mirror of
https://github.com/scummvm/scummvm.git
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Still don't support OR and AND operations but this should be enough for the first parts of the game.
1009 lines
29 KiB
C++
1009 lines
29 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/debug.h"
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#include "common/rect.h"
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#include "common/textconsole.h"
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#include "common/str.h"
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#include "common/stream.h"
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#include "common/system.h"
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#include "common/platform.h"
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#include "graphics/managed_surface.h"
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#include "graphics/palette.h"
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#include "graphics/surface.h"
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#include "dgds/dgds.h"
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#include "dgds/scene.h"
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#include "dgds/font.h"
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#include "dgds/image.h"
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#include "dgds/includes.h"
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#include "dgds/scripts.h"
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#include "dgds/sound.h"
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#include "dgds/resource.h"
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#include "dgds/parser.h"
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namespace Dgds {
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TTMInterpreter::TTMInterpreter(DgdsEngine *vm) : _vm(vm) {}
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bool TTMInterpreter::load(const Common::String &filename, TTMEnviro &scriptData) {
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TTMParser dgds(_vm->getResourceManager(), _vm->getDecompressor());
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bool parseResult = dgds.parse(&scriptData, filename);
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scriptData.scr->seek(0);
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return parseResult;
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}
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void TTMInterpreter::unload() {
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}
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void TTMInterpreter::updateScreen(struct TTMSeq &state) {
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g_system->copyRectToScreen(_vm->_resData.getPixels(), SCREEN_WIDTH, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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if (state._runFlag && _vm->getScene()->checkDialogActive()) {
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Graphics::Surface *screen = g_system->lockScreen();
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_vm->getScene()->drawActiveDialog(screen, 1);
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_vm->getScene()->drawActiveDialog(screen, 4);
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g_system->unlockScreen();
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}
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g_system->updateScreen();
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}
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void TTMInterpreter::handleOperation(TTMEnviro &env, struct TTMSeq &state, uint16 op, byte count, const int16 *ivals, const Common::String &sval) {
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Common::Rect bmpArea(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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switch (op) {
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case 0x0000:
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// FINISH: void
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break;
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case 0x0020: // SAVE BACKGROUND
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_vm->getBottomBuffer().copyFrom(_vm->getTopBuffer());
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break;
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case 0x0070: // FREE PALETTE
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error("TODO: Implement me: free palette (current pal)");
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break;
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case 0x0080: // FREE SHAPE // DRAW BACKGROUND??
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_vm->getTopBuffer().copyFrom(_vm->getBottomBuffer());
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break;
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case 0x0090: // FREE FONT
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error("TODO: Implement me: free font (current one)");
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break;
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case 0x0110: // PURGE void
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_vm->adsInterpreter()->setHitTTMOp0110();
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break;
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case 0x0ff0: {
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// REFRESH: void
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_vm->_resData.blitFrom(_vm->getBottomBuffer());
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Graphics::Surface bmpSub = _vm->getTopBuffer().getSubArea(bmpArea);
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_vm->_resData.transBlitFrom(bmpSub, Common::Point(bmpArea.left, bmpArea.top));
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_vm->getTopBuffer().fillRect(bmpArea, 0);
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} break;
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case 0x1020: // SET DELAY: i:int [0..n]
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state._timeNext = g_system->getMillis() + ivals[0] * 10;
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break;
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case 0x1030: {
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// SET BRUSH: id:int [-1:n]
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state._brushNum = ivals[0];
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if (state._brushNum != -1) {
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_vm->_image->loadBitmap(env._scriptShapes[state._currentBmpId], state._brushNum);
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}
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break;
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}
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case 0x1050:
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// SELECT BMP: id:int [0:n]
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state._currentBmpId = ivals[0];
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break;
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case 0x1060:
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// SELECT PAL: id:int [0]
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state._currentPalId = ivals[0];
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_vm->getGamePals()->selectPalNum(env._scriptPals[ivals[0]]);
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break;
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case 0x1090:
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// SELECT SONG: id:int [0]
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state._currentSongId = ivals[0];
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break;
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case 0x10a0: // SET SCENE?: i:int [0..n], often 0, called on scene change?
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debug("SCENE SETUP DONE: %u", ivals[0]);
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break;
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case 0x1100: // SET_SCENE: i:int [1..n]
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case 0x1110: { // SET_SCENE: i:int [1..n]
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// DESCRIPTION IN TTM TAGS. num only used for GOTO.
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debug("SET SCENE: %u", ivals[0]);
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break;
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}
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case 0x1120: // SET GETPUT NUM
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state._currentGetPutId = ivals[0];
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break;
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case 0x1200: // GOTO? How different to SET SCENE??
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debug("GOTO SCENE: %u", ivals[0]);
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state._currentFrame = ivals[0];
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break;
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case 0x1300: // PLAY SFX? i:int - eg [72], found in Dragon + HoC intro
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debug("TODO: PLAY SFX?: %u", ivals[0]);
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break;
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case 0x2000: // SET (DRAW) COLORS: fgcol,bgcol:int [0..255]
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state._drawColFG = static_cast<byte>(ivals[0]);
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state._drawColBG = static_cast<byte>(ivals[1]);
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break;
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case 0x4000:
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// SET CLIP WINDOW x,y,w,h:int [0..320,0..200]
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state._drawWin = Common::Rect(ivals[0], ivals[1], ivals[2], ivals[3]);
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break;
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case 0x4110:
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// FADE OUT: colorno,ncolors,targetcol,speed:byte
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if (ivals[3] == 0) {
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_vm->getGamePals()->clearPalette();
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} else {
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// The original tight-loops here with 640 steps and i/10 as the fade level..
