mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
991 lines
44 KiB
C++
991 lines
44 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "msvc.h"
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#include <fstream>
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#include <algorithm>
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namespace CreateProjectTool {
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//////////////////////////////////////////////////////////////////////////
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// MSVC Provider (Base class)
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//////////////////////////////////////////////////////////////////////////
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MSVCProvider::MSVCProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
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: ProjectProvider(global_warnings, project_warnings, version) {
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}
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void MSVCProvider::createWorkspace(const BuildSetup &setup) {
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UUIDMap::const_iterator svmUUID = _uuidMap.find("scummvm");
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if (svmUUID == _uuidMap.end())
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error("No UUID for \"scummvm\" project created");
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const std::string svmProjectUUID = svmUUID->second;
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assert(!svmProjectUUID.empty());
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std::string solutionUUID = createUUID();
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std::ofstream solution((setup.outputDir + '/' + "scummvm.sln").c_str());
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if (!solution)
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error("Could not open \"" + setup.outputDir + '/' + "scummvm.sln\" for writing");
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solution << "Microsoft Visual Studio Solution File, Format Version " << _version + 1 << ".00\n";
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solution << "# Visual Studio " << getVisualStudioVersion() << "\n";
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solution << "Project(\"{" << solutionUUID << "}\") = \"scummvm\", \"scummvm" << getProjectExtension() << "\", \"{" << svmProjectUUID << "}\"\n";
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// Project dependencies are moved to vcxproj files in Visual Studio 2010
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if (_version < 10)
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writeReferences(solution);
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solution << "EndProject\n";
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// Note we assume that the UUID map only includes UUIDs for enabled engines!
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for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
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if (i->first == "scummvm")
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continue;
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solution << "Project(\"{" << solutionUUID << "}\") = \"" << i->first << "\", \"" << i->first << getProjectExtension() << "\", \"{" << i->second << "}\"\n"
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<< "EndProject\n";
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}
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solution << "Global\n"
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"\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n"
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"\t\tDebug|Win32 = Debug|Win32\n"
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"\t\tAnalysis|Win32 = Analysis|Win32\n"
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"\t\tRelease|Win32 = Release|Win32\n"
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"\t\tDebug|x64 = Debug|x64\n"
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"\t\tAnalysis|x64 = Analysis|x64\n"
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"\t\tRelease|x64 = Release|x64\n"
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"\tEndGlobalSection\n"
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"\tGlobalSection(ProjectConfigurationPlatforms) = postSolution\n";
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for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
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solution << "\t\t{" << i->second << "}.Debug|Win32.ActiveCfg = Debug|Win32\n"
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"\t\t{" << i->second << "}.Debug|Win32.Build.0 = Debug|Win32\n"
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"\t\t{" << i->second << "}.Analysis|Win32.ActiveCfg = Analysis|Win32\n"
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"\t\t{" << i->second << "}.Analysis|Win32.Build.0 = Analysis|Win32\n"
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"\t\t{" << i->second << "}.Release|Win32.ActiveCfg = Release|Win32\n"
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"\t\t{" << i->second << "}.Release|Win32.Build.0 = Release|Win32\n"
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"\t\t{" << i->second << "}.Debug|x64.ActiveCfg = Debug|x64\n"
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"\t\t{" << i->second << "}.Debug|x64.Build.0 = Debug|x64\n"
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"\t\t{" << i->second << "}.Analysis|x64.ActiveCfg = Analysis|x64\n"
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"\t\t{" << i->second << "}.Analysis|x64.Build.0 = Analysis|x64\n"
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"\t\t{" << i->second << "}.Release|x64.ActiveCfg = Release|x64\n"
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"\t\t{" << i->second << "}.Release|x64.Build.0 = Release|x64\n";
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}
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solution << "\tEndGlobalSection\n"
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"\tGlobalSection(SolutionProperties) = preSolution\n"
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"\t\tHideSolutionNode = FALSE\n"
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"\tEndGlobalSection\n"
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"EndGlobal\n";
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}
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void MSVCProvider::createOtherBuildFiles(const BuildSetup &setup) {
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// Create the global property file
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createGlobalProp(setup);
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// Create the configuration property files (for Debug and Release with 32 and 64bits versions)
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// Note: we use the debug properties for the analysis configuration
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createBuildProp(setup, true, false, false);
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createBuildProp(setup, true, true, false);
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createBuildProp(setup, false, false, false);
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createBuildProp(setup, false, false, true);
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createBuildProp(setup, false, true, false);
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createBuildProp(setup, false, true, true);
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}
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void MSVCProvider::createGlobalProp(const BuildSetup &setup) {
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std::ofstream properties((setup.outputDir + '/' + "ScummVM_Global" + getPropertiesExtension()).c_str());
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if (!properties)
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error("Could not open \"" + setup.outputDir + '/' + "ScummVM_Global" + getPropertiesExtension() + "\" for writing");
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outputGlobalPropFile(properties, 32, setup.defines, convertPathToWin(setup.filePrefix));
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properties.close();
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properties.open((setup.outputDir + '/' + "ScummVM_Global64" + getPropertiesExtension()).c_str());
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if (!properties)
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error("Could not open \"" + setup.outputDir + '/' + "ScummVM_Global64" + getPropertiesExtension() + "\" for writing");
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// HACK: We must disable the "nasm" feature for x64. To achieve that we must duplicate the feature list and
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// recreate a define list.
