
|
case SCMD_PUSHREAL: {
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
PushToFuncCallStack(func_callstack, reg1);
|
|
break;
|
|
}
|
|
case SCMD_SUBREALSTACK: {
|
|
const auto arg_lit = codeOp.Arg1i();
|
|
PopFromFuncCallStack(func_callstack, arg_lit);
|
|
if (was_just_callas >= 0) {
|
|
ASSERT_STACK_SIZE(arg_lit);
|
|
PopValuesFromStack(arg_lit);
|
|
was_just_callas = -1;
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_CALLOBJ: {
|
|
// set the OP register
|
|
const auto ®1 = registers[codeOp.Arg1i()];
|
|
if (reg1.IsNull()) {
|
|
cc_error("!Null pointer referenced");
|
|
return -1;
|
|
}
|
|
switch (reg1.Type) {
|
|
// This might be a static object, passed to the user-defined extender function
|
|
case kScValScriptObject:
|
|
case kScValPluginObject:
|
|
case kScValPluginArg:
|
|
// This might be an object of USER-DEFINED type, calling its MEMBER-FUNCTION.
|
|
// Note, that this is the only case known when such object is written into reg[SREG_OP];
|
|
// in any other case that would count as error.
|
|
case kScValGlobalVar:
|
|
case kScValStackPtr:
|
|
registers[SREG_OP] = reg1;
|
|
break;
|
|
case kScValStaticArray:
|
|
// FIXME: return manager type from interface?
|
|
// CC_ERROR_IF_RETCODE(!reg1.ArrMgr->GetDynamicManager(), "internal error: SCMD_CALLOBJ argument is not a dynamic object");
|
|
registers[SREG_OP].SetScriptObject(reg1.ArrMgr->GetElementPtr(reg1.Ptr, reg1.IValue), reg1.ArrMgr->GetObjectManager());
|
|
break;
|
|
default:
|
|
cc_error("internal error: SCMD_CALLOBJ argument is not an object of built-in or user-defined type");
|
|
return -1;
|
|
}
|
|
next_call_needs_object = 1;
|
|
break;
|
|
}
|
|
case SCMD_SHIFTLEFT: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32(reg1.IValue << reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_SHIFTRIGHT: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetInt32(reg1.IValue >> reg2.IValue);
|
|
break;
|
|
}
|
|
case SCMD_THISBASE: {
|
|
const auto arg_lit = codeOp.Arg1i();
|
|
thisbase[curnest] = arg_lit;
|
|
break;
|
|
}
|
|
case SCMD_NEWARRAY: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto arg_elsize = codeOp.Arg2i();
|
|
const auto arg_managed = codeOp.Arg3().GetAsBool();
|
|
int numElements = reg1.IValue;
|
|
if (numElements < 1) {
|
|
cc_error("invalid size for dynamic array; requested: %d, range: 1..%d", numElements, INT32_MAX);
|
|
return -1;
|
|
}
|
|
DynObjectRef ref = CCDynamicArray::Create(numElements, arg_elsize, arg_managed);
|
|
reg1.SetScriptObject(ref.Obj, &_GP(globalDynamicArray));
|
|
break;
|
|
}
|
|
case SCMD_NEWUSEROBJECT: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto arg_size = codeOp.Arg2i();
|
|
if (arg_size < 0) {
|
|
cc_error("Invalid size for user object; requested: %d (or %d), range: 0..%d", arg_size, arg_size, INT_MAX);
|
|
return -1;
|
|
}
|
|
DynObjectRef ref = ScriptUserObject::Create(arg_size);
|
|
reg1.SetScriptObject(ref.Obj, ref.Mgr);
|
|
break;
|
|
}
|
|
case SCMD_FADD: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto arg_lit = codeOp.Arg2i();
|
|
reg1.SetFloat(reg1.FValue + arg_lit); // arg2 was used as int here originally
|
|
break;
|
|
}
|
|
case SCMD_FSUB: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto arg_lit = codeOp.Arg2i();
|
|
reg1.SetFloat(reg1.FValue - arg_lit); // arg2 was used as int here originally
|
|
break;
|
|
}
|
|
case SCMD_FMULREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetFloat(reg1.FValue * reg2.FValue);
|
