mirror of
https://github.com/scummvm/scummvm.git
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77 lines
2.1 KiB
C++
77 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "ags/engine/ac/dynobj/script_string.h"
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#include "ags/engine/ac/string.h"
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namespace AGS3 {
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DynObjectRef ScriptString::CreateString(const char *fromText) {
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return CreateNewScriptStringObj(fromText);
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}
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int ScriptString::Dispose(const char *address, bool force) {
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// always dispose
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if (text) {
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free(text);
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text = nullptr;
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}
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delete this;
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return 1;
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}
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const char *ScriptString::GetType() {
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return "String";
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}
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int ScriptString::Serialize(const char *address, char *buffer, int bufsize) {
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StartSerialize(buffer);
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auto toSerialize = text ? text : "";
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auto len = strlen(toSerialize);
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SerializeInt(len);
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strcpy(&serbuffer[bytesSoFar], toSerialize);
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bytesSoFar += len + 1;
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return EndSerialize();
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}
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void ScriptString::Unserialize(int index, const char *serializedData, int dataSize) {
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StartUnserialize(serializedData, dataSize);
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int textsize = UnserializeInt();
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text = (char *)malloc(textsize + 1);
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strcpy(text, &serializedData[bytesSoFar]);
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ccRegisterUnserializedObject(index, text, this);
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}
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ScriptString::ScriptString() {
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text = nullptr;
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}
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ScriptString::ScriptString(const char *fromText) {
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text = (char *)malloc(strlen(fromText) + 1);
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strcpy(text, fromText);
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}
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} // namespace AGS3
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