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FeatureList x64Features = setup.features;
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setFeatureBuildState("nasm", x64Features, false);
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StringList x64Defines = getFeatureDefines(x64Features);
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StringList x64EngineDefines = getEngineDefines(setup.engines);
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x64Defines.splice(x64Defines.end(), x64EngineDefines);
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outputGlobalPropFile(properties, 64, x64Defines, convertPathToWin(setup.filePrefix));
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}
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std::string MSVCProvider::getPreBuildEvent() const {
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std::string cmdLine = "";
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cmdLine = "@echo off\n"
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"echo Executing Pre-Build script...\n"
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"echo.\n"
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"@call "$(SolutionDir)../../tools/create_project/scripts/prebuild.cmd" "$(SolutionDir)/../.."\n"
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"EXIT /B0";
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return cmdLine;
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}
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std::string MSVCProvider::getPostBuildEvent(bool isWin32) const {
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std::string cmdLine = "";
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cmdLine = "@echo off\n"
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"echo Executing Post-Build script...\n"
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"echo.\n"
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"@call "$(SolutionDir)../../tools/create_project/scripts/postbuild.cmd" "$(SolutionDir)/../.." "$(OutDir)" ";
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cmdLine += (isWin32) ? "x86" : "x64";
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cmdLine += "\n"
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"EXIT /B0";
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return cmdLine;
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}
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//////////////////////////////////////////////////////////////////////////
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// Visual Studio Provider
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//////////////////////////////////////////////////////////////////////////
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VisualStudioProvider::VisualStudioProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
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: MSVCProvider(global_warnings, project_warnings, version) {
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}
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const char *VisualStudioProvider::getProjectExtension() {
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return ".vcproj";
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}
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const char *VisualStudioProvider::getPropertiesExtension() {
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return ".vsprops";
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}
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int VisualStudioProvider::getVisualStudioVersion() {
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if (_version == 9)
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return 2008;
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if (_version == 8)
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return 2005;
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error("Unsupported version passed to createScummVMSolution");
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}
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#define OUTPUT_CONFIGURATION_SCUMMVM(config, platform, props) { \
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project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_" << config << props << ".vsprops\">\n" \
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"\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" \
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"\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n" \
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"\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n" \
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"\t\t\t/>\n" \
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"\t\t</Configuration>\n"; \
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}
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#define OUTPUT_CONFIGURATION_SCUMMVM_DEBUG(config, platform, props, isWin32) { \
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project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\ScummVM_" << config << props << ".vsprops\">\n" \
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"\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n" \
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"\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/scummvm.exe\"\n" \
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"\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n" \
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"\t\t\t/>\n" \
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"\t\t\t<Tool\tName=\"VCPreBuildEventTool\"\n" \
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"\t\t\t\tCommandLine=\"" << getPreBuildEvent() << "\"\n" \
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"\t\t\t/>\n" \
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"\t\t\t<Tool\tName=\"VCPostBuildEventTool\"\n" \
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"\t\t\t\tCommandLine=\"" << getPostBuildEvent(isWin32) << "\"\n" \
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"\t\t\t/>\n" \
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"\t\t</Configuration>\n"; \
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}
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#define OUTPUT_CONFIGURATION(config, platform, props) { \
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project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\ScummVM_" << config << props << ".vsprops\">\n" \
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"\t\t\t<Tool Name=\"VCCLCompilerTool\" "<< toolConfig << "/>\n" \
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"\t\t</Configuration>\n"; \
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}
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void VisualStudioProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
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const StringList &includeList, const StringList &excludeList) {
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const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
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std::ofstream project(projectFile.c_str());
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if (!project)
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error("Could not open \"" + projectFile + "\" for writing");
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project << "<?xml version=\"1.0\" encoding=\"windows-1252\"?>\n"
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"<VisualStudioProject\n"
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"\tProjectType=\"Visual C++\"\n"
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"\tVersion=\"" << _version << ".00\"\n"
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"\tName=\"" << name << "\"\n"
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"\tProjectGUID=\"{" << uuid << "}\"\n"
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"\tRootNamespace=\"" << name << "\"\n"
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"\tKeyword=\"Win32Proj\"\n";
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if (_version >= 9)
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project << "\tTargetFrameworkVersion=\"131072\"\n";
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project << "\t>\n"
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"\t<Platforms>\n"
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"\t\t<Platform Name=\"Win32\" />\n"
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"\t\t<Platform Name=\"x64\" />\n"
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"\t</Platforms>\n"
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"\t<Configurations>\n";
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// Check for project-specific warnings:
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std::map< std::string, std::list<std::string> >::iterator warningsIterator = _projectWarnings.find(name);
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if (name == "scummvm") {
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std::string libraries;
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for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
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libraries += ' ' + *i + ".lib";
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// Win32
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OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Debug", "Win32", "", true);
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OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Analysis", "Win32", "", true);
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OUTPUT_CONFIGURATION_SCUMMVM("Release", "Win32", "");
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// x64
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// For 'x64' we must disable NASM support. Usually we would need to disable the "nasm" feature for that and
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// re-create the library list, BUT since NASM doesn't link any additional libraries, we can just use the
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// libraries list created for IA-32. If that changes in the future, we need to adjust this part!