|
break;
|
|
}
|
|
case SCMD_FDIVREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
if (reg2.FValue == 0.0) {
|
|
cc_error("!Floating point divide by zero");
|
|
return -1;
|
|
}
|
|
reg1.SetFloat(reg1.FValue / reg2.FValue);
|
|
break;
|
|
}
|
|
case SCMD_FADDREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetFloat(reg1.FValue + reg2.FValue);
|
|
break;
|
|
}
|
|
case SCMD_FSUBREG: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetFloat(reg1.FValue - reg2.FValue);
|
|
break;
|
|
}
|
|
case SCMD_FGREATER: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetFloatAsBool(reg1.FValue > reg2.FValue);
|
|
break;
|
|
}
|
|
case SCMD_FLESSTHAN: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetFloatAsBool(reg1.FValue < reg2.FValue);
|
|
break;
|
|
}
|
|
case SCMD_FGTE: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetFloatAsBool(reg1.FValue >= reg2.FValue);
|
|
break;
|
|
}
|
|
case SCMD_FLTE: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
reg1.SetFloatAsBool(reg1.FValue <= reg2.FValue);
|
|
break;
|
|
}
|
|
case SCMD_ZEROMEMORY: {
|
|
const auto arg_size = codeOp.Arg1i();
|
|
// Check if we are zeroing at stack tail
|
|
if (registers[SREG_MAR] == registers[SREG_SP]) {
|
|
// creating a local variable -- check the stack to ensure no mem overrun
|
|
ASSERT_STACK_SPACE_BYTES(arg_size);
|
|
// NOTE: according to compiler's logic, this is always followed
|
|
// by SCMD_ADD, and that is where the data is "allocated", here we
|
|
// just clean the place.
|
|
memset(stackdata_ptr, 0, arg_size);
|
|
} else {
|
|
cc_error("internal error: stack tail address expected on SCMD_ZEROMEMORY instruction, reg[MAR] type is %d",
|
|
registers[SREG_MAR].Type);
|
|
return -1;
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_CREATESTRING: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
// FIXME: provide a dummy impl to avoid this?
|
|
// why arrays can be created using global mgr and strings not?
|
|
if (_G(stringClassImpl) == nullptr) {
|
|
cc_error("No string class implementation set, but opcode was used");
|
|
return -1;
|
|
} else {
|
|
const char *ptr = reinterpret_cast<const char *>(reg1.GetDirectPtr());
|
|
reg1.SetScriptObject(
|
|
_G(stringClassImpl)->CreateString(ptr).Obj,
|
|
&_GP(myScriptStringImpl));
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_STRINGSEQUAL: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
if ((reg1.IsNull()) || (reg2.IsNull())) {
|
|
cc_error("!Null pointer referenced");
|
|
return -1;
|
|
} else {
|
|
const char *ptr1 = reinterpret_cast<const char *>(reg1.GetDirectPtr());
|
|
const char *ptr2 = reinterpret_cast<const char *>(reg2.GetDirectPtr());
|
|
reg1.SetInt32AsBool(strcmp(ptr1, ptr2) == 0);
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_STRINGSNOTEQ: {
|
|
auto ®1 = registers[codeOp.Arg1i()];
|
|
const auto ®2 = registers[codeOp.Arg2i()];
|
|
if ((reg1.IsNull()) || (reg2.IsNull())) {
|
|
cc_error("!Null pointer referenced");
|
|
return -1;
|
|
} else {
|
|
const char *ptr1 = reinterpret_cast<const char *>(reg1.GetDirectPtr());
|
|
const char *ptr2 = reinterpret_cast<const char *>(reg2.GetDirectPtr());
|
|
reg1.SetInt32AsBool(strcmp(ptr1, ptr2) != 0);
|
|
}
|
|
break;
|
|
}
|
|
case SCMD_LOOPCHECKOFF:
|
|
if (loopIterationCheckDisabled == 0)
|
|
loopIterationCheckDisabled++;
|
|
break;
|
|
default:
|
|
cc_error("instruction %d is not implemented", codeOp.Instruction.Code);
|
|
return -1;
|
|
}
|
|
/* End perform operation */