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// bring that down a bit to use less cpu.
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for (int i = 0; i < 320; i += ivals[3]) {
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int fade = MIN(i / 5, 63);
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_vm->getGamePals()->setFade(ivals[0], ivals[1], ivals[2], fade * 4);
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updateScreen(state);
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g_system->delayMillis(5);
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}
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}
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_vm->getBottomBuffer().fillRect(Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT), 0);
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break;
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case 0x4120: {
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// blt first?
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_vm->_resData.blitFrom(_vm->getBottomBuffer());
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Graphics::Surface bmpSub = _vm->getTopBuffer().getSubArea(bmpArea);
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_vm->_resData.transBlitFrom(bmpSub, Common::Point(bmpArea.left, bmpArea.top));
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_vm->getTopBuffer().fillRect(bmpArea, 0);
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// FADE IN: colorno,ncolors,targetcol,speed:byte
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if (ivals[3] == 0) {
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_vm->getGamePals()->setPalette();
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} else {
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for (int i = 320; i > 0; i -= ivals[3]) {
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int fade = MAX(0, MIN(i / 5, 63));
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_vm->getGamePals()->setFade(ivals[0], ivals[1], ivals[2], fade * 4);
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updateScreen(state);
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g_system->delayMillis(5);
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}
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}
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break;
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}
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case 0x4200: {
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// STORE AREA: x,y,w,h:int [0..n] ; it makes this area of bmpData persist in the next frames.
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const Common::Rect destRect(ivals[0], ivals[1], ivals[0] + ivals[2], ivals[1] + ivals[3]);
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_vm->_resData.blitFrom(_vm->getBottomBuffer());
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_vm->_resData.transBlitFrom(_vm->getTopBuffer());
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_vm->getBottomBuffer().copyRectToSurface(_vm->_resData, destRect.left, destRect.top, destRect);
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break;
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}
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case 0x4210: // SAVE IMAGE REGION (getput area)
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warning("TODO: Implement TTM opcode 0x4210 save getput region");
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break;
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case 0xa000: // DRAW PIXEL x,y:int
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_vm->getTopBuffer().setPixel(ivals[0], ivals[1], state._drawColFG);
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break;
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case 0xa050: // SAVE REGION i,j,k,l:int [i<k,j<l]
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// it works like a bitblit, but it doesn't write if there's something already at the destination?
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_vm->_resData.blitFrom(_vm->getBottomBuffer());
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_vm->_resData.transBlitFrom(_vm->getTopBuffer());
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_vm->getTopBuffer().copyFrom(_vm->_resData);
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break;
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case 0xa0a0: // DRAW LINE x1,y1,x2,y2:int
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_vm->getTopBuffer().drawLine(ivals[0], ivals[1], ivals[2], ivals[3], state._drawColFG);
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break;
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case 0xa100:
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// DRAW FILLED RECT x,y,w,h:int [0..320,0..200]
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bmpArea = Common::Rect(ivals[0], ivals[1], ivals[0] + ivals[2], ivals[1] + ivals[3]);
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_vm->getTopBuffer().fillRect(bmpArea, state._drawColFG);
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break;
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case 0xa110: // DRAW EMPTY RECT x1,y1,x2,y2:int
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bmpArea = Common::Rect(ivals[0], ivals[1], ivals[0] + ivals[2], ivals[1] + ivals[3]);
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_vm->getTopBuffer().drawLine(bmpArea.left, bmpArea.top, bmpArea.right, bmpArea.top, state._drawColFG);
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_vm->getTopBuffer().drawLine(bmpArea.left, bmpArea.bottom, bmpArea.right, bmpArea.bottom, state._drawColFG);
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_vm->getTopBuffer().drawLine(bmpArea.left, bmpArea.top, bmpArea.left, bmpArea.bottom, state._drawColFG);
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_vm->getTopBuffer().drawLine(bmpArea.right, bmpArea.top, bmpArea.right, bmpArea.bottom, state._drawColFG);
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break;
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case 0xa520:
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// DRAW SPRITE FLIP: x,y:int ; happens once in INTRO.TTM
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// FALL THROUGH
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case 0xa530:
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// CHINA
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// DRAW BMP4: x,y,tile-id,bmp-id:int [-n,+n] (CHINA)
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// arguments similar to DRAW BMP but it draws the same BMP multiple times with radial simmetry? you can see this in the Dynamix logo star.
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// FALL THROUGH
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case 0xa500:
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debug("DRAW \"%s\"", env._scriptShapes[state._currentBmpId].c_str());
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// DRAW BMP: x,y,tile-id,bmp-id:int [-n,+n] (CHINA)
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// This is kind of file system intensive, will likely have to change to store all the BMPs.