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OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Debug", "x64", "64", true);
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OUTPUT_CONFIGURATION_SCUMMVM_DEBUG("Analysis", "x64", "64", true);
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OUTPUT_CONFIGURATION_SCUMMVM("Release", "x64", "64");
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} else {
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std::string warnings = "";
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if (warningsIterator != _projectWarnings.end())
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for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
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warnings += *i + ';';
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std::string toolConfig;
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toolConfig = (!warnings.empty() ? "DisableSpecificWarnings=\"" + warnings + "\"" : "");
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toolConfig += (name == "tinsel" ? "DebugInformationFormat=\"3\" " : "");
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toolConfig += (name == "sword25" ? "DisableLanguageExtensions=\"false\" " : "");
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// Win32
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OUTPUT_CONFIGURATION("Debug", "Win32", "");
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OUTPUT_CONFIGURATION("Analysis", "Win32", "");
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OUTPUT_CONFIGURATION("Release", "Win32", "");
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OUTPUT_CONFIGURATION("Debug", "x64", "64");
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OUTPUT_CONFIGURATION("Analysis", "x64", "64");
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OUTPUT_CONFIGURATION("Release", "x64", "64");
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}
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project << "\t</Configurations>\n"
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"\t<Files>\n";
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std::string modulePath;
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if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
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modulePath = moduleDir.substr(setup.srcDir.size());
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if (!modulePath.empty() && modulePath.at(0) == '/')
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modulePath.erase(0, 1);
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}
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if (modulePath.size())
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addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
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else
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addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
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project << "\t</Files>\n"
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"</VisualStudioProject>\n";
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}
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void VisualStudioProvider::writeReferences(std::ofstream &output) {
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output << "\tProjectSection(ProjectDependencies) = postProject\n";
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for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
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if (i->first == "scummvm")
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continue;
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output << "\t\t{" << i->second << "} = {" << i->second << "}\n";
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}
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output << "\tEndProjectSection\n";
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}
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void VisualStudioProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) {
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std::string warnings;
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for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
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warnings += *i + ';';
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std::string definesList;
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for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i) {
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if (i != defines.begin())
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definesList += ';';
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definesList += *i;
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}
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properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
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"<VisualStudioPropertySheet\n"
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"\tProjectType=\"Visual C++\"\n"
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"\tVersion=\"8.00\"\n"
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"\tName=\"ScummVM_Global\"\n"
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"\tOutputDirectory=\"$(ConfigurationName)" << bits << "\"\n"
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"\tIntermediateDirectory=\"$(ConfigurationName)" << bits << "/$(ProjectName)\"\n"
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"\t>\n"
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"\t<Tool\n"