|
|
//=====================================================================
|
|
|
|
pc += codeOp.ArgCount + 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
String ccInstance::GetCallStack(int maxLines) const {
|
|
String buffer = String::FromFormat("in \"%s\", line %d\n", runningInst->instanceof->GetSectionName(pc), line_number);
|
|
|
|
int linesDone = 0;
|
|
for (int j = callStackSize - 1; (j >= 0) && (linesDone < maxLines); j--, linesDone++) {
|
|
String lineBuffer = String::FromFormat("from \"%s\", line %d\n",
|
|
callStackCodeInst[j]->instanceof->GetSectionName(callStackAddr[j]), callStackLineNumber[j]);
|
|
buffer.Append(lineBuffer);
|
|
if (linesDone == maxLines - 1)
|
|
buffer.Append("(and more...)\n");
|
|
}
|
|
return buffer;
|
|
}
|
|
|
|
void ccInstance::GetScriptPosition(ScriptPosition &script_pos) const {
|
|
script_pos.Section = runningInst->instanceof->GetSectionName(pc);
|
|
script_pos.Line = line_number;
|
|
}
|
|
|
|
// get a pointer to a variable or function exported by the script
|
|
RuntimeScriptValue ccInstance::GetSymbolAddress(const char *symname) const {
|
|
int k;
|
|
char altName[200];
|
|
snprintf(altName, sizeof(altName), "%s$", symname);
|
|
RuntimeScriptValue rval_null;
|
|
size_t len_altName = strlen(altName);
|
|
for (k = 0; k < instanceof->numexports; k++) {
|
|
if (strcmp(instanceof->exports[k], symname) == 0)
|
|
return exports[k];
|
|
// mangled function name
|
|
if (strncmp(instanceof->exports[k], altName, len_altName) == 0)
|
|
return exports[k];
|
|
}
|
|
return rval_null;
|
|
}
|
|
|
|
void ccInstance::DumpInstruction(const ScriptOperation &op) const {
|
|
// line_num local var should be shared between all the instances
|
|
static int line_num = 0;
|
|
|
|
if (op.Instruction.Code == SCMD_LINENUM) {
|
|
line_num = op.Args[0].IValue;
|
|
return;
|
|
}
|
|
|
|
debugN("Line %3d, IP:%8d (SP:%p) ", line_num, pc, (void *)(registers[SREG_SP].RValue));
|
|
|
|
const ScriptCommandInfo &cmd_info = (*g_commands)[op.Instruction.Code];
|
|
debugN("%s", cmd_info.CmdName);
|
|
|
|
for (int i = 0; i < cmd_info.ArgCount; ++i) {
|
|
if (i > 0) {
|
|
debugN(",");
|
|
}
|
|
if (cmd_info.ArgIsReg[i]) {
|
|
debugN(" %s", regnames[op.Args[i].IValue]);
|
|
} else {
|
|
RuntimeScriptValue arg = op.Args[i];
|
|
if (arg.Type == kScValStackPtr || arg.Type == kScValGlobalVar) {
|
|
arg = *arg.RValue;
|
|
}
|
|
switch (arg.Type) {
|
|
case kScValInteger:
|
|
case kScValPluginArg:
|
|
debugN(" %d", arg.IValue);
|
|
break;
|
|
case kScValFloat:
|
|
debugN(" %f", arg.FValue);
|
|
break;
|
|
case kScValStringLiteral:
|
|
debugN(" \"%s\"", arg.Ptr);
|
|
break;
|
|
case kScValStackPtr:
|
|
case kScValGlobalVar:
|
|
debugN(" %p", (void *)(arg.RValue));
|
|
break;
|
|
case kScValData:
|
|
case kScValCodePtr:
|
|
debugN(" %p", (void *)arg.GetPtrWithOffset());
|
|
break;
|
|
case kScValStaticArray:
|
|
case kScValScriptObject:
|
|
case kScValStaticFunction:
|
|
case kScValObjectFunction:
|
|
case kScValPluginFunction:
|
|
case kScValPluginObject: {
|
|
String name = _GP(simp).findName(arg);
|
|
if (!name.IsEmpty()) {
|
|
debugN(" &%s", name.GetCStr());
|
|
} else {
|
|
debugN(" %p", (void *)arg.GetPtrWithOffset());
|
|
}
|
|
}
|
|
break;
|
|
case kScValUndefined:
|
|
debugN("undefined");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
debugN("\n");
|
|
}
|
|
|
|
bool ccInstance::IsBeingRun() const {
|
|
return pc != 0;
|
|
}
|
|
|
|
void ccInstance::NotifyAlive() {