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if (count == 4) {
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int tileId = ivals[2];
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state._currentBmpId = ivals[3];
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if (tileId != -1) {
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_vm->_image->loadBitmap(env._scriptShapes[state._currentBmpId], tileId);
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}
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} else if (!_vm->_image->isLoaded()) {
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// load on demand?
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warning("trying to load bmp %d (%s) on demand", state._currentBmpId, env._scriptShapes[state._currentBmpId].c_str());
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_vm->_image->loadBitmap(env._scriptShapes[state._currentBmpId], 0);
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}
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// DRAW BMP: x,y:int [-n,+n] (RISE)
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if (_vm->_image->isLoaded())
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_vm->_image->drawBitmap(ivals[0], ivals[1], state._drawWin, _vm->getTopBuffer());
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else
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warning("request to draw null img at %d %d", ivals[0], ivals[1]);
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break;
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case 0xf010:
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// LOAD SCR: filename:str
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_vm->_image->drawScreen(sval, _vm->getBottomBuffer());
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break;
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case 0xf020:
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// LOAD BMP: filename:str
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env._scriptShapes[state._currentBmpId] = sval;
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break;
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case 0xf040: {
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// LOAD FONT: filename:str
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error("TODO: Implement opcode 0xf040 load font");
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break;
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}
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case 0xf050: {
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// LOAD PAL: filename:str
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int newPalNum = _vm->getGamePals()->loadPalette(sval);
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env._scriptPals[state._currentPalId] = newPalNum;
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break;
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}
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case 0xf060:
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// LOAD SONG: filename:str
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if (_vm->_platform == Common::kPlatformAmiga) {
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_vm->_soundPlayer->playAmigaSfx("DYNAMIX.INS", 0, 255);
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} else if (_vm->_platform == Common::kPlatformMacintosh) {
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_vm->_soundPlayer->playMacMusic(sval.c_str());
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} else {
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_vm->_soundPlayer->playMusic(sval.c_str());
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}
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break;
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// Unimplemented / unknown
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case 0x00C0: // FREE BACKGROUND (free getput item pointed to by _currentGetPutId)
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case 0x0220: // STOP CURRENT MUSIC
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case 0x0230: // reset current music? (0 args) - found in HoC intro. Sets params about current music
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case 0x1070: // SELECT FONT i:int
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case 0x1310: // STOP SFX i:int eg [107]
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case 0x2010: // SET FRAME
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case 0x2020: // SET TIMER
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case 0xa300: // DRAW some string? x,y,?,?:int
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case 0xa400: // DRAW FILLED CIRCLE
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case 0xa424: // DRAW EMPTY CIRCLE
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case 0xa510: // DRAW SPRITE1
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case 0xa600: // CLEAR SCREEN
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// From here on are not implemented in DRAGON
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case 0xb000: // ? (0 args) - found in HoC intro
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case 0xb010: // ? (3 args: 30, 2, 19) - found in HoC intro
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case 0xb600: // DRAW SCREEN
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case 0xc020: // LOAD_SAMPLE
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case 0xc030: // SELECT_SAMPLE
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case 0xc040: // DESELECT_SAMPLE
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case 0xc050: // PLAY_SAMPLE
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case 0xc060: // STOP_SAMPLE
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default:
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warning("Unimplemented TTM opcode: 0x%04X (%d args) (ivals: %d %d %d %d)", op, count, ivals[0], ivals[1], ivals[2], ivals[3]);
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break;
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}
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}
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bool TTMInterpreter::run(TTMEnviro &env, struct TTMSeq &seq) {
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Common::SeekableReadStream *scr = env.scr;
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if (!scr)
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return false;
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if (scr->pos() >= scr->size())
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return false;
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if (seq._timeNext > g_system->getMillis()) {
