Files
scummvm/engines/titanic/star_control/star_field_base.cpp
T
David Fioramonti d01354ab0d TITANIC: Reduce header includes for star_control files
Minimized a lot of the unncessary files includes in the
implementation files as well.
2017-08-24 04:31:04 -07:00

60 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/star_control/star_field_base.h"
#include "titanic/debugger.h"
#include "titanic/star_control/star_camera.h"
#include "titanic/support/simple_file.h"
namespace Titanic {
bool CStarFieldBase::setup() {
loadData("STARFIELD/132");
return true;
}
bool CStarFieldBase::loadYale(int v1) {
clear();
error("Original loadYale not supported");
return true;
}
bool CStarFieldBase::selectStar(CSurfaceArea *surfaceArea,
CStarCamera *camera, const Common::Point &pt, void *handler) {
int index = findStar(surfaceArea, camera, pt);
if (index == -1) {
return false;
} else if (!handler) {
debugC(DEBUG_BASIC, kDebugStarfield, "Select star %d", index);
camera->setDestination(_data[index]._position);
return true;
} else {
error("no handler ever passed in original");
}
}
bool CStarFieldBase::loadStar() {
error("loadStar not supported");
}
} // End of namespace Titanic