|
|
flags |= INSTF_RUNNING;
|
|
_lastAliveTs = AGS_Clock::now();
|
|
}
|
|
|
|
bool ccInstance::_Create(PScript scri, ccInstance *joined) {
|
|
_G(currentline) = -1;
|
|
if ((scri == nullptr) && (joined != nullptr))
|
|
scri = joined->instanceof;
|
|
|
|
if (scri == nullptr) {
|
|
cc_error("null pointer passed");
|
|
return false;
|
|
}
|
|
|
|
if (joined != nullptr) {
|
|
// share memory space with an existing instance (ie. this is a thread/fork)
|
|
globalvars = joined->globalvars;
|
|
globaldatasize = joined->globaldatasize;
|
|
globaldata = joined->globaldata;
|
|
code = joined->code;
|
|
codesize = joined->codesize;
|
|
} else {
|
|
// create own memory space
|
|
// NOTE: globalvars are created in CreateGlobalVars()
|
|
globalvars.reset(new ScVarMap());
|
|
globaldatasize = scri->globaldatasize;
|
|
globaldata = nullptr;
|
|
if (globaldatasize > 0) {
|
|
globaldata = (char *)malloc(globaldatasize);
|
|
memcpy(globaldata, scri->globaldata, globaldatasize);
|
|
}
|
|
|
|
codesize = scri->codesize;
|
|
code = nullptr;
|
|
if (codesize > 0) {
|
|
code = (intptr_t *)malloc(codesize * sizeof(intptr_t));
|
|
// 64 bit: Read code into 8 byte array, necessary for being able to perform
|
|
// relocations on the references.
|
|
for (int i = 0; i < codesize; ++i)
|
|
code[i] = scri->code[i];
|
|
}
|
|
}
|
|
|
|
// just use the pointer to the strings since they don't change
|
|
strings = scri->strings;
|
|
stringssize = scri->stringssize;
|
|
// create a stack
|
|
stackdatasize = CC_STACK_DATA_SIZE;
|
|
// This is quite a random choice; there's no way to deduce number of stack
|
|
// entries needed without knowing amount of local variables (at least)
|
|
num_stackentries = CC_STACK_SIZE;
|
|
stack = new RuntimeScriptValue[num_stackentries];
|
|
stackdata = new char[stackdatasize];
|
|
if (stack == nullptr || stackdata == nullptr) {
|
|
cc_error("not enough memory to allocate stack");
|
|
return false;
|
|
}
|
|
|
|
// find a LoadedInstance slot for it
|
|
for (int i = 0; i < MAX_LOADED_INSTANCES; i++) {
|
|
if (_G(loadedInstances)[i] == nullptr) {
|
|
_G(loadedInstances)[i] = this;
|
|
loadedInstanceId = i;
|
|
break;
|
|
}
|
|
if (i == MAX_LOADED_INSTANCES - 1) {
|
|
cc_error("too many active instances");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (joined) {
|
|
resolved_imports = joined->resolved_imports;
|
|
code_fixups = joined->code_fixups;
|
|
} else {
|
|
if (!CreateGlobalVars(scri.get())) {
|
|
return false;
|
|
}
|
|
if (!CreateRuntimeCodeFixups(scri.get())) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
exports = new RuntimeScriptValue[scri->numexports];
|
|
|
|
// find the real address of the exports
|
|
for (int i = 0; i < scri->numexports; i++) {
|
|
int32_t etype = (scri->export_addr[i] >> 24L) & 0x000ff;
|
|
int32_t eaddr = (scri->export_addr[i] & 0x00ffffff);
|
|
if (etype == EXPORT_FUNCTION) {
|
|
// NOTE: unfortunately, there seems to be no way to know if
|
|
// that's an extender function that expects object pointer
|
|
exports[i].SetCodePtr(((intptr_t)eaddr * sizeof(intptr_t) + reinterpret_cast<uint8_t *>(&code[0])));
|
|
} else if (etype == EXPORT_DATA) {
|
|
ScriptVariable *gl_var = FindGlobalVar(eaddr);
|
|
if (gl_var) {
|
|
exports[i].SetGlobalVar(&gl_var->RValue);
|
|
} else {
|
|
cc_error("cannot resolve global variable, key = %d", eaddr);
|
|
return false;
|
|
}
|
|
} else {
|
|
cc_error("internal export fixup error");
|
|
return false;
|
|
}
|
|
}
|