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"\t\tName=\"VCCLCompilerTool\"\n"
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"\t\tDisableLanguageExtensions=\"true\"\n"
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"\t\tDisableSpecificWarnings=\"" << warnings << "\"\n"
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"\t\tAdditionalIncludeDirectories=\"" << prefix << ";" << prefix << "\\engines;$(SCUMMVM_LIBS)\\include\"\n"
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"\t\tPreprocessorDefinitions=\"" << definesList << "\"\n"
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"\t\tExceptionHandling=\"0\"\n"
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"\t\tRuntimeTypeInfo=\"false\"\n"
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"\t\tWarningLevel=\"4\"\n"
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"\t\tWarnAsError=\"false\"\n"
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"\t\tCompileAs=\"0\"\n"
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"\t\t/>\n"
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"\t<Tool\n"
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"\t\tName=\"VCLibrarianTool\"\n"
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"\t\tIgnoreDefaultLibraryNames=\"\"\n"
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"\t/>\n"
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"\t<Tool\n"
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"\t\tName=\"VCLinkerTool\"\n"
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"\t\tIgnoreDefaultLibraryNames=\"\"\n"
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"\t\tSubSystem=\"1\"\n"
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"\t\tEntryPointSymbol=\"WinMainCRTStartup\"\n"
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"\t/>\n"
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"\t<Tool\n"
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"\t\tName=\"VCResourceCompilerTool\"\n"
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"\t\tPreprocessorDefinitions=\"HAS_INCLUDE_SET\"\n"
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"\t\tAdditionalIncludeDirectories=\"$(SCUMMVM_LIBS)\\lib\\" << (bits == 32 ? "x86" : "x64") << "\"\n"
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"\t/>\n"
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"</VisualStudioPropertySheet>\n";
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properties.flush();
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}
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void VisualStudioProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
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const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
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const std::string outputBitness = (isWin32 ? "32" : "64");
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std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
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if (!properties)
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error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
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properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
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"<VisualStudioPropertySheet\n"
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"\tProjectType=\"Visual C++\"\n"
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"\tVersion=\"8.00\"\n"
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"\tName=\"ScummVM_" << outputType << outputBitness << "\"\n"
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"\tInheritedPropertySheets=\".\\ScummVM_Global" << (isWin32 ? "" : "64") << ".vsprops\"\n"
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"\t>\n"
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"\t<Tool\n"
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"\t\tName=\"VCCLCompilerTool\"\n";
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if (isRelease) {
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properties << "\t\tEnableIntrinsicFunctions=\"true\"\n"
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"\t\tWholeProgramOptimization=\"true\"\n"
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"\t\tPreprocessorDefinitions=\"WIN32;RELEASE_BUILD\"\n"
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"\t\tStringPooling=\"true\"\n"
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"\t\tBufferSecurityCheck=\"false\"\n"
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"\t\tDebugInformationFormat=\"0\"\n"
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"\t\tAdditionalOption=\"" << (enableAnalysis ? "/analyze" : "") << "\"\n"
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"\t/>\n"
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"\t<Tool\n"
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"\t\tName=\"VCLinkerTool\"\n"
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"\t\tLinkIncremental=\"1\"\n"
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"\t\tIgnoreDefaultLibraryNames=\"\"\n"
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"\t\tSetChecksum=\"true\"\n";
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} else {
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properties << "\t\tOptimization=\"0\"\n"
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"\t\tPreprocessorDefinitions=\"WIN32\"\n"
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"\t\tMinimalRebuild=\"true\"\n"
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"\t\tBasicRuntimeChecks=\"3\"\n"
|
|
"\t\tRuntimeLibrary=\"1\"\n"
|
|
"\t\tEnableFunctionLevelLinking=\"true\"\n"
|
|