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return true;
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}
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seq._timeNext = 0;
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uint16 code = 0;
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while (code != 0x0ff0 && scr->pos() < scr->size()) {
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code = scr->readUint16LE();
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uint16 op = code & 0xFFF0;
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byte count = code & 0x000F;
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int16 ivals[8];
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Common::String sval;
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if (count > 8 && count != 0x0f)
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error("Invalid TTM opcode %04x requires %d locals", code, count);
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debugN("\tOP: 0x%4.4x %2u ", op, count);
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if (count == 0x0F) {
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byte ch[2];
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do {
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ch[0] = scr->readByte();
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ch[1] = scr->readByte();
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if (ch[0])
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sval += ch[0];
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if (ch[1])
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sval += ch[1];
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} while (ch[0] != 0 && ch[1] != 0);
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debugN("\"%s\"", sval.c_str());
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} else {
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for (byte i = 0; i < count; i++) {
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ivals[i] = scr->readSint16LE();
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if (i > 0)
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debugN(", ");
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debugN("%d", ivals[i]);
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}
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}
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debug(" ");
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handleOperation(env, seq, op, count, ivals, sval);
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}
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updateScreen(seq);
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return true;
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}
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int32 TTMInterpreter::findGOTOTarget(TTMEnviro &env, TTMSeq &seq) {
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error("TODO: implement TTMInterpreter::findGOTOTarget");
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}
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void TTMInterpreter::findAndAddSequences(TTMEnviro &env, Common::Array<TTMSeq> &seqArray) {
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int16 envno = env._enviro;
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env.scr->seek(0);
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uint16 op = 0;
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for (uint frame = 0; frame < env._totalFrames; frame++) {
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env._frameOffsets[frame] = env.scr->pos();
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//debug("findAndAddSequences: frame %d at offset %d", frame, (int)env.scr->pos());
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op = env.scr->readUint16LE();
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while (op != 0x0ff0 && env.scr->pos() < env.scr->size()) {
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//debug("findAndAddSequences: check ttm op %04x", op);
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if (op == 0xaf1f || op == 0xaf2f)
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warning("TODO: Fix findAndAddSequences for opcode %x which has variable length arg", op);
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switch (op & 0xf) {
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case 0:
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break;
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case 1:
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if (op == 0x1111) {
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TTMSeq newseq;
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newseq._enviro = envno;
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newseq._seqNum = env.scr->readUint16LE();
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newseq._startFrame = frame;
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newseq._currentFrame = frame;
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newseq._lastFrame = -1;
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//debug("findAndAddSequences: found env %d seq %d at %d", newseq._enviro, newseq._seqNum, (int)env.scr->pos());
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seqArray.push_back(newseq);
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} else {
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env.scr->skip(2);
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}
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break;
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case 0xf: {
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byte ch[2];
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do {
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ch[0] = env.scr->readByte();
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ch[1] = env.scr->readByte();
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} while (ch[0] != 0 && ch[1] != 0);
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break;
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}
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default:
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env.scr->skip((op & 0xf) * 2);
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break;
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}
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op = env.scr->readUint16LE();
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}
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}
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env.scr->seek(0);
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}
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void TTMSeq::reset() {
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ARRAYCLEAR(_slot);
