Files
scummvm/common/debug.cpp
T
Johannes Schickel 71331c7f53 Fix regression introduced with r46130, which caused debugN strings to be post processed via debugOutputFormatter.
Formerly all debugN strings were not post processed via "errorString" (or the
"debugOutputFormatter" as it is called nowadays). This revision did change
how debug strings are post processed and removed the special case for debugN
by accident.

svn-id: r48716
2010-04-19 12:50:49 +00:00

270 lines
6.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "common/debug.h"
#include "common/util.h"
#include "common/hashmap.h"
#include "common/hash-str.h"
#include <stdarg.h> // For va_list etc.
#ifdef __PLAYSTATION2__
// for those replaced fopen/fread/etc functions
#include "backends/platform/ps2/fileio.h"
#define fputs(str, file) ps2_fputs(str, file)
#define fflush(a) ps2_fflush(a)
#endif
#ifdef __DS__
#include "backends/fs/ds/ds-fs.h"
#define fputs(str, file) DS::std_fwrite(str, strlen(str), 1, file)
#define fflush(file) DS::std_fflush(file)
#endif
// TODO: Move gDebugLevel into namespace Common.
int gDebugLevel = -1;
namespace Common {
namespace {
typedef HashMap<String, DebugChannel, IgnoreCase_Hash, IgnoreCase_EqualTo> DebugChannelMap;
static DebugChannelMap gDebugChannels;
static uint32 gDebugChannelsEnabled = 0;
struct DebugLevelComperator {
bool operator()(const DebugChannel &l, const DebugChannel &r) {
return (l.name.compareToIgnoreCase(r.name) < 0);
}
};
} // end of anonymous namespace
bool addDebugChannel(uint32 channel, const String &name, const String &description) {
if (gDebugChannels.contains(name))
warning("Duplicate declaration of engine debug channel '%s'", name.c_str());
gDebugChannels[name] = DebugChannel(channel, name, description);
return true;
}
void clearAllDebugChannels() {
gDebugChannelsEnabled = 0;
gDebugChannels.clear();
}
bool enableDebugChannel(const String &name) {
DebugChannelMap::iterator i = gDebugChannels.find(name);
if (i != gDebugChannels.end()) {
gDebugChannelsEnabled |= i->_value.channel;
i->_value.enabled = true;
return true;
} else {
return false;
}
}
bool disableDebugChannel(const String &name) {
DebugChannelMap::iterator i = gDebugChannels.find(name);
if (i != gDebugChannels.end()) {
gDebugChannelsEnabled &= ~i->_value.channel;
i->_value.enabled = false;
return true;
} else {
return false;
}
}
DebugChannelList listDebugChannels() {
DebugChannelList tmp;
for (DebugChannelMap::iterator i = gDebugChannels.begin(); i != gDebugChannels.end(); ++i)
tmp.push_back(i->_value);
sort(tmp.begin(), tmp.end(), DebugLevelComperator());
return tmp;
}
bool isDebugChannelEnabled(uint32 channel) {
// Debug level 11 turns on all special debug level messages
if (gDebugLevel == 11)
return true;
else
return (gDebugChannelsEnabled & channel) != 0;
}
bool isDebugChannelEnabled(const String &name) {
// Debug level 11 turns on all special debug level messages
if (gDebugLevel == 11)
return true;
// Search for the debug level with the given name and check if it is enabled
DebugChannelMap::iterator i = gDebugChannels.find(name);
if (i != gDebugChannels.end())
return i->_value.enabled;
else
return false;
}
static OutputFormatter s_debugOutputFormatter = 0;
void setDebugOutputFormatter(OutputFormatter f) {
s_debugOutputFormatter = f;
}
} // End of namespace Common
#ifndef DISABLE_TEXT_CONSOLE
static void debugHelper(const char *s, va_list va, bool caret = true) {
char in_buf[STRINGBUFLEN];
char buf[STRINGBUFLEN];
vsnprintf(in_buf, STRINGBUFLEN, s, va);
// Next, give the active engine (if any) a chance to augment the message,
// but only if not used from debugN.
if (caret && Common::s_debugOutputFormatter) {
(*Common::s_debugOutputFormatter)(buf, in_buf, STRINGBUFLEN);
} else {
strncpy(buf, in_buf, STRINGBUFLEN);
}
buf[STRINGBUFLEN-1] = '\0';
if (caret) {
buf[STRINGBUFLEN-2] = '\0';
strcat(buf, "\n");
}
fputs(buf, stdout);
#if defined( USE_WINDBG )
#if defined( _WIN32_WCE )
TCHAR buf_unicode[1024];
MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode));
OutputDebugString(buf_unicode);
#else
OutputDebugString(buf);
#endif
#endif
fflush(stdout);
}
void debug(const char *s, ...) {
va_list va;
va_start(va, s);
debugHelper(s, va);
va_end(va);
}
void debug(int level, const char *s, ...) {
va_list va;
if (level > gDebugLevel)
return;
va_start(va, s);
debugHelper(s, va);
va_end(va);
}
void debugN(int level, const char *s, ...) {
va_list va;
if (level > gDebugLevel)
return;
va_start(va, s);
debugHelper(s, va, false);
va_end(va);
}
void debugC(int level, uint32 debugChannels, const char *s, ...) {
va_list va;
// Debug level 11 turns on all special debug level messages
if (gDebugLevel != 11)
if (level > gDebugLevel || !(Common::gDebugChannelsEnabled & debugChannels))
return;
va_start(va, s);
debugHelper(s, va);
va_end(va);
}
void debugCN(int level, uint32 debugChannels, const char *s, ...) {
va_list va;
// Debug level 11 turns on all special debug level messages
if (gDebugLevel != 11)
if (level > gDebugLevel || !(Common::gDebugChannelsEnabled & debugChannels))
return;
va_start(va, s);
debugHelper(s, va, false);
va_end(va);
}
void debugC(uint32 debugChannels, const char *s, ...) {
va_list va;
// Debug level 11 turns on all special debug level messages
if (gDebugLevel != 11)
if (!(Common::gDebugChannelsEnabled & debugChannels))
return;
va_start(va, s);
debugHelper(s, va);
va_end(va);
}
void debugCN(uint32 debugChannels, const char *s, ...) {
va_list va;
// Debug level 11 turns on all special debug level messages
if (gDebugLevel != 11)
if (!(Common::gDebugChannelsEnabled & debugChannels))
return;
va_start(va, s);
debugHelper(s, va, false);
va_end(va);
}
#endif