"\t\tWarnAsError=\"false\"\n"
|
|
"\t\tDebugInformationFormat=\"" << (isWin32 ? "4" : "3") << "\"\n" // For x64 format "4" (Edit and continue) is not supported, thus we default to "3"
|
|
"\t\tAdditionalOption=\"" << (enableAnalysis ? "/analyze" : "") << "\"\n"
|
|
"\t/>\n"
|
|
"\t<Tool\n"
|
|
"\t\tName=\"VCLinkerTool\"\n"
|
|
"\t\tLinkIncremental=\"2\"\n"
|
|
"\t\tGenerateDebugInformation=\"true\"\n"
|
|
"\t\tIgnoreDefaultLibraryNames=\"libcmt.lib\"\n";
|
|
}
|
|
|
|
properties << "\t/>\n"
|
|
"</VisualStudioPropertySheet>\n";
|
|
|
|
properties.flush();
|
|
properties.close();
|
|
}
|
|
|
|
void VisualStudioProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
|
|
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
|
|
const std::string indentString = getIndent(indentation + 2);
|
|
|
|
if (indentation)
|
|
projectFile << getIndent(indentation + 1) << "<Filter\tName=\"" << dir.name << "\">\n";
|
|
|
|
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
|
|
const FileNode *node = *i;
|
|
|
|
if (!node->children.empty()) {
|
|
writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
|
|
} else {
|
|
if (producesObjectFile(node->name)) {
|
|
std::string name, ext;
|
|
splitFilename(node->name, name, ext);
|
|
const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), name + ".o") != duplicate.end());
|
|
|
|
if (ext == "asm") {
|
|
std::string objFileName = "$(IntDir)\\";
|
|
if (isDuplicate)
|
|
objFileName += objPrefix;
|
|
objFileName += "$(InputName).obj";
|
|
|
|
const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCustomBuildTool\" CommandLine=\"nasm.exe -f win32 -g -o "" + objFileName + "" "$(InputPath)"
\" Outputs=\"" + objFileName + "\" />\n";
|
|
|
|
// NASM is not supported for x64, thus we do not need to add additional entries here :-).
|
|
projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
|
|
<< indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
|
|
<< toolLine
|
|
<< indentString << "\t</FileConfiguration>\n"
|
|
<< indentString << "\t<FileConfiguration Name=\"Analysis|Win32\">\n"
|
|
<< toolLine
|
|
<< indentString << "\t</FileConfiguration>\n"
|
|
<< indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
|
|
<< toolLine
|
|
<< indentString << "\t</FileConfiguration>\n"
|
|
<< indentString << "</File>\n";
|
|
} else {
|
|
if (isDuplicate) {
|
|
const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCLCompilerTool\" ObjectFile=\"$(IntDir)\\" + objPrefix + "$(InputName).obj\" XMLDocumentationFileName=\"$(IntDir)\\" + objPrefix + "$(InputName).xdc\" />\n";
|
|
|
|
projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
|
|
<< indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
|
|
<< toolLine
|
|
<< indentString << "\t</FileConfiguration>\n"
|
|
<< indentString << "\t<FileConfiguration Name=\"Analysis|Win32\">\n"
|
|
<< toolLine
|
|
<< indentString << "\t</FileConfiguration>\n"
|
|
<< indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
|
|
<< toolLine
|
|
<< indentString << "\t</FileConfiguration>\n"
|
|
<< indentString << "\t<FileConfiguration Name=\"Debug|x64\">\n"
|
|
<< toolLine
|
|
<< indentString << "\t</FileConfiguration>\n"
|
|
<< indentString << "\t<FileConfiguration Name=\"Analysis|x64\">\n"
|
|
<< toolLine
|
|
<< indentString << "\t</FileConfiguration>\n"
|
|
<< indentString << "\t<FileConfiguration Name=\"Release|x64\">\n"
|
|
<< toolLine
|
|
<< indentString << "\t</FileConfiguration>\n"
|
|
<< indentString << "</File>\n";
|
|
} else {
|
|
projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
|
|
}
|
|
}
|
|
} else {
|
|
projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
|
|
}
|
|
}
|
|
}
|
|
|
|
if (indentation)
|
|
projectFile << getIndent(indentation + 1) << "</Filter>\n";
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// MSBuild Provider (Visual Studio 2010)
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
MSBuildProvider::MSBuildProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
|
|
: MSVCProvider(global_warnings, project_warnings, version) {
|
|
|
|
}
|
|
|
|
const char *MSBuildProvider::getProjectExtension() {
|
|
return ".vcxproj";
|
|
}
|
|
|
|
const char *MSBuildProvider::getPropertiesExtension() {
|
|
return ".props";
|
|
}
|
|
|
|
int MSBuildProvider::getVisualStudioVersion() {
|
|
return 2010;
|
|
}
|
|
|
|
#define OUTPUT_CONFIGURATION_MSBUILD(config, platform) \
|
|
(project << "\t\t<ProjectConfiguration Include=\"" << config << "|" << platform << "\">\n" \
|
|
"\t\t\t<Configuration>" << config << "</Configuration>\n" \
|
|
"\t\t\t<Platform>" << platform << "</Platform>\n" \
|
|
"\t\t</ProjectConfiguration>\n")
|
|
|
|
#define OUTPUT_CONFIGURATION_TYPE_MSBUILD(config) \
|
|
(project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n" \
|
|
"\t\t<ConfigurationType>" << (name == "scummvm" ? "Application" : "StaticLibrary") << "</ConfigurationType>\n" \
|
|
"\t</PropertyGroup>\n")
|
|
|
|
#define OUTPUT_PROPERTIES_MSBUILD(config, properties) \
|
|
(project << "\t<ImportGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"PropertySheets\">\n" \
|
|
"\t\t<Import Project=\"$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" \
|
|
"\t\t<Import Project=\"" << properties << "\" />\n" \
|
|
"\t</ImportGroup>\n")
|
|
|
|
void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
|
|
const StringList &includeList, const StringList &excludeList) {
|
|
const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
|
|
std::ofstream project(projectFile.c_str());
|
|
if (!project)
|
|
error("Could not open \"" + projectFile + "\" for writing");
|
|
|
|
project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
|
|
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
|
|
"\t<ItemGroup Label=\"ProjectConfigurations\">\n";
|