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_currentFrame = _startFrame;
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_gotoFrame = -1;
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_drawColBG = 0xf;
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_drawColFG = 0xf;
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//_brush_num = 0;
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_currentBmpId = 0;
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_timeCut = 0;
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_timeNext = 0;
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_runCount = 0;
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_runPlayed = 0;
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_executed = false;
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|
_runFlag = kRunTypeStopped;
|
|
_scriptFlag = 0;
|
|
_selfLoop = false;
|
|
_drawWin = Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
|
}
|
|
|
|
ADSInterpreter::ADSInterpreter(DgdsEngine *vm) : _vm(vm), _currentTTMSeq(nullptr) {
|
|
_ttmInterpreter = new TTMInterpreter(_vm);
|
|
}
|
|
|
|
ADSInterpreter::~ADSInterpreter() {
|
|
delete _ttmInterpreter;
|
|
_ttmInterpreter = nullptr;
|
|
}
|
|
|
|
bool ADSInterpreter::load(const Common::String &filename) {
|
|
unload();
|
|
|
|
// For high detail, replace extension ADS with ADH. Low detail is ADL.
|
|
Common::String detailfile = filename.substr(0, filename.size() - 1);
|
|
if (_vm->getDetailLevel() == kDgdsDetailLow)
|
|
detailfile += "L";
|
|
else
|
|
detailfile += "H";
|
|
|
|
if (!_vm->getResourceManager()->hasResource(detailfile))
|
|
detailfile = filename;
|
|
|
|
ADSParser dgds(_vm->getResourceManager(), _vm->getDecompressor());
|
|
dgds.parse(&_adsData, detailfile);
|
|
|
|
for (const auto &file : _adsData._scriptNames) {
|
|
_adsData._scriptEnvs.resize(_adsData._scriptEnvs.size() + 1);
|
|
TTMEnviro &data = _adsData._scriptEnvs.back();
|
|
data._enviro = _adsData._scriptEnvs.size();
|
|
_ttmInterpreter->load(file, data);
|
|
_ttmInterpreter->findAndAddSequences(data, _adsData._ttmSeqs);
|
|
}
|
|
|
|
_adsData.scr->seek(0);
|
|
|
|
uint16 opcode = 0;
|
|
int segcount = 0;
|
|
findUsedSequencesForSegment(0);
|
|
_adsData._segments[0] = 0;
|
|
opcode = _adsData.scr->readUint16LE();
|
|
while (_adsData.scr->pos() < _adsData.scr->size()) {
|
|
if (opcode == 0xffff) {
|
|
segcount++;
|
|
_adsData._segments[segcount] = _adsData.scr->pos();
|
|
findUsedSequencesForSegment(segcount);
|
|
} else {
|
|
_adsData.scr->skip(numArgs(opcode) * 2);
|
|
}
|
|
opcode = _adsData.scr->readUint16LE();
|
|
}
|
|
|
|
for (uint i = segcount + 1; i < ARRAYSIZE(_adsData._segments); i++)
|
|
_adsData._segments[i] = 0;
|
|
|
|
_adsData._maxSegments = segcount + 1;
|
|
_adsData.filename = filename;
|
|
|
|
for (uint i = 0; i < ARRAYSIZE(_adsData._state); i++)
|
|
_adsData._state[i] = 8;
|
|
for (auto &seq : _adsData._ttmSeqs)
|
|
seq.reset();
|
|
|
|
return true;
|
|
}
|
|
|
|
static const uint16 ADS_SEQ_OPCODES[] = {
|
|
0x2000, 0x2005, 0x2010, 0x2015, 0x4000, 0x4010, 0x1330,
|
|
0x1340, 0x1360, 0x1370, 0x1320, 0x1310, 0x1350
|
|
};
|
|
|
|
bool ADSInterpreter::updateSeqTimeAndFrame(TTMSeq &seq) {
|
|
if (seq._timeInterval != 0) {
|
|
uint32 now = g_system->getMillis();
|
|
if (now < seq._timeNext)
|
|
return false;
|
|
seq._timeNext = now + seq._timeInterval;
|
|
}
|
|
|
|
seq._executed = false;
|
|
if (seq._gotoFrame == -1) {
|
|
seq._currentFrame++;
|
|
} else {
|
|
seq._currentFrame = seq._gotoFrame;
|
|
seq._gotoFrame = -1;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void ADSInterpreter::findUsedSequencesForSegment(int segno) {
|
|
_adsData._usedSeqs[segno].clear();
|
|
int64 startoff = _adsData.scr->pos();
|
|
uint16 opcode = 0;
|
|
while (opcode != 0xffff && _adsData.scr->pos() < _adsData.scr->size()) {
|
|
opcode = _adsData.scr->readUint16LE();
|
|
for (uint16 o : ADS_SEQ_OPCODES) {
|
|
if (opcode == o) {
|
|
int16 envno = _adsData.scr->readSint16LE();
|
|
int16 seqno = _adsData.scr->readSint16LE();
|
|
TTMSeq *seq = findTTMSeq(envno, seqno);
|
|
if (!seq) {
|
|
warning("ADS opcode %04x at offset %d references unknown seq %d %d",
|
|
opcode, (int)_adsData.scr->pos(), envno, seqno);
|
|
} else {
|
|
bool already_added = false;
|
|
for (TTMSeq *s : _adsData._usedSeqs[segno]) {
|
|
if (s == seq) {
|
|
already_added = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!already_added)
|
|
_adsData._usedSeqs[segno].push_back(seq);
|
|
}
|
|
// Rewind as we will go forward again outside this loop.
|
|
_adsData.scr->seek(-4, SEEK_CUR);
|
|
break;
|
|
}
|
|
}
|
|
_adsData.scr->skip(numArgs(opcode) * 2);
|
|
}
|
|
_adsData.scr->seek(startoff);
|
|
}
|
|
|
|
|
|
void ADSInterpreter::unload() {
|
|
_adsData._scriptNames.clear();
|
|
_adsData._scriptEnvs.clear();
|
|
delete _adsData.scr;
|
|
_adsData.scr = nullptr;
|
|
_currentTTMSeq = nullptr;
|
|
_adsData._ttmSeqs.clear();
|
|
}
|
|
|
|
bool ADSInterpreter::playScene() {
|
|
if (!_currentTTMSeq)
|
|
return false;
|
|
|
|
TTMEnviro *env = findTTMEnviro(_currentTTMSeq->_enviro);
|
|
if (!env)
|
|
error("Couldn't find environment num %d", _currentTTMSeq->_enviro);
|
|
|
|
return _ttmInterpreter->run(*env, *_currentTTMSeq);
|
|
}
|
|
|
|
void ADSInterpreter::skipToEndIf(Common::SeekableReadStream *scr) {
|
|
while (scr->pos() < scr->size()) {
|
|
uint16 op = scr->readUint16LE();
|
|
if (op == 0x1520)
|
|
scr->seek(-2, SEEK_CUR);
|
|
if (op == 0 || op == 0x1520)
|
|
return;
|
|
scr->skip(numArgs(op) * 2);
|
|
}
|
|
}
|
|
|
|
TTMEnviro *ADSInterpreter::findTTMEnviro(int16 enviro) {
|
|
for (auto & env : _adsData._scriptEnvs) {
|
|
if (env._enviro == enviro)
|
|
return &env;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
TTMSeq *ADSInterpreter::findTTMSeq(int16 enviro, int16 seq) {
|
|
for (auto & ttm : _adsData._ttmSeqs) {
|
|
if (ttm._enviro == enviro && ttm._seqNum == seq)
|
|
return &ttm;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
void ADSInterpreter::segmentOrState(int16 seg, uint16 val) {
|
|
seg -= 1;
|
|
if (seg >= 0) {
|
|
_adsData._charWhile[seg] = 0;
|
|
if (_adsData._state[seg] != 8)
|
|
_adsData._state[seg] = (_adsData._state[seg] & 8) | val;
|
|
}
|
|
}
|
|
|
|
|
|
void ADSInterpreter::segmentSetState(int16 seg, uint16 val) {
|
|
seg -= 1;
|
|
if (seg >= 0) {
|
|
_adsData._charWhile[seg] = 0;
|
|
if (_adsData._state[seg] != 8)
|
|
_adsData._state[seg] = val;
|
|
}
|
|
}
|
|
|
|
void ADSInterpreter::findEndOrInitOp() {
|
|
Common::SeekableReadStream *scr = _adsData.scr;
|
|
int32 startoff = scr->pos();
|
|
while (scr->pos() < scr->size()) {
|
|
uint16 opcode = scr->readUint16LE();
|
|
// on FFFF return the original offset
|
|
if (opcode == 0xffff) {
|
|
scr->seek(startoff);
|
|
return;
|
|
}
|
|
// on 5 (init) return the next offset (don't rewind)
|
|
if (opcode == 0x0005)
|
|
return;
|
|
// everything else just go forward.
