Files
scummvm/engines/titanic/support/direct_draw.h
T
Paul Gilbert 63ec47e62f TITANIC: Add support for 32-bit surfaces
Some of the game videos have alpha levels, which are lost if the surfaces
are converted to 16-bit. This adds better support for creating 32-bit
video surfaces, so the information won't be lost
2016-11-26 15:25:20 -05:00

96 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_DIRECT_DRAW_H
#define TITANIC_DIRECT_DRAW_H
#include "common/scummsys.h"
#include "common/array.h"
#include "titanic/support/direct_draw_surface.h"
namespace Titanic {
class TitanicEngine;
class DirectDraw {
public:
bool _windowed;
int _width;
int _height;
int _bpp;
int _numBackSurfaces;
public:
DirectDraw();
/**
* Sets a new display mode
*/
void setDisplayMode(int width, int height, int bpp, int refreshRate);
/**
* Logs diagnostic information
*/
void diagnostics();
/**
* Create a surface from a passed description record
*/
DirectDrawSurface *createSurfaceFromDesc(const DDSurfaceDesc &desc);
};
class DirectDrawManager {
public:
DirectDraw _directDraw;
DirectDrawSurface *_mainSurface;
DirectDrawSurface *_backSurfaces[2];
public:
DirectDrawManager(TitanicEngine *vm, bool windowed);
/**
* Initializes video surfaces
* @param width Screen width
* @param height Screen height
* @param bpp Bits per pixel
* @param numBackSurfaces Number of back surfaces
*/
void initVideo(int width, int height, int bpp, int numBackSurfaces);
/**
* Initializes the surfaces in windowed mode
*/
void initWindowed() { initFullScreen(); }
/**
* Initializes the surfaces for the screen
*/
void initFullScreen();
/**
* Create a surface
*/
DirectDrawSurface *createSurface(int w, int h, int bpp, int surfaceNum);
};
} // End of namespace Titanic
#endif /* TITANIC_DIRECT_DRAW_H */