|
|
|
OUTPUT_CONFIGURATION_MSBUILD("Debug", "Win32");
|
|
OUTPUT_CONFIGURATION_MSBUILD("Debug", "x64");
|
|
OUTPUT_CONFIGURATION_MSBUILD("Analysis", "Win32");
|
|
OUTPUT_CONFIGURATION_MSBUILD("Analysis", "x64");
|
|
OUTPUT_CONFIGURATION_MSBUILD("Release", "Win32");
|
|
OUTPUT_CONFIGURATION_MSBUILD("Release", "x64");
|
|
|
|
project << "\t</ItemGroup>\n";
|
|
|
|
// Project name & Guid
|
|
project << "\t<PropertyGroup Label=\"Globals\">\n"
|
|
"\t\t<ProjectGuid>{" << uuid << "}</ProjectGuid>\n"
|
|
"\t\t<RootNamespace>" << name << "</RootNamespace>\n"
|
|
"\t\t<Keyword>Win32Proj</Keyword>\n"
|
|
"\t</PropertyGroup>\n";
|
|
|
|
// Shared configuration
|
|
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n";
|
|
|
|
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|Win32");
|
|
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|Win32");
|
|
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|Win32");
|
|
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|x64");
|
|
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|x64");
|
|
OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|x64");
|
|
|
|
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n"
|
|
"\t<ImportGroup Label=\"ExtensionSettings\">\n"
|
|
"\t</ImportGroup>\n";
|
|
|
|
OUTPUT_PROPERTIES_MSBUILD("Release|Win32", "ScummVM_Release.props");
|
|
OUTPUT_PROPERTIES_MSBUILD("Analysis|Win32", "ScummVM_Analysis.props");
|
|
OUTPUT_PROPERTIES_MSBUILD("Debug|Win32", "ScummVM_Debug.props");
|
|
OUTPUT_PROPERTIES_MSBUILD("Release|x64", "ScummVM_Release64.props");
|
|
OUTPUT_PROPERTIES_MSBUILD("Analysis|x64", "ScummVM_Analysis64.props");
|
|
OUTPUT_PROPERTIES_MSBUILD("Debug|x64", "ScummVM_Debug64.props");
|
|
|
|
project << "\t<PropertyGroup Label=\"UserMacros\" />\n";
|
|
|
|
// Project-specific settings (analysis uses debug properties)
|
|
outputProjectSettings(project, name, setup, false, true, false);
|
|
outputProjectSettings(project, name, setup, false, true, true);
|
|
outputProjectSettings(project, name, setup, true, true, false);
|
|
outputProjectSettings(project, name, setup, false, false, false);
|
|
outputProjectSettings(project, name, setup, false, false, true);
|
|
outputProjectSettings(project, name, setup, true, false, false);
|
|
|
|
// Files
|
|
std::string modulePath;
|
|
if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
|
|
modulePath = moduleDir.substr(setup.srcDir.size());
|
|
if (!modulePath.empty() && modulePath.at(0) == '/')
|
|
modulePath.erase(0, 1);
|
|
}
|
|
|
|
if (modulePath.size())
|
|
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
|
|
else
|
|
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
|
|
|
|
// Output references for scummvm project
|
|
if (name == "scummvm")
|
|
writeReferences(project);
|
|
|
|
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n"
|
|
"\t<ImportGroup Label=\"ExtensionTargets\">\n"
|
|
"\t</ImportGroup>\n"
|
|
"</Project>\n";
|
|
|
|
// Output filter file if necessary
|
|
createFiltersFile(setup, name);
|
|
}
|
|
|
|
#define OUTPUT_FILTER_MSBUILD(files, action) \
|
|
if (!files.empty()) { \
|
|
filters << "\t<ItemGroup>\n"; \
|
|
for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \
|
|
if ((*entry).filter != "") { \
|
|
filters << "\t\t<" action " Include=\"" << (*entry).path << "\">\n" \
|
|
"\t\t\t<Filter>" << (*entry).filter << "</Filter>\n" \
|
|
"\t\t</" action ">\n"; \
|
|
} else { \
|
|
filters << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \
|
|
} \
|
|
} \
|
|
filters << "\t</ItemGroup>\n"; \
|
|
}
|
|
|
|
void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) {
|
|
// No filters => no need to create a filter file
|
|
if (_filters.empty())
|
|
return;
|
|
|
|
// Sort all list alphabetically
|
|
_filters.sort();
|
|
_compileFiles.sort();
|
|
_includeFiles.sort();
|
|
_otherFiles.sort();
|
|
_resourceFiles.sort();
|
|
_asmFiles.sort();
|
|
|
|
const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters";
|
|
std::ofstream filters(filtersFile.c_str());
|
|
if (!filters)
|
|
error("Could not open \"" + filtersFile + "\" for writing");
|
|
|
|
filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
|
|
"<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
|
|
|
|
// Output the list of filters
|
|
filters << "\t<ItemGroup>\n";
|
|
for (std::list<std::string>::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) {
|
|
filters << "\t\t<Filter Include=\"" << *filter << "\">\n"
|
|
"\t\t\t<UniqueIdentifier>" << createUUID() << "</UniqueIdentifier>\n"
|
|
"\t\t</Filter>\n";
|
|
}
|
|
filters << "\t</ItemGroup>\n";
|
|
|
|
// Output files
|
|
OUTPUT_FILTER_MSBUILD(_compileFiles, "ClCompile")
|
|
OUTPUT_FILTER_MSBUILD(_includeFiles, "ClInclude")
|
|
OUTPUT_FILTER_MSBUILD(_otherFiles, "None")
|
|
OUTPUT_FILTER_MSBUILD(_resourceFiles, "ResourceCompile")
|
|
OUTPUT_FILTER_MSBUILD(_asmFiles, "CustomBuild")
|
|
|
|
filters << "</Project>";
|
|
}
|
|
|
|
void MSBuildProvider::writeReferences(std::ofstream &output) {
|
|
output << "\t<ItemGroup>\n";
|
|
|
|
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
|
|
if (i->first == "scummvm")
|
|
continue;
|
|
|
|
output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n"
|
|
"\t\t<Project>{" << i->second << "}</Project>\n"
|
|
"\t</ProjectReference>\n";
|
|
}
|
|
|
|
output << "\t</ItemGroup>\n";
|
|
}
|
|
|
|
void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
|
|
const std::string configuration = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
|
|
|
|
// Check for project-specific warnings:
|
|
std::map<std::string, StringList>::iterator warningsIterator = _projectWarnings.find(name);
|
|
|
|
// Nothing to add here, move along!
|
|
if (name != "scummvm" && name != "sword25" && name != "tinsel" && warningsIterator == _projectWarnings.end())