|
|
scr->skip(numArgs(opcode) * 2);
|
|
}
|
|
}
|
|
|
|
bool ADSInterpreter::handleOperation(uint16 code, Common::SeekableReadStream *scr) {
|
|
uint16 enviro, seqnum;
|
|
|
|
//debug("ADSOP: 0x%04x", code);
|
|
|
|
switch (code) {
|
|
case 0x0002: // FIXME: Is this ok? seen in dragon intro.
|
|
case 0x0001:
|
|
case 0x0005:
|
|
debug("ADS: init code 0x%04x", code);
|
|
// "init". 0x0005 can be used for searching for next thing.
|
|
break;
|
|
case 0x1310: { // IF runtype 5, 2 params
|
|
enviro = scr->readUint16LE();
|
|
seqnum = scr->readUint16LE();
|
|
debug("ADS: if runtype 5 env %d seq %d", enviro, seqnum);
|
|
TTMSeq *seq = findTTMSeq(enviro, seqnum);
|
|
if (seq && seq->_runFlag != kRunType5)
|
|
skipToEndIf(scr);
|
|
break;
|
|
}
|
|
case 0x1320: { // IF not runtype 5, 2 params
|
|
enviro = scr->readUint16LE();
|
|
seqnum = scr->readUint16LE();
|
|
debug("ADS: if not runtype 5 env %d seq %d", enviro, seqnum);
|
|
TTMSeq *seq = findTTMSeq(enviro, seqnum);
|
|
if (seq && seq->_runFlag == kRunType5)
|
|
skipToEndIf(scr);
|
|
break;
|
|
}
|
|
case 0x1330: { // IF_NOT_PLAYED, 2 params
|
|
enviro = scr->readUint16LE();
|
|
seqnum = scr->readUint16LE();
|
|
debug("ADS: if not played env %d seq %d", enviro, seqnum);
|
|
TTMSeq *seq = findTTMSeq(enviro, seqnum);
|
|
if (seq && seq->_runPlayed)
|
|
skipToEndIf(scr);
|
|
break;
|
|
}
|
|
case 0x1340: { // IF_PLAYED, 2 params
|
|
enviro = scr->readUint16LE();
|
|
seqnum = scr->readUint16LE();
|
|
debug("ADS: if played env %d seq %d", enviro, seqnum);
|
|
TTMSeq *seq = findTTMSeq(enviro, seqnum);
|
|
if (seq && !seq->_runPlayed)
|
|
skipToEndIf(scr);
|
|
break;
|
|
}
|
|
case 0x1350: { // IF_FINISHED, 2 params
|
|
enviro = scr->readUint16LE();
|
|
seqnum = scr->readUint16LE();
|
|
debug("ADS: if finished env %d seq %d", enviro, seqnum);
|
|
TTMSeq *seq = findTTMSeq(enviro, seqnum);
|
|
if (seq && seq->_runFlag != kRunTypeFinished)
|
|
skipToEndIf(scr);
|
|
break;
|
|
}
|
|
case 0x1360: { // IF_NOT_RUNNING, 2 params
|
|
enviro = scr->readUint16LE();
|
|
seqnum = scr->readUint16LE();
|
|
debug("ADS: if not running env %d seq %d", enviro, seqnum);
|
|
TTMSeq *seq = findTTMSeq(enviro, seqnum);
|
|
if (seq && seq->_runFlag != kRunTypeStopped)
|
|
skipToEndIf(scr);
|
|
break;
|
|
}
|
|
case 0x1370: { // IF_RUNNING, 2 params
|
|
enviro = scr->readUint16LE();
|
|
seqnum = scr->readUint16LE();
|
|
debug("ADS: if running env %d seq %d", enviro, seqnum);
|
|
TTMSeq *seq = findTTMSeq(enviro, seqnum);
|
|
if (seq && (seq->_runFlag != kRunType1 && seq->_runFlag != kRunTypeMulti && seq->_runFlag != kRunTypeTimeLimited))
|
|
skipToEndIf(scr);
|
|
break;
|
|
}
|
|
case 0x1500: // ? IF ?, 0 params
|
|
debug("ADS: Unimplemented ADS branch logic opcode 0x1500");
|
|
//sceneLogicOps();
|
|
_adsData._hitBranchOp = true;
|
|
return true;
|
|
case 0x1510: // PLAY_SCENE? 0 params
|
|
return false;
|
|
case 0x1520: // PLAY_SCENE_ENDIF?, 0 params
|
|
debug("ADS: 0x%04x hit branch op", code);
|
|
_adsData._hitBranchOp = true;
|
|
return false;
|
|
|
|
case 0x2000:
|
|
case 0x2005: { // ADD sequence
|
|
enviro = scr->readUint16LE();
|
|
seqnum = scr->readUint16LE();
|
|
int16 runCount = scr->readSint16LE();
|
|
uint16 unk = scr->readUint16LE();
|
|
debug("ADS: add scene - env %d seq %d runCount %d unk %d", enviro, seqnum, runCount, unk);
|
|
|
|
TTMSeq *state = findTTMSeq(enviro, seqnum);
|
|
if (!state)
|
|
error("ADS invalid seq requested %d %d", enviro, seqnum);
|
|
|
|
if (code == 0x2000)
|
|
state->_currentFrame = state->_startFrame;
|
|
|
|
_currentTTMSeq = state;
|
|
if (runCount == 0) {
|
|
state->_runFlag = kRunType1;
|
|
} else if (runCount < 0) {
|
|
// Negative run count sets the cut time
|
|
state->_timeCut = g_system->getMillis() + runCount;
|
|
// Should this be *10 like delays?
