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This is not as important in case of game quit, as it is in case of RunAGSGame(). * Adjusted order of data release in unload_game_file() to be in sync with 3.6.1 (as much as possible). * Fixed GameSetupStruct not releasing some of the data in Free(). Noteably this fixes font infos to not getting fully reset on RunAGSGame(). from upstream 1cc9d22095d0ee90541ce506fa54c538de7ca4ad