|
instanceof = scri;
|
|
pc = 0;
|
|
flags = 0;
|
|
if (joined != nullptr)
|
|
flags = INSTF_SHAREDATA;
|
|
scri->instances++;
|
|
|
|
if ((scri->instances == 1) && (ccGetOption(SCOPT_AUTOIMPORT) != 0)) {
|
|
// import all the exported stuff from this script
|
|
for (int i = 0; i < scri->numexports; i++) {
|
|
if (!ccAddExternalScriptSymbol(scri->exports[i], exports[i], this)) {
|
|
cc_error("Export table overflow at '%s'", scri->exports[i]);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void ccInstance::Free() {
|
|
// When the base script has no more "instances",
|
|
// remove all script exports
|
|
if (instanceof != nullptr) {
|
|
instanceof->instances--;
|
|
if (instanceof->instances == 0) {
|
|
_GP(simp).RemoveScriptExports(this);
|
|
}
|
|
}
|
|
|
|
// remove from the Active Instances list
|
|
if (_G(loadedInstances)[loadedInstanceId] == this)
|
|
_G(loadedInstances)[loadedInstanceId] = nullptr;
|
|
|
|
if ((flags & INSTF_SHAREDATA) == 0) {
|
|
if (globaldata)
|
|
free(globaldata);
|
|
if (code)
|
|
free(code);
|
|
}
|
|
globalvars.reset();
|
|
globaldata = nullptr;
|
|
code = nullptr;
|
|
strings = nullptr;
|
|
|
|
delete[] stack;
|
|
delete[] stackdata;
|
|
delete[] exports;
|
|
stack = nullptr;
|
|
stackdata = nullptr;
|
|
exports = nullptr;
|
|
|
|
if ((flags & INSTF_SHAREDATA) == 0) {
|
|
delete[] resolved_imports;
|
|
delete[] code_fixups;
|
|
}
|
|
resolved_imports = nullptr;
|
|
code_fixups = nullptr;
|
|
}
|
|
|
|
bool ccInstance::ResolveScriptImports(const ccScript *scri) {
|
|
// Script keeps the information of what imports are used as an array of names.
|
|
// When an import is referenced in the code, it's addressed by its index in this
|
|
// array. Different scripts have differing arrays of imports; indexes
|
|
// into 'imports[]' are NOT unique and relative to the respective script only.
|
|
// To allow real-time import use, the sequence of imports in 'imports[]'
|
|
// and 'resolved_imports[]' should not be modified.
|
|
|
|
numimports = scri->numimports;
|
|
if (numimports == 0) {
|
|
// [PGB] AFAICS there's nothing wrong with not having any imports, and
|
|
// it doesn't lead to trouble. However, if it turns out that we do need
|
|
// to return 'false' here, we should also report why with a 'Debug::Printf()' call.
|
|
resolved_imports = nullptr;
|
|
return true;
|
|
}
|
|
|
|
resolved_imports = new uint32_t[numimports];
|
|
size_t errors = 0, last_err_idx = 0;
|
|
for (int import_idx = 0; import_idx < scri->numimports; ++import_idx) {
|
|
if (scri->imports[import_idx] == nullptr) {
|
|
resolved_imports[import_idx] = UINT32_MAX;
|
|
continue;
|
|
}
|
|
|
|
resolved_imports[import_idx] = _GP(simp).get_index_of(scri->imports[import_idx]);
|
|
if (resolved_imports[import_idx] == UINT32_MAX) {
|
|
Debug::Printf(kDbgMsg_Error, "unresolved import '%s' in '%s'", scri->imports[import_idx], scri->numSections > 0 ? scri->sectionNames[0] : "<unknown>");
|
|
errors++;
|
|
last_err_idx = import_idx;
|
|
}
|
|
}
|
|
|
|
if (errors > 0)
|
|
cc_error("in %s: %d unresolved imports (last: %s)",
|
|
scri->numSections > 0 ? scri->sectionNames[0] : "<unknown>",
|
|
errors,
|
|
scri->imports[last_err_idx]);
|
|
|
|
return errors == 0;
|
|
}
|
|
|
|
// TODO: it is possible to deduce global var's size at start with
|
|
// certain accuracy after all global vars are registered. Each
|
|
// global var's size would be limited by closest next var's ScAddress
|
|
// and globaldatasize.