|
|
return;
|
|
|
|
std::string warnings = "";
|
|
if (warningsIterator != _projectWarnings.end())
|
|
for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
|
|
warnings += *i + ';';
|
|
|
|
project << "\t<ItemDefinitionGroup Condition=\"'$(Configuration)|$(Platform)'=='" << configuration << "|" << (isWin32 ? "Win32" : "x64") << "'\">\n"
|
|
"\t\t<ClCompile>\n";
|
|
|
|
// Compile configuration
|
|
if (name == "scummvm" || name == "sword25") {
|
|
project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n";
|
|
} else {
|
|
if (name == "tinsel" && !isRelease)
|
|
project << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n";
|
|
|
|
if (warningsIterator != _projectWarnings.end())
|
|
project << "\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n";
|
|
}
|
|
|
|
project << "\t\t</ClCompile>\n";
|
|
|
|
// Link configuration for scummvm project
|
|
if (name == "scummvm") {
|
|
std::string libraries;
|
|
|
|
for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
|
|
libraries += *i + ".lib;";
|
|
|
|
project << "\t\t<Link>\n"
|
|
"\t\t\t<OutputFile>$(OutDir)scummvm.exe</OutputFile>\n"
|
|
"\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n"
|
|
"\t\t</Link>\n";
|
|
|
|
// Only generate revision number in debug builds
|
|
if (!isRelease) {
|
|
project << "\t\t<PreBuildEvent>\n"
|
|
"\t\t\t<Message>Generate internal_version.h</Message>\n"
|
|
"\t\t\t<Command>" << getPreBuildEvent() << "</Command>\n"
|
|
"\t\t</PreBuildEvent>\n";
|
|
}
|
|
|
|
// Copy data files to the build folder
|
|
project << "\t\t<PostBuildEvent>\n"
|
|
"\t\t\t<Message>Copy data files to the build folder</Message>\n"
|
|
"\t\t\t<Command>" << getPostBuildEvent(isWin32) << "</Command>\n"
|
|
"\t\t</PostBuildEvent>\n";
|
|
}
|
|
|
|
project << "\t</ItemDefinitionGroup>\n";
|
|
}
|
|
|
|
void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) {
|
|
|
|
std::string warnings;
|
|
for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
|
|
warnings += *i + ';';
|
|
|
|
std::string definesList;
|
|
for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i)
|
|
definesList += *i + ';';
|
|
|
|
properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
|
|
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
|
|
"\t<PropertyGroup>\n"
|
|
"\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"
|
|
"\t\t<_PropertySheetDisplayName>ScummVM_Global</_PropertySheetDisplayName>\n"
|
|
"\t\t<ExecutablePath>$(SCUMMVM_LIBS)\\bin;$(ExecutablePath)</ExecutablePath>\n"
|
|
"\t\t<LibraryPath>$(SCUMMVM_LIBS)\\lib\\" << (bits == 32 ? "x86" : "x64") << ";$(LibraryPath)</LibraryPath>\n"
|
|
"\t\t<IncludePath>$(SCUMMVM_LIBS)\\include;$(IncludePath)</IncludePath>\n"
|
|
"\t\t<OutDir>$(Configuration)" << bits << "\\</OutDir>\n"
|
|
"\t\t<IntDir>$(Configuration)" << bits << "/$(ProjectName)\\</IntDir>\n"
|
|
"\t</PropertyGroup>\n"
|
|
"\t<ItemDefinitionGroup>\n"
|
|
"\t\t<ClCompile>\n"
|
|
"\t\t\t<DisableLanguageExtensions>true</DisableLanguageExtensions>\n"
|
|
"\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"
|
|
"\t\t\t<AdditionalIncludeDirectories>$(SCUMMVM_LIBS)\\include;" << prefix << ";" << prefix << "\\engines;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
|
|
"\t\t\t<PreprocessorDefinitions>" << definesList << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
|
|
"\t\t\t<ExceptionHandling></ExceptionHandling>\n"
|
|
"\t\t\t<RuntimeTypeInfo>false</RuntimeTypeInfo>\n"
|
|
"\t\t\t<WarningLevel>Level4</WarningLevel>\n"
|
|
"\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
|
|
"\t\t\t<CompileAs>Default</CompileAs>\n"
|
|
"\t\t</ClCompile>\n"
|
|
"\t\t<Link>\n"
|
|
"\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
|
|
"\t\t\t<SubSystem>Console</SubSystem>\n"
|
|
"\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n"
|
|
"\t\t</Link>\n"
|
|
"\t\t<ResourceCompile>\n"
|
|
"\t\t\t<PreprocessorDefinitions>HAS_INCLUDE_SET;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
|
|
"\t\t\t<AdditionalIncludeDirectories>" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
|
|
"\t\t</ResourceCompile>\n"
|
|
"\t</ItemDefinitionGroup>\n"
|
|
"</Project>\n";
|
|
|
|
properties.flush();
|
|
}
|
|
|
|
void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
|
|
const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
|
|
const std::string outputBitness = (isWin32 ? "32" : "64");
|
|
|
|
std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
|
|
if (!properties)
|
|
error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
|
|
|
|
properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
|
|
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
|
|
"\t<ImportGroup Label=\"PropertySheets\">\n"
|
|
"\t\t<Import Project=\"ScummVM_Global" << (isWin32 ? "" : "64") << ".props\" />\n"
|
|
"\t</ImportGroup>\n"
|
|
"\t<PropertyGroup>\n"
|
|
"\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n"
|
|
"\t\t<_PropertySheetDisplayName>ScummVM_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n"
|
|
"\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n"
|
|
"\t</PropertyGroup>\n"
|
|
"\t<ItemDefinitionGroup>\n"
|
|
"\t\t<ClCompile>\n";
|
|
|
|
if (isRelease) {
|
|
properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n"
|
|
"\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n"
|
|
"\t\t\t<PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
|
|
"\t\t\t<StringPooling>true</StringPooling>\n"
|
|
"\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n"
|
|
"\t\t\t<DebugInformationFormat></DebugInformationFormat>\n"
|
|
"\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n"
|
|
"\t\t</ClCompile>\n"
|
|
"\t\t<Link>\n"
|
|
"\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
|
|