|
|
warning("TODO: checkhandling of negative runcount %d", runCount);
|
|
state->_runFlag = kRunTypeTimeLimited;
|
|
} else {
|
|
state->_runFlag = kRunTypeMulti;
|
|
state->_runCount = runCount - 1;
|
|
}
|
|
state->_runPlayed++;
|
|
break;
|
|
}
|
|
case 0x2020: { // RESET SEQ, 2 params (env, seq)
|
|
enviro = scr->readUint16LE();
|
|
seqnum = scr->readUint16LE();
|
|
uint16 unk = scr->readUint16LE();
|
|
debug("ADS: reset scene env %d seq %d unk %d", enviro, seqnum, unk);
|
|
TTMSeq *seq = findTTMSeq(enviro, seqnum);
|
|
if (seq)
|
|
seq->reset();
|
|
break;
|
|
}
|
|
|
|
case 0xffff: // END
|
|
return false;
|
|
|
|
case 0xF010: {// FADE_OUT, 1 param
|
|
int16 segment = scr->readSint16LE();
|
|
segment--;
|
|
debug("ADS: set state 2, segment param %x", segment);
|
|
if (segment >= 0)
|
|
_adsData._state[segment] = true;
|
|
break;
|
|
}
|
|
|
|
//// unknown / to-be-implemented
|
|
case 0x1010: // unknown, 2 params
|
|
case 0x1020: // unknown, 2 params
|
|
case 0x1030: // unknown, 2 params
|
|
case 0x1040: // unknown, 2 params
|
|
case 0x1050: // unknown, 2 params
|
|
case 0x1060: // unknown, 2 params
|
|
case 0x1070: // unknown, 2 params
|
|
case 0x1080: // if current seq countdown, 1 param
|
|
case 0x1420: // AND, 0 params
|
|
case 0x1430: // OR, 0 params
|
|
case 0x2010: // STOP_SCENE, 3 params
|
|
case 0x3010: // RANDOM_START, 0 params
|
|
case 0x3020: // RANDOM_??, 1 param
|
|
case 0x30FF: // RANDOM_END, 0 params
|
|
case 0x4000: // MOVE TO FRONT?, 3 params
|
|
case 0x4010: // MOVE TO BACK??, 3 params
|
|
case 0xF200: // RUN_SCRIPT, 1 param
|
|
case 0xFF10:
|
|
case 0xFFF0: // END_IF, 0 params
|
|
default: {
|
|
int nops = numArgs(code);
|
|
warning("ADS: Unimplemented opcode: 0x%04X (skip %d args)", code, nops);
|
|
for (int i = 0; i < nops; i++)
|
|
scr->readUint16LE();
|
|
break;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
int16 ADSInterpreter::getStateForSceneOp(uint16 segnum) {
|
|
if (segnum > _adsData._maxSegments)
|
|
return 0;
|
|
if (!(_adsData._state[segnum] & 4)) {
|
|
for (auto *seq : _adsData._usedSeqs[segnum]) {
|
|
if (!seq)
|
|
return 0;
|
|
if (seq->_runFlag != kRunTypeStopped && !seq->_selfLoop)
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
bool ADSInterpreter::run() {
|
|
if (_adsData._ttmSeqs.empty())
|
|
return false;
|
|
|
|
for (int i = 0; i < _adsData._maxSegments; i++) {
|
|
int16 flag = _adsData._state[i] & 0xfff7;
|
|
for (auto seq : _adsData._usedSeqs[i]) {
|
|
if (flag == 3) {
|
|
seq->reset();
|
|
} else {
|
|
seq->_scriptFlag = flag;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < _adsData._maxSegments; i++) {
|
|
int16 state = _adsData._state[i];
|
|
int32 offset = _adsData._segments[i];
|
|
_adsData.scr->seek(offset);
|
|
if (state & 8) {
|
|
_adsData._state[i] &= 0xfff7;
|
|
} else {
|
|
findEndOrInitOp();
|
|
offset = _adsData.scr->pos();
|
|
}
|
|
|
|
if (_adsData._charWhile[i])
|
|
offset = _adsData._charWhile[i];
|
|
|
|
if (state == 3 || state == 4) {
|
|
_adsData._state[i] = 1;
|
|
state = 1;
|
|
}
|
|
|
|
if (_adsData.scr && state == 1) {
|
|
_adsData.scr->seek(offset);
|
|
runUntilBranchOpOrEnd();
|
|
}
|
|
}
|
|
|
|
bool result = false;
|
|
for (auto &seq : _adsData._ttmSeqs) {
|
|
_currentTTMSeq = &seq;
|
|
seq._lastFrame = -1;
|
|
int sflag = seq._scriptFlag;