|
|
bool ccInstance::CreateGlobalVars(const ccScript *scri) {
|
|
ScriptVariable glvar;
|
|
|
|
// Step One: deduce global variables from fixups
|
|
for (int i = 0; i < scri->numfixups; ++i) {
|
|
switch (scri->fixuptypes[i]) {
|
|
case FIXUP_GLOBALDATA:
|
|
// GLOBALDATA fixup takes relative address of global data element from code array;
|
|
// this is the address of actual data
|
|
glvar.ScAddress = (int32_t)code[scri->fixups[i]];
|
|
glvar.RValue.SetData(globaldata + glvar.ScAddress, 0);
|
|
break;
|
|
case FIXUP_DATADATA: {
|
|
// DATADATA fixup takes relative address of global data element from fixups array;
|
|
// this is the address of element, which stores address of actual data
|
|
glvar.ScAddress = scri->fixups[i];
|
|
int32_t data_addr = BBOp::Int32FromLE(*(int32_t *)&globaldata[glvar.ScAddress]);
|
|
if (glvar.ScAddress - data_addr != 200 /* size of old AGS string */) {
|
|
// CHECKME: probably replace with mere warning in the log?
|
|
cc_error("unexpected old-style string's alignment");
|
|
return false;
|
|
}
|
|
// TODO: register this explicitly as a string instead (can do this later)
|
|
glvar.RValue.SetScriptObject(globaldata + data_addr, &_GP(GlobalStaticManager));
|
|
}
|
|
break;
|
|
default:
|
|
// other fixups are of no use here
|
|
continue;
|
|
}
|
|
|
|
AddGlobalVar(glvar);
|
|
}
|
|
|
|
// Step Two: deduce global variables from exports
|
|
for (int i = 0; i < scri->numexports; ++i) {
|
|
int32_t etype = (scri->export_addr[i] >> 24L) & 0x000ff;
|
|
int32_t eaddr = (scri->export_addr[i] & 0x00ffffff);
|
|
if (etype == EXPORT_DATA) {
|
|
// NOTE: old-style strings could not be exported in AGS,
|
|
// no need to worry about these here
|
|
glvar.ScAddress = eaddr;
|
|
glvar.RValue.SetData(globaldata + glvar.ScAddress, 0);
|
|
AddGlobalVar(glvar);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ccInstance::AddGlobalVar(const ScriptVariable &glvar) {
|
|
// NOTE:
|
|
// We suppress the error here, because unfortunately at least one existing
|
|
// game ("Metal Dead", built with AGS 3.21.1115) fails to pass this check.
|
|
// It has been found that this may be caused by a global variable of zero
|
|
// size (an instance of empty struct) placed in the end of the script.
|
|
// TODO: invent some workaround?
|
|
// TODO: enable the error back in AGS 4, as this is not a normal behavior.
|
|
if (glvar.ScAddress < 0 || glvar.ScAddress >= globaldatasize) {
|
|
/* return false; */
|
|
Debug::Printf(kDbgMsg_Warn, "WARNING: global variable refers to data beyond allocated buffer (%d, %d)", glvar.ScAddress, globaldatasize);
|
|
}
|
|
globalvars->insert(std::make_pair(glvar.ScAddress, glvar));
|
|
return true;
|
|
}
|
|
|
|
ScriptVariable *ccInstance::FindGlobalVar(int32_t var_addr) {
|
|
// NOTE: see comment for AddGlobalVar()
|
|
if (var_addr < 0 || var_addr >= globaldatasize) {
|
|
/*
|
|
return NULL;
|
|
*/
|
|
Debug::Printf(kDbgMsg_Warn, "WARNING: looking up for global variable beyond allocated buffer (%d, %d)", var_addr, globaldatasize);
|
|
}
|
|
ScVarMap::iterator it = globalvars->find(var_addr);
|
|
return it != globalvars->end() ? &it->_value : nullptr;
|
|
}
|
|
|
|
static int DetermineScriptLine(const int32_t *code, size_t codesz, size_t at_pc) {
|
|
int line = -1;
|
|
for (size_t pc = 0; (pc <= at_pc) && (pc < codesz); ++pc) {
|
|
int op = code[pc] & INSTANCE_ID_REMOVEMASK;
|
|
if (op < 0 || op >= CC_NUM_SCCMDS) return -1;
|
|