"\t\t\t<SetChecksum>true</SetChecksum>\n";
|
|
} else {
|
|
properties << "\t\t\t<Optimization>Disabled</Optimization>\n"
|
|
"\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
|
|
"\t\t\t<MinimalRebuild>true</MinimalRebuild>\n"
|
|
"\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n"
|
|
"\t\t\t<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n"
|
|
"\t\t\t<FunctionLevelLinking>true</FunctionLevelLinking>\n"
|
|
"\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
|
|
"\t\t\t<DebugInformationFormat>" << (isWin32 ? "EditAndContinue" : "ProgramDatabase") << "</DebugInformationFormat>\n" // For x64 format Edit and continue is not supported, thus we default to Program Database
|
|
"\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n"
|
|
"\t\t</ClCompile>\n"
|
|
"\t\t<Link>\n"
|
|
"\t\t\t<GenerateDebugInformation>true</GenerateDebugInformation>\n"
|
|
"\t\t\t<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n";
|
|
}
|
|
|
|
properties << "\t\t</Link>\n"
|
|
"\t</ItemDefinitionGroup>\n"
|
|
"</Project>\n";
|
|
|
|
properties.flush();
|
|
properties.close();
|
|
}
|
|
|
|
#define OUTPUT_NASM_COMMAND_MSBUILD(config) \
|
|
projectFile << "\t\t\t<Command Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">nasm.exe -f win32 -g -o \"$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj\" \"%(FullPath)\"</Command>\n" \
|
|
"\t\t\t<Outputs Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj;%(Outputs)</Outputs>\n";
|
|
|
|
#define OUPUT_OBJECT_FILENAME_MSBUILD(config, platform, prefix) \
|
|
projectFile << "\t\t<ObjectFileName Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << platform << "'\">$(IntDir)" << prefix << "%(Filename).obj</ObjectFileName>\n" \
|
|
"\t\t<XMLDocumentationFileName Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << platform << "'\">$(IntDir)" << prefix << "%(Filename).xdc</XMLDocumentationFileName>\n";
|
|
|
|
#define OUPUT_FILES_MSBUILD(files, action) \
|
|
if (!files.empty()) { \
|
|
projectFile << "\t<ItemGroup>\n"; \
|
|
for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \
|
|
projectFile << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \
|
|
} \
|
|
projectFile << "\t</ItemGroup>\n"; \
|
|
}
|
|
|
|
void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int, const StringList &duplicate,
|
|
const std::string &objPrefix, const std::string &filePrefix) {
|
|
// Reset lists
|
|
_filters.clear();
|
|
_compileFiles.clear();
|
|
_includeFiles.clear();
|
|
_otherFiles.clear();
|
|
_resourceFiles.clear();
|
|
_asmFiles.clear();
|
|
|
|
// Compute the list of files
|
|
_filters.push_back(""); // init filters
|
|
computeFileList(dir, duplicate, objPrefix, filePrefix);
|
|
_filters.pop_back(); // remove last empty filter
|
|
|
|
// Output compile files
|
|
if (!_compileFiles.empty()) {
|
|
projectFile << "\t<ItemGroup>\n";
|
|
for (std::list<FileEntry>::const_iterator entry = _compileFiles.begin(); entry != _compileFiles.end(); ++entry) {
|
|
const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
|
|
|
|
// Deal with duplicated file names
|
|
if (isDuplicate) {
|
|
projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\">\n";
|
|
OUPUT_OBJECT_FILENAME_MSBUILD("Debug", "Win32", (*entry).prefix)
|
|
OUPUT_OBJECT_FILENAME_MSBUILD("Debug", "x64", (*entry).prefix)
|
|
OUPUT_OBJECT_FILENAME_MSBUILD("Analysis", "Win32", (*entry).prefix)
|
|
OUPUT_OBJECT_FILENAME_MSBUILD("Analysis", "x64", (*entry).prefix)
|
|
OUPUT_OBJECT_FILENAME_MSBUILD("Release", "Win32", (*entry).prefix)
|
|
OUPUT_OBJECT_FILENAME_MSBUILD("Release", "x64", (*entry).prefix)
|
|
projectFile << "\t\t</ClCompile>\n";
|
|
} else {
|
|
projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\" />\n";
|
|
}
|
|
}
|
|
projectFile << "\t</ItemGroup>\n";
|
|
}
|
|
|
|
// Output include, other and resource files
|
|
OUPUT_FILES_MSBUILD(_includeFiles, "ClInclude")
|
|
OUPUT_FILES_MSBUILD(_otherFiles, "None")
|
|
OUPUT_FILES_MSBUILD(_resourceFiles, "ResourceCompile")
|
|
|
|
// Output asm files
|
|
if (!_asmFiles.empty()) {
|
|
projectFile << "\t<ItemGroup>\n";
|
|
for (std::list<FileEntry>::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) {
|
|
|
|
const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
|
|
|
|
projectFile << "\t\t<CustomBuild Include=\"" << (*entry).path << "\">\n"
|
|
"\t\t\t<FileType>Document</FileType>\n";
|
|
|
|
OUTPUT_NASM_COMMAND_MSBUILD("Debug")
|
|
OUTPUT_NASM_COMMAND_MSBUILD("Analysis")
|
|
OUTPUT_NASM_COMMAND_MSBUILD("Release")
|
|
|
|
projectFile << "\t\t</CustomBuild>\n";
|
|
}
|
|
projectFile << "\t</ItemGroup>\n";
|
|
}
|
|
}
|
|
|
|
void MSBuildProvider::computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
|
|
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
|
|
const FileNode *node = *i;
|
|
|
|
if (!node->children.empty()) {
|
|
// Update filter
|
|
std::string _currentFilter = _filters.back();
|
|
_filters.back().append((_filters.back() == "" ? "" : "\\") + node->name);
|
|
|
|
computeFileList(*node, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
|
|
|
|
// Reset filter
|
|
_filters.push_back(_currentFilter);
|
|
} else {
|
|
// Filter files by extension
|
|
std::string name, ext;
|
|
splitFilename(node->name, name, ext);
|
|
|
|
FileEntry entry;
|
|
entry.name = name;
|
|
entry.path = convertPathToWin(filePrefix + node->name);
|
|
entry.filter = _filters.back();
|
|
entry.prefix = objPrefix;
|
|
|
|
if (ext == "cpp" || ext == "c")
|
|
_compileFiles.push_back(entry);
|
|
else if (ext == "h")
|
|
_includeFiles.push_back(entry);
|
|
else if (ext == "rc")
|
|
_resourceFiles.push_back(entry);
|
|
else if (ext == "asm")
|
|
_asmFiles.push_back(entry);
|
|
else
|
|
_otherFiles.push_back(entry);
|
|
}
|
|
}
|
|
}
|
|
|
|
} // End of CreateProjectTool namespace
|