|
|
TTMRunType rflag = seq._runFlag;
|
|
if (sflag == 6 || (rflag != kRunType1 && rflag != kRunTypeTimeLimited && rflag != kRunTypeMulti && rflag != kRunType5)) {
|
|
if (sflag != 6 && sflag != 5 && rflag == kRunTypeFinished) {
|
|
seq._runFlag = kRunTypeStopped;
|
|
}
|
|
} else {
|
|
int16 curframe = seq._currentFrame;
|
|
TTMEnviro *env = findTTMEnviro(seq._enviro);
|
|
_adsData._hitTTMOp0110 = false;
|
|
bool scriptresult = false;
|
|
if (curframe < env->_totalFrames && curframe > -1 && env->_frameOffsets[curframe] > -1) {
|
|
env->scr->seek(env->_frameOffsets[curframe]);
|
|
_currentTTMSeq = &seq;
|
|
scriptresult = playScene();
|
|
}
|
|
|
|
if (scriptresult) {
|
|
seq._executed = true;
|
|
seq._lastFrame = seq._currentFrame;
|
|
result = true;
|
|
if (_adsData._scriptDelay != -1 && seq._timeInterval != _adsData._scriptDelay) {
|
|
uint32 now = g_system->getMillis();
|
|
seq._timeNext = now + _adsData._scriptDelay;
|
|
seq._timeInterval = _adsData._scriptDelay;
|
|
}
|
|
|
|
if (!_adsData._hitTTMOp0110) {
|
|
if (_adsData._gotoTarget != -1) {
|
|
seq._gotoFrame = _adsData._gotoTarget;
|
|
if (seq._currentFrame == _adsData._gotoTarget)
|
|
seq._selfLoop = true;
|
|
}
|
|
if (seq._runFlag != kRunType5)
|
|
updateSeqTimeAndFrame(seq);
|
|
} else {
|
|
seq._gotoFrame = seq._startFrame;
|
|
if (seq._runFlag == kRunTypeMulti && seq._runCount != 0) {
|
|
bool updated = updateSeqTimeAndFrame(seq);
|
|
if (updated) {
|
|
seq._runCount--;
|
|
}
|
|
} else if (seq._runFlag == kRunTypeTimeLimited && seq._timeCut != 0) {
|
|
updateSeqTimeAndFrame(seq);
|
|
} else {
|
|
bool updated = updateSeqTimeAndFrame(seq);
|
|
if (updated) {
|
|
seq._runFlag = kRunTypeFinished;
|
|
seq._timeInterval = 0;
|
|
}
|
|
}
|
|
}
|
|
} else if (sflag != 5) {
|
|
seq._gotoFrame = seq._startFrame;
|
|
seq._runFlag = kRunTypeFinished;
|
|
}
|
|
}
|
|
|
|
if (rflag == kRunTypeTimeLimited && seq._timeCut > g_system->getMillis()) {
|
|
seq._runFlag = kRunTypeFinished;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool ADSInterpreter::runUntilBranchOpOrEnd() {
|
|
Common::SeekableReadStream *scr = _adsData.scr;
|
|
if (!scr || scr->pos() >= scr->size())
|
|
return false;
|
|
|
|
bool more = true;
|
|
do {
|
|
uint16 code = scr->readUint16LE();
|
|
more = handleOperation(code, scr);
|
|
} while (!_adsData._hitBranchOp && more && scr->pos() < scr->size());
|
|
|
|
_adsData._hitBranchOp = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void ADSInterpreter::setHitTTMOp0110() {
|
|
_adsData._hitTTMOp0110 = true;
|
|
}
|
|
|
|
int ADSInterpreter::numArgs(uint16 opcode) const {
|
|
// TODO: This list is from DRAGON, there may be more entries in newer games.
|
|
switch (opcode) {
|
|
case 0x1080:
|
|
case 0x3020:
|
|
case 0xF010:
|
|
case 0xF200:
|
|
case 0xF210:
|
|
return 1;
|
|
|
|
case 0x1010:
|
|
case 0x1020:
|
|
case 0x1030:
|
|
case 0x1040:
|
|
case 0x1050:
|
|
case 0x1060:
|
|
case 0x1070:
|
|
case 0x1310:
|
|
case 0x1320:
|
|
case 0x1330:
|
|
case 0x1340:
|
|
case 0x1350:
|
|
case 0x1360:
|
|
case 0x1370:
|
|
return 2;
|
|
|
|
case 0x2010:
|
|
case 0x2015:
|
|
case 0x2020:
|
|
case 0x4000:
|
|
case 0x4010:
|
|
return 3;
|
|
|
|
case 0x2000:
|
|
case 0x2005:
|
|
return 4;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
} // End of namespace Dgds
|