if (pc + (*g_commands)[op].ArgCount >= codesz) return -1;
|
|
if (op == SCMD_LINENUM)
|
|
line = code[pc + 1];
|
|
pc += (*g_commands)[op].ArgCount;
|
|
}
|
|
return line;
|
|
}
|
|
|
|
static void cc_error_fixups(const ccScript *scri, size_t pc, const char *fmt, ...) {
|
|
va_list ap;
|
|
va_start(ap, fmt);
|
|
String displbuf = String::FromFormatV(fmt, ap);
|
|
va_end(ap);
|
|
const char *scname = scri->numSections > 0 ? scri->sectionNames[0] : "?";
|
|
if (pc == SIZE_MAX) {
|
|
cc_error("in script %s: %s", scname, displbuf.GetCStr());
|
|
} else {
|
|
int line = DetermineScriptLine(scri->code, scri->codesize, pc);
|
|
cc_error("in script %s around line %d: %s", scname, line, displbuf.GetCStr());
|
|
}
|
|
}
|
|
|
|
bool ccInstance::CreateRuntimeCodeFixups(const ccScript *scri) {
|
|
code_fixups = new char[scri->codesize]();
|
|
for (int i = 0; i < scri->numfixups; ++i) {
|
|
if (scri->fixuptypes[i] == FIXUP_DATADATA) {
|
|
continue;
|
|
}
|
|
|
|
const int32_t fixup = scri->fixups[i];
|
|
if (fixup < 0 || fixup >= scri->codesize) {
|
|
cc_error_fixups(scri, SIZE_MAX, "bad fixup at %d (fixup type %d, bytecode pos %d, bytecode range is 0..%d)",
|
|
i, scri->fixuptypes[i], fixup, scri->codesize);
|
|
return false;
|
|
}
|
|
|
|
code_fixups[fixup] = scri->fixuptypes[i];
|
|
switch (scri->fixuptypes[i]) {
|
|
case FIXUP_GLOBALDATA: {
|
|
ScriptVariable *gl_var = FindGlobalVar((int32_t)code[fixup]);
|
|
if (!gl_var) {
|
|
cc_error_fixups(scri, fixup, "cannot resolve global variable (bytecode pos %d, key %d)", fixup, (int32_t)code[fixup]);
|
|
return false;
|
|
}
|
|
code[fixup] = (intptr_t)gl_var;
|
|
}
|
|
break;
|
|
case FIXUP_FUNCTION:
|
|
case FIXUP_STRING:
|
|
case FIXUP_STACK:
|
|
case FIXUP_IMPORT:
|
|
break; // do nothing yet
|
|
default:
|
|
cc_error_fixups(scri, UINT32_MAX, "unknown fixup type: %d (fixup num %d)", scri->fixuptypes[i], i);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ccInstance::ResolveImportFixups(const ccScript *scri) {
|
|
for (int fixup_idx = 0; fixup_idx < scri->numfixups; ++fixup_idx) {
|
|
if (scri->fixuptypes[fixup_idx] != FIXUP_IMPORT)
|
|
continue;
|
|
|
|
uint32_t const fixup = scri->fixups[fixup_idx];
|
|
uint32_t const import_index = resolved_imports[code[fixup]];
|
|
ScriptImport const *import = _GP(simp).getByIndex(import_index);
|
|
if (!import) {
|
|
cc_error_fixups(scri, fixup, "cannot resolve import (bytecode pos %d, key %d)", fixup, import_index);
|
|
return false;
|
|
}
|
|
code[fixup] = import_index;
|
|
// If the call is to another script function next CALLEXT
|
|
// must be replaced with CALLAS
|
|
if (import->InstancePtr != nullptr && (code[fixup + 1] & INSTANCE_ID_REMOVEMASK) == SCMD_CALLEXT)
|
|
code[fixup + 1] = SCMD_CALLAS | (import->InstancePtr->loadedInstanceId << INSTANCE_ID_SHIFT);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void ccInstance::PushValueToStack(const RuntimeScriptValue &rval) {
|
|
// Write value to the stack tail and advance stack ptr
|
|
registers[SREG_SP].WriteValue(rval);
|
|
stackdata_ptr += sizeof(int32_t); // formality, to keep data ptr consistent
|
|
registers[SREG_SP].RValue++;
|
|
}
|
|
|
|
void ccInstance::PushDataToStack(int32_t num_bytes) {
|
|
CC_ERROR_IF(registers[SREG_SP].RValue->IsValid(), "internal error: valid data beyond stack ptr");
|
|
// Assign pointer to data block to the stack tail, advance both stack ptr and stack data ptr
|
|
// NOTE: memory is zeroed by SCMD_ZEROMEMORY
|
|
registers[SREG_SP].RValue->SetData(stackdata_ptr, num_bytes);
|
|
stackdata_ptr += num_bytes;
|
|
registers[SREG_SP].RValue++;
|
|
}
|
|
|
|
RuntimeScriptValue ccInstance::PopValueFromStack() {
|
|
// rewind stack ptr to the last valid value, decrement stack data ptr if needed and invalidate the stack tail
|
|
registers[SREG_SP].RValue--;
|
|
RuntimeScriptValue rval = *registers[SREG_SP].RValue; // save before invalidating
|
|
stackdata_ptr -= sizeof(int32_t); // formality, to keep data ptr consistent
|
|
registers[SREG_SP].RValue->Invalidate(); // FIXME: bad, this is used to separate PushValue and PushData
|
|
return rval;
|
|
}
|
|
|
|
void ccInstance::PopValuesFromStack(int32_t num_entries = 1) {
|
|
for (int i = 0; i < num_entries; ++i) {
|
|
// rewind stack ptr to the last valid value, decrement stack data ptr if needed and invalidate the stack tail
|
|
registers[SREG_SP].RValue--;
|
|
stackdata_ptr -= sizeof(int32_t); // formality, to keep data ptr consistent
|
|
registers[SREG_SP].RValue->Invalidate(); // FIXME: bad, this is used to separate PushValue and PushData
|
|
}
|
|
}
|
|
|
|
void ccInstance::PopDataFromStack(int32_t num_bytes) {
|
|
int32_t total_pop = 0;
|
|
while (total_pop < num_bytes && registers[SREG_SP].RValue > &stack[0]) {
|
|
// rewind stack ptr to the last valid value, decrement stack data ptr if needed and invalidate the stack tail
|
|
registers[SREG_SP].RValue--;
|
|
stackdata_ptr -= registers[SREG_SP].RValue->Size;
|
|
// remember popped bytes count
|
|
total_pop += registers[SREG_SP].RValue->Size;
|
|
registers[SREG_SP].RValue->Invalidate(); // FIXME: bad, this is used to separate PushValue and PushData
|
|
}
|
|
CC_ERROR_IF(total_pop < num_bytes, "stack underflow");
|
|
CC_ERROR_IF(total_pop > num_bytes, "stack pointer points inside local variable after pop, stack corrupted?");
|
|
}
|
|
|
|
RuntimeScriptValue ccInstance::GetStackPtrOffsetRw(int32_t rw_offset) {
|
|
int32_t total_off = 0;
|
|
RuntimeScriptValue *stack_entry = registers[SREG_SP].RValue;
|
|
while (total_off < rw_offset && stack_entry >= &stack[0]) {
|
|
stack_entry--;
|
|
total_off += stack_entry->Size;
|
|
}
|
|
CC_ERROR_IF_RETVAL(total_off < rw_offset, RuntimeScriptValue, "accessing address before stack's head");
|
|
RuntimeScriptValue stack_ptr;
|
|
stack_ptr.SetStackPtr(stack_entry);
|
|
stack_ptr.IValue += total_off - rw_offset; // possibly offset to the mid-array
|
|
// Could be accessing array element, so state error only if stack entry does not refer to data array
|
|
CC_ERROR_IF_RETVAL((total_off > rw_offset) && (stack_entry->Type != kScValData), RuntimeScriptValue, "stack offset backward: trying to access stack data inside stack entry, stack corrupted?")
|
|
return stack_ptr;
|
|
}
|
|
|
|
void ccInstance::PushToFuncCallStack(FunctionCallStack &func_callstack, const RuntimeScriptValue &rval) {
|
|
if (func_callstack.Count >= MAX_FUNC_PARAMS) {
|
|
cc_error("function callstack overflow");
|
|
return;
|
|
}
|
|
|
|
func_callstack.Entries[func_callstack.Head] = rval;
|
|
func_callstack.Head--;
|
|
func_callstack.Count++;
|
|
}
|
|
|
|
void ccInstance::PopFromFuncCallStack(FunctionCallStack &func_callstack, int32_t num_entries) {
|
|
if (func_callstack.Count == 0) {
|
|
cc_error("function callstack underflow");
|
|
return;
|
|
}
|
|
|
|
func_callstack.Head += num_entries;
|
|
func_callstack.Count -= num_entries;
|
|
}
|
|
|
|
} // namespace AGS3
|